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| 3d9b0b7560 | |||
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| c21313dd34 | |||
| 0c0547f4dd | |||
| 6c73574edc | |||
| afae41694c |
@@ -1,4 +1,10 @@
|
||||
# SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
# SPDX-License-Identifier: CC0-1.0
|
||||
|
||||
BasedOnStyle: Google
|
||||
AlignConsecutiveAssignments: true
|
||||
AlignAfterOpenBracket: Align
|
||||
ContinuationIndentWidth: 2
|
||||
KeepEmptyLinesAtTheStartOfBlocks: true
|
||||
SortIncludes: false
|
||||
ColumnLimit: 90
|
||||
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
# SPDX-License-Identifier: CC0-1.0
|
||||
|
||||
# These are supported funding model platforms
|
||||
|
||||
github: schneegans
|
||||
@@ -6,7 +9,7 @@ open_collective: # Replace with a single Open Collective username
|
||||
ko_fi: # Replace with a single Ko-fi username
|
||||
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
|
||||
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
|
||||
liberapay: # Replace with a single Liberapay username
|
||||
liberapay: # Schneegans
|
||||
issuehunt: # Replace with a single IssueHunt username
|
||||
otechie: # Replace with a single Otechie username
|
||||
custom: ['https://www.paypal.com/donate/?hosted_button_id=3F7UFL8KLVPXE']
|
||||
|
||||
@@ -1,4 +1,7 @@
|
||||
---
|
||||
# SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
# SPDX-License-Identifier: CC-BY-4.0
|
||||
|
||||
name: Bug Report
|
||||
about: Create a report to help us improve the Burn-My-Windows Extension!
|
||||
title: ''
|
||||
@@ -17,14 +20,13 @@ Steps to reproduce the behavior:
|
||||
4. See error
|
||||
|
||||
You may also check the output of GNOME Shell for any error messages.
|
||||
This can be done with the following terminal command:
|
||||
This can be done with the following terminal command.
|
||||
Execute this in a terminal and observe the output while reproducing the bug.
|
||||
|
||||
```bash
|
||||
journalctl -f -o cat | grep -E 'burn-my-windows|'
|
||||
```
|
||||
|
||||
## Expected Behavior
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
## System
|
||||
_Please complete the following information:_
|
||||
- Linux distribution [e.g. Ubuntu 21.04]
|
||||
|
||||
@@ -1,16 +1,17 @@
|
||||
---
|
||||
name: Feature Request
|
||||
# SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
# SPDX-License-Identifier: CC-BY-4.0
|
||||
|
||||
name: General Feature Request
|
||||
about: Suggest an idea for the Burn-My-Windows Extension.
|
||||
title: ''
|
||||
labels: enhancement
|
||||
labels: 'feature request'
|
||||
assignees: ''
|
||||
---
|
||||
|
||||
## The Motivation
|
||||
A clear and concise description of use-case.
|
||||
|
||||
## The Solution
|
||||
A clear and concise description of what you want to happen.
|
||||
## The Idea
|
||||
A clear and concise description of your idea.
|
||||
If applicable, feel free to add screenshots or mock-ups to illustrate your idea!
|
||||
|
||||
## The Alternatives
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
Are there alternative solutions or features you've considered?
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
---
|
||||
# SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
# SPDX-License-Identifier: CC-BY-4.0
|
||||
|
||||
name: New Effect
|
||||
about: Suggest a new effect for the Burn-My-Windows Extension.
|
||||
title: ''
|
||||
labels: 'new effect'
|
||||
assignees: ''
|
||||
---
|
||||
|
||||
## The Idea
|
||||
Please describe your idea as detailed as possible.
|
||||
It would be great if you could add a drawing or any other kind of mock-up to illustrate your idea!
|
||||
|
||||
## Window Closing vs. Window Opening
|
||||
Make sure to describe how the effect could be reversed, so how should a window disappear and how should it appear.
|
||||
|
||||
## References
|
||||
It would be great if you could provide some video references (e.g. YouTube links) if your idea is based on something which - for example - exists in movies.
|
||||
@@ -0,0 +1,45 @@
|
||||
# SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
# SPDX-License-Identifier: CC0-1.0
|
||||
|
||||
name: Badges
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
|
||||
jobs:
|
||||
update-badges:
|
||||
name: Update Badges
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout Repository
|
||||
uses: actions/checkout@v2
|
||||
- name: Download cloc
|
||||
run: sudo apt-get update -y && sudo apt-get install -y cloc
|
||||
- name: Get the Numbers
|
||||
run: |
|
||||
echo "CODE_LINES=$(scripts/cloc.sh --loc)" >> $GITHUB_ENV
|
||||
echo "COMMENT_LINES=$(scripts/cloc.sh --percentage)" >> $GITHUB_ENV
|
||||
- name: Create Lines-of-Code-Badge
|
||||
uses: schneegans/dynamic-badges-action@v1.3.0
|
||||
with:
|
||||
auth: ${{ secrets.GIST_SECRET }}
|
||||
gistID: 8cf45f23253ff09b21196e7271378762
|
||||
filename: loc.json
|
||||
label: Lines of Code
|
||||
message: ${{ env.CODE_LINES }}
|
||||
color: lightgrey
|
||||
labelColor: 303030
|
||||
- name: Create Comments-Badge
|
||||
uses: schneegans/dynamic-badges-action@v1.3.0
|
||||
with:
|
||||
auth: ${{ secrets.GIST_SECRET }}
|
||||
gistID: 8cf45f23253ff09b21196e7271378762
|
||||
filename: comments.json
|
||||
label: Comments
|
||||
message: ${{ env.COMMENT_LINES }}%
|
||||
valColorRange: ${{ env.COMMENT_LINES }}
|
||||
maxColorRange: 50
|
||||
minColorRange: 0
|
||||
labelColor: 303030
|
||||
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
# SPDX-License-Identifier: CC0-1.0
|
||||
|
||||
name: Checks
|
||||
|
||||
on:
|
||||
@@ -14,7 +17,7 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout Repository
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
- name: Download Clang-Format
|
||||
run: |
|
||||
sudo apt update -qq
|
||||
@@ -26,18 +29,26 @@ jobs:
|
||||
DIFF=$(git diff)
|
||||
if [ ! -z "$DIFF" ]; then echo $DIFF && exit 1; fi
|
||||
|
||||
reuse:
|
||||
name: Check Compliance with REUSE Specification
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: REUSE Compliance Check
|
||||
uses: fsfe/reuse-action@v1
|
||||
|
||||
comment_percentage:
|
||||
name: Check Comment Percentage
|
||||
runs-on: ubuntu-latest
|
||||
if: github.event_name == 'pull_request'
|
||||
steps:
|
||||
- name: Checkout Current Repository
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
path: current
|
||||
ref: ${{ github.ref }}
|
||||
- name: Checkout Base Repository
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
path: base
|
||||
ref: ${{ github.base_ref }}
|
||||
@@ -63,20 +74,63 @@ jobs:
|
||||
name: Run ShellCheck
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
- name: Run ShellCheck
|
||||
run: |
|
||||
find $GITHUB_WORKSPACE -type f -and \( -name "*.sh" \) | xargs shellcheck
|
||||
|
||||
references:
|
||||
name: Generate References
|
||||
runs-on: ubuntu-22.04
|
||||
if: >
|
||||
github.event_name == 'push' && contains(github.event.head_commit.message, '[generate-references]')
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Download Dependencies
|
||||
run: |
|
||||
sudo apt update -qq
|
||||
sudo apt install gettext imagemagick -qq
|
||||
- name: Build Burn-My-Windows
|
||||
run: make
|
||||
- name: Generate References
|
||||
run: sudo make references
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: references
|
||||
path: tests/references/
|
||||
|
||||
build:
|
||||
name: Run Tests
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: ubuntu-22.04
|
||||
if: >
|
||||
github.event_name == 'pull_request' ||
|
||||
( contains(github.ref, 'main') && !contains(github.event.head_commit.message, '[no-ci]') ) ||
|
||||
( contains(github.ref, 'develop') && !contains(github.event.head_commit.message, '[no-ci]') ) ||
|
||||
contains(github.event.head_commit.message, '[run-ci]')
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
version:
|
||||
- '32'
|
||||
- '33'
|
||||
- '34'
|
||||
- '35'
|
||||
- '36'
|
||||
- '37'
|
||||
session:
|
||||
- 'gnome-xsession'
|
||||
- 'gnome-wayland-nested'
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
- name: Download Dependencies
|
||||
run: |
|
||||
sudo apt update -qq
|
||||
sudo apt install gettext imagemagick -qq
|
||||
- name: Build Burn-My-Windows
|
||||
run: make
|
||||
- name: Test Burn-My-Windows
|
||||
run: sudo $GITHUB_WORKSPACE/tests/run-test.sh -v ${{ matrix.version }} -s ${{ matrix.session }}
|
||||
- uses: actions/upload-artifact@v3
|
||||
if: failure()
|
||||
with:
|
||||
name: result_${{ matrix.version }}_${{ matrix.session }}
|
||||
path: tests/output/
|
||||
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
# SPDX-License-Identifier: CC0-1.0
|
||||
|
||||
name: Deploy
|
||||
|
||||
on:
|
||||
@@ -6,8 +9,8 @@ on:
|
||||
- '**'
|
||||
|
||||
jobs:
|
||||
source_code:
|
||||
name: Extension Bundle
|
||||
gnome_bundle:
|
||||
name: Bundle GNOME Shell Extension
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout Repository
|
||||
@@ -20,10 +23,31 @@ jobs:
|
||||
run: |
|
||||
make zip
|
||||
- name: Upload Release
|
||||
uses: svenstaro/upload-release-action@v1-release
|
||||
uses: svenstaro/upload-release-action@2.2.1
|
||||
with:
|
||||
repo_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
file: burn-my-windows@schneegans.github.com.zip
|
||||
asset_name: burn-my-windows@schneegans.github.com.zip
|
||||
tag: ${{ github.ref }}
|
||||
overwrite: true
|
||||
|
||||
kwin_bundle:
|
||||
name: Bundle KWin Effect
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout Repository
|
||||
uses: actions/checkout@v2
|
||||
- name: Install Dependencies
|
||||
run: |
|
||||
sudo apt-get update -q
|
||||
sudo apt-get install gettext clang-format
|
||||
- name: Create Release
|
||||
run: |
|
||||
./kwin/build.sh
|
||||
- name: Upload Release
|
||||
uses: svenstaro/upload-release-action@2.2.1
|
||||
with:
|
||||
repo_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
file: kwin/*.tar.gz
|
||||
tag: ${{ github.ref }}
|
||||
overwrite: true
|
||||
file_glob: true
|
||||
|
||||
@@ -1,5 +1,14 @@
|
||||
# SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
# SPDX-License-Identifier: CC0-1.0
|
||||
|
||||
*~
|
||||
*.zip
|
||||
*.blend1
|
||||
*.blend2
|
||||
*.blend3
|
||||
/locale
|
||||
/schemas/gschemas.compiled
|
||||
/resources/burn-my-windows.gresource
|
||||
/resources/burn-my-windows.gresource.xml
|
||||
kwin/_build
|
||||
kwin/*.tar.gz
|
||||
@@ -0,0 +1,33 @@
|
||||
Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
|
||||
|
||||
Files: tests/references/*
|
||||
Copyright: Simon Schneegans <code@simonschneegans.de>
|
||||
License: CC0-1.0
|
||||
|
||||
Files: kwin/metadata.desktop.in
|
||||
Copyright: Simon Schneegans <code@simonschneegans.de>
|
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License: CC0-1.0
|
||||
|
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Files: resources/credits/*
|
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Copyright: Simon Schneegans <code@simonschneegans.de>
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License: CC0-1.0
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Files: resources/img/*
|
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Copyright: Simon Schneegans <code@simonschneegans.de>
|
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License: CC-BY-4.0
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Files: docs/pics/*
|
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Copyright: Simon Schneegans <code@simonschneegans.de>
|
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License: CC-BY-4.0
|
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Files: assets/*
|
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Copyright: Simon Schneegans <code@simonschneegans.de>
|
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License: CC-BY-4.0
|
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|
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Files: po/*
|
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Copyright: Simon Schneegans <code@simonschneegans.de>
|
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License: GPL-3.0-or-later
|
||||
|
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Files: metadata.json
|
||||
Copyright: Simon Schneegans <code@simonschneegans.de>
|
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License: GPL-3.0-or-later
|
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@@ -0,0 +1,156 @@
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Creative Commons Attribution 4.0 International
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Creative Commons Corporation (“Creative Commons”) is not a law firm and does not provide legal services or legal advice. Distribution of Creative Commons public licenses does not create a lawyer-client or other relationship. Creative Commons makes its licenses and related information available on an “as-is” basis. Creative Commons gives no warranties regarding its licenses, any material licensed under their terms and conditions, or any related information. Creative Commons disclaims all liability for damages resulting from their use to the fullest extent possible.
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Using Creative Commons Public Licenses
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Creative Commons public licenses provide a standard set of terms and conditions that creators and other rights holders may use to share original works of authorship and other material subject to copyright and certain other rights specified in the public license below. The following considerations are for informational purposes only, are not exhaustive, and do not form part of our licenses.
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Considerations for licensors: Our public licenses are intended for use by those authorized to give the public permission to use material in ways otherwise restricted by copyright and certain other rights. Our licenses are irrevocable. Licensors should read and understand the terms and conditions of the license they choose before applying it. Licensors should also secure all rights necessary before applying our licenses so that the public can reuse the material as expected. Licensors should clearly mark any material not subject to the license. This includes other CC-licensed material, or material used under an exception or limitation to copyright. More considerations for licensors.
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Considerations for the public: By using one of our public licenses, a licensor grants the public permission to use the licensed material under specified terms and conditions. If the licensor’s permission is not necessary for any reason–for example, because of any applicable exception or limitation to copyright–then that use is not regulated by the license. Our licenses grant only permissions under copyright and certain other rights that a licensor has authority to grant. Use of the licensed material may still be restricted for other reasons, including because others have copyright or other rights in the material. A licensor may make special requests, such as asking that all changes be marked or described. Although not required by our licenses, you are encouraged to respect those requests where reasonable. More considerations for the public.
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Creative Commons Attribution 4.0 International Public License
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By exercising the Licensed Rights (defined below), You accept and agree to be bound by the terms and conditions of this Creative Commons Attribution 4.0 International Public License ("Public License"). To the extent this Public License may be interpreted as a contract, You are granted the Licensed Rights in consideration of Your acceptance of these terms and conditions, and the Licensor grants You such rights in consideration of benefits the Licensor receives from making the Licensed Material available under these terms and conditions.
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Section 1 – Definitions.
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a. Adapted Material means material subject to Copyright and Similar Rights that is derived from or based upon the Licensed Material and in which the Licensed Material is translated, altered, arranged, transformed, or otherwise modified in a manner requiring permission under the Copyright and Similar Rights held by the Licensor. For purposes of this Public License, where the Licensed Material is a musical work, performance, or sound recording, Adapted Material is always produced where the Licensed Material is synched in timed relation with a moving image.
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b. Adapter's License means the license You apply to Your Copyright and Similar Rights in Your contributions to Adapted Material in accordance with the terms and conditions of this Public License.
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c. Copyright and Similar Rights means copyright and/or similar rights closely related to copyright including, without limitation, performance, broadcast, sound recording, and Sui Generis Database Rights, without regard to how the rights are labeled or categorized. For purposes of this Public License, the rights specified in Section 2(b)(1)-(2) are not Copyright and Similar Rights.
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e. Exceptions and Limitations means fair use, fair dealing, and/or any other exception or limitation to Copyright and Similar Rights that applies to Your use of the Licensed Material.
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f. Licensed Material means the artistic or literary work, database, or other material to which the Licensor applied this Public License.
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g. Licensed Rights means the rights granted to You subject to the terms and conditions of this Public License, which are limited to all Copyright and Similar Rights that apply to Your use of the Licensed Material and that the Licensor has authority to license.
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h. Licensor means the individual(s) or entity(ies) granting rights under this Public License.
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i. Share means to provide material to the public by any means or process that requires permission under the Licensed Rights, such as reproduction, public display, public performance, distribution, dissemination, communication, or importation, and to make material available to the public including in ways that members of the public may access the material from a place and at a time individually chosen by them.
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j. Sui Generis Database Rights means rights other than copyright resulting from Directive 96/9/EC of the European Parliament and of the Council of 11 March 1996 on the legal protection of databases, as amended and/or succeeded, as well as other essentially equivalent rights anywhere in the world.
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k. You means the individual or entity exercising the Licensed Rights under this Public License. Your has a corresponding meaning.
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Section 2 – Scope.
|
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|
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a. License grant.
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1. Subject to the terms and conditions of this Public License, the Licensor hereby grants You a worldwide, royalty-free, non-sublicensable, non-exclusive, irrevocable license to exercise the Licensed Rights in the Licensed Material to:
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A. reproduce and Share the Licensed Material, in whole or in part; and
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|
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B. produce, reproduce, and Share Adapted Material.
|
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|
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2. Exceptions and Limitations. For the avoidance of doubt, where Exceptions and Limitations apply to Your use, this Public License does not apply, and You do not need to comply with its terms and conditions.
|
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3. Term. The term of this Public License is specified in Section 6(a).
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4. Media and formats; technical modifications allowed. The Licensor authorizes You to exercise the Licensed Rights in all media and formats whether now known or hereafter created, and to make technical modifications necessary to do so. The Licensor waives and/or agrees not to assert any right or authority to forbid You from making technical modifications necessary to exercise the Licensed Rights, including technical modifications necessary to circumvent Effective Technological Measures. For purposes of this Public License, simply making modifications authorized by this Section 2(a)(4) never produces Adapted Material.
|
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|
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5. Downstream recipients.
|
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|
||||
A. Offer from the Licensor – Licensed Material. Every recipient of the Licensed Material automatically receives an offer from the Licensor to exercise the Licensed Rights under the terms and conditions of this Public License.
|
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|
||||
B. No downstream restrictions. You may not offer or impose any additional or different terms or conditions on, or apply any Effective Technological Measures to, the Licensed Material if doing so restricts exercise of the Licensed Rights by any recipient of the Licensed Material.
|
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6. No endorsement. Nothing in this Public License constitutes or may be construed as permission to assert or imply that You are, or that Your use of the Licensed Material is, connected with, or sponsored, endorsed, or granted official status by, the Licensor or others designated to receive attribution as provided in Section 3(a)(1)(A)(i).
|
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|
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b. Other rights.
|
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|
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1. Moral rights, such as the right of integrity, are not licensed under this Public License, nor are publicity, privacy, and/or other similar personality rights; however, to the extent possible, the Licensor waives and/or agrees not to assert any such rights held by the Licensor to the limited extent necessary to allow You to exercise the Licensed Rights, but not otherwise.
|
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|
||||
2. Patent and trademark rights are not licensed under this Public License.
|
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||||
3. To the extent possible, the Licensor waives any right to collect royalties from You for the exercise of the Licensed Rights, whether directly or through a collecting society under any voluntary or waivable statutory or compulsory licensing scheme. In all other cases the Licensor expressly reserves any right to collect such royalties.
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|
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Section 3 – License Conditions.
|
||||
|
||||
Your exercise of the Licensed Rights is expressly made subject to the following conditions.
|
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|
||||
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|
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|
||||
1. If You Share the Licensed Material (including in modified form), You must:
|
||||
|
||||
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|
||||
|
||||
i. identification of the creator(s) of the Licensed Material and any others designated to receive attribution, in any reasonable manner requested by the Licensor (including by pseudonym if designated);
|
||||
|
||||
ii. a copyright notice;
|
||||
|
||||
iii. a notice that refers to this Public License;
|
||||
|
||||
iv. a notice that refers to the disclaimer of warranties;
|
||||
|
||||
v. a URI or hyperlink to the Licensed Material to the extent reasonably practicable;
|
||||
|
||||
B. indicate if You modified the Licensed Material and retain an indication of any previous modifications; and
|
||||
|
||||
C. indicate the Licensed Material is licensed under this Public License, and include the text of, or the URI or hyperlink to, this Public License.
|
||||
|
||||
2. You may satisfy the conditions in Section 3(a)(1) in any reasonable manner based on the medium, means, and context in which You Share the Licensed Material. For example, it may be reasonable to satisfy the conditions by providing a URI or hyperlink to a resource that includes the required information.
|
||||
|
||||
3. If requested by the Licensor, You must remove any of the information required by Section 3(a)(1)(A) to the extent reasonably practicable.
|
||||
|
||||
4. If You Share Adapted Material You produce, the Adapter's License You apply must not prevent recipients of the Adapted Material from complying with this Public License.
|
||||
|
||||
Section 4 – Sui Generis Database Rights.
|
||||
|
||||
Where the Licensed Rights include Sui Generis Database Rights that apply to Your use of the Licensed Material:
|
||||
|
||||
a. for the avoidance of doubt, Section 2(a)(1) grants You the right to extract, reuse, reproduce, and Share all or a substantial portion of the contents of the database;
|
||||
|
||||
b. if You include all or a substantial portion of the database contents in a database in which You have Sui Generis Database Rights, then the database in which You have Sui Generis Database Rights (but not its individual contents) is Adapted Material; and
|
||||
|
||||
c. You must comply with the conditions in Section 3(a) if You Share all or a substantial portion of the contents of the database.
|
||||
For the avoidance of doubt, this Section 4 supplements and does not replace Your obligations under this Public License where the Licensed Rights include other Copyright and Similar Rights.
|
||||
|
||||
Section 5 – Disclaimer of Warranties and Limitation of Liability.
|
||||
|
||||
a. Unless otherwise separately undertaken by the Licensor, to the extent possible, the Licensor offers the Licensed Material as-is and as-available, and makes no representations or warranties of any kind concerning the Licensed Material, whether express, implied, statutory, or other. This includes, without limitation, warranties of title, merchantability, fitness for a particular purpose, non-infringement, absence of latent or other defects, accuracy, or the presence or absence of errors, whether or not known or discoverable. Where disclaimers of warranties are not allowed in full or in part, this disclaimer may not apply to You.
|
||||
|
||||
b. To the extent possible, in no event will the Licensor be liable to You on any legal theory (including, without limitation, negligence) or otherwise for any direct, special, indirect, incidental, consequential, punitive, exemplary, or other losses, costs, expenses, or damages arising out of this Public License or use of the Licensed Material, even if the Licensor has been advised of the possibility of such losses, costs, expenses, or damages. Where a limitation of liability is not allowed in full or in part, this limitation may not apply to You.
|
||||
|
||||
c. The disclaimer of warranties and limitation of liability provided above shall be interpreted in a manner that, to the extent possible, most closely approximates an absolute disclaimer and waiver of all liability.
|
||||
|
||||
Section 6 – Term and Termination.
|
||||
|
||||
a. This Public License applies for the term of the Copyright and Similar Rights licensed here. However, if You fail to comply with this Public License, then Your rights under this Public License terminate automatically.
|
||||
|
||||
b. Where Your right to use the Licensed Material has terminated under Section 6(a), it reinstates:
|
||||
|
||||
1. automatically as of the date the violation is cured, provided it is cured within 30 days of Your discovery of the violation; or
|
||||
|
||||
2. upon express reinstatement by the Licensor.
|
||||
|
||||
c. For the avoidance of doubt, this Section 6(b) does not affect any right the Licensor may have to seek remedies for Your violations of this Public License.
|
||||
|
||||
d. For the avoidance of doubt, the Licensor may also offer the Licensed Material under separate terms or conditions or stop distributing the Licensed Material at any time; however, doing so will not terminate this Public License.
|
||||
|
||||
e. Sections 1, 5, 6, 7, and 8 survive termination of this Public License.
|
||||
|
||||
Section 7 – Other Terms and Conditions.
|
||||
|
||||
a. The Licensor shall not be bound by any additional or different terms or conditions communicated by You unless expressly agreed.
|
||||
|
||||
b. Any arrangements, understandings, or agreements regarding the Licensed Material not stated herein are separate from and independent of the terms and conditions of this Public License.
|
||||
|
||||
Section 8 – Interpretation.
|
||||
|
||||
a. For the avoidance of doubt, this Public License does not, and shall not be interpreted to, reduce, limit, restrict, or impose conditions on any use of the Licensed Material that could lawfully be made without permission under this Public License.
|
||||
|
||||
b. To the extent possible, if any provision of this Public License is deemed unenforceable, it shall be automatically reformed to the minimum extent necessary to make it enforceable. If the provision cannot be reformed, it shall be severed from this Public License without affecting the enforceability of the remaining terms and conditions.
|
||||
|
||||
c. No term or condition of this Public License will be waived and no failure to comply consented to unless expressly agreed to by the Licensor.
|
||||
|
||||
d. Nothing in this Public License constitutes or may be interpreted as a limitation upon, or waiver of, any privileges and immunities that apply to the Licensor or You, including from the legal processes of any jurisdiction or authority.
|
||||
|
||||
Creative Commons is not a party to its public licenses. Notwithstanding, Creative Commons may elect to apply one of its public licenses to material it publishes and in those instances will be considered the “Licensor.” Except for the limited purpose of indicating that material is shared under a Creative Commons public license or as otherwise permitted by the Creative Commons policies published at creativecommons.org/policies, Creative Commons does not authorize the use of the trademark “Creative Commons” or any other trademark or logo of Creative Commons without its prior written consent including, without limitation, in connection with any unauthorized modifications to any of its public licenses or any other arrangements, understandings, or agreements concerning use of licensed material. For the avoidance of doubt, this paragraph does not form part of the public licenses.
|
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|
||||
Creative Commons may be contacted at creativecommons.org.
|
||||
@@ -0,0 +1,121 @@
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Creative Commons Legal Code
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|
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CC0 1.0 Universal
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CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
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The laws of most jurisdictions throughout the world automatically confer
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@@ -0,0 +1,232 @@
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GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright © 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
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Preamble
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||||
The GNU General Public License is a free, copyleft license for software and other kinds of works.
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||||
The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users. We, the Free Software Foundation, use the GNU General Public License for most of our software; it applies also to any other work released this way by its authors. You can apply it to your programs, too.
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When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.
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To protect your rights, we need to prevent others from denying you these rights or asking you to surrender the rights. Therefore, you have certain responsibilities if you distribute copies of the software, or if you modify it: responsibilities to respect the freedom of others.
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Developers that use the GNU GPL protect your rights with two steps: (1) assert copyright on the software, and (2) offer you this License giving you legal permission to copy, distribute and/or modify it.
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|
||||
Some devices are designed to deny users access to install or run modified versions of the software inside them, although the manufacturer can do so. This is fundamentally incompatible with the aim of protecting users' freedom to change the software. The systematic pattern of such abuse occurs in the area of products for individuals to use, which is precisely where it is most unacceptable. Therefore, we have designed this version of the GPL to prohibit the practice for those products. If such problems arise substantially in other domains, we stand ready to extend this provision to those domains in future versions of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents. States should not allow patents to restrict development and use of software on general-purpose computers, but in those that do, we wish to avoid the special danger that patents applied to a free program could make it effectively proprietary. To prevent this, the GPL assures that patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
“This License” refers to version 3 of the GNU General Public License.
|
||||
|
||||
“Copyright” also means copyright-like laws that apply to other kinds of works, such as semiconductor masks.
|
||||
|
||||
“The Program” refers to any copyrightable work licensed under this License. Each licensee is addressed as “you”. “Licensees” and “recipients” may be individuals or organizations.
|
||||
|
||||
To “modify” a work means to copy from or adapt all or part of the work in a fashion requiring copyright permission, other than the making of an exact copy. The resulting work is called a “modified version” of the earlier work or a work “based on” the earlier work.
|
||||
|
||||
A “covered work” means either the unmodified Program or a work based on the Program.
|
||||
|
||||
To “propagate” a work means to do anything with it that, without permission, would make you directly or secondarily liable for infringement under applicable copyright law, except executing it on a computer or modifying a private copy. Propagation includes copying, distribution (with or without modification), making available to the public, and in some countries other activities as well.
|
||||
|
||||
To “convey” a work means any kind of propagation that enables other parties to make or receive copies. Mere interaction with a user through a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays “Appropriate Legal Notices” to the extent that it includes a convenient and prominently visible feature that (1) displays an appropriate copyright notice, and (2) tells the user that there is no warranty for the work (except to the extent that warranties are provided), that licensees may convey the work under this License, and how to view a copy of this License. If the interface presents a list of user commands or options, such as a menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
The “source code” for a work means the preferred form of the work for making modifications to it. “Object code” means any non-source form of a work.
|
||||
|
||||
A “Standard Interface” means an interface that either is an official standard defined by a recognized standards body, or, in the case of interfaces specified for a particular programming language, one that is widely used among developers working in that language.
|
||||
|
||||
The “System Libraries” of an executable work include anything, other than the work as a whole, that (a) is included in the normal form of packaging a Major Component, but which is not part of that Major Component, and (b) serves only to enable use of the work with that Major Component, or to implement a Standard Interface for which an implementation is available to the public in source code form. A “Major Component”, in this context, means a major essential component (kernel, window system, and so on) of the specific operating system (if any) on which the executable work runs, or a compiler used to produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The “Corresponding Source” for a work in object code form means all the source code needed to generate, install, and (for an executable work) run the object code and to modify the work, including scripts to control those activities. However, it does not include the work's System Libraries, or general-purpose tools or generally available free programs which are used unmodified in performing those activities but which are not part of the work. For example, Corresponding Source includes interface definition files associated with source files for the work, and the source code for shared libraries and dynamically linked subprograms that the work is specifically designed to require, such as by intimate data communication or control flow between those subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users can regenerate automatically from other parts of the Corresponding Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
All rights granted under this License are granted for the term of copyright on the Program, and are irrevocable provided the stated conditions are met. This License explicitly affirms your unlimited permission to run the unmodified Program. The output from running a covered work is covered by this License only if the output, given its content, constitutes a covered work. This License acknowledges your rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not convey, without conditions so long as your license otherwise remains in force. You may convey covered works to others for the sole purpose of having them make modifications exclusively for you, or provide you with facilities for running those works, provided that you comply with the terms of this License in conveying all material for which you do not control copyright. Those thus making or running the covered works for you must do so exclusively on your behalf, under your direction and control, on terms that prohibit them from making any copies of your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under the conditions stated below. Sublicensing is not allowed; section 10 makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
No covered work shall be deemed part of an effective technological measure under any applicable law fulfilling obligations under article 11 of the WIPO copyright treaty adopted on 20 December 1996, or similar laws prohibiting or restricting circumvention of such measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid circumvention of technological measures to the extent such circumvention is effected by exercising rights under this License with respect to the covered work, and you disclaim any intention to limit operation or modification of the work as a means of enforcing, against the work's users, your or third parties' legal rights to forbid circumvention of technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
You may convey verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice; keep intact all notices stating that this License and any non-permissive terms added in accord with section 7 apply to the code; keep intact all notices of the absence of any warranty; and give all recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey, and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
You may convey a work based on the Program, or the modifications to produce it from the Program, in the form of source code under the terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is released under this License and any conditions added under section 7. This requirement modifies the requirement in section 4 to “keep intact all notices”.
|
||||
|
||||
c) You must license the entire work, as a whole, under this License to anyone who comes into possession of a copy. This License will therefore apply, along with any applicable section 7 additional terms, to the whole of the work, and all its parts, regardless of how they are packaged. This License gives no permission to license the work in any other way, but it does not invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display Appropriate Legal Notices; however, if the Program has interactive interfaces that do not display Appropriate Legal Notices, your work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent works, which are not by their nature extensions of the covered work, and which are not combined with it such as to form a larger program, in or on a volume of a storage or distribution medium, is called an “aggregate” if the compilation and its resulting copyright are not used to limit the access or legal rights of the compilation's users beyond what the individual works permit. Inclusion of a covered work in an aggregate does not cause this License to apply to the other parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
You may convey a covered work in object code form under the terms of sections 4 and 5, provided that you also convey the machine-readable Corresponding Source under the terms of this License, in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by the Corresponding Source fixed on a durable physical medium customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by a written offer, valid for at least three years and valid for as long as you offer spare parts or customer support for that product model, to give anyone who possesses the object code either (1) a copy of the Corresponding Source for all the software in the product that is covered by this License, on a durable physical medium customarily used for software interchange, for a price no more than your reasonable cost of physically performing this conveying of source, or (2) access to copy the Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the written offer to provide the Corresponding Source. This alternative is allowed only occasionally and noncommercially, and only if you received the object code with such an offer, in accord with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated place (gratis or for a charge), and offer equivalent access to the Corresponding Source in the same way through the same place at no further charge. You need not require recipients to copy the Corresponding Source along with the object code. If the place to copy the object code is a network server, the Corresponding Source may be on a different server (operated by you or a third party) that supports equivalent copying facilities, provided you maintain clear directions next to the object code saying where to find the Corresponding Source. Regardless of what server hosts the Corresponding Source, you remain obligated to ensure that it is available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided you inform other peers where the object code and Corresponding Source of the work are being offered to the general public at no charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded from the Corresponding Source as a System Library, need not be included in conveying the object code work.
|
||||
|
||||
A “User Product” is either (1) a “consumer product”, which means any tangible personal property which is normally used for personal, family, or household purposes, or (2) anything designed or sold for incorporation into a dwelling. In determining whether a product is a consumer product, doubtful cases shall be resolved in favor of coverage. For a particular product received by a particular user, “normally used” refers to a typical or common use of that class of product, regardless of the status of the particular user or of the way in which the particular user actually uses, or expects or is expected to use, the product. A product is a consumer product regardless of whether the product has substantial commercial, industrial or non-consumer uses, unless such uses represent the only significant mode of use of the product.
|
||||
|
||||
“Installation Information” for a User Product means any methods, procedures, authorization keys, or other information required to install and execute modified versions of a covered work in that User Product from a modified version of its Corresponding Source. The information must suffice to ensure that the continued functioning of the modified object code is in no case prevented or interfered with solely because modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or specifically for use in, a User Product, and the conveying occurs as part of a transaction in which the right of possession and use of the User Product is transferred to the recipient in perpetuity or for a fixed term (regardless of how the transaction is characterized), the Corresponding Source conveyed under this section must be accompanied by the Installation Information. But this requirement does not apply if neither you nor any third party retains the ability to install modified object code on the User Product (for example, the work has been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a requirement to continue to provide support service, warranty, or updates for a work that has been modified or installed by the recipient, or for the User Product in which it has been modified or installed. Access to a network may be denied when the modification itself materially and adversely affects the operation of the network or violates the rules and protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided, in accord with this section must be in a format that is publicly documented (and with an implementation available to the public in source code form), and must require no special password or key for unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
“Additional permissions” are terms that supplement the terms of this License by making exceptions from one or more of its conditions. Additional permissions that are applicable to the entire Program shall be treated as though they were included in this License, to the extent that they are valid under applicable law. If additional permissions apply only to part of the Program, that part may be used separately under those permissions, but the entire Program remains governed by this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option remove any additional permissions from that copy, or from any part of it. (Additional permissions may be written to require their own removal in certain cases when you modify the work.) You may place additional permissions on material, added by you to a covered work, for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you add to a covered work, you may (if authorized by the copyright holders of that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or author attributions in that material or in the Appropriate Legal Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or requiring that modified versions of such material be marked in reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that material by anyone who conveys the material (or modified versions of it) with contractual assumptions of liability to the recipient, for any liability that these contractual assumptions directly impose on those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered “further restrictions” within the meaning of section 10. If the Program as you received it, or any part of it, contains a notice stating that it is governed by this License along with a term that is a further restriction, you may remove that term. If a license document contains a further restriction but permits relicensing or conveying under this License, you may add to a covered work material governed by the terms of that license document, provided that the further restriction does not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you must place, in the relevant source files, a statement of the additional terms that apply to those files, or a notice indicating where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the form of a separately written license, or stated as exceptions; the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
You may not propagate or modify a covered work except as expressly provided under this License. Any attempt otherwise to propagate or modify it is void, and will automatically terminate your rights under this License (including any patent licenses granted under the third paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your license from a particular copyright holder is reinstated (a) provisionally, unless and until the copyright holder explicitly and finally terminates your license, and (b) permanently, if the copyright holder fails to notify you of the violation by some reasonable means prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, you do not qualify to receive new licenses for the same material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, modify and propagate that work, subject to this License. You are not responsible for enforcing compliance by third parties with this License.
|
||||
|
||||
An “entity transaction” is a transaction transferring control of an organization, or substantially all assets of one, or subdividing an organization, or merging organizations. If propagation of a covered work results from an entity transaction, each party to that transaction who receives a copy of the work also receives whatever licenses to the work the party's predecessor in interest had or could give under the previous paragraph, plus a right to possession of the Corresponding Source of the work from the predecessor in interest, if the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the rights granted or affirmed under this License. For example, you may not impose a license fee, royalty, or other charge for exercise of rights granted under this License, and you may not initiate litigation (including a cross-claim or counterclaim in a lawsuit) alleging that any patent claim is infringed by making, using, selling, offering for sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
A “contributor” is a copyright holder who authorizes use under this License of the Program or a work on which the Program is based. The work thus licensed is called the contributor's “contributor version”.
|
||||
|
||||
A contributor's “essential patent claims” are all patent claims owned or controlled by the contributor, whether already acquired or hereafter acquired, that would be infringed by some manner, permitted by this License, of making, using, or selling its contributor version, but do not include claims that would be infringed only as a consequence of further modification of the contributor version. For purposes of this definition, “control” includes the right to grant patent sublicenses in a manner consistent with the requirements of this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free patent license under the contributor's essential patent claims, to make, use, sell, offer for sale, import and otherwise run, modify and propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a “patent license” is any express agreement or commitment, however denominated, not to enforce a patent (such as an express permission to practice a patent or covenant not to sue for patent infringement). To “grant” such a patent license to a party means to make such an agreement or commitment not to enforce a patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license, and the Corresponding Source of the work is not available for anyone to copy, free of charge and under the terms of this License, through a publicly available network server or other readily accessible means, then you must either (1) cause the Corresponding Source to be so available, or (2) arrange to deprive yourself of the benefit of the patent license for this particular work, or (3) arrange, in a manner consistent with the requirements of this License, to extend the patent license to downstream recipients. “Knowingly relying” means you have actual knowledge that, but for the patent license, your conveying the covered work in a country, or your recipient's use of the covered work in a country, would infringe one or more identifiable patents in that country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or arrangement, you convey, or propagate by procuring conveyance of, a covered work, and grant a patent license to some of the parties receiving the covered work authorizing them to use, propagate, modify or convey a specific copy of the covered work, then the patent license you grant is automatically extended to all recipients of the covered work and works based on it.
|
||||
|
||||
A patent license is “discriminatory” if it does not include within the scope of its coverage, prohibits the exercise of, or is conditioned on the non-exercise of one or more of the rights that are specifically granted under this License. You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License “or any later version” applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU General Public License, you may choose any version ever published by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the “copyright” line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an “about box”.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school, if any, to sign a “copyright disclaimer” for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read <http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
@@ -0,0 +1,9 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) <year> <copyright holders>
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
@@ -1,51 +1,114 @@
|
||||
# SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
# SPDX-License-Identifier: MIT
|
||||
|
||||
SHELL := /bin/bash
|
||||
|
||||
JS_FILES = $(shell find -type f -and \( -name "*.js" \))
|
||||
# We define these here to make the makefile easier to port to another extension.
|
||||
NAME := burn-my-windows
|
||||
DOMAIN := schneegans.github.com
|
||||
ZIP_NAME := $(NAME)@$(DOMAIN).zip
|
||||
|
||||
# Some of the recipes below depend on some of these files.
|
||||
JS_FILES = $(wildcard src/*.js extension.js prefs.js)
|
||||
UI_FILES = $(shell find resources -type f -and \( -name "*.ui" \))
|
||||
RESOURCE_FILES = $(shell find resources -mindepth 2 -type f)
|
||||
LOCALES_PO = $(wildcard po/*.po)
|
||||
LOCALES_MO = $(patsubst po/%.po,locale/%/LC_MESSAGES/$(NAME).mo,$(LOCALES_PO))
|
||||
|
||||
.PHONY: zip install uninstall clean
|
||||
# These files will be included in the extension zip file.
|
||||
ZIP_CONTENT = $(JS_FILES) $(LOCALES_MO) resources/$(NAME).gresource \
|
||||
schemas/gschemas.compiled metadata.json LICENSE
|
||||
|
||||
zip: burn-my-windows@schneegans.github.com.zip
|
||||
# These seven recipes can be invoked by the user.
|
||||
.PHONY: zip install uninstall pot clean test references
|
||||
|
||||
install: burn-my-windows@schneegans.github.com.zip
|
||||
gnome-extensions install "burn-my-windows@schneegans.github.com.zip" --force
|
||||
# The zip recipes only bundles the extension without installing it.
|
||||
zip: $(ZIP_NAME)
|
||||
|
||||
# The install recipes creates the extension zip and installs it.
|
||||
install: $(ZIP_NAME)
|
||||
gnome-extensions install "$(ZIP_NAME)" --force
|
||||
@echo "Extension installed successfully! Now restart the Shell ('Alt'+'F2', then 'r')."
|
||||
|
||||
# This uninstalls the previously installed extension.
|
||||
uninstall:
|
||||
gnome-extensions uninstall "burn-my-windows@schneegans.github.com"
|
||||
gnome-extensions uninstall "$(NAME)@$(DOMAIN)"
|
||||
|
||||
# Use gettext to generate a translation template file.
|
||||
pot: $(JS_FILES) $(UI_FILES)
|
||||
@echo "Generating '$(NAME).pot'..."
|
||||
@xgettext --from-code=UTF-8 \
|
||||
--add-comments=Translators \
|
||||
--copyright-holder="Simon Schneegans" \
|
||||
--package-name="$(NAME)" \
|
||||
--output=po/$(NAME).pot \
|
||||
$(JS_FILES) $(UI_FILES)
|
||||
|
||||
# This runs several tests in containerized versions of GNOME Shell.
|
||||
test:
|
||||
@ for version in 32 33 34 35 36 37 ; do \
|
||||
for session in "gnome-xsession" "gnome-wayland-nested" ; do \
|
||||
echo ; \
|
||||
echo "Running Tests on Fedora $$version ($$session)." ; \
|
||||
echo ; \
|
||||
./tests/run-test.sh -s $$session -v $$version ; \
|
||||
done \
|
||||
done
|
||||
|
||||
# This re-generates all reference images required by the tests.
|
||||
references:
|
||||
@ for version in 32 33 34 35 36 37 ; do \
|
||||
for session in "gnome-xsession" "gnome-wayland-nested" ; do \
|
||||
echo ; \
|
||||
echo "Generating References for Fedora $$version ($$session)." ; \
|
||||
echo ; \
|
||||
./tests/generate-references.sh -s $$session -v $$version ; \
|
||||
done \
|
||||
done
|
||||
|
||||
# This removes all temporary files created with the other recipes.
|
||||
clean:
|
||||
rm -rf \
|
||||
burn-my-windows@schneegans.github.com.zip \
|
||||
resources/burn-my-windows.gresource \
|
||||
resources/burn-my-windows.gresource.xml \
|
||||
schemas/gschemas.compiled
|
||||
|
||||
burn-my-windows@schneegans.github.com.zip: schemas/gschemas.compiled resources/burn-my-windows.gresource $(JS_FILES)
|
||||
@# Check if the VERSION variable was passed and set version to it
|
||||
@if [[ "$(VERSION)" != "" ]]; then \
|
||||
sed -i "s| \"version\":.*| \"version\": $(VERSION)|g" metadata.json; \
|
||||
fi
|
||||
@# TODO Maybe echo version number of the release that was built, in order to facilitate double-checking before publishing it?
|
||||
rm -rf $(ZIP_NAME) \
|
||||
resources/$(NAME).gresource \
|
||||
resources/$(NAME).gresource.xml \
|
||||
schemas/gschemas.compiled \
|
||||
locale
|
||||
|
||||
# This bundles the extension and checks whether it is small enough to be uploaded to
|
||||
# extensions.gnome.org. We do not use "gnome-extensions pack" for this, as this is not
|
||||
# readily available on the GitHub runners.
|
||||
$(ZIP_NAME): $(ZIP_CONTENT)
|
||||
@echo "Packing zip file..."
|
||||
@rm --force burn-my-windows@schneegans.github.com.zip
|
||||
@zip -r burn-my-windows@schneegans.github.com.zip -- *.js src/*.js resources/burn-my-windows.gresource schemas/gschemas.compiled metadata.json LICENSE
|
||||
@rm --force $(ZIP_NAME)
|
||||
@zip $(ZIP_NAME) -- $(ZIP_CONTENT)
|
||||
|
||||
@#Check if the zip size is too big to be uploaded
|
||||
@if [[ "$$(stat -c %s burn-my-windows@schneegans.github.com.zip)" -gt 4096000 ]]; then \
|
||||
echo "ERROR! The extension is too big to be uploaded to the extensions website, keep it smaller than 4096 KB!"; exit 1; \
|
||||
@SIZE=$$(unzip -Zt $(ZIP_NAME) | awk '{print $$3}') ; \
|
||||
if [[ $$SIZE -gt 5242880 ]]; then \
|
||||
echo "ERROR! The extension is too big to be uploaded to" \
|
||||
"the extensions website, keep it smaller than 5 MB!"; \
|
||||
exit 1; \
|
||||
fi
|
||||
|
||||
resources/burn-my-windows.gresource: resources/burn-my-windows.gresource.xml
|
||||
@echo "Compiling resources..."
|
||||
@glib-compile-resources --sourcedir="resources" --generate resources/burn-my-windows.gresource.xml
|
||||
|
||||
resources/burn-my-windows.gresource.xml: $(RESOURCE_FILES)
|
||||
@echo "Creating resources xml..."
|
||||
@FILES=$$(find "resources" -mindepth 2 -type f -printf "%P\n" | xargs -i echo "<file>{}</file>") ; \
|
||||
echo "<?xml version='1.0' encoding='UTF-8'?><gresources><gresource> $$FILES </gresource></gresources>" > resources/burn-my-windows.gresource.xml
|
||||
|
||||
schemas/gschemas.compiled: schemas/org.gnome.shell.extensions.burn-my-windows.gschema.xml
|
||||
# Compiles the gschemas.compiled file from the gschema.xml file.
|
||||
schemas/gschemas.compiled: schemas/org.gnome.shell.extensions.$(NAME).gschema.xml
|
||||
@echo "Compiling schemas..."
|
||||
@glib-compile-schemas schemas
|
||||
|
||||
# Compiles the gresource file from the gresources.xml.
|
||||
resources/$(NAME).gresource: resources/$(NAME).gresource.xml
|
||||
@echo "Compiling resources..."
|
||||
@glib-compile-resources --sourcedir="resources" --generate resources/$(NAME).gresource.xml
|
||||
|
||||
# Generates the gresources.xml based on all files in the resources subdirectory.
|
||||
resources/$(NAME).gresource.xml: $(RESOURCE_FILES)
|
||||
@echo "Creating resources xml..."
|
||||
@FILES=$$(find "resources" -mindepth 2 -type f -printf "%P\n" | xargs -i echo "<file>{}</file>") ; \
|
||||
echo "<?xml version='1.0' encoding='UTF-8'?><gresources><gresource> $$FILES </gresource></gresources>" \
|
||||
> resources/$(NAME).gresource.xml
|
||||
|
||||
# Compiles all *.po files to *.mo files.
|
||||
locale/%/LC_MESSAGES/$(NAME).mo: po/%.po
|
||||
@echo "Compiling $@"
|
||||
@mkdir -p locale/$*/LC_MESSAGES
|
||||
@msgfmt -c -o $@ $<
|
||||
|
||||
@@ -1,57 +1,134 @@
|
||||
# 🔥 Set GNOME Shell on Fire!
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: CC-BY-4.0
|
||||
-->
|
||||
|
||||
<p align="center">
|
||||
<a href="https://www.youtube.com/watch?v=L2aaNF_rPHo"><img src ="docs/pics/teaser.jpg" /></a>
|
||||
</p>
|
||||
|
||||
<h1 align="center">🔥 Set GNOME Shell on Fire!</h1>
|
||||
<p align="center">(and KWin as well)</p>
|
||||
|
||||
<p align="center">
|
||||
<a href="https://extensions.gnome.org/extension/4679/burn-my-windows/"><img src="https://img.shields.io/badge/Download-extensions.gnome.org-e67f4d.svg?logo=gnome&logoColor=lightgrey&labelColor=303030" /></a><br/>
|
||||
<a href="https://github.com/Schneegans/Burn-My-Windows/actions"><img src="https://github.com/Schneegans/Burn-My-Windows/workflows/Checks/badge.svg?branch=main" /></a>
|
||||
<a href="https://api.reuse.software/info/github.com/Schneegans/Burn-My-Windows"><img src="https://api.reuse.software/badge/github.com/Schneegans/Burn-My-Windows" /></a>
|
||||
<a href="LICENSE"><img src="https://img.shields.io/badge/License-GPLv3-blue.svg?labelColor=303030" /></a>
|
||||
<a href="https://extensions.gnome.org/extension/4679/burn-my-windows/"><img src="https://img.shields.io/badge/Download-extensions.gnome.org-e67f4d.svg?logo=gnome&logoColor=lightgrey&labelColor=303030" /></a>
|
||||
<a href="https://hosted.weblate.org/engage/burn-my-windows/"><img src="https://img.shields.io/weblate/progress/burn-my-windows?label=Translated&logo=weblate&logoColor=lightgray&labelColor=303030" /></a>
|
||||
<a href="scripts/cloc.sh"><img src="https://img.shields.io/endpoint?url=https://gist.githubusercontent.com/Schneegans/8cf45f23253ff09b21196e7271378762/raw/loc.json" /></a>
|
||||
<a href="scripts/cloc.sh"><img src="https://img.shields.io/endpoint?url=https://gist.githubusercontent.com/Schneegans/8cf45f23253ff09b21196e7271378762/raw/comments.json" /></a>
|
||||
</p>
|
||||
|
||||
When I released the [Desktop Cube Extension](https://github.com/Schneegans/Desktop-Cube/), many people requested to revive one of the most useless features of Linux desktop history: Setting windows on fire!
|
||||
When I released the [Desktop Cube Extension](https://github.com/Schneegans/Desktop-Cube/) for GNOME, many people requested to revive one of the most useless features of Linux desktop history: Setting windows on fire!
|
||||
This extension is not only more useless than the cube, but it is also much more hacky. So I expect some bug! [Let's incinerate them all](https://github.com/Schneegans/Burn-My-Windows/issues)!
|
||||
|
||||
For a list of things changed in previous releases, you can have a look at the [changelog](docs/changelog.md)!
|
||||
|
||||
Burn-My-Windows is not only available for **GNOME** but also includes some basic support for **KDE Plasma's KWin**.
|
||||
Further down in this file you'll find installation instructions for both.
|
||||
|
||||
Effect | Preview
|
||||
-----|--------
|
||||
**Apparition** <br> This effect hides your windows by violently sucking them into the void of magic! | <img src ="docs/pics/apparition.gif" />
|
||||
**Broken Glass** <br> Shatter your windows into a shower sharp shards! This effect can be configured so that the shards fly away from your mouse pointer position!| <img src ="docs/pics/glass.gif" />
|
||||
**Doom** <br> Melt your windows. Inspired by the legendary screen transitions of the original Doom. | <img src ="docs/pics/doom.gif" />
|
||||
**Energize A** <br> Beam your windows away! | <img src ="docs/pics/energizeA.gif" />
|
||||
**Energize B** <br> Using different transporter technology results in an alternative visual effect. | <img src ="docs/pics/energizeB.gif" />
|
||||
**Fire** <br> The classic effect inspired by Compiz. However, this is implemented using a GLSL shader and not with a particle system like in the old days. | <img src ="docs/pics/fire.gif" />
|
||||
**Matrix** <br> Turn your windows into a shower of green letters! The color is actually configurable. <br><br> _Only available in GNOME Shell 40+_ | <img src ="docs/pics/matrix.gif" />
|
||||
**T-Rex Attack** <br> Destroy your windows with a series of violent slashes! <br><br> _Only available in GNOME Shell 40+_ | <img src ="docs/pics/trex.gif" />
|
||||
**TV-Effect** <br> This is a very simple effect to demonstrate that this extension could also be used in a more professional environment. | <img src ="docs/pics/tv.gif" />
|
||||
**Glide** <br> This very simple effect fades the window to transparency with subtle 3D effects. | <img src ="docs/pics/glide.gif" />
|
||||
**Glitch** <br> This effect applies some intentional graphics issues to your windows. | <img src ="docs/pics/glitch.gif" />
|
||||
**Hexagon** <br> With glowing lines and hexagon-shaped tiles, this effect looks very sci-fi. | <img src ="docs/pics/hexagon.gif" />
|
||||
**Incinerate** <br> A less snappy but definitely more fancy take on the fire effect. | <img src ="docs/pics/incinerate.gif" />
|
||||
**Matrix** <br> Turn your windows into a shower of green letters! The color is actually configurable.| <img src ="docs/pics/matrix.gif" />
|
||||
**Pixelate** <br> Pixelate your windows and randomly hide pixels until the entire window is gone.| <img src ="docs/pics/pixelate.gif" />
|
||||
**Pixel Wheel** <br> This simple effect pixelates the window and hides the pixels in a wheel-like fashion.| <img src ="docs/pics/pixel-wheel.gif" />
|
||||
**Pixel Wipe** <br> This effect pixelates the window and hides the pixels radially, starting from the pointer position.| <img src ="docs/pics/pixel-wipe.gif" />
|
||||
**Portal** <br> This ridiculous effect teleports your windows from and to alternative dimensions. It may resemble the portal from a well-known cartoon series... | <img src ="docs/pics/portal.gif" />
|
||||
**Snap of Disintegration** <br> Dissolve your windows into a cloud of dust.| <img src ="docs/pics/snap.gif" />
|
||||
**T-Rex Attack** <br> Destroy your windows with a series of violent slashes!| <img src ="docs/pics/trex.gif" />
|
||||
**TV Effect** <br> This is a very simple effect to demonstrate that this extension could also be used in a more professional environment. | <img src ="docs/pics/tv.gif" />
|
||||
**TV Glitch** <br> This effect combines the Glitch and the TV Effect. | <img src ="docs/pics/tv-glitch.gif" />
|
||||
**Wisps** <br> Let your windows be carried away to the realm of dreams by these little fairies! | <img src ="docs/pics/wisps.gif" />
|
||||
**Your Effect!** <br> The extension is very modular and with a bit of creativity and GLSL knowledge, [you can easily create your own effects](docs/how-to-create-new-effects.md). | [](docs/how-to-create-new-effects.md)
|
||||
|
||||
## ✅ Supported Versions
|
||||
|
||||
Not every effect is available on each version of GNOME or KWin.
|
||||
Below is a table which summarizes the current availability for all effects.
|
||||
|
||||
<table width="100%">
|
||||
<tr>
|
||||
<td></td>
|
||||
<td colspan="3"><strong>GNOME</strong></td>
|
||||
<td colspan="1"><strong>KWin</strong></td>
|
||||
</tr>
|
||||
<tr><td></td> <td>3.36</td> <td>3.38</td><td>40+</td><td>5.25.0+</td></tr>
|
||||
<tr><td>Apparition</td> <td> </td> <td>✅</td> <td>✅</td> <td> </td> </tr>
|
||||
<tr><td>Broken Glass</td> <td> </td> <td> </td> <td>✅</td> <td> </td> </tr>
|
||||
<tr><td>Doom</td> <td> </td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
|
||||
<tr><td>Energize A</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
|
||||
<tr><td>Energize B</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
|
||||
<tr><td>Fire</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
|
||||
<tr><td>Glide</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
|
||||
<tr><td>Glitch</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
|
||||
<tr><td>Hexagon</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
|
||||
<tr><td>Incinerate</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
|
||||
<tr><td>Matrix</td> <td> </td> <td> </td> <td>✅</td> <td> </td> </tr>
|
||||
<tr><td>Pixelate</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
|
||||
<tr><td>Pixel Wheel</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
|
||||
<tr><td>Pixel Wipe</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
|
||||
<tr><td>Portal</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
|
||||
<tr><td>Snap of Disintegration</td> <td> </td> <td> </td> <td>✅</td> <td> </td> </tr>
|
||||
<tr><td>T-Rex Attack</td> <td> </td> <td> </td> <td>✅</td> <td> </td> </tr>
|
||||
<tr><td>TV Effect</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
|
||||
<tr><td>TV Glitch</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
|
||||
<tr><td>Wisps</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
|
||||
</table>
|
||||
|
||||
|
||||
## 💞 These People _love_ this Extension
|
||||
|
||||
While coding new features is the most awesome way to contribute, providing financial support will help me stay motivated to invest my spare time to keep the project alive in the future.
|
||||
While [coding new features](docs/how-to-create-new-effects.md) or [translating the extension](https://hosted.weblate.org/engage/burn-my-windows/) are the most awesome ways to contribute, providing financial support will help me stay motivated to invest my spare time to keep the project alive in the future.
|
||||
|
||||
<h3 align="center">🥇 Current Gold Sponsors</h3>
|
||||
<p align="center">
|
||||
<a href="https://github.com/D3vil0p3r">D3vil0p3r</a><br>
|
||||
Maxence Sebald<br>
|
||||
<a href="https://github.com/dennis1248">Dennis ten Hoove</a><br>
|
||||
</p>
|
||||
|
||||
<h3 align="center">🥈 Current Silver Sponsors</h3>
|
||||
<p align="center">
|
||||
<a href="https://github.com/danielheadbang">@danielheadbang</a><br>
|
||||
<a href="https://github.com/MRR-dev">@MRR-dev</a><br>
|
||||
<a href="https://github.com/castrojo">Jorge Castro</a><br>
|
||||
</p>
|
||||
|
||||
<h3 align="center">🥉 Current Bronze Sponsors</h3>
|
||||
<p align="center">
|
||||
<a href="https://github.com/sponsors/Schneegans">Be the first!</a>
|
||||
<a href='https://github.com/vlazic'>@vlazic</a><br>
|
||||
<a href='https://github.com/AngelBrielez'>Angel Brielez</a>
|
||||
<!-- <a href="https://github.com/sponsors/Schneegans">Become the first!</a><br> -->
|
||||
</p>
|
||||
|
||||
<h3 align="center">🏅 Previous Sponsors and One-Time Donators</h3>
|
||||
<p align="center">
|
||||
<a href='https://github.com/taconomix'>@taconomix</a><br>
|
||||
<a href='https://github.com/enolive'>@enolive</a><br>
|
||||
<a href="https://github.com/Aggraxis">@Aggraxis</a><br>
|
||||
<a href="https://twitter.com/tjiiik">tj3k</a><br>
|
||||
<a href="https://github.com/wolfyrion">@wolfyrion</a><br>
|
||||
<a href="https://github.com/MrTomRod">@MrTomRod</a><br>
|
||||
Pouhiou<br>
|
||||
DAPREMONT Christophe<br>
|
||||
<a href="https://github.com/manero6">@manero6</a><br>
|
||||
<a href="https://github.com/RickStanley">@RickStanley</a><br>
|
||||
</p>
|
||||
|
||||
|
||||
Do you want to show that you love it too? You may <a href="https://github.com/sponsors/Schneegans">become a sponsor for as little as 1$ / month</a>!
|
||||
If you like this extension, you may also want to try one of my other extensions: [🧊 Desktop-Cube](https://github.com/Schneegans/Desktop-Cube) or [🍰 Fly-Pie](https://github.com/Schneegans/Fly-Pie/)!
|
||||
If you like this extension, you may also want to try one of my other GNOME extensions: [🧊 Desktop-Cube](https://github.com/Schneegans/Desktop-Cube) or [🍰 Fly-Pie](https://github.com/Schneegans/Fly-Pie/)!
|
||||
|
||||
## ⬇️ Installation
|
||||
## ⬇️ Installation (GNOME)
|
||||
|
||||
You can either install the Burn-My-Windows extension from extensions.gnome.org (a), download a stable release
|
||||
from GitHub (b) or clone the latest version directly with `git` (c).
|
||||
@@ -110,10 +187,79 @@ Then you can enable the extension with the *Gnome Tweak Tool*, the *Extensions*
|
||||
gnome-extensions enable burn-my-windows@schneegans.github.com
|
||||
```
|
||||
|
||||
|
||||
## ⬇️ Installation (KWin)
|
||||
|
||||
You can either download the effects from the KDE store (a), download a stable version from GitHub (b) or clone the latest version directly with `git` (c).
|
||||
|
||||
:warning: **You need at least KWin 5.25.0 for the Burn-My-Windows effects.**
|
||||
|
||||
:warning: **If the color picker widgets in the effect settings do not work for you, you may have to install a package called `libkf5widgetsaddons-dev` (Kubuntu, KDE Neon, ...) or `kf5-kwidgetsaddons-devel`, `kwidgetsaddons-devel` (Fedora, OpenSuse, ...).**
|
||||
|
||||
### a) Download from the KDE Store
|
||||
|
||||
Here are links to all effects which are currently available in the KDE store;
|
||||
|
||||
* [Energize A](https://store.kde.org/p/1884310)
|
||||
* [Energize B](https://store.kde.org/p/1884311)
|
||||
* [Doom](https://store.kde.org/p/1898739)
|
||||
* [Fire](https://store.kde.org/p/1884307)
|
||||
* [Glide](https://store.kde.org/p/1935778)
|
||||
* [Hexagon](https://store.kde.org/p/1884309)
|
||||
* [Incinerate](https://store.kde.org/p/1861183)
|
||||
* [Pixelate](https://store.kde.org/p/1898742)
|
||||
* [Pixel Wheel](https://store.kde.org/p/1898746)
|
||||
* [Pixel Wipe](https://store.kde.org/p/1898748)
|
||||
* [Portal](https://store.kde.org/p/1959879)
|
||||
* [TV-Effect](https://store.kde.org/p/1884312)
|
||||
* [Wisps](https://store.kde.org/p/1884313)
|
||||
|
||||
You can also directly get the effects from within your system settings.
|
||||
Just go to your System Settings, then "Workspace Behavior", and "Desktop Effects". Then click on "Get new Desktop Effetcs...".
|
||||
|
||||
### b) Downloading a Stable Release
|
||||
|
||||
Execute this command to download the latest stable release:
|
||||
|
||||
```bash
|
||||
wget https://github.com/Schneegans/Burn-My-Windows/releases/latest/download/burn_my_windows_kwin4.tar.gz
|
||||
```
|
||||
|
||||
Install it by executing the following commands.
|
||||
|
||||
```bash
|
||||
mkdir -p ~/.local/share/kwin/effects
|
||||
tar -xf burn_my_windows_kwin4.tar.gz -C ~/.local/share/kwin/effects
|
||||
```
|
||||
|
||||
Then select the desired effects in the system settings under "Desktop Effects".
|
||||
|
||||
|
||||
### c) Cloning the Latest Version with `git`
|
||||
|
||||
Execute the clone command below where you want to have the source code of the extension.
|
||||
|
||||
```bash
|
||||
git clone https://github.com/Schneegans/Burn-My-Windows.git
|
||||
cd Burn-My-Windows
|
||||
```
|
||||
|
||||
Now you will have to build the effects and copy them to your KWin effect directory.
|
||||
|
||||
```bash
|
||||
./kwin/build.sh
|
||||
mkdir -p ~/.local/share/kwin/effects
|
||||
tar -xf kwin/burn_my_windows_kwin4.tar.gz -C ~/.local/share/kwin/effects
|
||||
```
|
||||
|
||||
That's it!
|
||||
You can now select the desired effects in the system settings under "Desktop Effects".
|
||||
|
||||
|
||||
## :octocat: I want to contribute!
|
||||
|
||||
That's great!
|
||||
Most likely, you want to [create a new effect](docs/how-to-create-new-effects.md)?
|
||||
Most likely, you want to [create a new effect](docs/how-to-create-new-effects.md) or to [translate the extension](https://hosted.weblate.org/engage/burn-my-windows/)?
|
||||
Here are some basic rules to get you started:
|
||||
Commits should start with a Capital letter and should be written in present tense (e.g. __:tada: Add cool new feature__ instead of __:tada: Added cool new feature__).
|
||||
You should also start your commit message with **one** applicable emoji.
|
||||
|
||||
|
After Width: | Height: | Size: 968 KiB |
|
After Width: | Height: | Size: 4.1 MiB |
@@ -1,8 +1,287 @@
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: CC-BY-4.0
|
||||
-->
|
||||
|
||||
# Changelog of the Burn-My-Windows Extension
|
||||
|
||||
## [Burn My Window 8](https://github.com/schneegans/Burn-My-Windows/releases/tag/v8)
|
||||
## [Burn My Windows 26](https://github.com/schneegans/Burn-My-Windows/releases/tag/v26)
|
||||
|
||||
**Release Date:** TBD
|
||||
**Release Date:** 2023-02-04
|
||||
|
||||
#### New Features
|
||||
|
||||
* **New Effect: TV-Glitch.** This effect combines the Glitch and the TV Effect into one. Credits go to [Kurt Wilson](https://github.com/Kurtoid) for this idea!
|
||||
|
||||
#### Other Enhancements
|
||||
|
||||
* On KDE, the effect configuration dialogs can now be translated. The translations for GNOME are re-used, so we already have many translations! This requires at least KWin 5.27 to be working.
|
||||
* Many translation updates, including a completely new Japanese translation. Thanks to all the translators!
|
||||
* The effect colors for the Glitch and TV Effect now support an alpha channel. With this you can control how much color gets mixed into the window color.
|
||||
|
||||
|
||||
## [Burn My Windows 25](https://github.com/schneegans/Burn-My-Windows/releases/tag/v25)
|
||||
|
||||
**Release Date:** 2023-01-17
|
||||
|
||||
#### Bug Fixes
|
||||
|
||||
* Fixed an issue which prevented the extension from loading if `power-profiles-daemon` was masked.
|
||||
|
||||
## [Burn My Windows 24](https://github.com/schneegans/Burn-My-Windows/releases/tag/v24)
|
||||
|
||||
**Release Date:** 2023-01-14
|
||||
|
||||
#### New Features
|
||||
|
||||
* **New Effect: Glitch.** This effect applies some intentional graphics issues to your windows.
|
||||
* There is a new option to disable the effects when power-save mode is active. This may not only help to reduce power consumption, but also help in situation where the window animation do not run fluently in power-save mode. This option requires the power-profiles daemon, so it should be available for GNOME Shell 41 and beyond.
|
||||
|
||||
#### Other Enhancements
|
||||
|
||||
* Many translation updates, including a completely new Indonesian translation. Thanks to all the translators!
|
||||
* The menu button of the settings dialog has been moved to the left and now shows a heart instead of three dots.
|
||||
* The about dialog now uses the `Adw.AboutWindow` if available.
|
||||
|
||||
#### Bug Fixes
|
||||
|
||||
* Fixed an issue which could lead to black artifacts for some effects (Fire, Incinerate, Matrix, Portal, T-Rex Attack, and Wisps).
|
||||
|
||||
## [Burn My Windows 23](https://github.com/schneegans/Burn-My-Windows/releases/tag/v23)
|
||||
|
||||
**Release Date:** 2022-12-23
|
||||
|
||||
#### New Features
|
||||
|
||||
* **New Effect: Portal.** This ridiculous effect teleports your windows from and to alternative dimensions. It may resemble the portal from a well-known cartoon series...
|
||||
|
||||
#### Other Enhancements
|
||||
|
||||
* Many translation updates. Thanks to all the translators!
|
||||
|
||||
## [Burn My Windows 22](https://github.com/schneegans/Burn-My-Windows/releases/tag/v22)
|
||||
|
||||
**Release Date:** 2022-11-09
|
||||
|
||||
#### New Features
|
||||
|
||||
* **New Effect: Glide.** A very subtle effect which simply fades the window and applies some 3D-like tilting and scaling. This effect is available on all support GNOME versions and on KDE.
|
||||
|
||||
#### Other Enhancements
|
||||
|
||||
* The settings dialog has been redesigned specifically for libadwaita. These changes are only available on GNOME 42 and GNOME 43.
|
||||
* Many translation updates, including a completely new Romanian translation. Thanks to all the translators!
|
||||
* The KWin port of Burn-My-Windows now uses `metadata.json` files instead of the deprecated `metadata.desktop` format.
|
||||
* Burn-My-Windows now follows the [REUSE Specification](https://reuse.software/spec).
|
||||
|
||||
## [Burn My Windows 21](https://github.com/schneegans/Burn-My-Windows/releases/tag/v21)
|
||||
|
||||
**Release Date:** 2022-09-14
|
||||
|
||||
#### New Features
|
||||
|
||||
* Added support for GNOME 43.
|
||||
|
||||
#### Other Enhancements
|
||||
|
||||
* Several new translations have been added, including a Lithuanian, Ukrainian, Esperanto, Portuguese, Azerbaijani, and Hebrew translation. Also, many other translations received updates. Thanks to all the translators!
|
||||
|
||||
## [Burn My Windows 20](https://github.com/schneegans/Burn-My-Windows/releases/tag/v20)
|
||||
|
||||
**Release Date:** 2022-09-06
|
||||
|
||||
#### New Features
|
||||
|
||||
* **New Effect: Doom.** Melt your windows. Inspired by the legendary screen transitions of the original Doom.
|
||||
* **New Effect: Pixelate.** Pixelate your windows and randomly hide pixels until the entire window is gone.
|
||||
* **New Effect: Pixel Wheel.** This simple effect pixelates the window and hides the pixels in a wheel-like fashion.
|
||||
* **New Effect: Pixel Wipe.** This effect pixelates the window and hides the pixels radially, starting from the pointer position.
|
||||
|
||||
#### Enhancements
|
||||
|
||||
* Under KWin, the effects now use the same names as in the KDE store.
|
||||
* The continuous integration tests now use a fuzzy search for the images targets. This way, the test work again on X11 and Wayland.
|
||||
* A new GitHub Actions workflow has been added which is executed whenever a commit message includes the `[generate-references]` tag. This workflow re-creates all reference images for the continuous integration test.
|
||||
|
||||
#### Bug Fixes
|
||||
|
||||
* Fixed a bug which caused the Incinerate Effect to sometimes not show up properly on KWin if the "Start at pointer position" option was enabled.
|
||||
|
||||
|
||||
## [Burn My Windows 19](https://github.com/schneegans/Burn-My-Windows/releases/tag/v19)
|
||||
|
||||
**Release Date:** 2022-08-18
|
||||
|
||||
#### New Features
|
||||
|
||||
* The incinerate effect now uses the current mouse pointer position as starting position of the burn effect. The old random behaviour can be enabled in the settings. This works both on GNOME and KDE.
|
||||
|
||||
#### Enhancements
|
||||
|
||||
* Many translation updates, including a completely new Portuguese, Esperanto, and Hebrew translation. A BIG THANKS to all translators!
|
||||
* On GNOME, effects can now execute code whenever an animation ended. This is useful for cleaning up resources.
|
||||
* The KWin build script now generates a separate archive for each effect as well as a combined archive for all effects.
|
||||
|
||||
#### Fixes
|
||||
|
||||
* Fixed the effect configuration dialog of the Fire effect on KDE.
|
||||
|
||||
## [Burn My Windows 18](https://github.com/schneegans/Burn-My-Windows/releases/tag/v18)
|
||||
|
||||
**Release Date:** 2022-06-30
|
||||
|
||||
#### Fixes
|
||||
|
||||
* The GNOME extension package now does not include the KWin JavaScript files anymore.
|
||||
|
||||
## [Burn My Windows 17](https://github.com/schneegans/Burn-My-Windows/releases/tag/v17)
|
||||
|
||||
**Release Date:** 2022-06-30
|
||||
|
||||
#### New Features
|
||||
|
||||
* **New Effect: Incinerate.** This is a completely new take on the fire effect. It is a bit more demanding in terms of GPU power, but at the same time it looks much more awesome!
|
||||
* **Initial KDE Support.** Thanks to the [awesome work](https://invent.kde.org/plasma/kwin/-/merge_requests/2227) of Martin Flöser, it has become possible to port some of its effects to KDE Plasma! For now, only the most simple effects can be ported, but hopefully this list can be improved in the future.
|
||||
* An option has been added which allows to automatically disable all effects if running on battery power.
|
||||
|
||||
#### Enhancements
|
||||
|
||||
* Many translation updates, including a completely new Persian, Polish, and Slovak translation. A BIG THANKS to all translators!
|
||||
* The shader include system has been simplified. There's now just one "common.glsl" which is automatically loaded into each shader.
|
||||
|
||||
## [Burn My Windows 16](https://github.com/schneegans/Burn-My-Windows/releases/tag/v16)
|
||||
|
||||
**Release Date:** 2022-05-21
|
||||
|
||||
#### Enhancements
|
||||
|
||||
* Many translation updates, including a completely new Arabic, Finnish, Korean, and Swedish translation. A BIG THANKS to all translators!
|
||||
* The shaders are now aware of the actual window size (e.g. excluding the area where the shadow is drawn). For instance, this **fixes the drawing of the effects outside the window bounds** for `libadwaita` apps.
|
||||
* Refactored how the size and opacity transitions of the window actors are set up. Effects can now only specify a desired actor scale which will not change during the animation. All dynamic scaling and fading must be implemented in the shaders now.
|
||||
* The standard uniforms of all shaders have been updated: The window size is now passed as a `vec2` and there is a new `bool uForOpening` which is set to `true` if a window-open animation is ongoing, to `false` otherwise.
|
||||
|
||||
#### Bug Fixes
|
||||
|
||||
* **Fixed a major memory leak**. Now, shaders are not re-created anymore whenever a window is opened or closed. Instead, previously created shaders are re-used as often as possible. This requires that all settings are set as uniform values (previously they were injected into the shader source) which in turn requires that `Shell.GLSLEffect` is used instead of `Clutter.ShaderEffect`. This change also requires that all shaders now work with straight instead of premultiplied alpha. Anyways, a lot needed to be refactored for this fix and I hope that it did not bring too many visual changes.
|
||||
* Fixed the window-close animation of windows which were opened before the session was started (e.g. before GNOME Shell has been restarted).
|
||||
* There seem to be cases were `libadwaita` is not available on GNOME 42 (e.g. Pop!_OS 22.04 beta). The preferences dialog now tries to fallback to the GTK4-only variant if `libadwaita` is not available.
|
||||
|
||||
## [Burn My Windows 15](https://github.com/schneegans/Burn-My-Windows/releases/tag/v15)
|
||||
|
||||
**Release Date:** 2022-04-06
|
||||
|
||||
#### New Features
|
||||
|
||||
* **New Effect: Apparition.** This effect hides the window by violently sucking it into the void of magic. This is available only for GNOME Shell 3.38 and newer.
|
||||
* **New Effect: Hexagon.** With glowing lines and hexagon-shaped tiles, this effect looks very sci-fi. This is available for GNOME Shell 3.36 and newer.
|
||||
* **New Effect: Snap of Disintegration.** This was requested quite frequently! Dissolve your windows into a cloud of dust. This is available only for GNOME Shell 40 and newer.
|
||||
|
||||
#### Bug Fixes
|
||||
|
||||
* Disabled the buggy "Shatter from pointer" option of the Broken Glass effect when opening windows (it only makes sense for closing windows).
|
||||
|
||||
## [Burn My Windows 14](https://github.com/schneegans/Burn-My-Windows/releases/tag/v14)
|
||||
|
||||
**Release Date:** 2022-03-29
|
||||
|
||||
#### Enhancements
|
||||
|
||||
* Reduced the lower animation time limits for all effects to 100 ms. This should now allow for very snappy animations!
|
||||
* A completely new Russian translation. Thank you, ANIGO R.!
|
||||
|
||||
#### Bug Fixes
|
||||
|
||||
* Fixed the version check for GNOME Shell `42.rc` (before it only worked on `42.alpha` and `42.beta`)
|
||||
|
||||
|
||||
## [Burn My Windows 13](https://github.com/schneegans/Burn-My-Windows/releases/tag/v13)
|
||||
|
||||
**Release Date:** 2022-03-27
|
||||
|
||||
#### Enhancements
|
||||
|
||||
* The continuous integration tests have been significantly enhanced. Now, all window-open and window-close animations are visually tested on all supported GNOME versions and on X11 / Wayland (summing up to a total of 136 test cases).
|
||||
* Many translation updates, including a completely new Turkish and Chinese translation. A BIG THANKS to all translators!
|
||||
|
||||
#### Other Changes
|
||||
|
||||
* Removed the Liberapay donation option as it does not work properly.
|
||||
|
||||
#### Bug Fixes
|
||||
|
||||
* Fixed the version check for GNOME Shell 42.
|
||||
|
||||
## [Burn My Windows 12](https://github.com/schneegans/Burn-My-Windows/releases/tag/v12)
|
||||
|
||||
**Release Date:** 2022-02-19
|
||||
|
||||
#### New Features
|
||||
|
||||
* Added initial support for GNOME Shell 42.
|
||||
* The preferences dialog now uses libadwaita on GNOME Shell 42.
|
||||
|
||||
#### Enhancements
|
||||
|
||||
* Added [Liberapay](https://liberapay.com/Schneegans) to the sponsorship options.
|
||||
|
||||
## [Burn My Windows 11](https://github.com/schneegans/Burn-My-Windows/releases/tag/v11)
|
||||
|
||||
**Release Date:** 2022-02-03
|
||||
|
||||
#### New Features
|
||||
|
||||
* Added an about-dialog which shows all translators and sponsors.
|
||||
|
||||
#### Enhancements
|
||||
|
||||
* There are several new translations! Thanks a lot to all the translators! We now have translations for:
|
||||
* German
|
||||
* English
|
||||
* Czech
|
||||
* Dutch
|
||||
* French
|
||||
* Italian
|
||||
* Norwegian Bokmål
|
||||
* Spanish
|
||||
* A new issue template for suggesting new effects has been added.
|
||||
|
||||
#### Fixes
|
||||
|
||||
* Fixed an issue which caused corrupted windows when trying to maximize windows while the window-open animation was still running (#82, #86, #91).
|
||||
|
||||
## [Burn My Windows 10](https://github.com/schneegans/Burn-My-Windows/releases/tag/v10)
|
||||
|
||||
**Release Date:** 2022-01-31
|
||||
|
||||
#### New Features
|
||||
|
||||
<a href="https://youtu.be/L2aaNF_rPHo"><img align="right" src ="pics/bmw10.jpg" /></a>
|
||||
|
||||
* **Effects for Window Opening.** You can now select effects which are applied on newly opened windows! I expect that there are some bugs left, so please [report any issue you find](https://github.com/Schneegans/Burn-My-Windows/issues)!
|
||||
* **New Effect: Broken Glass.** Shatter your windows into a shower sharp shards! This effect can be configured so that the shards fly away from your mouse pointer position!
|
||||
* **Preview Buttons** have been added to the effect-configuration pages of the preferences dialog. These can be used to, well, preview the current settings (without having to enable the effect first).
|
||||
* **Translations!** It is now possible to [translate the preferences dialog](https://hosted.weblate.org/engage/burn-my-windows/). There is already a finished German translation, and in-progress translations to Italian and Norwegian Bokmål.
|
||||
* **A "Vertical Overshooting" option** was added to the Matrix Effect: This can add some vertical variation to the start and end position of the letter drops.
|
||||
|
||||
#### Other Enhancements
|
||||
|
||||
* Added a menu entry with a link to the guide for creating new effect types.
|
||||
* Thanks to improved timing, the default animation time of several effects could be reduced.
|
||||
* The README now shows the current lines of code and the current comment percentage using my [dynamic-badges-action](https://github.com/Schneegans/dynamic-badges-action).
|
||||
* **Add advanced CI tests:** For each commit to `main`, it is now tested whether the extension can be installed and if the preferences dialog can be shown on GNOME Shell 3.36, 3.38, 40, and 41. Both, X11 and Wayland are checked.
|
||||
|
||||
## [Burn My Windows 9](https://github.com/schneegans/Burn-My-Windows/releases/tag/v9)
|
||||
|
||||
**Release Date:** 2022-01-18
|
||||
|
||||
#### Fixes
|
||||
|
||||
* Improved compatibility with [Show Application View When Workspace Empty ](https://extensions.gnome.org/extension/2036/show-application-view-when-workspace-empty/) (#54).
|
||||
* Fixed a crash which happened when the window-close icon in the overview was clicked twice (#49).
|
||||
|
||||
## [Burn My Windows 8](https://github.com/schneegans/Burn-My-Windows/releases/tag/v8)
|
||||
|
||||
**Release Date:** 2022-01-17
|
||||
|
||||
#### New Features
|
||||
|
||||
@@ -26,7 +305,7 @@
|
||||
* The extension now works even if GNOME Shell's animations are disabled globally.
|
||||
|
||||
|
||||
## [Burn My Window 7](https://github.com/schneegans/Burn-My-Windows/releases/tag/v7)
|
||||
## [Burn My Windows 7](https://github.com/schneegans/Burn-My-Windows/releases/tag/v7)
|
||||
|
||||
**Release Date:** 2022-01-03
|
||||
|
||||
@@ -40,7 +319,7 @@
|
||||
* Resolve copyright issues by using a MIT-licensed noise implementation.
|
||||
|
||||
|
||||
## [Burn My Window 6](https://github.com/schneegans/Burn-My-Windows/releases/tag/v6)
|
||||
## [Burn My Windows 6](https://github.com/schneegans/Burn-My-Windows/releases/tag/v6)
|
||||
|
||||
**Release Date:** 2022-01-02
|
||||
|
||||
@@ -48,7 +327,7 @@
|
||||
|
||||
* Removed a debug log message.
|
||||
|
||||
## [Burn My Window 5](https://github.com/schneegans/Burn-My-Windows/releases/tag/v5)
|
||||
## [Burn My Windows 5](https://github.com/schneegans/Burn-My-Windows/releases/tag/v5)
|
||||
|
||||
**Release Date:** 2022-01-02
|
||||
|
||||
@@ -66,7 +345,7 @@
|
||||
|
||||
* Fixed a bug which messed up the overview of GNOME Shell 3.36.
|
||||
|
||||
## [Burn My Window 4](https://github.com/schneegans/Burn-My-Windows/releases/tag/v4)
|
||||
## [Burn My Windows 4](https://github.com/schneegans/Burn-My-Windows/releases/tag/v4)
|
||||
|
||||
**Release Date:** 2021-12-25
|
||||
|
||||
@@ -80,7 +359,7 @@
|
||||
* Refactored the code a lot to make it easier to add new shader effects in the future.
|
||||
* Tweaked timing of the fire shader. Previously, the fire became invisible quite quickly. Due to this new animation timing, the default animation time has been reduced to 1500 ms.
|
||||
|
||||
## [Burn My Window 3](https://github.com/schneegans/Burn-My-Windows/releases/tag/v3)
|
||||
## [Burn My Windows 3](https://github.com/schneegans/Burn-My-Windows/releases/tag/v3)
|
||||
|
||||
**Release Date:** 2021-12-20
|
||||
|
||||
@@ -88,7 +367,7 @@
|
||||
|
||||
* Add support for GNOME 3.36 and GNOME 3.38.
|
||||
|
||||
## [Burn My Window 2](https://github.com/schneegans/Burn-My-Windows/releases/tag/v2)
|
||||
## [Burn My Windows 2](https://github.com/schneegans/Burn-My-Windows/releases/tag/v2)
|
||||
|
||||
**Release Date:** 2021-12-16
|
||||
|
||||
@@ -98,7 +377,7 @@
|
||||
* Added the possibility to adjust flame speed and scale.
|
||||
* Added some fire presets.
|
||||
|
||||
## [Burn My Window 1](https://github.com/schneegans/Burn-My-Windows/releases/tag/v1)
|
||||
## [Burn My Windows 1](https://github.com/schneegans/Burn-My-Windows/releases/tag/v1)
|
||||
|
||||
**Release Date:** 2021-12-14
|
||||
|
||||
|
||||
@@ -1,8 +1,15 @@
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: CC-BY-4.0
|
||||
-->
|
||||
|
||||
# 🔥 Creating a new Effect for Burn-My-Windows
|
||||
|
||||
The extension is very modular and with a bit of creativity and GLSL knowledge, you can easily create your own effects.
|
||||
If you are happy with your results, please open a pull request so that we can include your effect in the next version of Burn-My-Windows!
|
||||
|
||||
_:warning: For now, this guide is only for GNOME Shell (and not for KWin). As soon as the API for KWin is more stable, this guide will be updated._
|
||||
|
||||
### Before you Start
|
||||
|
||||
First you should [fork the repository](https://github.com/Schneegans/Burn-My-Windows/fork) and clone it to your PC.
|
||||
@@ -34,14 +41,14 @@ Of course, you can replace any occurrence of this name and its nick `simple-fade
|
||||
Three simple steps are required to create a new effect.
|
||||
You will have to ...
|
||||
|
||||
1. add a preferences key for enabling the effect,
|
||||
1. add preferences keys for enabling the effect,
|
||||
2. create an additional effects class, and finally
|
||||
3. register the new effect in two places.
|
||||
|
||||
### 1. Expanding the Schema
|
||||
|
||||
For enabling the new effect, the boolean settings key `simple-fade-close-effect` is required.
|
||||
In this example, we also add an integer valued settings key for storing the animation time of the new effect and a floating point value for storing another property of the effect - we will use them later in the tutorial.
|
||||
For enabling the new effect, the boolean settings keys `simple-fade-open-effect`, `simple-fade-close-effect`, and `simple-fade-animation-time` are required.
|
||||
In this example, we also add a floating point value for storing another property of the effect - we will use them later in the tutorial.
|
||||
Just copy the XML code below to the file [`schemas/org.gnome.shell.extensions.burn-my-windows.gschema.xml`](../schemas/org.gnome.shell.extensions.burn-my-windows.gschema.xml).
|
||||
Just remember to replace `simple-fade` with your custom name!
|
||||
|
||||
@@ -56,6 +63,12 @@ Just remember to replace `simple-fade` with your custom name!
|
||||
<description>Use the Simple Fade effect for window closing.</description>
|
||||
</key>
|
||||
|
||||
<key name="simple-fade-open-effect" type="b">
|
||||
<default>false</default>
|
||||
<summary>Simple Fade Open Effect</summary>
|
||||
<description>Use the Simple Fade effect for window opening.</description>
|
||||
</key>
|
||||
|
||||
<key name="simple-fade-animation-time" type="i">
|
||||
<default>1500</default>
|
||||
<summary>Simple Fade Animation Time</summary>
|
||||
@@ -71,11 +84,60 @@ Just remember to replace `simple-fade` with your custom name!
|
||||
|
||||
### 2. Creating the Effect Class
|
||||
|
||||
You will have to create a new file called `src/SimpleFade.js` and paste the following code to it.
|
||||
You will have to create a new GLSL file called `resources/shaders/simple-fade.frag` and a new JavaScript source file called `src/SimpleFade.js`.
|
||||
Simply paste the following source code to the respective file.
|
||||
Please study this code carefully, all of it is explained with inline comments.
|
||||
|
||||
<details>
|
||||
<summary>Expand this to show the code.</summary>
|
||||
<summary>Expand this to show the GLSL code.</summary>
|
||||
|
||||
```glsl
|
||||
// The content from common.glsl is automatically prepended to each shader effect. This
|
||||
// provides the standard input:
|
||||
|
||||
// vec2 iTexCoord: Texture coordinates for retrieving the window input color.
|
||||
// bool uForOpening: True if a window-open animation is ongoing, false otherwise.
|
||||
// float uProgress: A value which transitions from 0 to 1 during the animation.
|
||||
// float uDuration: The duration of the current animation in seconds.
|
||||
// vec2 uSize: The size of uTexture in pixels.
|
||||
// float uPadding: The empty area around the actual window (e.g. where the shadow
|
||||
// is drawn). For now, this will only be set on GNOME.
|
||||
|
||||
// Furthermore, there are two global methods for reading the window input color and
|
||||
// setting the shader output color. Both methods assume straight alpha:
|
||||
|
||||
// vec4 getInputColor(vec2 coords)
|
||||
// void setOutputColor(vec4 outColor)
|
||||
|
||||
// The width of the fading effect is loaded from the settings.
|
||||
uniform float uFadeWidth;
|
||||
|
||||
void main() {
|
||||
// Get the color from the window texture.
|
||||
vec4 oColor = getInputColor(iTexCoord.st);
|
||||
|
||||
// Radial distance from window edge to the window's center.
|
||||
float dist = length(iTexCoord.st - 0.5) * 2.0 / sqrt(2.0);
|
||||
|
||||
// This gradually dissolves from [1..0] from the outside to the center. We
|
||||
// switch the direction for opening and closing.
|
||||
float progress = uForOpening ? 1.0 - uProgress : uProgress;
|
||||
float mask = (1.0 - progress * (1.0 + uFadeWidth) - dist + uFadeWidth) / uFadeWidth;
|
||||
|
||||
// Make the mask smoother.
|
||||
mask = smoothstep(0, 1, mask);
|
||||
|
||||
// Apply the mask to the output.
|
||||
oColor.a *= mask;
|
||||
|
||||
setOutputColor(oColor);
|
||||
}
|
||||
```
|
||||
|
||||
</details>
|
||||
|
||||
<details>
|
||||
<summary>Expand this to show the JavaScript code.</summary>
|
||||
|
||||
```javascript
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
@@ -87,49 +149,68 @@ Please study this code carefully, all of it is explained with inline comments.
|
||||
// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
|
||||
// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
|
||||
// |__/ //
|
||||
// Copyright (c) 2021 Simon Schneegans //
|
||||
// Released under the GPLv3 or later. See LICENSE file for details. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// SPDX-FileCopyrightText: Your Name <your@email.com>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
'use strict';
|
||||
|
||||
const GObject = imports.gi.GObject;
|
||||
|
||||
const _ = imports.gettext.domain('burn-my-windows').gettext;
|
||||
|
||||
const ExtensionUtils = imports.misc.extensionUtils;
|
||||
const Me = imports.misc.extensionUtils.getCurrentExtension();
|
||||
const utils = Me.imports.src.utils;
|
||||
const ShaderFactory = Me.imports.src.ShaderFactory.ShaderFactory;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// This effect ... //
|
||||
// <- Please add a description of your effect here -> //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// The shader class for this effect is registered further down in this file.
|
||||
let Shader = null;
|
||||
// The effect class can be used to get some metadata (like the effect's name or supported
|
||||
// GNOME Shell versions), to initialize the respective page of the settings dialog, as
|
||||
// well as to create the actual shader for the effect.
|
||||
var SimpleFade = class {
|
||||
|
||||
// The effect class is completely static. It can be used to get some metadata (like the
|
||||
// effect's name or supported GNOME Shell versions), to initialize the respective page of
|
||||
// the settings dialog, as well as to create the actual shader for the effect.
|
||||
var SimpleFade = class SimpleFade {
|
||||
// The constructor creates a ShaderFactory which will be used by extension.js to create
|
||||
// shader instances for this effect. The shaders will be automagically created using the
|
||||
// GLSL file in resources/shaders/<nick>.glsl. The callback will be called for each
|
||||
// newly created shader instance.
|
||||
constructor() {
|
||||
this.shaderFactory = new ShaderFactory(this.getNick(), (shader) => {
|
||||
|
||||
// Store uniform locations of newly created shaders.
|
||||
shader._uFadeWidth = shader.get_uniform_location('uFadeWidth');
|
||||
|
||||
// Write all uniform values at the start of each animation.
|
||||
shader.connect('begin-animation', (shader, settings) => {
|
||||
shader.set_uniform_float(shader._uFadeWidth, 1, [settings.get_double('simple-fade-width')]);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------- metadata
|
||||
|
||||
// The effect is available on all GNOME Shell versions supported by this extension.
|
||||
static getMinShellVersion() {
|
||||
getMinShellVersion() {
|
||||
return [3, 36];
|
||||
}
|
||||
|
||||
// This will be called in various places where a unique identifier for this effect is
|
||||
// required. It should match the prefix of the settings keys which store whether the
|
||||
// effect is enabled currently (e.g. the '*-close-effect').
|
||||
static getNick() {
|
||||
// effect is enabled currently (e.g. '*-close-effect'), and its animation time
|
||||
// (e.g. '*-animation-time').
|
||||
getNick() {
|
||||
return 'simple-fade';
|
||||
}
|
||||
|
||||
// This will be shown in the sidebar of the preferences dialog as well as in the
|
||||
// drop-down menus where the user can choose the effect.
|
||||
static getLabel() {
|
||||
return 'Simple Fade Effect';
|
||||
getLabel() {
|
||||
return _('Simple Fade Effect');
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------- API for prefs.js
|
||||
@@ -137,88 +218,19 @@ var SimpleFade = class SimpleFade {
|
||||
// This is called by the preferences dialog. It loads the settings page for this effect,
|
||||
// binds all properties to the settings and appends the page to the main stack of the
|
||||
// preferences dialog.
|
||||
static initPreferences(dialog) {
|
||||
getPreferences(dialog) {
|
||||
// Empty for now... Code is added here later in the tutorial!
|
||||
return null;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- API for extension.js
|
||||
|
||||
// This is called from extension.js whenever a window is closed with this effect.
|
||||
static createShader(settings) {
|
||||
return new Shader(settings);
|
||||
// The getActorScale() is called from extension.js to adjust the actor's size during the
|
||||
// animation. This is useful if the effect requires drawing something beyond the usual
|
||||
// bounds of the actor. This only works for GNOME 3.38+.
|
||||
getActorScale(settings) {
|
||||
return {x: 1.0, y: 1.0};
|
||||
}
|
||||
|
||||
// This is also called from extension.js. It is used to tweak the ongoing transitions of
|
||||
// the actor - usually windows are faded to transparency and scaled down slightly by
|
||||
// GNOME Shell. Here, we modify this behavior as well as the transition duration.
|
||||
static tweakTransitions(actor, settings) {
|
||||
const animationTime = settings.get_int('simple-fade-animation-time');
|
||||
|
||||
const tweakTransition = (property, value) => {
|
||||
const transition = actor.get_transition(property);
|
||||
if (transition) {
|
||||
transition.set_to(value);
|
||||
transition.set_duration(animationTime);
|
||||
}
|
||||
};
|
||||
|
||||
// We re-target these transitions so that the window is neither scaled nor faded.
|
||||
tweakTransition('opacity', 255);
|
||||
tweakTransition('scale-x', 1);
|
||||
tweakTransition('scale-y', 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// The shader class for this effect will only be registered in GNOME Shell's process //
|
||||
// (not in the preferences process). It's done this way as Clutter may not be installed //
|
||||
// on the system and therefore the preferences would crash. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
if (utils.isInShellProcess()) {
|
||||
|
||||
const Clutter = imports.gi.Clutter;
|
||||
const shaderSnippets = Me.imports.src.shaderSnippets;
|
||||
|
||||
Shader = GObject.registerClass({}, class Shader extends Clutter.ShaderEffect {
|
||||
_init(settings) {
|
||||
super._init({shader_type: Clutter.ShaderType.FRAGMENT_SHADER});
|
||||
|
||||
this.set_shader_source(`
|
||||
|
||||
// The code below injects some standard uniforms which will be updated during the
|
||||
// animation. This includes:
|
||||
// uTexture: Contains the texture of the window.
|
||||
// uProgress: A value which transitions from 0 to 1 during the entire animation.
|
||||
// uTime: A steadily increasing value in seconds.
|
||||
// uSizeX: The horizontal size of uTexture in pixels.
|
||||
// uSizeY: The vertical size of uTexture in pixels.
|
||||
${shaderSnippets.standardUniforms()}
|
||||
|
||||
// The width of the fading effect is directly loaded from the settings.
|
||||
const float FADE_WIDTH = ${settings.get_double('simple-fade-width')};
|
||||
|
||||
void main() {
|
||||
|
||||
// Get the color from the window texture.
|
||||
vec4 windowColor = texture2D(uTexture, cogl_tex_coord_in[0].st);
|
||||
|
||||
// Radial distance from window edge to the window's center.
|
||||
float dist = length(cogl_tex_coord_in[0].st - 0.5) * 2.0 / sqrt(2.0);
|
||||
|
||||
// This gradually dissolves from [1..0] from the outside to the center.
|
||||
float mask = (1.0 - uProgress * (1.0 + FADE_WIDTH) - dist + FADE_WIDTH) / FADE_WIDTH;
|
||||
|
||||
// Make the mask smoother.
|
||||
mask = smoothstep(0, 1, mask);
|
||||
|
||||
// Set the final output color. This uses premultiplied alpha.
|
||||
cogl_color_out = windowColor * mask;
|
||||
}
|
||||
`);
|
||||
};
|
||||
});
|
||||
}
|
||||
```
|
||||
|
||||
@@ -233,7 +245,7 @@ Like this:
|
||||
```javascript
|
||||
const ALL_EFFECTS = [
|
||||
...
|
||||
Me.imports.src.SimpleFade.SimpleFade,
|
||||
new Me.imports.src.SimpleFade.SimpleFade(),
|
||||
...
|
||||
];
|
||||
```
|
||||
@@ -256,12 +268,12 @@ gnome-extensions prefs burn-my-windows@schneegans.github.com
|
||||
|
||||
There should be two sliders in this example: The animation duration and the width of the fading gradient.
|
||||
|
||||
If your effect supports GNOME Shell 3.3x _and_ GNOME Shell 40+, you will have to provide two `*.ui` files for this.
|
||||
If your effect supports GNOME Shell 3.3x _and_ GNOME Shell 40+, you will have to provide three `*.ui` files for this.
|
||||
This is because starting with GNOME Shell 40, the preference dialog uses GTK4, before it used to use GTK3.
|
||||
Usually, there are only a few minor differences between the two files.
|
||||
We will load the respective file in the `initPreferences()` method of your new effect class.
|
||||
Starting with GNOME Shell 42, it uses `libadwaita` which requires different UI files again.
|
||||
We will load the respective file in the `getPreferences()` method of your new effect class.
|
||||
|
||||
Just save the code below to `resources/ui/gtk3/SimpleFade.ui` and `resources/ui/gtk4/SimpleFade.ui` respectively.
|
||||
Just save the code below to `resources/ui/gtk3/SimpleFade.ui`, `resources/ui/gtk4/SimpleFade.ui`, and `resources/ui/adw/SimpleFade.ui` respectively.
|
||||
Remember to replace any occurrence of `simple-fade` with your effect's nick-name!
|
||||
|
||||
<details>
|
||||
@@ -269,6 +281,12 @@ Remember to replace any occurrence of `simple-fade` with your effect's nick-name
|
||||
|
||||
```xml
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Your Name <your@email.com>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<interface>
|
||||
|
||||
<object class="GtkAdjustment" id="simple-fade-animation-time">
|
||||
@@ -287,10 +305,6 @@ Remember to replace any occurrence of `simple-fade` with your effect's nick-name
|
||||
|
||||
<object class="GtkBox" id="simple-fade-prefs">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="margin-start">60</property>
|
||||
<property name="margin-end">60</property>
|
||||
<property name="margin-top">60</property>
|
||||
<property name="margin-bottom">60</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
@@ -338,7 +352,7 @@ Remember to replace any occurrence of `simple-fade` with your effect's nick-name
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<property name="tooltip-text" translatable="yes">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
@@ -386,7 +400,7 @@ Remember to replace any occurrence of `simple-fade` with your effect's nick-name
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<property name="tooltip-text" translatable="yes">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
@@ -409,11 +423,20 @@ Remember to replace any occurrence of `simple-fade` with your effect's nick-name
|
||||
|
||||
</details>
|
||||
|
||||
|
||||
|
||||
|
||||
<details>
|
||||
<summary>Expand this to show the GTK4 code.</summary>
|
||||
|
||||
```xml
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Your Name <your@email.com>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<interface>
|
||||
|
||||
<object class="GtkAdjustment" id="simple-fade-animation-time">
|
||||
@@ -432,10 +455,6 @@ Remember to replace any occurrence of `simple-fade` with your effect's nick-name
|
||||
|
||||
<object class="GtkBox" id="simple-fade-prefs">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="margin-start">60</property>
|
||||
<property name="margin-end">60</property>
|
||||
<property name="margin-top">60</property>
|
||||
<property name="margin-bottom">60</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
@@ -475,7 +494,7 @@ Remember to replace any occurrence of `simple-fade` with your effect's nick-name
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-simple-fade-animation-time">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<property name="tooltip-text" translatable="yes">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
@@ -514,7 +533,7 @@ Remember to replace any occurrence of `simple-fade` with your effect's nick-name
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-simple-fade-width">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<property name="tooltip-text" translatable="yes">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
@@ -537,27 +556,113 @@ Remember to replace any occurrence of `simple-fade` with your effect's nick-name
|
||||
|
||||
</details>
|
||||
|
||||
|
||||
<details>
|
||||
<summary>Expand this to show the libadwaita code.</summary>
|
||||
|
||||
```xml
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Your Name <your@email.com>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<interface>
|
||||
|
||||
<object class="GtkAdjustment" id="simple-fade-animation-time">
|
||||
<property name="upper">5000</property>
|
||||
<property name="lower">100</property>
|
||||
<property name="step-increment">10</property>
|
||||
<property name="page-increment">100</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkAdjustment" id="simple-fade-width">
|
||||
<property name="upper">1</property>
|
||||
<property name="lower">0</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
|
||||
<object class="AdwActionRow" id="simple-fade-prefs">
|
||||
|
||||
<child>
|
||||
<object class="AdwActionRow">
|
||||
<property name="title" translatable="yes">Animation Time [ms]</property>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">0</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">simple-fade-animation-time</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-simple-fade-animation-time">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="tooltip-text" translatable="yes">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="AdwActionRow">
|
||||
<property name="title" translatable="yes">Fade Width</property>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">simple-fade-width</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-simple-fade-width">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="tooltip-text" translatable="yes">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
|
||||
</interface>
|
||||
```
|
||||
|
||||
</details>
|
||||
|
||||
### Loading the Preferences Page
|
||||
|
||||
In order to load the above `*.ui` files, add the following code to your effect's `initPreferences()` method.
|
||||
In order to load the above `*.ui` files, add the following code to your effect's `getPreferences()` method.
|
||||
|
||||
```javascript
|
||||
static initPreferences(dialog) {
|
||||
static getPreferences(dialog) {
|
||||
|
||||
// Add the settings page to the builder.
|
||||
dialog.getBuilder().add_from_resource(`/ui/${utils.getGTKString()}/SimpleFade.ui`);
|
||||
dialog.getBuilder().add_from_resource(`/ui/${utils.getUIDir()}/SimpleFade.ui`);
|
||||
|
||||
// These connect the settings to the UI elements. Have a look at prefs.js
|
||||
// on how to bind other types of UI elements.
|
||||
dialog.bindAdjustment('simple-fade-animation-time');
|
||||
dialog.bindAdjustment('simple-fade-width');
|
||||
|
||||
// Finally, append the settings page to the main stack.
|
||||
const stack = dialog.getBuilder().get_object('main-stack');
|
||||
stack.add_titled(
|
||||
dialog.getBuilder().get_object(SimpleFade.getNick() + '-prefs'),
|
||||
SimpleFade.getNick(), SimpleFade.getLabel());
|
||||
}
|
||||
// Finally, return the new settings page.
|
||||
return dialog.getBuilder().get_object('simple-fade-prefs');
|
||||
}
|
||||
```
|
||||
|
||||
Once this is in place, you can kill the extension-preferences process and re-open the settings.
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# Preview GIFs
|
||||
|
||||
The preview GIFs are recorded with OBS Studio and converted to a GIF with the following command:
|
||||
The preview GIFs are recorded with OBS Studio at 1920x1080, cut to a length of exactly two seconds and converted to a GIF with the following command:
|
||||
|
||||
```bash
|
||||
gifski --fps 30 -W 400 -H 225 -o effect.gif effect.mp4
|
||||
|
||||
|
After Width: | Height: | Size: 415 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 623 KiB |
|
After Width: | Height: | Size: 1.1 MiB |
|
After Width: | Height: | Size: 544 KiB |
|
After Width: | Height: | Size: 387 KiB |
|
After Width: | Height: | Size: 615 KiB |
|
After Width: | Height: | Size: 975 KiB |
|
After Width: | Height: | Size: 414 KiB |
|
After Width: | Height: | Size: 792 KiB |
|
After Width: | Height: | Size: 491 KiB |
|
After Width: | Height: | Size: 840 KiB |
|
After Width: | Height: | Size: 928 KiB |
|
After Width: | Height: | Size: 136 KiB |
|
After Width: | Height: | Size: 442 KiB |
@@ -7,41 +7,38 @@
|
||||
// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
|
||||
// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
|
||||
// |__/ //
|
||||
// Copyright (c) 2021 Simon Schneegans //
|
||||
// Released under the GPLv3 or later. See LICENSE file for details. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
'use strict';
|
||||
|
||||
const {Clutter, Gio, Meta} = imports.gi;
|
||||
|
||||
const Main = imports.ui.main;
|
||||
const Workspace = imports.ui.workspace.Workspace;
|
||||
const WindowManager = imports.ui.windowManager.WindowManager;
|
||||
const WINDOW_REPOSITIONING_DELAY = imports.ui.workspace.WINDOW_REPOSITIONING_DELAY;
|
||||
|
||||
// The WindowPreview class is only available on GNOME Shell 3.38+;
|
||||
let WindowPreview = null;
|
||||
try {
|
||||
WindowPreview = imports.ui.windowPreview.WindowPreview;
|
||||
} catch (error) {
|
||||
// Nothing to be done, we are on GNOME Shell 3.36.
|
||||
}
|
||||
|
||||
const ExtensionUtils = imports.misc.extensionUtils;
|
||||
const Me = imports.misc.extensionUtils.getCurrentExtension();
|
||||
const utils = Me.imports.src.utils;
|
||||
|
||||
// New effects must be registered here and in prefs.js.
|
||||
const ALL_EFFECTS = [
|
||||
Me.imports.src.EnergizeA.EnergizeA,
|
||||
Me.imports.src.EnergizeB.EnergizeB,
|
||||
Me.imports.src.Fire.Fire,
|
||||
Me.imports.src.Matrix.Matrix,
|
||||
Me.imports.src.TRexAttack.TRexAttack,
|
||||
Me.imports.src.TVEffect.TVEffect,
|
||||
Me.imports.src.Wisps.Wisps,
|
||||
];
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// This extensions modifies the window-close animation to look like the window was set //
|
||||
// on fire. There are also a few other effects available. All of them are implemented //
|
||||
// using GLSL shaders which are applied to the window's Clutter.Actor. The extension is //
|
||||
// actually very simple, most of the complexity comes from the fact that GNOME Shell //
|
||||
// usually does not show an animation when a window is closed in the overview. Several //
|
||||
// methods need to be monkey-patched to get this working. For more details, read the //
|
||||
// other comments in this file... //
|
||||
// This extensions modifies the window-close and window-open animations with all kinds //
|
||||
// of effects. The effects are implemented using GLSL shaders which are applied to the //
|
||||
// window's Clutter.Actor. The extension is actually very simple, much of the //
|
||||
// complexity comes from the fact that GNOME Shell usually does not show an animation //
|
||||
// when a window is closed in the overview. Several methods need to be monkey-patched //
|
||||
// to get this working. For more details, read the other comments in this file... //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
class Extension {
|
||||
@@ -52,6 +49,30 @@ class Extension {
|
||||
// from GNOME Tweaks, when you log in or when the screen is unlocked.
|
||||
enable() {
|
||||
|
||||
// New effects must be registered here and in prefs.js.
|
||||
this._ALL_EFFECTS = [
|
||||
new Me.imports.src.Apparition.Apparition(),
|
||||
new Me.imports.src.BrokenGlass.BrokenGlass(),
|
||||
new Me.imports.src.Doom.Doom(),
|
||||
new Me.imports.src.EnergizeA.EnergizeA(),
|
||||
new Me.imports.src.EnergizeB.EnergizeB(),
|
||||
new Me.imports.src.Fire.Fire(),
|
||||
new Me.imports.src.Glide.Glide(),
|
||||
new Me.imports.src.Glitch.Glitch(),
|
||||
new Me.imports.src.Hexagon.Hexagon(),
|
||||
new Me.imports.src.Incinerate.Incinerate(),
|
||||
new Me.imports.src.Matrix.Matrix(),
|
||||
new Me.imports.src.Pixelate.Pixelate(),
|
||||
new Me.imports.src.PixelWheel.PixelWheel(),
|
||||
new Me.imports.src.PixelWipe.PixelWipe(),
|
||||
new Me.imports.src.Portal.Portal(),
|
||||
new Me.imports.src.SnapOfDisintegration.SnapOfDisintegration(),
|
||||
new Me.imports.src.TRexAttack.TRexAttack(),
|
||||
new Me.imports.src.TVEffect.TVEffect(),
|
||||
new Me.imports.src.TVGlitch.TVGlitch(),
|
||||
new Me.imports.src.Wisps.Wisps(),
|
||||
];
|
||||
|
||||
// Load all of our resources.
|
||||
this._resources = Gio.Resource.load(Me.path + '/resources/burn-my-windows.gresource');
|
||||
Gio.resources_register(this._resources);
|
||||
@@ -59,139 +80,501 @@ class Extension {
|
||||
// Store a reference to the settings object.
|
||||
this._settings = ExtensionUtils.getSettings();
|
||||
|
||||
// We will monkey-patch these three methods. Let's store the original ones.
|
||||
this._origWindowRemoved = Workspace.prototype._windowRemoved;
|
||||
this._origDoRemoveWindow = Workspace.prototype._doRemoveWindow;
|
||||
this._origAddWindowClone = Workspace.prototype._addWindowClone;
|
||||
this._origShouldAnimateActor = WindowManager.prototype._shouldAnimateActor;
|
||||
|
||||
// We will use extensionThis to refer to the extension inside the patched methods of
|
||||
// the WorkspacesView.
|
||||
// We will use extensionThis to refer to the extension inside the patched methods.
|
||||
const extensionThis = this;
|
||||
|
||||
// On GNOME 3.36, the window clone's 'destroy' handler only calls _removeWindowClone
|
||||
// but not _doRemoveWindow. The latter is required to trigger the repositioning of the
|
||||
// overview window layout. Therefore we call this method in addition.
|
||||
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/gnome-3-36/js/ui/workspace.js#L1877
|
||||
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1415
|
||||
if (utils.shellVersionIs(3, 36)) {
|
||||
Workspace.prototype._addWindowClone = function(...params) {
|
||||
const [clone, overlay] = extensionThis._origAddWindowClone.apply(this, params);
|
||||
clone.connect('destroy', () => this._doRemoveWindow(clone.metaWindow));
|
||||
return [clone, overlay];
|
||||
};
|
||||
// This is used to get the battery state.
|
||||
const UPowerProxy = Gio.DBusProxy.makeProxyWrapper(
|
||||
utils.getStringResource('/interfaces/org.freedesktop.UPower.xml'));
|
||||
this._upowerProxy = new UPowerProxy(Gio.DBus.system, 'org.freedesktop.UPower',
|
||||
'/org/freedesktop/UPower');
|
||||
|
||||
// This is used to get the current power profile.
|
||||
try {
|
||||
const PowerProfilesProxy = Gio.DBusProxy.makeProxyWrapper(
|
||||
utils.getStringResource('/interfaces/net.hadess.PowerProfiles.xml'));
|
||||
this._powerProfilesProxy = new PowerProfilesProxy(
|
||||
Gio.DBus.system, 'net.hadess.PowerProfiles', '/net/hadess/PowerProfiles');
|
||||
} catch (e) {
|
||||
// Maybe the service is masked...
|
||||
}
|
||||
|
||||
// These three method overrides are mega-hacky! They are only required to make the
|
||||
// fire animation work in the overview. Usually, windows are not faded when closed
|
||||
// from the overview (why?). With these overrides we make sure that they are actually
|
||||
// faded out. To do this, _windowRemoved and _doRemoveWindow now check whether there
|
||||
// is a transition ongoing (via extensionThis._shouldDestroy). If that's the case,
|
||||
// these methods do nothing. Are the actors removed in the end? I hope so. The
|
||||
// _destroyWindow of the WindowManager sets the transitions up and should take care of
|
||||
// removing the actors at the end of the transitions.
|
||||
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1299
|
||||
// We will monkey-patch these methods. Let's store the original ones.
|
||||
this._origAddWindowClone = Workspace.prototype._addWindowClone;
|
||||
this._origWindowRemoved = Workspace.prototype._windowRemoved;
|
||||
this._origDoRemoveWindow = Workspace.prototype._doRemoveWindow;
|
||||
this._origShouldAnimateActor = WindowManager.prototype._shouldAnimateActor;
|
||||
this._origWaitForOverviewToHide = WindowManager.prototype._waitForOverviewToHide;
|
||||
this._origDestroyWindowDone = WindowManager.prototype._destroyWindowDone;
|
||||
|
||||
// We will also override these animation times.
|
||||
this._origWindowTime = imports.ui.windowManager.DESTROY_WINDOW_ANIMATION_TIME;
|
||||
this._origDialogTime = imports.ui.windowManager.DIALOG_DESTROY_WINDOW_ANIMATION_TIME;
|
||||
|
||||
|
||||
// ------------------------------------------------ patching the window-open animation
|
||||
|
||||
// Here we add an effect to the window-open animation. This is done whenever a new
|
||||
// window is created. Usually, there is no real window animation for opening windows
|
||||
// in the overview - only the window's clone is animated - but thanks to the hacks
|
||||
// below, we can show the real animations in the overview.
|
||||
|
||||
// If a window is created the transitions are set up in the async _mapWindow of the
|
||||
// WindowManager:
|
||||
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1452
|
||||
// AFAIK, overriding this method is not possible as it's called by a signal to
|
||||
// which it is bound via the bind() method. To tweak the async transition
|
||||
// anyways, we override the actors ease() method once - the next time it will be
|
||||
// called by the _mapWindow(), we will intercept it!
|
||||
this._windowCreatedConnection =
|
||||
global.display.connect('window-created', (d, metaWin) => {
|
||||
let actor = metaWin.get_compositor_private();
|
||||
|
||||
const orig = actor.ease;
|
||||
actor.ease = function(...params) {
|
||||
orig.apply(actor, params);
|
||||
actor.ease = orig;
|
||||
|
||||
// There are cases where the ease() is called prior to mapping the actor. If
|
||||
// the actor is not yet mapped, we defer the effect creation.
|
||||
if (actor.mapped) {
|
||||
extensionThis._setupEffect(actor, true);
|
||||
} else {
|
||||
const connectionID = actor.connect('notify::mapped', () => {
|
||||
extensionThis._setupEffect(actor, true);
|
||||
actor.disconnect(connectionID);
|
||||
});
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
// Some of the effects require that the window's actor is enlarged to provide a bigger
|
||||
// canvas to draw the effects. Outside the overview we can simply increase the scale
|
||||
// of the actor. However, if we are in the overview, we have to enlarge the clone of
|
||||
// the window as well.
|
||||
Workspace.prototype._addWindowClone = function(...params) {
|
||||
const result = extensionThis._origAddWindowClone.apply(this, params);
|
||||
|
||||
// The parameters of this method changed a bit through the versions...
|
||||
let realWindow, clone;
|
||||
|
||||
if (utils.shellVersionIs(3, 36)) {
|
||||
clone = result[0];
|
||||
realWindow = clone.realWindow;
|
||||
} else if (utils.shellVersionIs(3, 38)) {
|
||||
clone = result._windowContainer;
|
||||
realWindow = params[0].get_compositor_private();
|
||||
} else {
|
||||
clone = result.window_container;
|
||||
realWindow = params[0].get_compositor_private();
|
||||
}
|
||||
|
||||
// Syncing the real window's scale with the scale of its clone only works on GNOME
|
||||
// Shell 3.38+. So effects cannot scale windows in the overview of GNOME 3.36...
|
||||
if (utils.shellVersionIsAtLeast(3, 38)) {
|
||||
const xID = realWindow.connect('notify::scale-x', () => {
|
||||
if (realWindow.scale_x > 0 && clone.allocation.get_size()[0] > 0) {
|
||||
clone.scale_x = realWindow.scale_x;
|
||||
}
|
||||
});
|
||||
|
||||
const yID = realWindow.connect('notify::scale-y', () => {
|
||||
if (realWindow.scale_y > 0 && clone.allocation.get_size()[1] > 0) {
|
||||
clone.scale_y = realWindow.scale_y;
|
||||
}
|
||||
});
|
||||
|
||||
clone.connect('destroy', () => {
|
||||
realWindow.disconnect(xID);
|
||||
realWindow.disconnect(yID);
|
||||
});
|
||||
}
|
||||
|
||||
// This is actually needed for the window-close animation on GNOME Shell 3.36.
|
||||
// On GNOME 3.36, the window clone's 'destroy' handler only calls _removeWindowClone
|
||||
// but not _doRemoveWindow. The latter is required to trigger the repositioning of
|
||||
// the overview window layout. Therefore we call this method in addition.
|
||||
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/gnome-3-36/js/ui/workspace.js#L1877
|
||||
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1405
|
||||
if (utils.shellVersionIs(3, 36)) {
|
||||
clone.connect('destroy', () => this._doRemoveWindow(clone.metaWindow));
|
||||
}
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
// Usually, windows are faded in after the overview is completely hidden. We enable
|
||||
// window-open animations by not waiting for this.
|
||||
WindowManager.prototype._waitForOverviewToHide = async function() {
|
||||
return Promise.resolve();
|
||||
};
|
||||
|
||||
// Here comes the ULTRA-HACK: The method below is called (amongst others) by the
|
||||
// _destroyWindow and _mapWindow methods of the WindowManager. Usually, it returns
|
||||
// false when we are in the overview. This prevents the window animations. As we
|
||||
// cannot monkey-patch the _destroyWindow or _mapWindow methods themselves, we check
|
||||
// inside the method below whether it was called by either of those. If so, we return
|
||||
// true. Let's see if this breaks stuff left and right...
|
||||
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1124
|
||||
WindowManager.prototype._shouldAnimateActor = function(...params) {
|
||||
const caller = (new Error()).stack.split('\n')[1];
|
||||
if (caller.includes('_destroyWindow@') || caller.includes('_mapWindow@')) {
|
||||
return true;
|
||||
}
|
||||
return extensionThis._origShouldAnimateActor.apply(this, params);
|
||||
};
|
||||
|
||||
|
||||
// ----------------------------------------------- patching the window-close animation
|
||||
|
||||
// The signal handler below and the following patch are all which is required outside
|
||||
// of the overview. All other hacks further below are just required to defer the
|
||||
// window-hiding in the overview until the effect is finished.
|
||||
|
||||
// The close animation is set up in WindowManager's _destroyWindow:
|
||||
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1541
|
||||
// As we cannot monkey-patch the _destroyWindow itself, we connect to the 'destroy'
|
||||
// signal of the window manager and tweak the animation to our needs.
|
||||
this._destroyConnection = global.window_manager.connect('destroy', (wm, actor) => {
|
||||
this._setupEffect(actor, false);
|
||||
});
|
||||
|
||||
// Once the window-close animation is is finished, the window manager's
|
||||
// _destroyWindowDone is called. We use this to free the effect so that it can be
|
||||
// re-used in future.
|
||||
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1541
|
||||
WindowManager.prototype._destroyWindowDone = function(shellwm, actor) {
|
||||
if (this._destroying.has(actor)) {
|
||||
const shader = actor.get_effect('burn-my-windows-effect');
|
||||
if (shader) {
|
||||
actor.remove_effect(shader);
|
||||
shader.endAnimation();
|
||||
shader.returnToFactory();
|
||||
}
|
||||
}
|
||||
|
||||
// Call the original method.
|
||||
extensionThis._origDestroyWindowDone.apply(this, [shellwm, actor]);
|
||||
};
|
||||
|
||||
// These three method overrides are mega-hacky! Usually, windows are not faded when
|
||||
// closed from the overview (why?). With these overrides we make sure that they are
|
||||
// actually faded out. To do this, _windowRemoved and _doRemoveWindow now check
|
||||
// whether there is a transition ongoing (via extensionThis._shouldDestroy). If that's
|
||||
// the case, these methods do nothing. Are the actors removed in the end? I hope so.
|
||||
// The _destroyWindow of the WindowManager sets the transitions up and should take
|
||||
// care of removing the actors at the end of the transitions.
|
||||
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1301
|
||||
Workspace.prototype._windowRemoved = function(ws, metaWin) {
|
||||
if (extensionThis._shouldDestroy(this, metaWin)) {
|
||||
extensionThis._origWindowRemoved.apply(this, [ws, metaWin]);
|
||||
}
|
||||
};
|
||||
|
||||
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1178
|
||||
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1180
|
||||
Workspace.prototype._doRemoveWindow = function(metaWin) {
|
||||
if (extensionThis._shouldDestroy(this, metaWin)) {
|
||||
extensionThis._origDoRemoveWindow.apply(this, [metaWin]);
|
||||
}
|
||||
};
|
||||
|
||||
// Here comes the ULTRA-HACK: The method below is called (amongst others) by the
|
||||
// _destroyWindow method of the WindowManager. Usually, it returns false when we are
|
||||
// in the overview. This prevents the window-close animation. As we cannot
|
||||
// monkey-patch the _destroyWindow method itself, we check inside the method below
|
||||
// whether it was called by _destroyWindow. If so, we return true. Let's see if this
|
||||
// breaks stuff left and right...
|
||||
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1125
|
||||
WindowManager.prototype._shouldAnimateActor = function(...params) {
|
||||
if ((new Error()).stack.split('\n')[1].includes('_destroyWindow@')) {
|
||||
return true;
|
||||
// With the code below, we hide the window-overlay (icon, label, close button) in the
|
||||
// overview once the close-animation is running. As the WindowPreview class is only
|
||||
// available on GNOME 3.38 and beyond, we cannot hide the overlay on GNOME 3.36.
|
||||
if (WindowPreview) {
|
||||
|
||||
// We will monkey-patch these methods.
|
||||
this._origDeleteAll = WindowPreview.prototype._deleteAll;
|
||||
this._origRestack = WindowPreview.prototype._restack;
|
||||
this._origInit = WindowPreview.prototype._init;
|
||||
|
||||
// Whenever a WindowPreview is created, we connect to the referenced Meta.Window's
|
||||
// 'unmanaged' signal to hide the overlay.
|
||||
WindowPreview.prototype._init = function(...params) {
|
||||
extensionThis._origInit.apply(this, params);
|
||||
|
||||
// Hide the window's icon, name, and close button.
|
||||
const connectionID = this.metaWindow.connect('unmanaged', () => {
|
||||
if (this.window_container) {
|
||||
this.overlayEnabled = false;
|
||||
this._icon.visible = false;
|
||||
}
|
||||
return extensionThis._origShouldAnimateActor.apply(this, params);
|
||||
});
|
||||
|
||||
// Make sure to not call the callback above if the Meta.Window was not unmanaged
|
||||
// before leaving the overview.
|
||||
this.connect('destroy', () => {
|
||||
this.metaWindow.disconnect(connectionID);
|
||||
});
|
||||
};
|
||||
|
||||
// The close animation is set up in WindowManager's _destroyWindow:
|
||||
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1549
|
||||
// As we cannot monkey-patch the _destroyWindow itself, we connect to the 'destroy'
|
||||
// signal of the window manager and tweak the animation to our needs.
|
||||
this._destroyConnection = global.window_manager.connect('destroy', (wm, actor) => {
|
||||
// The _destroyWindow method of WindowManager, which was called right before this
|
||||
// one, set up the window close animation. This usually fades-out the window and
|
||||
// scales it a bit down. If no transition is in progress, something unexpected
|
||||
// happened. We rather try not to burn the window!
|
||||
const transition = actor.get_transition('scale-y');
|
||||
if (!transition) {
|
||||
return;
|
||||
// The _deleteAll is called when the user clicks the X in the overview. We should
|
||||
// not attempt to close windows twice. Due to the animation in the overview, the
|
||||
// close button can be clicked twice which normally would lead to a crash.
|
||||
WindowPreview.prototype._deleteAll = function() {
|
||||
if (!this._closeRequested) {
|
||||
extensionThis._origDeleteAll.apply(this);
|
||||
}
|
||||
};
|
||||
|
||||
// We do nothing if a dialog got closed and we should not burn them.
|
||||
if (!this._settings.get_boolean('destroy-dialogs') &&
|
||||
(actor.meta_window.window_type == Meta.WindowType.MODAL_DIALOG ||
|
||||
actor.meta_window.window_type == Meta.WindowType.DIALOG)) {
|
||||
return;
|
||||
// This is required, else WindowPreview's _restack() which is called by the
|
||||
// "this.overlayEnabled = false", sometimes tries to access an already delete
|
||||
// WindowPreview.
|
||||
WindowPreview.prototype._restack = function() {
|
||||
if (!this._closeRequested) {
|
||||
extensionThis._origRestack.apply(this);
|
||||
}
|
||||
|
||||
// Create a list of all currently enabled effects.
|
||||
const enabledEffects = ALL_EFFECTS.filter(Effect => {
|
||||
return this._settings.get_boolean(`${Effect.getNick()}-close-effect`);
|
||||
});
|
||||
|
||||
// Nothing is enabled...
|
||||
if (enabledEffects.length == 0) {
|
||||
return;
|
||||
};
|
||||
}
|
||||
|
||||
// Choose a random effect.
|
||||
const Effect = enabledEffects[Math.floor(Math.random() * enabledEffects.length)];
|
||||
|
||||
// The effect usually will choose to override the present transitions on the actor.
|
||||
Effect.tweakTransitions(actor, this._settings);
|
||||
|
||||
// Add a cool shader to our window actor!
|
||||
const shader = Effect.createShader(this._settings);
|
||||
|
||||
if (shader) {
|
||||
actor.add_effect(shader);
|
||||
|
||||
// Update uniforms at each frame.
|
||||
transition.connect('new-frame', (t) => {
|
||||
shader.set_uniform_value('uProgress', t.get_progress());
|
||||
shader.set_uniform_value('uTime', 0.001 * t.get_elapsed_time());
|
||||
shader.set_uniform_value('uSizeX', actor.width);
|
||||
shader.set_uniform_value('uSizeY', actor.height);
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// This function could be called after the extension is uninstalled, disabled in GNOME
|
||||
// Tweaks, when you log out or when the screen locks.
|
||||
disable() {
|
||||
|
||||
// Free all effect resources.
|
||||
this._ALL_EFFECTS = [];
|
||||
|
||||
// Unregister our resources.
|
||||
Gio.resources_unregister(this._resources);
|
||||
|
||||
// Restore the original behavior.
|
||||
// Restore the original window-open and window-close animations.
|
||||
global.window_manager.disconnect(this._destroyConnection);
|
||||
global.display.disconnect(this._windowCreatedConnection);
|
||||
|
||||
Workspace.prototype._addWindowClone = this._origAddWindowClone;
|
||||
Workspace.prototype._windowRemoved = this._origWindowRemoved;
|
||||
Workspace.prototype._doRemoveWindow = this._origDoRemoveWindow;
|
||||
Workspace.prototype._addWindowClone = this._origAddWindowClone;
|
||||
WindowManager.prototype._shouldAnimateActor = this._origShouldAnimateActor;
|
||||
WindowManager.prototype._waitForOverviewToHide = this._origWaitForOverviewToHide;
|
||||
WindowManager.prototype._destroyWindowDone = this._origDestroyWindowDone;
|
||||
|
||||
imports.ui.windowManager.DESTROY_WINDOW_ANIMATION_TIME = this._origWindowTime;
|
||||
imports.ui.windowManager.DIALOG_DESTROY_WINDOW_ANIMATION_TIME = this._origDialogTime;
|
||||
|
||||
if (WindowPreview) {
|
||||
WindowPreview.prototype._deleteAll = this._origDeleteAll;
|
||||
WindowPreview.prototype._restack = this._origRestack;
|
||||
WindowPreview.prototype._init = this._origInit;
|
||||
}
|
||||
|
||||
this._settings = null;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------- private stuff
|
||||
|
||||
// This method adds one of the configured effects to the given actor. If forOpening is
|
||||
// set to true, a effect from the enabled window-open animations is chosen, else an
|
||||
// enabled window-close animation is used. This will also tweak the transitions of the
|
||||
// given actor (e.g. scale it up if required).
|
||||
_setupEffect(actor, forOpening) {
|
||||
|
||||
// Only add effects to normal windows and dialog windows.
|
||||
const isNormalWindow = actor.meta_window.window_type == Meta.WindowType.NORMAL;
|
||||
const isDialogWindow =
|
||||
actor.meta_window.window_type == Meta.WindowType.MODAL_DIALOG ||
|
||||
actor.meta_window.window_type == Meta.WindowType.DIALOG;
|
||||
|
||||
if (!isNormalWindow && !isDialogWindow) {
|
||||
return;
|
||||
}
|
||||
|
||||
// We do nothing if a dialog got closed and we should not burn them.
|
||||
const shouldDestroyDialogs = this._settings.get_boolean('destroy-dialogs');
|
||||
|
||||
// If an effect is to be previewed, we have to affect dialogs es well. This is
|
||||
// because the preview window is a dialog window...
|
||||
const action = forOpening ? 'open' : 'close';
|
||||
const previewNick = this._settings.get_string(action + '-preview-effect');
|
||||
|
||||
if (isDialogWindow && !shouldDestroyDialogs && previewNick == '') {
|
||||
this._fixAnimationTimes(isDialogWindow, forOpening, null);
|
||||
return;
|
||||
}
|
||||
|
||||
// We may have to do nothing if running on battery power or if in power-save mode.
|
||||
let disableOnBattery =
|
||||
this._settings.get_boolean('disable-on-battery') && this._upowerProxy.OnBattery;
|
||||
let disableOnPowerSave = this._settings.get_boolean('disable-on-power-save') &&
|
||||
this._powerProfilesProxy && this._powerProfilesProxy.ActiveProfile == 'power-saver';
|
||||
|
||||
if ((disableOnBattery || disableOnPowerSave) && previewNick == '') {
|
||||
this._fixAnimationTimes(isDialogWindow, forOpening, null);
|
||||
return;
|
||||
}
|
||||
|
||||
// There is the weird case where an animation is already ongoing. This happens when a
|
||||
// window is closed which has been created before the session was started (e.g. when
|
||||
// GNOME Shell has been restarted in the meantime).
|
||||
const oldShader = actor.get_effect('burn-my-windows-effect');
|
||||
if (oldShader) {
|
||||
actor.remove_effect(oldShader);
|
||||
oldShader.endAnimation();
|
||||
oldShader.returnToFactory();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------ choose an effect
|
||||
|
||||
// Now we chose a random effect from all enabled effects.
|
||||
let effect = null;
|
||||
|
||||
// First we check if an effect is to be previewed.
|
||||
if (previewNick != '') {
|
||||
effect = this._ALL_EFFECTS.find(effect => effect.getNick() == previewNick);
|
||||
|
||||
// Only preview the effect once.
|
||||
this._settings.set_string(action + '-preview-effect', '');
|
||||
|
||||
}
|
||||
// Else we choose a random effect from all enabled effects.
|
||||
else {
|
||||
|
||||
// Therefore, we first create a list of all currently enabled effects.
|
||||
const enabled = this._ALL_EFFECTS.filter(effect => {
|
||||
return this._settings.get_boolean(`${effect.getNick()}-${action}-effect`);
|
||||
});
|
||||
|
||||
// And then choose a random effect.
|
||||
if (enabled.length > 0) {
|
||||
effect = enabled[Math.floor(Math.random() * enabled.length)];
|
||||
}
|
||||
}
|
||||
|
||||
// If nothing was enabled, we have to do nothing :)
|
||||
if (effect == null) {
|
||||
this._fixAnimationTimes(isDialogWindow, forOpening, null);
|
||||
return;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------- tweak actor transitions
|
||||
|
||||
// If we are currently performing integration test, all animations are set to a fixed
|
||||
// duration and show a fixed frame from the middle of the animation.
|
||||
const testMode = this._settings.get_boolean('test-mode');
|
||||
|
||||
// The following is used to tweak the ongoing transitions of a window actor. Usually
|
||||
// windows are faded in / out scaled up / down slightly by GNOME Shell. Here, we tweak
|
||||
// the transitions so that nothing changes. The window stays opaque and is scaled to
|
||||
// actorScale.
|
||||
const actorScale = effect.getActorScale(this._settings, forOpening, actor);
|
||||
|
||||
// To make things deterministic during testing, we set the effect duration to 5
|
||||
// seconds.
|
||||
const duration =
|
||||
testMode ? 5000 : this._settings.get_int(effect.getNick() + '-animation-time');
|
||||
|
||||
// All animations are relative to the window's center.
|
||||
actor.set_pivot_point(0.5, 0.5);
|
||||
|
||||
|
||||
// We tweak the opacity and scale of the actor. If there is no ongoing transition for
|
||||
// a property, a new one is set up.
|
||||
const config = {'opacity': 255, 'scale-x': actorScale.x, 'scale-y': actorScale.y};
|
||||
|
||||
for (const property in config) {
|
||||
let transition = actor.get_transition(property);
|
||||
|
||||
// If there is currently no ongoing transition, we create a new one. Clutter does
|
||||
// not like to create transitions with the same start and end value - however, we
|
||||
// need at least one transition for our progress value in the shader. So we trick
|
||||
// Clutter by creating an arbitrary transition first and then modifying the start
|
||||
// and end values according to our config object.
|
||||
if (!transition) {
|
||||
actor.set_property(property, 0);
|
||||
actor.save_easing_state();
|
||||
actor.set_easing_duration(1000);
|
||||
actor.set_property(property, 1);
|
||||
actor.restore_easing_state();
|
||||
|
||||
// Now there should be a transition!
|
||||
transition = actor.get_transition(property);
|
||||
}
|
||||
|
||||
// Tweak the transition according to the config object. For some reason, there are
|
||||
// rare cases, where no transition is set up. This happens from time to time...
|
||||
if (transition) {
|
||||
transition.set_duration(duration);
|
||||
transition.set_to(config[property]);
|
||||
transition.set_from(config[property]);
|
||||
transition.set_progress_mode(Clutter.AnimationMode.LINEAR);
|
||||
}
|
||||
}
|
||||
|
||||
// Once the transitions are finished, we restore the original actor size.
|
||||
if (forOpening) {
|
||||
const connectionID = actor.connect('transitions-completed', () => {
|
||||
actor.scale_x = 1.0;
|
||||
actor.scale_y = 1.0;
|
||||
actor.disconnect(connectionID);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
// -------------------------------------------------------------------- add the shader
|
||||
|
||||
// Now add a cool shader to our window actor!
|
||||
const shader = effect.shaderFactory.getShader();
|
||||
|
||||
// There should always be an opacity transition going on...
|
||||
const transition = actor.get_transition('opacity');
|
||||
|
||||
if (!transition) {
|
||||
this._fixAnimationTimes(isDialogWindow, forOpening, null);
|
||||
utils.debug('Cannot setup shader without opacity transition.')
|
||||
return;
|
||||
}
|
||||
|
||||
// Assign the effect to the window actor!
|
||||
actor.add_effect_with_name('burn-my-windows-effect', shader);
|
||||
|
||||
// Set one-time uniforms.
|
||||
shader.beginAnimation(this._settings, forOpening, duration * 0.001, actor);
|
||||
|
||||
// Set other uniforms each frame.
|
||||
transition.connect('new-frame', (t) => {
|
||||
if (testMode) {
|
||||
shader.updateAnimation(0.5);
|
||||
} else {
|
||||
shader.updateAnimation(t.get_progress());
|
||||
}
|
||||
});
|
||||
|
||||
// Remove the effect if the animation finished or was interrupted.
|
||||
if (forOpening) {
|
||||
transition.connect('stopped', () => {
|
||||
const oldShader = actor.get_effect('burn-my-windows-effect');
|
||||
if (oldShader) {
|
||||
actor.remove_effect(oldShader);
|
||||
oldShader.endAnimation();
|
||||
oldShader.returnToFactory();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Finally, ensure that all animation times are set properly so that other extensions
|
||||
// may guess how long it will take until windows are gone :)
|
||||
this._fixAnimationTimes(isDialogWindow, forOpening, duration);
|
||||
}
|
||||
|
||||
// The code below is not necessary for Burn-My-Windows to function. However, there
|
||||
// are some extensions such as "Show Application View When Workspace Empty"
|
||||
// https://extensions.gnome.org/extension/2036/show-application-view-when-workspace-empty/
|
||||
// which do something *after* a window was closed. As the window-close animation
|
||||
// duration depends on the used effect, this may vary each time a window is
|
||||
// closed. We set the currently used time here, so that others can get an idea how
|
||||
// long this will take...
|
||||
_fixAnimationTimes(isDialogWindow, forOpening, duration) {
|
||||
if (!forOpening) {
|
||||
if (isDialogWindow) {
|
||||
imports.ui.windowManager.DIALOG_DESTROY_WINDOW_ANIMATION_TIME =
|
||||
duration != null ? duration : this._origDialogTime;
|
||||
} else {
|
||||
imports.ui.windowManager.DESTROY_WINDOW_ANIMATION_TIME =
|
||||
duration != null ? duration : this._origWindowTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This is required to enable window-close animations in the overview. See the comment
|
||||
// for Workspace.prototype._windowRemoved above for an explanation.
|
||||
_shouldDestroy(workspace, metaWindow) {
|
||||
|
||||
@@ -0,0 +1,155 @@
|
||||
#!/bin/bash
|
||||
|
||||
# -------------------------------------------------------------------------------------- #
|
||||
# ) ( #
|
||||
# ( /( ( ( ) ( ( ( ( )\ ) ( ( #
|
||||
# )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( #
|
||||
# ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ #
|
||||
# | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) #
|
||||
# | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< #
|
||||
# |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ #
|
||||
# |__/ #
|
||||
# -------------------------------------------------------------------------------------- #
|
||||
|
||||
# SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
# SPDX-License-Identifier: MIT
|
||||
|
||||
# This scripts takes the shaders of Burn-My-Windows as well as some other input files from
|
||||
# the directories next to this script and creates effect for KDE's Kwin.
|
||||
|
||||
# Exit the script when one command fails.
|
||||
set -e
|
||||
|
||||
# Go to the script's directory.
|
||||
cd "$( cd "$( dirname "$0" )" && pwd )" || \
|
||||
{ echo "ERROR: Could not find kwin directory."; exit 1; }
|
||||
|
||||
# We will store the effect directories in this directory.
|
||||
BUILD_DIR="_build"
|
||||
|
||||
# Create it if it's not there yet.
|
||||
mkdir -p "$BUILD_DIR"
|
||||
|
||||
# Compile the translations.
|
||||
for file in ../po/*.po; do
|
||||
echo "Compiling $file"
|
||||
lang=$(basename "$file" .po)
|
||||
mkdir -p "$BUILD_DIR/locale/$lang/LC_MESSAGES"
|
||||
msgfmt "$file" -o "$BUILD_DIR/locale/$lang/LC_MESSAGES/burn-my-windows.mo"
|
||||
done
|
||||
|
||||
# This method is called one for each effect. The parameters are as follows:
|
||||
# $1: The nick of the effect (e.g. "energize-a")
|
||||
# $2: The name of the effect (e.g. "Energize A")
|
||||
# $3: A short description of the effect (e.g. "Beam your windows away")
|
||||
generate() {
|
||||
|
||||
# We use the nick for the effect's directory name by replacing dashes with underscoares.
|
||||
DIR_NAME="kwin4_effect_$(echo "$1" | tr '-' '_')"
|
||||
|
||||
# We transform the nick to CamelCase for the JavaScript class name.
|
||||
EFFECT_CLASS="BurnMyWindows$(sed -r 's/(^|-)(\w)/\U\2/g' <<<"$1")Effect"
|
||||
|
||||
# Now create all required resource directories.
|
||||
mkdir -p "$BUILD_DIR/$DIR_NAME/contents/shaders"
|
||||
mkdir -p "$BUILD_DIR/$DIR_NAME/contents/code"
|
||||
mkdir -p "$BUILD_DIR/$DIR_NAME/contents/config"
|
||||
mkdir -p "$BUILD_DIR/$DIR_NAME/contents/ui"
|
||||
|
||||
# Copy the translations.
|
||||
cp -r "$BUILD_DIR/locale" "$BUILD_DIR/$DIR_NAME/contents"
|
||||
|
||||
# Copy the config file if it exists.
|
||||
if [ -f "$1/main.xml" ]; then
|
||||
cp "$1/main.xml" "$BUILD_DIR/$DIR_NAME/contents/config"
|
||||
fi
|
||||
|
||||
# Copy the ui file if it exists.
|
||||
if [ -f "$1/config.ui" ]; then
|
||||
cp "$1/config.ui" "$BUILD_DIR/$DIR_NAME/contents/ui"
|
||||
fi
|
||||
|
||||
# Now we create the effect's JavaScript source file. This is done by taking main.js.in
|
||||
# and replacing some placeholders with effect-specific files and values.
|
||||
ON_SETTINGS_CHANGE=""
|
||||
ON_ANIMATION_BEGIN=""
|
||||
|
||||
# If the effect's directory contains a onSettingsChanged.js, we replace the
|
||||
# corresponding placeholder with it's content. We replace all occurences of / temporily
|
||||
# so that the REGEX works.
|
||||
if [ -f "$1/onSettingsChanged.js" ]; then
|
||||
ON_SETTINGS_CHANGE=$(tr '/' '\f' < "$1/onSettingsChanged.js")
|
||||
fi
|
||||
|
||||
# Similarily, we will inject the contents of onAnimationBegin.js.
|
||||
if [ -f "$1/onAnimationBegin.js" ]; then
|
||||
ON_ANIMATION_BEGIN=$(tr '/' '\f' < "$1/onAnimationBegin.js")
|
||||
fi
|
||||
|
||||
cp main.js.in "$BUILD_DIR/$DIR_NAME/contents/code/main.js"
|
||||
perl -pi -e "s/%ON_SETTINGS_CHANGE%/$ON_SETTINGS_CHANGE/g;" "$BUILD_DIR/$DIR_NAME/contents/code/main.js"
|
||||
perl -pi -e "s/%ON_ANIMATION_BEGIN%/$ON_ANIMATION_BEGIN/g;" "$BUILD_DIR/$DIR_NAME/contents/code/main.js"
|
||||
perl -pi -e "s/%EFFECT_CLASS%/$EFFECT_CLASS/g;" "$BUILD_DIR/$DIR_NAME/contents/code/main.js"
|
||||
perl -pi -e "s/%SHADER_NAME%/$1/g;" "$BUILD_DIR/$DIR_NAME/contents/code/main.js"
|
||||
perl -pi -e "s/\f/\//g;" "$BUILD_DIR/$DIR_NAME/contents/code/main.js"
|
||||
|
||||
# Now create the metadata.json file. Again, we replace some placeholders.
|
||||
cp metadata.json.in "$BUILD_DIR/$DIR_NAME/metadata.json"
|
||||
perl -pi -e "s/%ICON%/$1/g;" "$BUILD_DIR/$DIR_NAME/metadata.json"
|
||||
perl -pi -e "s/%NAME%/$2/g;" "$BUILD_DIR/$DIR_NAME/metadata.json"
|
||||
perl -pi -e "s/%DESCRIPTION%/$3/g;" "$BUILD_DIR/$DIR_NAME/metadata.json"
|
||||
perl -pi -e "s/%DIR_NAME%/$DIR_NAME/g;" "$BUILD_DIR/$DIR_NAME/metadata.json"
|
||||
|
||||
# Now create the two required shader files. We prepend the common.glsl to each shader.
|
||||
# We also define KWIN and KWIN_LEGACY. The code in common.glsl takes some different
|
||||
# paths based on these defines.
|
||||
{
|
||||
echo "#version 140"
|
||||
echo "#define KWIN"
|
||||
echo ""
|
||||
echo "// This file is automatically generated during the build process."
|
||||
echo ""
|
||||
cat "../resources/shaders/common.glsl"
|
||||
cat "../resources/shaders/$1.frag"
|
||||
} > "$BUILD_DIR/$DIR_NAME/contents/shaders/$1_core.frag"
|
||||
|
||||
{
|
||||
echo "#define KWIN_LEGACY"
|
||||
echo ""
|
||||
echo "// This file is automatically generated during the build process."
|
||||
echo ""
|
||||
cat "../resources/shaders/common.glsl"
|
||||
cat "../resources/shaders/$1.frag"
|
||||
} > "$BUILD_DIR/$DIR_NAME/contents/shaders/$1.frag"
|
||||
|
||||
# If clang-format is installed, try to beautify the code a bit.
|
||||
if command -v clang-format &> /dev/null
|
||||
then
|
||||
clang-format -i "$BUILD_DIR/$DIR_NAME/contents/code/main.js"
|
||||
fi
|
||||
|
||||
# Create an archive which can be uploaded to https://store.kde.org.
|
||||
# shellcheck disable=SC2046
|
||||
tar -cjf "$DIR_NAME.tar.gz" -C "$BUILD_DIR/$DIR_NAME" $(ls "$BUILD_DIR/$DIR_NAME")
|
||||
}
|
||||
|
||||
# Now run the above method for all supported effects.
|
||||
generate "doom" "Doom [Burn-My-Windows]" "Melt your windows"
|
||||
generate "energize-a" "Energize A [Burn-My-Windows]" "Beam your windows away"
|
||||
generate "energize-b" "Energize B [Burn-My-Windows]" "Using different transporter technology results in an alternative visual effect"
|
||||
generate "fire" "Fire [Burn-My-Windows]" "The classic effect inspired by Compiz"
|
||||
generate "glide" "Glide [Burn-My-Windows]" "Fade the window to transparency with subtle 3D effects"
|
||||
generate "glitch" "Glitch [Burn-My-Windows]" "This effect applies some intentional graphics issues to your windows"
|
||||
generate "hexagon" "Hexagon [Burn-My-Windows]" "With glowing lines and hexagon-shaped tiles, this effect looks very sci-fi"
|
||||
generate "incinerate" "Incinerate [Burn-My-Windows]" "A less snappy but definitely more fancy take on the fire effect"
|
||||
generate "pixelate" "Pixelate [Burn-My-Windows]" "Pixelate the window and randomly hide the pixels"
|
||||
generate "pixel-wheel" "Pixel Wheel [Burn-My-Windows]" "Pixelate the window and hide the pixels in a wheel-like fashion"
|
||||
generate "pixel-wipe" "Pixel Wipe [Burn-My-Windows]" "Pixelate the window and hide the pixels radially, starting from the pointer position"
|
||||
generate "portal" "Portal [Burn-My-Windows]" "Transfer your windows to other locations in space and time"
|
||||
generate "tv" "TV Effect [Burn-My-Windows]" "Make windows close like turning off a TV"
|
||||
generate "tv-glitch" "TV Glitch [Burn-My-Windows]" "Make your windows close like a very glitchy old-school TV"
|
||||
generate "wisps" "Wisps [Burn-My-Windows]" "Let your windows be carried away to the realm of dreams by these little fairies"
|
||||
|
||||
# Finally, create an archive for the effects.
|
||||
# shellcheck disable=SC2046
|
||||
tar -cjf "burn_my_windows_kwin4.tar.gz" -C "$BUILD_DIR" $(ls "$BUILD_DIR")
|
||||
@@ -0,0 +1,116 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>BMWConfigForm</class>
|
||||
<widget class="QWidget" name="BMWConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>562</width>
|
||||
<height>365</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="1" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_HorizontalScale">
|
||||
<property name="decimals">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<double>1.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>200.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Animation Time [ms]</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Horizontal Scale</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>Pixel Size</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_PixelSize">
|
||||
<property name="decimals">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<double>1.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>50.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_VerticalScale">
|
||||
<property name="decimals">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<double>1.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>200.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Vertical Scale</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources />
|
||||
<connections />
|
||||
</ui>
|
||||
@@ -0,0 +1,25 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
|
||||
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
|
||||
<kcfgfile name="" />
|
||||
<group name="">
|
||||
<entry name="Duration" type="UInt">
|
||||
<default>500</default>
|
||||
</entry>
|
||||
<entry name="HorizontalScale" type="UInt">
|
||||
<default>10</default>
|
||||
</entry>
|
||||
<entry name="VerticalScale" type="UInt">
|
||||
<default>50</default>
|
||||
</entry>
|
||||
<entry name="PixelSize" type="UInt">
|
||||
<default>10</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
||||
@@ -0,0 +1,15 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever the user changes something in the configuration of
|
||||
// the effect.
|
||||
|
||||
// I have not yet found a way to scaling the actor canvas on KWin. So this effect cannot
|
||||
// look as good as on GNOME.
|
||||
effect.setUniform(this.shader, 'uActorScale', 1.0);
|
||||
|
||||
effect.setUniform(this.shader, 'uHorizontalScale',
|
||||
effect.readConfig('HorizontalScale', 1.0));
|
||||
effect.setUniform(this.shader, 'uVerticalScale', effect.readConfig('VerticalScale', 1.0));
|
||||
effect.setUniform(this.shader, 'uPixelSize', effect.readConfig('PixelSize', 1.0));
|
||||
@@ -0,0 +1,97 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>BMWConfigForm</class>
|
||||
<widget class="QWidget" name="BMWConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>562</width>
|
||||
<height>365</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Animation Time [ms]</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Color</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_Color</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="KColorButton" name="kcfg_Color">
|
||||
<property name="alphaChannelEnabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Scale</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_Color</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Scale">
|
||||
<property name="minimum">
|
||||
<double>0.100000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>KColorButton</class>
|
||||
<extends>QPushButton</extends>
|
||||
<header>kcolorbutton.h</header>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources />
|
||||
<connections />
|
||||
</ui>
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
|
||||
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
|
||||
<kcfgfile name="" />
|
||||
<group name="">
|
||||
<entry name="Duration" type="UInt">
|
||||
<default>2000</default>
|
||||
</entry>
|
||||
<entry name="Scale" type="Double">
|
||||
<default>1</default>
|
||||
</entry>
|
||||
<entry name="Color" type="Color">
|
||||
<default>#FFC832</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
||||
@@ -0,0 +1,10 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever the user changes something in the configuration of
|
||||
// the effect.
|
||||
|
||||
effect.setUniform(this.shader, 'uDuration', this.duration * 0.001);
|
||||
effect.setUniform(this.shader, 'uColor', this.readRGBConfig('Color'));
|
||||
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
|
||||
@@ -0,0 +1,97 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>BMWConfigForm</class>
|
||||
<widget class="QWidget" name="BMWConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>562</width>
|
||||
<height>365</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Animation Time [ms]</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Color</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_Color</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="KColorButton" name="kcfg_Color">
|
||||
<property name="alphaChannelEnabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Scale</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_Color</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Scale">
|
||||
<property name="minimum">
|
||||
<double>0.100000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>KColorButton</class>
|
||||
<extends>QPushButton</extends>
|
||||
<header>kcolorbutton.h</header>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources />
|
||||
<connections />
|
||||
</ui>
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
|
||||
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
|
||||
<kcfgfile name="" />
|
||||
<group name="">
|
||||
<entry name="Duration" type="UInt">
|
||||
<default>1000</default>
|
||||
</entry>
|
||||
<entry name="Scale" type="Double">
|
||||
<default>1</default>
|
||||
</entry>
|
||||
<entry name="Color" type="Color">
|
||||
<default>#A0B4FF</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
||||
@@ -0,0 +1,10 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever the user changes something in the configuration of
|
||||
// the effect.
|
||||
|
||||
effect.setUniform(this.shader, 'uDuration', this.duration * 0.001);
|
||||
effect.setUniform(this.shader, 'uColor', this.readRGBConfig('Color'));
|
||||
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
|
||||
@@ -0,0 +1,150 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>BMWConfigForm</class>
|
||||
<widget class="QWidget" name="BMWConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>562</width>
|
||||
<height>365</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Gradient</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Scale">
|
||||
<property name="minimum">
|
||||
<double>0.100000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Speed</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_MovementSpeed">
|
||||
<property name="minimum">
|
||||
<double>-5.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>5.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Scale</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<widget class="KColorButton" name="kcfg_Gradient1">
|
||||
<property name="alphaChannelEnabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="KColorButton" name="kcfg_Gradient2">
|
||||
<property name="alphaChannelEnabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="KColorButton" name="kcfg_Gradient3">
|
||||
<property name="alphaChannelEnabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="KColorButton" name="kcfg_Gradient4">
|
||||
<property name="alphaChannelEnabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="KColorButton" name="kcfg_Gradient5">
|
||||
<property name="alphaChannelEnabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="7" column="1">
|
||||
<widget class="QCheckBox" name="kcfg_3DNoise">
|
||||
<property name="text">
|
||||
<string>3D Noise</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Animation Time [ms]</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>KColorButton</class>
|
||||
<extends>QPushButton</extends>
|
||||
<header>kcolorbutton.h</header>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources />
|
||||
<connections />
|
||||
</ui>
|
||||
@@ -0,0 +1,40 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
|
||||
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
|
||||
<kcfgfile name="" />
|
||||
<group name="">
|
||||
<entry name="Duration" type="UInt">
|
||||
<default>1500</default>
|
||||
</entry>
|
||||
<entry name="Scale" type="Double">
|
||||
<default>1</default>
|
||||
</entry>
|
||||
<entry name="MovementSpeed" type="Double">
|
||||
<default>0.5</default>
|
||||
</entry>
|
||||
<entry name="Gradient1" type="Color">
|
||||
<default>#004c3319</default>
|
||||
</entry>
|
||||
<entry name="Gradient2" type="Color">
|
||||
<default>#a0b4371e</default>
|
||||
</entry>
|
||||
<entry name="Gradient3" type="Color">
|
||||
<default>#b5ff4c26</default>
|
||||
</entry>
|
||||
<entry name="Gradient4" type="Color">
|
||||
<default>#ffffa619</default>
|
||||
</entry>
|
||||
<entry name="Gradient5" type="Color">
|
||||
<default>#ffffffff</default>
|
||||
</entry>
|
||||
<entry name="3DNoise" type="Bool">
|
||||
<default>false</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
||||
@@ -0,0 +1,17 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever the user changes something in the configuration of
|
||||
// the effect.
|
||||
|
||||
effect.setUniform(this.shader, 'uDuration', this.duration * 0.001);
|
||||
effect.setUniform(this.shader, 'u3DNoise',
|
||||
effect.readConfig('3DNoise', true) ? 1.0 : 0.0);
|
||||
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
|
||||
effect.setUniform(this.shader, 'uMovementSpeed', effect.readConfig('MovementSpeed', 1.0));
|
||||
effect.setUniform(this.shader, 'uGradient1', this.readRGBAConfig('Gradient1'));
|
||||
effect.setUniform(this.shader, 'uGradient2', this.readRGBAConfig('Gradient2'));
|
||||
effect.setUniform(this.shader, 'uGradient3', this.readRGBAConfig('Gradient3'));
|
||||
effect.setUniform(this.shader, 'uGradient4', this.readRGBAConfig('Gradient4'));
|
||||
effect.setUniform(this.shader, 'uGradient5', this.readRGBAConfig('Gradient5'));
|
||||
@@ -0,0 +1,136 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>BMWConfigForm</class>
|
||||
<widget class="QWidget" name="BMWConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>562</width>
|
||||
<height>365</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Squish</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Scale</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Animation Time [ms]</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Scale">
|
||||
<property name="minimum">
|
||||
<double>0.100000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>1.000000000000000</double>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<double>0.1</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Tilt</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Shift</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Squish">
|
||||
<property name="maximum">
|
||||
<double>1.000000000000000</double>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<double>0.1</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Tilt">
|
||||
<property name="minimum">
|
||||
<double>-1.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>1.000000000000000</double>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<double>0.1</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Shift">
|
||||
<property name="minimum">
|
||||
<double>-1.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>1.000000000000000</double>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<double>0.1</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources />
|
||||
<connections />
|
||||
</ui>
|
||||
@@ -0,0 +1,27 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0 http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
|
||||
<kcfgfile name="" />
|
||||
<group name="">
|
||||
<entry name="Duration" type="UInt">
|
||||
<default>250</default>
|
||||
</entry>
|
||||
<entry name="Scale" type="Double">
|
||||
<default>0.95</default>
|
||||
</entry>
|
||||
<entry name="Squish" type="Double">
|
||||
<default>0.15</default>
|
||||
</entry>
|
||||
<entry name="Tilt" type="Double">
|
||||
<default>-0.3</default>
|
||||
</entry>
|
||||
<entry name="Shift" type="Double">
|
||||
<default>-0.05</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
||||
@@ -0,0 +1,11 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever the user changes something in the configuration of
|
||||
// the effect.
|
||||
|
||||
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
|
||||
effect.setUniform(this.shader, 'uSquish', effect.readConfig('Squish', 1.0));
|
||||
effect.setUniform(this.shader, 'uTilt', effect.readConfig('Tilt', 1.0));
|
||||
effect.setUniform(this.shader, 'uShift', effect.readConfig('Shift', 1.0));
|
||||
@@ -0,0 +1,137 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>BMWConfigForm</class>
|
||||
<widget class="QWidget" name="BMWConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>562</width>
|
||||
<height>365</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Scale</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_Color</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Color</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_Color</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Animation Time [ms]</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="1">
|
||||
<widget class="KColorButton" name="kcfg_Color">
|
||||
<property name="alphaChannelEnabled" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Strength</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>Speed</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Scale">
|
||||
<property name="minimum">
|
||||
<double>0.100000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Strength">
|
||||
<property name="minimum">
|
||||
<double>0.100000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Speed">
|
||||
<property name="minimum">
|
||||
<double>0.100000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>KColorButton</class>
|
||||
<extends>QPushButton</extends>
|
||||
<header>kcolorbutton.h</header>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
@@ -0,0 +1,28 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
|
||||
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
|
||||
<kcfgfile name="" />
|
||||
<group name="">
|
||||
<entry name="Duration" type="UInt">
|
||||
<default>750</default>
|
||||
</entry>
|
||||
<entry name="Scale" type="Double">
|
||||
<default>1</default>
|
||||
</entry>
|
||||
<entry name="Strength" type="Double">
|
||||
<default>2</default>
|
||||
</entry>
|
||||
<entry name="Speed" type="Double">
|
||||
<default>2</default>
|
||||
</entry>
|
||||
<entry name="Color" type="Color">
|
||||
<default>#64A0FF</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
||||
@@ -0,0 +1,7 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever a window is closed or opened.
|
||||
|
||||
effect.setUniform(this.shader, 'uSeed', Math.random());
|
||||
@@ -0,0 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever the user changes something in the configuration of
|
||||
// the effect.
|
||||
|
||||
effect.setUniform(this.shader, 'uDuration', this.duration * 0.001);
|
||||
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
|
||||
effect.setUniform(this.shader, 'uStrength', effect.readConfig('Strength', 1.0));
|
||||
effect.setUniform(this.shader, 'uSpeed', effect.readConfig('Speed', 1.0));
|
||||
effect.setUniform(this.shader, 'uColor', this.readRGBAConfig('Color'));
|
||||
@@ -0,0 +1,135 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>BMWConfigForm</class>
|
||||
<widget class="QWidget" name="BMWConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>562</width>
|
||||
<height>365</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Line Color</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_LineWidth">
|
||||
<property name="minimum">
|
||||
<double>1.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>5.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Scale">
|
||||
<property name="minimum">
|
||||
<double>0.100000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Glow Color</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>Mesh Line Width</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Animation Time [ms]</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Scale</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="1">
|
||||
<widget class="QCheckBox" name="kcfg_AdditiveBlending">
|
||||
<property name="text">
|
||||
<string>Additive Blending</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="KColorButton" name="kcfg_GlowColor">
|
||||
<property name="alphaChannelEnabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="KColorButton" name="kcfg_LineColor">
|
||||
<property name="alphaChannelEnabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>KColorButton</class>
|
||||
<extends>QPushButton</extends>
|
||||
<header>kcolorbutton.h</header>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources />
|
||||
<connections />
|
||||
</ui>
|
||||
@@ -0,0 +1,31 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
|
||||
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
|
||||
<kcfgfile name="" />
|
||||
<group name="">
|
||||
<entry name="Duration" type="UInt">
|
||||
<default>1500</default>
|
||||
</entry>
|
||||
<entry name="Scale" type="Double">
|
||||
<default>3</default>
|
||||
</entry>
|
||||
<entry name="LineWidth" type="Double">
|
||||
<default>2</default>
|
||||
</entry>
|
||||
<entry name="LineColor" type="Color">
|
||||
<default>#80C8FFFF</default>
|
||||
</entry>
|
||||
<entry name="GlowColor" type="Color">
|
||||
<default>#801450FF</default>
|
||||
</entry>
|
||||
<entry name="AdditiveBlending" type="Bool">
|
||||
<default>true</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
||||
@@ -0,0 +1,7 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever a window is closed or opened.
|
||||
|
||||
effect.setUniform(this.shader, 'uSeed', [Math.random(), Math.random()]);
|
||||
@@ -0,0 +1,13 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever the user changes something in the configuration of
|
||||
// the effect.
|
||||
|
||||
effect.setUniform(this.shader, 'uAdditiveBlending',
|
||||
effect.readConfig('AdditiveBlending', true) ? 1.0 : 0.0);
|
||||
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
|
||||
effect.setUniform(this.shader, 'uLineWidth', effect.readConfig('LineWidth', 1.0));
|
||||
effect.setUniform(this.shader, 'uGlowColor', this.readRGBAConfig('GlowColor'));
|
||||
effect.setUniform(this.shader, 'uLineColor', this.readRGBAConfig('LineColor'));
|
||||
@@ -0,0 +1,127 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>BMWConfigForm</class>
|
||||
<widget class="QWidget" name="BMWConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>562</width>
|
||||
<height>365</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Scale</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_Color</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Turbulence">
|
||||
<property name="maximum">
|
||||
<double>1.000000000000000</double>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<double>0.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Animation Time [ms]</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Turbulence</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Scale">
|
||||
<property name="minimum">
|
||||
<double>0.100000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<double>0.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Color</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_Color</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="KColorButton" name="kcfg_Color">
|
||||
<property name="alphaChannelEnabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<widget class="QCheckBox" name="kcfg_UsePointer">
|
||||
<property name="text">
|
||||
<string>Start at Pointer</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>KColorButton</class>
|
||||
<extends>QPushButton</extends>
|
||||
<header>kcolorbutton.h</header>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources />
|
||||
<connections />
|
||||
</ui>
|
||||
@@ -0,0 +1,28 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
|
||||
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
|
||||
<kcfgfile name="" />
|
||||
<group name="">
|
||||
<entry name="Duration" type="UInt">
|
||||
<default>2000</default>
|
||||
</entry>
|
||||
<entry name="Scale" type="Double">
|
||||
<default>1</default>
|
||||
</entry>
|
||||
<entry name="Turbulence" type="Double">
|
||||
<default>0.3</default>
|
||||
</entry>
|
||||
<entry name="Color" type="Color">
|
||||
<default>#ffb47f</default>
|
||||
</entry>
|
||||
<entry name="UsePointer" type="Bool">
|
||||
<default>true</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
||||
@@ -0,0 +1,19 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever a window is closed or opened.
|
||||
|
||||
let seed = [Math.random(), Math.random()];
|
||||
let startPos = seed[0] > seed[1] ? [seed[0], Math.floor(seed[1] + 0.5)] :
|
||||
[Math.floor(seed[0] + 0.5), seed[1]];
|
||||
|
||||
if (effect.readConfig('UsePointer', true)) {
|
||||
startPos = [
|
||||
Math.min(1.0, Math.max(0.0, (effects.cursorPos.x - window.x) / window.width)),
|
||||
Math.min(1.0, Math.max(0.0, (effects.cursorPos.y - window.y) / window.height))
|
||||
];
|
||||
}
|
||||
|
||||
effect.setUniform(this.shader, 'uSeed', seed);
|
||||
effect.setUniform(this.shader, 'uStartPos', startPos);
|
||||
@@ -0,0 +1,11 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever the user changes something in the configuration of
|
||||
// the effect.
|
||||
|
||||
effect.setUniform(this.shader, 'uDuration', this.duration * 0.001);
|
||||
effect.setUniform(this.shader, 'uColor', this.readRGBConfig('Color'));
|
||||
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
|
||||
effect.setUniform(this.shader, 'uTurbulence', effect.readConfig('Turbulence', 1.0));
|
||||
@@ -0,0 +1,200 @@
|
||||
// SPDX-FileCopyrightText: Vlad Zahorodnii <vlad.zahorodnii@kde.org>, Martin Flöser <mgraesslin@kde.org>, Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
"use strict";
|
||||
|
||||
const blacklist = [
|
||||
// The logout screen has to be animated only by the logout effect.
|
||||
"ksmserver ksmserver",
|
||||
"ksmserver-logout-greeter ksmserver-logout-greeter",
|
||||
|
||||
// KDE Plasma splash screen has to be animated only by the login effect.
|
||||
"ksplashqml ksplashqml"
|
||||
];
|
||||
|
||||
class %EFFECT_CLASS% {
|
||||
constructor() {
|
||||
effect.configChanged.connect(this.loadConfig.bind(this));
|
||||
effect.animationEnded.connect(this.cleanupForcedRoles.bind(this));
|
||||
effects.windowAdded.connect(this.slotWindowAdded.bind(this));
|
||||
effects.windowClosed.connect(this.slotWindowClosed.bind(this));
|
||||
effects.windowDataChanged.connect(this.slotWindowDataChanged.bind(this));
|
||||
|
||||
this.shader = effect.addFragmentShader(Effect.MapTexture, "%SHADER_NAME%.frag");
|
||||
|
||||
this.loadConfig();
|
||||
}
|
||||
|
||||
// A small helper which can be used to read a hex color string (e.g. #ff3244) from the
|
||||
// settings. This method will return an array of four floating point values
|
||||
// [r, g, b, a]. If the settings key only refers to an rgb value, the alpha component
|
||||
// will be set to 1.0.
|
||||
readRGBAConfig(key) {
|
||||
const color = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})?([a-f\d]{2})?$/i
|
||||
.exec(effect.readConfig(key, '#ffffff'))
|
||||
.slice(1)
|
||||
.filter(x => x !== undefined)
|
||||
.map(x => parseInt(x, 16) / 255);
|
||||
return color.length == 3 ? [color[0], color[1], color[2], 1.0] :
|
||||
[color[1], color[2], color[3], color[0]];
|
||||
}
|
||||
|
||||
// A small helper which can be used to read a hex color string (e.g. #ff3244) from the
|
||||
// settings. This method will return an array of three floating point values [r, g, b]
|
||||
// regardless of whether the settings key actually refers to an argb hex string.
|
||||
readRGBConfig(key) {
|
||||
const color = this.readRGBAConfig(key);
|
||||
color.pop();
|
||||
return color;
|
||||
}
|
||||
|
||||
// This is called when the effect is loaded and whenever the settings of the effect
|
||||
// are changed by the user.
|
||||
loadConfig() {
|
||||
this.duration = animationTime(effect.readConfig('Duration', 1000));
|
||||
|
||||
%ON_SETTINGS_CHANGE%
|
||||
}
|
||||
|
||||
static shouldAnimateWindow(window) {
|
||||
|
||||
// We don't want to animate most of plasmashell's windows, yet, some
|
||||
// of them we want to, for example, Task Manager Settings window.
|
||||
// The problem is that all those window share single window class.
|
||||
// So, the only way to decide whether a window should be animated is
|
||||
// to use a heuristic: if a window has decoration, then it's most
|
||||
// likely a dialog or a settings window so we have to animate it.
|
||||
if (window.windowClass == "plasmashell plasmashell"
|
||||
|| window.windowClass == "plasmashell org.kde.plasmashell") {
|
||||
return window.hasDecoration;
|
||||
}
|
||||
|
||||
if (blacklist.indexOf(window.windowClass) != -1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (window.hasDecoration) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Don't animate combobox popups, tooltips, popup menus, etc.
|
||||
if (window.popupWindow) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Dont't animate the outline and the screenlocker as it looks bad.
|
||||
if (window.lockScreen || window.outline) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Override-redirect windows are usually used for user interface
|
||||
// concepts that are not expected to be animated by this effect.
|
||||
if (!window.managed) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return window.normalWindow || window.dialog;
|
||||
}
|
||||
|
||||
setupForcedRoles(window) {
|
||||
window.setData(Effect.WindowForceBackgroundContrastRole, true);
|
||||
window.setData(Effect.WindowForceBlurRole, true);
|
||||
}
|
||||
|
||||
cleanupForcedRoles(window) {
|
||||
window.setData(Effect.WindowForceBackgroundContrastRole, null);
|
||||
window.setData(Effect.WindowForceBlurRole, null);
|
||||
}
|
||||
|
||||
slotWindowAdded(window) {
|
||||
if (effects.hasActiveFullScreenEffect) {
|
||||
return;
|
||||
}
|
||||
if (!%EFFECT_CLASS%.shouldAnimateWindow(window)) {
|
||||
return;
|
||||
}
|
||||
if (!window.visible) {
|
||||
return;
|
||||
}
|
||||
if (effect.isGrabbed(window, Effect.WindowAddedGrabRole)) {
|
||||
return;
|
||||
}
|
||||
this.setupForcedRoles(window);
|
||||
|
||||
effect.setUniform(this.shader, 'uForOpening', 1.0);
|
||||
|
||||
%ON_ANIMATION_BEGIN%
|
||||
|
||||
window.bmwInAnimation = animate({
|
||||
window: window,
|
||||
curve: QEasingCurve.Linear,
|
||||
duration: this.duration,
|
||||
animations: [
|
||||
{
|
||||
type: Effect.ShaderUniform,
|
||||
fragmentShader: this.shader,
|
||||
uniform: "uProgress",
|
||||
from: 0.0,
|
||||
to: 1.0
|
||||
}
|
||||
]
|
||||
});
|
||||
}
|
||||
|
||||
slotWindowClosed(window) {
|
||||
if (effects.hasActiveFullScreenEffect) {
|
||||
return;
|
||||
}
|
||||
if (!%EFFECT_CLASS%.shouldAnimateWindow(window)) {
|
||||
return;
|
||||
}
|
||||
if (!window.visible || window.skipsCloseAnimation) {
|
||||
return;
|
||||
}
|
||||
if (effect.isGrabbed(window, Effect.WindowClosedGrabRole)) {
|
||||
return;
|
||||
}
|
||||
if (window.bmwInAnimation) {
|
||||
cancel(window.bmwInAnimation);
|
||||
delete window.bmwInAnimation;
|
||||
}
|
||||
this.setupForcedRoles(window);
|
||||
|
||||
effect.setUniform(this.shader, 'uForOpening', 0.0);
|
||||
|
||||
%ON_ANIMATION_BEGIN%
|
||||
|
||||
window.bmwOutAnimation = animate({
|
||||
window: window,
|
||||
curve: QEasingCurve.Linear,
|
||||
duration: this.duration,
|
||||
animations: [
|
||||
{
|
||||
type: Effect.ShaderUniform,
|
||||
fragmentShader: this.shader,
|
||||
uniform: "uProgress",
|
||||
from: 0.0,
|
||||
to: 1.0
|
||||
}
|
||||
]
|
||||
});
|
||||
}
|
||||
|
||||
slotWindowDataChanged(window, role) {
|
||||
if (role == Effect.WindowAddedGrabRole) {
|
||||
if (window.bmwInAnimation && effect.isGrabbed(window, role)) {
|
||||
cancel(window.bmwInAnimation);
|
||||
delete window.bmwInAnimation;
|
||||
this.cleanupForcedRoles(window);
|
||||
}
|
||||
} else if (role == Effect.WindowClosedGrabRole) {
|
||||
if (window.bmwOutAnimation && effect.isGrabbed(window, role)) {
|
||||
cancel(window.bmwOutAnimation);
|
||||
delete window.bmwOutAnimation;
|
||||
this.cleanupForcedRoles(window);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
new %EFFECT_CLASS%();
|
||||
@@ -0,0 +1,28 @@
|
||||
{
|
||||
"KPlugin": {
|
||||
"Name": "%NAME%",
|
||||
"Description": "%DESCRIPTION%",
|
||||
"Icon": "preferences-system-windows-effect-%ICON%",
|
||||
"Category": "Window Open/Close Animation",
|
||||
"Authors": [
|
||||
{ "Name": "Simon Schneegans", "Email": "code@simonschneegans.de" },
|
||||
{ "Name": "Martin Flöser", "Email": "mgraesslin@kde.org" },
|
||||
{ "Name": "Vlad Zahorodnii", "Email": "vlad.zahorodnii@kde.org" }
|
||||
],
|
||||
"Id": "%DIR_NAME%",
|
||||
"License": "GPLv3",
|
||||
"Version": "1.0",
|
||||
"EnabledByDefault": "false",
|
||||
"Website": "https://github.com/Schneegans/Burn-My-Windows/",
|
||||
"BugReportUrl": "https://github.com/Schneegans/Burn-My-Windows/issues",
|
||||
"ServiceTypes": [
|
||||
"KWin/Effect"
|
||||
]
|
||||
},
|
||||
"X-KDE-Ordering": "60",
|
||||
"X-KDE-PluginKeyword": "%DIR_NAME%",
|
||||
"X-KWin-Config-TranslationDomain": "burn-my-windows",
|
||||
"X-KWin-Exclusive-Category": "toplevel-open-close-animation",
|
||||
"X-Plasma-API": "javascript",
|
||||
"X-Plasma-MainScript": "code/main.js"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
SPDX-FileCopyrightText: 2022 Simon Schneegans <code@simonschneegans.de>
|
||||
|
||||
SPDX-License-Identifier: CC0-1.0
|
||||
@@ -0,0 +1,93 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>BMWConfigForm</class>
|
||||
<widget class="QWidget" name="BMWConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>562</width>
|
||||
<height>365</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Animation Time [ms]</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>Pixel Size</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Spoke Count</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_PixelSize">
|
||||
<property name="decimals">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<double>1.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>50.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_SpokeCount">
|
||||
<property name="decimals">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<double>1.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>50.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources />
|
||||
<connections />
|
||||
</ui>
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
|
||||
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
|
||||
<kcfgfile name="" />
|
||||
<group name="">
|
||||
<entry name="Duration" type="UInt">
|
||||
<default>300</default>
|
||||
</entry>
|
||||
<entry name="SpokeCount" type="UInt">
|
||||
<default>12</default>
|
||||
</entry>
|
||||
<entry name="PixelSize" type="UInt">
|
||||
<default>10</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
||||
@@ -0,0 +1,9 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever the user changes something in the configuration of
|
||||
// the effect.
|
||||
|
||||
effect.setUniform(this.shader, 'uSpokeCount', effect.readConfig('SpokeCount', 1.0));
|
||||
effect.setUniform(this.shader, 'uPixelSize', effect.readConfig('PixelSize', 1.0));
|
||||
@@ -0,0 +1,70 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>BMWConfigForm</class>
|
||||
<widget class="QWidget" name="BMWConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>562</width>
|
||||
<height>365</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Animation Time [ms]</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>Pixel Size</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_PixelSize">
|
||||
<property name="decimals">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<double>1.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>50.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources />
|
||||
<connections />
|
||||
</ui>
|
||||
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
|
||||
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
|
||||
<kcfgfile name="" />
|
||||
<group name="">
|
||||
<entry name="Duration" type="UInt">
|
||||
<default>1000</default>
|
||||
</entry>
|
||||
<entry name="PixelSize" type="UInt">
|
||||
<default>10</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
||||
@@ -0,0 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever a window is closed or opened.
|
||||
|
||||
let startPos = [
|
||||
Math.min(1.0, Math.max(0.0, (effects.cursorPos.x - window.x) / window.width)),
|
||||
Math.min(1.0, Math.max(0.0, (effects.cursorPos.y - window.y) / window.height))
|
||||
];
|
||||
|
||||
effect.setUniform(this.shader, 'uStartPos', startPos);
|
||||
@@ -0,0 +1,8 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever the user changes something in the configuration of
|
||||
// the effect.
|
||||
|
||||
effect.setUniform(this.shader, 'uPixelSize', effect.readConfig('PixelSize', 1.0));
|
||||
@@ -0,0 +1,93 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>BMWConfigForm</class>
|
||||
<widget class="QWidget" name="BMWConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>562</width>
|
||||
<height>365</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Animation Time [ms]</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>Pixel Size</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Noise</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_PixelSize">
|
||||
<property name="decimals">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<double>1.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>50.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Noise">
|
||||
<property name="decimals">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<double>1.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>100.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources />
|
||||
<connections />
|
||||
</ui>
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
|
||||
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
|
||||
<kcfgfile name="" />
|
||||
<group name="">
|
||||
<entry name="Duration" type="UInt">
|
||||
<default>500</default>
|
||||
</entry>
|
||||
<entry name="Noise" type="UInt">
|
||||
<default>40</default>
|
||||
</entry>
|
||||
<entry name="PixelSize" type="UInt">
|
||||
<default>10</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
||||
@@ -0,0 +1,9 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever the user changes something in the configuration of
|
||||
// the effect.
|
||||
|
||||
effect.setUniform(this.shader, 'uNoise', effect.readConfig('Noise', 1.0));
|
||||
effect.setUniform(this.shader, 'uPixelSize', effect.readConfig('PixelSize', 1.0));
|
||||
@@ -0,0 +1,146 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>BMWConfigForm</class>
|
||||
<widget class="QWidget" name="BMWConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>562</width>
|
||||
<height>365</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Color</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_Color</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Animation Time [ms]</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Rotation Speed</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="minimum">
|
||||
<number>500</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>5000</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<widget class="KColorButton" name="kcfg_Color">
|
||||
<property name="alphaChannelEnabled" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Whirling</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>Details</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Details">
|
||||
<property name="minimum">
|
||||
<double>1.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>100.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Whirling">
|
||||
<property name="minimum">
|
||||
<double>-2.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>2.000000000000000</double>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<double>0.100000000000000</double>
|
||||
</property>
|
||||
<property name="stepType">
|
||||
<enum>QAbstractSpinBox::AdaptiveDecimalStepType</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_RotationSpeed">
|
||||
<property name="minimum">
|
||||
<double>-2.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>2.000000000000000</double>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<double>0.100000000000000</double>
|
||||
</property>
|
||||
<property name="stepType">
|
||||
<enum>QAbstractSpinBox::AdaptiveDecimalStepType</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>KColorButton</class>
|
||||
<extends>QPushButton</extends>
|
||||
<header>kcolorbutton.h</header>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
@@ -0,0 +1,29 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0"
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0 http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
|
||||
<kcfgfile name="" />
|
||||
<group name="">
|
||||
<entry name="Duration" type="UInt">
|
||||
<default>1250</default>
|
||||
</entry>
|
||||
<entry name="Color" type="Color">
|
||||
<default>#79E918</default>
|
||||
</entry>
|
||||
<entry name="Details" type="Double">
|
||||
<default>15.0</default>
|
||||
</entry>
|
||||
<entry name="RotationSpeed" type="Double">
|
||||
<default>0.3</default>
|
||||
</entry>
|
||||
<entry name="Whirling" type="Double">
|
||||
<default>1.0</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
||||
@@ -0,0 +1,7 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever a window is closed or opened.
|
||||
|
||||
effect.setUniform(this.shader, 'uSeed', [Math.random(), Math.random()]);
|
||||
@@ -0,0 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever the user changes something in the configuration of
|
||||
// the effect.
|
||||
|
||||
effect.setUniform(this.shader, 'uDuration', this.duration * 0.001);
|
||||
effect.setUniform(this.shader, 'uColor', this.readRGBConfig('Color'));
|
||||
effect.setUniform(this.shader, 'uDetails', effect.readConfig('Details', 1.0));
|
||||
effect.setUniform(this.shader, 'uRotationSpeed', effect.readConfig('RotationSpeed', 1.0));
|
||||
effect.setUniform(this.shader, 'uWhirling', effect.readConfig('Whirling', 1.0));
|
||||
@@ -0,0 +1,137 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>BMWConfigForm</class>
|
||||
<widget class="QWidget" name="BMWConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>562</width>
|
||||
<height>365</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Scale</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_Color</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Color</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_Color</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Animation Time [ms]</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="1">
|
||||
<widget class="KColorButton" name="kcfg_Color">
|
||||
<property name="alphaChannelEnabled" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Strength</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>Speed</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Scale">
|
||||
<property name="minimum">
|
||||
<double>0.100000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Strength">
|
||||
<property name="minimum">
|
||||
<double>0.100000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Speed">
|
||||
<property name="minimum">
|
||||
<double>0.100000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>KColorButton</class>
|
||||
<extends>QPushButton</extends>
|
||||
<header>kcolorbutton.h</header>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
@@ -0,0 +1,28 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
|
||||
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
|
||||
<kcfgfile name="" />
|
||||
<group name="">
|
||||
<entry name="Duration" type="UInt">
|
||||
<default>750</default>
|
||||
</entry>
|
||||
<entry name="Scale" type="Double">
|
||||
<default>1</default>
|
||||
</entry>
|
||||
<entry name="Strength" type="Double">
|
||||
<default>2</default>
|
||||
</entry>
|
||||
<entry name="Speed" type="Double">
|
||||
<default>2</default>
|
||||
</entry>
|
||||
<entry name="Color" type="Color">
|
||||
<default>#64A0FF</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
||||
@@ -0,0 +1,7 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever a window is closed or opened.
|
||||
|
||||
effect.setUniform(this.shader, 'uSeed', Math.random());
|
||||
@@ -0,0 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever the user changes something in the configuration of
|
||||
// the effect.
|
||||
|
||||
effect.setUniform(this.shader, 'uDuration', this.duration * 0.001);
|
||||
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
|
||||
effect.setUniform(this.shader, 'uStrength', effect.readConfig('Strength', 1.0));
|
||||
effect.setUniform(this.shader, 'uSpeed', effect.readConfig('Speed', 1.0));
|
||||
effect.setUniform(this.shader, 'uColor', this.readRGBAConfig('Color'));
|
||||
@@ -0,0 +1,74 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>BMWConfigForm</class>
|
||||
<widget class="QWidget" name="BMWConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>562</width>
|
||||
<height>365</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="KColorButton" name="kcfg_Color">
|
||||
<property name="alphaChannelEnabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Animation Time [ms]</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Color</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_Color</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>KColorButton</class>
|
||||
<extends>QPushButton</extends>
|
||||
<header>kcolorbutton.h</header>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources />
|
||||
<connections />
|
||||
</ui>
|
||||
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
|
||||
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
|
||||
<kcfgfile name="" />
|
||||
<group name="">
|
||||
<entry name="Duration" type="UInt">
|
||||
<default>400</default>
|
||||
</entry>
|
||||
<entry name="Color" type="Color">
|
||||
<default>#ffffff</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
||||
@@ -0,0 +1,8 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever the user changes something in the configuration of
|
||||
// the effect.
|
||||
|
||||
effect.setUniform(this.shader, 'uColor', this.readRGBAConfig('Color'));
|
||||
@@ -0,0 +1,87 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<ui version="4.0">
|
||||
<class>BMWConfigForm</class>
|
||||
<widget class="QWidget" name="BMWConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>562</width>
|
||||
<height>365</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="2" column="1">
|
||||
<widget class="QDoubleSpinBox" name="kcfg_Scale">
|
||||
<property name="minimum">
|
||||
<double>0.100000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Color</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Animation Time [ms]</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Scale</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="KColorButton" name="kcfg_Color"></widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>KColorButton</class>
|
||||
<extends>QPushButton</extends>
|
||||
<header>kcolorbutton.h</header>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources />
|
||||
<connections />
|
||||
</ui>
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
|
||||
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
|
||||
<kcfgfile name="" />
|
||||
<group name="">
|
||||
<entry name="Duration" type="UInt">
|
||||
<default>1500</default>
|
||||
</entry>
|
||||
<entry name="Scale" type="Double">
|
||||
<default>1</default>
|
||||
</entry>
|
||||
<entry name="Color" type="Color">
|
||||
<default>#ff64c8</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
||||
@@ -0,0 +1,7 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever a window is closed or opened.
|
||||
|
||||
effect.setUniform(this.shader, 'uSeed', [Math.random(), Math.random()]);
|
||||
@@ -0,0 +1,10 @@
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// This part is automatically included in the effect's source during the build process.
|
||||
// The code below is called whenever the user changes something in the configuration of
|
||||
// the effect.
|
||||
|
||||
effect.setUniform(this.shader, 'uDuration', this.duration * 0.001);
|
||||
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
|
||||
effect.setUniform(this.shader, 'uColor', this.readRGBConfig('Color'));
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"uuid": "burn-my-windows@schneegans.github.com",
|
||||
"description": "Disintegrate your apps with style.",
|
||||
"description": "Disintegrate your windows with style.",
|
||||
"name": "Burn My Windows",
|
||||
"gettext-domain": "burn-my-windows",
|
||||
"settings-schema": "org.gnome.shell.extensions.burn-my-windows",
|
||||
@@ -8,8 +8,10 @@
|
||||
"3.36",
|
||||
"3.38",
|
||||
"40",
|
||||
"41"
|
||||
"41",
|
||||
"42",
|
||||
"43"
|
||||
],
|
||||
"url": "https://github.com/Schneegans/Burn-My-Windows",
|
||||
"version": 8
|
||||
"version": 26
|
||||
}
|
||||
@@ -0,0 +1,641 @@
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR Simon Schneegans
|
||||
# This file is distributed under the same license as the burn-my-windows package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: burn-my-windows\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2023-01-23 13:21+0100\n"
|
||||
"PO-Revision-Date: 2022-12-04 19:48+0000\n"
|
||||
"Last-Translator: bonbonboi <hamzah.abusamak@gmail.com>\n"
|
||||
"Language-Team: Arabic <https://hosted.weblate.org/projects/burn-my-windows/"
|
||||
"core/ar/>\n"
|
||||
"Language: ar\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 "
|
||||
"&& n%100<=10 ? 3 : n%100>=11 ? 4 : 5;\n"
|
||||
"X-Generator: Weblate 4.15-dev\n"
|
||||
|
||||
#: src/Apparition.js:81
|
||||
msgid "Apparition"
|
||||
msgstr "شبح"
|
||||
|
||||
#: src/BrokenGlass.js:139
|
||||
msgid "Broken Glass"
|
||||
msgstr "زجاج المكسور"
|
||||
|
||||
#: src/Doom.js:88
|
||||
msgid "Doom"
|
||||
msgstr "دوم"
|
||||
|
||||
#: src/EnergizeA.js:80
|
||||
msgid "Energize A"
|
||||
msgstr "تنشيط أ"
|
||||
|
||||
#: src/EnergizeB.js:81
|
||||
msgid "Energize B"
|
||||
msgstr "تنشيط ب"
|
||||
|
||||
#: src/Fire.js:100
|
||||
msgid "Fire"
|
||||
msgstr "نار"
|
||||
|
||||
#: src/Fire.js:155
|
||||
msgid "Default Fire"
|
||||
msgstr "النار الافتراضية"
|
||||
|
||||
#: src/Fire.js:165
|
||||
msgid "Hell Fire"
|
||||
msgstr "نار حارقة"
|
||||
|
||||
#: src/Fire.js:175
|
||||
msgid "Dark and Smutty"
|
||||
msgstr "داكن وقذر"
|
||||
|
||||
#: src/Fire.js:185
|
||||
msgid "Cold Breeze"
|
||||
msgstr "نسيم بارد"
|
||||
|
||||
#: src/Fire.js:195
|
||||
msgid "Santa is Coming"
|
||||
msgstr "سانتا قادم"
|
||||
|
||||
#: src/Glide.js:78
|
||||
msgid "Glide"
|
||||
msgstr "تزلج"
|
||||
|
||||
#: src/Glitch.js:89
|
||||
msgid "Glitch"
|
||||
msgstr ""
|
||||
|
||||
#: src/Hexagon.js:98
|
||||
msgid "Hexagon"
|
||||
msgstr "سداسي الزوايا"
|
||||
|
||||
#: src/Incinerate.js:131
|
||||
msgid "Incinerate"
|
||||
msgstr "احرق"
|
||||
|
||||
#: src/Matrix.js:114
|
||||
msgid "Matrix"
|
||||
msgstr "ماتركس"
|
||||
|
||||
#: src/Pixelate.js:74
|
||||
msgid "Pixelate"
|
||||
msgstr "تقطيع"
|
||||
|
||||
#: src/PixelWheel.js:74
|
||||
msgid "Pixel Wheel"
|
||||
msgstr "دولاب بكسل"
|
||||
|
||||
#: src/PixelWipe.js:100
|
||||
msgid "Pixel Wipe"
|
||||
msgstr "مسح البكسل"
|
||||
|
||||
#: src/Portal.js:91
|
||||
msgid "Portal"
|
||||
msgstr ""
|
||||
|
||||
#: src/SnapOfDisintegration.js:118
|
||||
msgid "Snap of Disintegration"
|
||||
msgstr "الانفجار القطع"
|
||||
|
||||
#: src/TRexAttack.js:116
|
||||
msgid "T-Rex Attack"
|
||||
msgstr "هجوم تي ريكس"
|
||||
|
||||
#: src/TVEffect.js:78
|
||||
msgid "TV Effect"
|
||||
msgstr "تأثير التلفزيون"
|
||||
|
||||
#: src/TVGlitch.js:90
|
||||
msgid "TV Glitch"
|
||||
msgstr ""
|
||||
|
||||
#: src/Wisps.js:86
|
||||
msgid "Wisps"
|
||||
msgstr "قطع"
|
||||
|
||||
#: prefs.js:140
|
||||
msgid "Effects"
|
||||
msgstr "تأثيرات"
|
||||
|
||||
#: prefs.js:182 resources/ui/gtk4/effectPage.ui:43
|
||||
#: resources/ui/gtk3/effectPage.ui:43
|
||||
msgid "Preview this effect"
|
||||
msgstr "معاينة هذا التأثير"
|
||||
|
||||
#: prefs.js:217
|
||||
msgid "Use this effect when opening windows"
|
||||
msgstr "استخدم هذا التأثير عند فتح النوافذ"
|
||||
|
||||
#: prefs.js:218
|
||||
msgid "Use this effect when closing windows"
|
||||
msgstr "استخدم هذا التأثير عند اغلاق النوافذ"
|
||||
|
||||
#: prefs.js:244
|
||||
msgid "General Options"
|
||||
msgstr "خيارات عامة"
|
||||
|
||||
#: prefs.js:349 prefs.js:381
|
||||
msgid "Gold Sponsors"
|
||||
msgstr "الرعاة الذهبيون"
|
||||
|
||||
#: prefs.js:353 prefs.js:385
|
||||
msgid "Silver Sponsors"
|
||||
msgstr "الرعاة الفضيون"
|
||||
|
||||
#: prefs.js:357 prefs.js:389
|
||||
msgid "Bronze Sponsors"
|
||||
msgstr "الرعاة البرونزيون"
|
||||
|
||||
#: prefs.js:361 prefs.js:393
|
||||
msgid "Past Sponsors"
|
||||
msgstr "الرعاة السابقون"
|
||||
|
||||
#. Translators: %s will be replaced by the effect's name.
|
||||
#: prefs.js:607
|
||||
#, javascript-format
|
||||
msgid "Preview for %s"
|
||||
msgstr "معاينة لـ %s"
|
||||
|
||||
#: prefs.js:629
|
||||
msgid "Close this Window to Preview the Effect!"
|
||||
msgstr "أغلق هذه النافذة لمعاينة التأثير!"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:12
|
||||
msgid "Visit Homepage"
|
||||
msgstr "قم بزيارة الصفحة الرئيسية"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:16
|
||||
msgid "View Changelog"
|
||||
msgstr "مشاهدة ملف Changelog"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:22
|
||||
msgid "Report a Bug"
|
||||
msgstr "الإبلاغ عن خلل"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:26
|
||||
msgid "Create an Effect"
|
||||
msgstr "انشاء تأثير"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:30
|
||||
msgid "Translate"
|
||||
msgstr "ترجم"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:34
|
||||
msgid "Donate"
|
||||
msgstr "تبرع"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:47
|
||||
msgid "About Burn-My-Windows"
|
||||
msgstr "حول Burn-My-Windows"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:30 resources/ui/gtk4/BrokenGlass.ui:30
|
||||
#: resources/ui/gtk4/Incinerate.ui:30 resources/ui/gtk4/Wisps.ui:30
|
||||
#: resources/ui/gtk4/Fire.ui:55 resources/ui/gtk4/SnapOfDisintegration.ui:30
|
||||
#: resources/ui/gtk4/Glide.ui:30 resources/ui/gtk4/PixelWipe.ui:30
|
||||
#: resources/ui/gtk4/TRexAttack.ui:30 resources/ui/gtk4/TVGlitch.ui:30
|
||||
#: resources/ui/gtk4/PixelWheel.ui:30 resources/ui/gtk4/Doom.ui:30
|
||||
#: resources/ui/gtk4/Glitch.ui:30 resources/ui/gtk4/TVEffect.ui:30
|
||||
#: resources/ui/gtk4/EnergizeA.ui:30 resources/ui/gtk4/Hexagon.ui:30
|
||||
#: resources/ui/gtk4/EnergizeB.ui:30 resources/ui/gtk4/Pixelate.ui:30
|
||||
#: resources/ui/gtk4/Apparition.ui:30 resources/ui/gtk4/Portal.ui:30
|
||||
#: resources/ui/gtk3/Incinerate.ui:55 resources/ui/gtk3/Wisps.ui:48
|
||||
#: resources/ui/gtk3/Fire.ui:99 resources/ui/gtk3/Glide.ui:69
|
||||
#: resources/ui/gtk3/PixelWipe.ui:55 resources/ui/gtk3/TVGlitch.ui:62
|
||||
#: resources/ui/gtk3/PixelWheel.ui:55 resources/ui/gtk3/Doom.ui:62
|
||||
#: resources/ui/gtk3/Glitch.ui:62 resources/ui/gtk3/TVEffect.ui:41
|
||||
#: resources/ui/gtk3/EnergizeA.ui:48 resources/ui/gtk3/Hexagon.ui:55
|
||||
#: resources/ui/gtk3/EnergizeB.ui:48 resources/ui/gtk3/Pixelate.ui:55
|
||||
#: resources/ui/gtk3/Apparition.ui:69 resources/ui/gtk3/Portal.ui:62
|
||||
#: resources/ui/adw/Matrix.ui:14 resources/ui/adw/BrokenGlass.ui:15
|
||||
#: resources/ui/adw/Incinerate.ui:14 resources/ui/adw/Wisps.ui:14
|
||||
#: resources/ui/adw/Fire.ui:30 resources/ui/adw/SnapOfDisintegration.ui:14
|
||||
#: resources/ui/adw/Glide.ui:14 resources/ui/adw/PixelWipe.ui:14
|
||||
#: resources/ui/adw/TRexAttack.ui:14 resources/ui/adw/TVGlitch.ui:14
|
||||
#: resources/ui/adw/PixelWheel.ui:14 resources/ui/adw/Doom.ui:14
|
||||
#: resources/ui/adw/Glitch.ui:14 resources/ui/adw/TVEffect.ui:14
|
||||
#: resources/ui/adw/EnergizeA.ui:14 resources/ui/adw/Hexagon.ui:14
|
||||
#: resources/ui/adw/EnergizeB.ui:15 resources/ui/adw/Pixelate.ui:14
|
||||
#: resources/ui/adw/Apparition.ui:15 resources/ui/adw/Portal.ui:14
|
||||
msgid "Animation Time [ms]"
|
||||
msgstr "المدة [م,ث]"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:58 resources/ui/gtk4/Matrix.ui:104
|
||||
#: resources/ui/gtk4/Matrix.ui:150 resources/ui/gtk4/Matrix.ui:196
|
||||
#: resources/ui/gtk4/Matrix.ui:230 resources/ui/gtk4/Matrix.ui:264
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:58 resources/ui/gtk4/BrokenGlass.ui:104
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:150 resources/ui/gtk4/BrokenGlass.ui:196
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:250 resources/ui/gtk4/Incinerate.ui:58
|
||||
#: resources/ui/gtk4/Incinerate.ui:104 resources/ui/gtk4/Incinerate.ui:150
|
||||
#: resources/ui/gtk4/Incinerate.ui:203 resources/ui/gtk4/Incinerate.ui:237
|
||||
#: resources/ui/gtk4/Wisps.ui:58 resources/ui/gtk4/Wisps.ui:104
|
||||
#: resources/ui/gtk4/Wisps.ui:138 resources/ui/gtk4/Fire.ui:83
|
||||
#: resources/ui/gtk4/Fire.ui:129 resources/ui/gtk4/Fire.ui:175
|
||||
#: resources/ui/gtk4/Fire.ui:228 resources/ui/gtk4/Fire.ui:286
|
||||
#: resources/ui/gtk4/Glide.ui:58 resources/ui/gtk4/Glide.ui:104
|
||||
#: resources/ui/gtk4/Glide.ui:150 resources/ui/gtk4/Glide.ui:196
|
||||
#: resources/ui/gtk4/Glide.ui:242 resources/ui/gtk4/PixelWipe.ui:58
|
||||
#: resources/ui/gtk4/PixelWipe.ui:104 resources/ui/gtk4/TRexAttack.ui:58
|
||||
#: resources/ui/gtk4/TRexAttack.ui:104 resources/ui/gtk4/TRexAttack.ui:150
|
||||
#: resources/ui/gtk4/TRexAttack.ui:196 resources/ui/gtk4/TRexAttack.ui:230
|
||||
#: resources/ui/gtk4/TVGlitch.ui:58 resources/ui/gtk4/TVGlitch.ui:104
|
||||
#: resources/ui/gtk4/TVGlitch.ui:150 resources/ui/gtk4/TVGlitch.ui:196
|
||||
#: resources/ui/gtk4/TVGlitch.ui:230 resources/ui/gtk4/PixelWheel.ui:58
|
||||
#: resources/ui/gtk4/PixelWheel.ui:104 resources/ui/gtk4/PixelWheel.ui:150
|
||||
#: resources/ui/gtk4/Doom.ui:58 resources/ui/gtk4/Doom.ui:104
|
||||
#: resources/ui/gtk4/Doom.ui:150 resources/ui/gtk4/Doom.ui:196
|
||||
#: resources/ui/gtk4/Glitch.ui:58 resources/ui/gtk4/Glitch.ui:104
|
||||
#: resources/ui/gtk4/Glitch.ui:150 resources/ui/gtk4/Glitch.ui:196
|
||||
#: resources/ui/gtk4/Glitch.ui:230 resources/ui/gtk4/TVEffect.ui:58
|
||||
#: resources/ui/gtk4/TVEffect.ui:92 resources/ui/gtk4/EnergizeA.ui:58
|
||||
#: resources/ui/gtk4/EnergizeA.ui:104 resources/ui/gtk4/EnergizeA.ui:138
|
||||
#: resources/ui/gtk4/Hexagon.ui:58 resources/ui/gtk4/Hexagon.ui:104
|
||||
#: resources/ui/gtk4/Hexagon.ui:150 resources/ui/gtk4/Hexagon.ui:184
|
||||
#: resources/ui/gtk4/Hexagon.ui:218 resources/ui/gtk4/Hexagon.ui:271
|
||||
#: resources/ui/gtk4/EnergizeB.ui:58 resources/ui/gtk4/EnergizeB.ui:104
|
||||
#: resources/ui/gtk4/EnergizeB.ui:138 resources/ui/gtk4/Pixelate.ui:58
|
||||
#: resources/ui/gtk4/Pixelate.ui:104 resources/ui/gtk4/Pixelate.ui:150
|
||||
#: resources/ui/gtk4/prefs.ui:172 resources/ui/gtk4/prefs.ui:206
|
||||
#: resources/ui/gtk4/prefs.ui:240 resources/ui/gtk4/Apparition.ui:58
|
||||
#: resources/ui/gtk4/Apparition.ui:104 resources/ui/gtk4/Apparition.ui:150
|
||||
#: resources/ui/gtk4/Apparition.ui:196 resources/ui/gtk4/Apparition.ui:242
|
||||
#: resources/ui/gtk4/Portal.ui:58 resources/ui/gtk4/Portal.ui:104
|
||||
#: resources/ui/gtk4/Portal.ui:150 resources/ui/gtk4/Portal.ui:196
|
||||
#: resources/ui/gtk4/Portal.ui:230 resources/ui/gtk3/Incinerate.ui:81
|
||||
#: resources/ui/gtk3/Incinerate.ui:130 resources/ui/gtk3/Incinerate.ui:179
|
||||
#: resources/ui/gtk3/Incinerate.ui:241 resources/ui/gtk3/Incinerate.ui:284
|
||||
#: resources/ui/gtk3/Wisps.ui:74 resources/ui/gtk3/Wisps.ui:123
|
||||
#: resources/ui/gtk3/Wisps.ui:166 resources/ui/gtk3/Fire.ui:125
|
||||
#: resources/ui/gtk3/Fire.ui:173 resources/ui/gtk3/Fire.ui:221
|
||||
#: resources/ui/gtk3/Fire.ui:283 resources/ui/gtk3/Fire.ui:351
|
||||
#: resources/ui/gtk3/Glide.ui:95 resources/ui/gtk3/Glide.ui:144
|
||||
#: resources/ui/gtk3/Glide.ui:193 resources/ui/gtk3/Glide.ui:242
|
||||
#: resources/ui/gtk3/Glide.ui:291 resources/ui/gtk3/PixelWipe.ui:81
|
||||
#: resources/ui/gtk3/PixelWipe.ui:130 resources/ui/gtk3/TVGlitch.ui:88
|
||||
#: resources/ui/gtk3/TVGlitch.ui:137 resources/ui/gtk3/TVGlitch.ui:186
|
||||
#: resources/ui/gtk3/TVGlitch.ui:235 resources/ui/gtk3/TVGlitch.ui:278
|
||||
#: resources/ui/gtk3/PixelWheel.ui:81 resources/ui/gtk3/PixelWheel.ui:130
|
||||
#: resources/ui/gtk3/PixelWheel.ui:179 resources/ui/gtk3/Doom.ui:88
|
||||
#: resources/ui/gtk3/Doom.ui:137 resources/ui/gtk3/Doom.ui:186
|
||||
#: resources/ui/gtk3/Doom.ui:235 resources/ui/gtk3/Glitch.ui:88
|
||||
#: resources/ui/gtk3/Glitch.ui:137 resources/ui/gtk3/Glitch.ui:186
|
||||
#: resources/ui/gtk3/Glitch.ui:235 resources/ui/gtk3/Glitch.ui:278
|
||||
#: resources/ui/gtk3/TVEffect.ui:67 resources/ui/gtk3/TVEffect.ui:110
|
||||
#: resources/ui/gtk3/EnergizeA.ui:74 resources/ui/gtk3/EnergizeA.ui:123
|
||||
#: resources/ui/gtk3/EnergizeA.ui:166 resources/ui/gtk3/Hexagon.ui:81
|
||||
#: resources/ui/gtk3/Hexagon.ui:130 resources/ui/gtk3/Hexagon.ui:179
|
||||
#: resources/ui/gtk3/Hexagon.ui:222 resources/ui/gtk3/Hexagon.ui:265
|
||||
#: resources/ui/gtk3/Hexagon.ui:327 resources/ui/gtk3/EnergizeB.ui:74
|
||||
#: resources/ui/gtk3/EnergizeB.ui:123 resources/ui/gtk3/EnergizeB.ui:166
|
||||
#: resources/ui/gtk3/Pixelate.ui:81 resources/ui/gtk3/Pixelate.ui:130
|
||||
#: resources/ui/gtk3/Pixelate.ui:179 resources/ui/gtk3/prefs.ui:225
|
||||
#: resources/ui/gtk3/prefs.ui:269 resources/ui/gtk3/prefs.ui:313
|
||||
#: resources/ui/gtk3/Apparition.ui:95 resources/ui/gtk3/Apparition.ui:144
|
||||
#: resources/ui/gtk3/Apparition.ui:193 resources/ui/gtk3/Apparition.ui:242
|
||||
#: resources/ui/gtk3/Apparition.ui:291 resources/ui/gtk3/Portal.ui:89
|
||||
#: resources/ui/gtk3/Portal.ui:139 resources/ui/gtk3/Portal.ui:189
|
||||
#: resources/ui/gtk3/Portal.ui:239 resources/ui/gtk3/Portal.ui:282
|
||||
#: resources/ui/adw/Matrix.ui:36 resources/ui/adw/Matrix.ui:69
|
||||
#: resources/ui/adw/Matrix.ui:102 resources/ui/adw/Matrix.ui:135
|
||||
#: resources/ui/adw/Matrix.ui:160 resources/ui/adw/Matrix.ui:185
|
||||
#: resources/ui/adw/BrokenGlass.ui:37 resources/ui/adw/BrokenGlass.ui:70
|
||||
#: resources/ui/adw/BrokenGlass.ui:103 resources/ui/adw/BrokenGlass.ui:136
|
||||
#: resources/ui/adw/BrokenGlass.ui:159 resources/ui/adw/Incinerate.ui:36
|
||||
#: resources/ui/adw/Incinerate.ui:69 resources/ui/adw/Incinerate.ui:102
|
||||
#: resources/ui/adw/Incinerate.ui:125 resources/ui/adw/Incinerate.ui:150
|
||||
#: resources/ui/adw/Wisps.ui:36 resources/ui/adw/Wisps.ui:69
|
||||
#: resources/ui/adw/Wisps.ui:94 resources/ui/adw/Fire.ui:52
|
||||
#: resources/ui/adw/Fire.ui:85 resources/ui/adw/Fire.ui:118
|
||||
#: resources/ui/adw/Fire.ui:141 resources/ui/adw/Fire.ui:199
|
||||
#: resources/ui/adw/Glide.ui:36 resources/ui/adw/Glide.ui:69
|
||||
#: resources/ui/adw/Glide.ui:102 resources/ui/adw/Glide.ui:135
|
||||
#: resources/ui/adw/Glide.ui:168 resources/ui/adw/PixelWipe.ui:36
|
||||
#: resources/ui/adw/PixelWipe.ui:69 resources/ui/adw/TRexAttack.ui:36
|
||||
#: resources/ui/adw/TRexAttack.ui:69 resources/ui/adw/TRexAttack.ui:102
|
||||
#: resources/ui/adw/TRexAttack.ui:135 resources/ui/adw/TRexAttack.ui:160
|
||||
#: resources/ui/adw/TVGlitch.ui:36 resources/ui/adw/TVGlitch.ui:69
|
||||
#: resources/ui/adw/TVGlitch.ui:102 resources/ui/adw/TVGlitch.ui:135
|
||||
#: resources/ui/adw/TVGlitch.ui:160 resources/ui/adw/PixelWheel.ui:36
|
||||
#: resources/ui/adw/PixelWheel.ui:69 resources/ui/adw/PixelWheel.ui:102
|
||||
#: resources/ui/adw/Doom.ui:36 resources/ui/adw/Doom.ui:69
|
||||
#: resources/ui/adw/Doom.ui:102 resources/ui/adw/Doom.ui:135
|
||||
#: resources/ui/adw/Glitch.ui:36 resources/ui/adw/Glitch.ui:69
|
||||
#: resources/ui/adw/Glitch.ui:102 resources/ui/adw/Glitch.ui:135
|
||||
#: resources/ui/adw/Glitch.ui:160 resources/ui/adw/TVEffect.ui:36
|
||||
#: resources/ui/adw/TVEffect.ui:61 resources/ui/adw/EnergizeA.ui:36
|
||||
#: resources/ui/adw/EnergizeA.ui:69 resources/ui/adw/EnergizeA.ui:94
|
||||
#: resources/ui/adw/Hexagon.ui:36 resources/ui/adw/Hexagon.ui:69
|
||||
#: resources/ui/adw/Hexagon.ui:102 resources/ui/adw/Hexagon.ui:127
|
||||
#: resources/ui/adw/Hexagon.ui:152 resources/ui/adw/Hexagon.ui:175
|
||||
#: resources/ui/adw/EnergizeB.ui:37 resources/ui/adw/EnergizeB.ui:70
|
||||
#: resources/ui/adw/EnergizeB.ui:95 resources/ui/adw/Pixelate.ui:36
|
||||
#: resources/ui/adw/Pixelate.ui:69 resources/ui/adw/Pixelate.ui:102
|
||||
#: resources/ui/adw/prefs.ui:63 resources/ui/adw/prefs.ui:85
|
||||
#: resources/ui/adw/prefs.ui:107 resources/ui/adw/Apparition.ui:37
|
||||
#: resources/ui/adw/Apparition.ui:70 resources/ui/adw/Apparition.ui:103
|
||||
#: resources/ui/adw/Apparition.ui:136 resources/ui/adw/Apparition.ui:169
|
||||
#: resources/ui/adw/Portal.ui:36 resources/ui/adw/Portal.ui:69
|
||||
#: resources/ui/adw/Portal.ui:102 resources/ui/adw/Portal.ui:135
|
||||
#: resources/ui/adw/Portal.ui:160
|
||||
msgid "Reset to Default Value"
|
||||
msgstr "إعادة التعيين إلى القيمة الافتراضية"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:76 resources/ui/gtk4/BrokenGlass.ui:76
|
||||
#: resources/ui/gtk4/Incinerate.ui:76 resources/ui/gtk4/Wisps.ui:76
|
||||
#: resources/ui/gtk4/Fire.ui:101 resources/ui/gtk4/SnapOfDisintegration.ui:76
|
||||
#: resources/ui/gtk4/Glide.ui:76 resources/ui/gtk4/TVGlitch.ui:76
|
||||
#: resources/ui/gtk4/Glitch.ui:76 resources/ui/gtk4/EnergizeA.ui:76
|
||||
#: resources/ui/gtk4/Hexagon.ui:76 resources/ui/gtk4/EnergizeB.ui:76
|
||||
#: resources/ui/gtk3/Incinerate.ui:104 resources/ui/gtk3/Wisps.ui:97
|
||||
#: resources/ui/gtk3/Fire.ui:147 resources/ui/gtk3/Glide.ui:118
|
||||
#: resources/ui/gtk3/TVGlitch.ui:111 resources/ui/gtk3/Glitch.ui:111
|
||||
#: resources/ui/gtk3/EnergizeA.ui:97 resources/ui/gtk3/Hexagon.ui:104
|
||||
#: resources/ui/gtk3/EnergizeB.ui:97 resources/ui/adw/Matrix.ui:47
|
||||
#: resources/ui/adw/BrokenGlass.ui:48 resources/ui/adw/Incinerate.ui:47
|
||||
#: resources/ui/adw/Wisps.ui:47 resources/ui/adw/Fire.ui:63
|
||||
#: resources/ui/adw/SnapOfDisintegration.ui:47 resources/ui/adw/Glide.ui:47
|
||||
#: resources/ui/adw/TVGlitch.ui:47 resources/ui/adw/Glitch.ui:47
|
||||
#: resources/ui/adw/EnergizeA.ui:47 resources/ui/adw/Hexagon.ui:47
|
||||
#: resources/ui/adw/EnergizeB.ui:48
|
||||
msgid "Scale"
|
||||
msgstr "مقاس"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:122 resources/ui/gtk4/Apparition.ui:76
|
||||
#: resources/ui/gtk3/Apparition.ui:118 resources/ui/adw/Matrix.ui:80
|
||||
#: resources/ui/adw/Apparition.ui:48
|
||||
msgid "Randomness"
|
||||
msgstr "العشوائية"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:168 resources/ui/adw/Matrix.ui:113
|
||||
msgid "Vertical Overshooting"
|
||||
msgstr "تجاوز رأسي"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:214 resources/ui/adw/Matrix.ui:146
|
||||
msgid "Trail Color"
|
||||
msgstr "لون الممر"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:248 resources/ui/adw/Matrix.ui:171
|
||||
msgid "Tip Color"
|
||||
msgstr "لون الحافة"
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:122 resources/ui/adw/BrokenGlass.ui:81
|
||||
msgid "Gravity"
|
||||
msgstr "الجاذبية"
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:168 resources/ui/adw/BrokenGlass.ui:114
|
||||
msgid "Blow Force"
|
||||
msgstr "قوة النفخ"
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:218 resources/ui/adw/BrokenGlass.ui:147
|
||||
msgid "Shatter From Pointer Location"
|
||||
msgstr "تتحطم من موقع المؤشر"
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:227 resources/ui/adw/BrokenGlass.ui:148
|
||||
msgid ""
|
||||
"The shards will fly away from where your mouse pointer was when closing the "
|
||||
"window."
|
||||
msgstr "ستنتقل القطع بعيدًا عن مكان وجود مؤشر الماوس عند إغلاق النافذة."
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:122 resources/ui/gtk3/Incinerate.ui:153
|
||||
#: resources/ui/adw/Incinerate.ui:80
|
||||
msgid "Turbulence"
|
||||
msgstr "اضطراب"
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:172 resources/ui/gtk3/Incinerate.ui:205
|
||||
#: resources/ui/adw/Incinerate.ui:113
|
||||
msgid "Start at Pointer"
|
||||
msgstr "ابدأ عند المؤشر"
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:181 resources/ui/gtk3/Incinerate.ui:214
|
||||
#: resources/ui/adw/Incinerate.ui:114
|
||||
msgid "If disabled, a random location will be chosen."
|
||||
msgstr "في حال التعطيل, سيتم اختيار موقع عشوائي."
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:221 resources/ui/gtk4/Wisps.ui:122
|
||||
#: resources/ui/gtk4/SnapOfDisintegration.ui:122
|
||||
#: resources/ui/gtk4/TVGlitch.ui:214 resources/ui/gtk4/Glitch.ui:214
|
||||
#: resources/ui/gtk4/TVEffect.ui:76 resources/ui/gtk4/EnergizeA.ui:122
|
||||
#: resources/ui/gtk4/EnergizeB.ui:122 resources/ui/gtk4/Portal.ui:214
|
||||
#: resources/ui/gtk3/Incinerate.ui:263 resources/ui/gtk3/Wisps.ui:145
|
||||
#: resources/ui/gtk3/TVGlitch.ui:257 resources/ui/gtk3/Glitch.ui:257
|
||||
#: resources/ui/gtk3/TVEffect.ui:89 resources/ui/gtk3/EnergizeA.ui:145
|
||||
#: resources/ui/gtk3/EnergizeB.ui:145 resources/ui/gtk3/Portal.ui:261
|
||||
#: resources/ui/adw/Incinerate.ui:136 resources/ui/adw/Wisps.ui:80
|
||||
#: resources/ui/adw/SnapOfDisintegration.ui:80 resources/ui/adw/TVGlitch.ui:146
|
||||
#: resources/ui/adw/Glitch.ui:146 resources/ui/adw/TVEffect.ui:47
|
||||
#: resources/ui/adw/EnergizeA.ui:80 resources/ui/adw/EnergizeB.ui:81
|
||||
#: resources/ui/adw/Portal.ui:146
|
||||
msgid "Color"
|
||||
msgstr "اللون"
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:31 resources/ui/gtk3/Fire.ui:55
|
||||
#: resources/ui/adw/Fire.ui:14
|
||||
msgid "Presets"
|
||||
msgstr "الإعدادات المسبقة"
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:147 resources/ui/gtk4/TVGlitch.ui:168
|
||||
#: resources/ui/gtk4/Glitch.ui:168 resources/ui/gtk3/Fire.ui:195
|
||||
#: resources/ui/gtk3/TVGlitch.ui:209 resources/ui/gtk3/Glitch.ui:209
|
||||
#: resources/ui/adw/Fire.ui:96 resources/ui/adw/TVGlitch.ui:113
|
||||
#: resources/ui/adw/Glitch.ui:113
|
||||
msgid "Speed"
|
||||
msgstr "السرعة"
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:197 resources/ui/gtk3/Fire.ui:247
|
||||
#: resources/ui/adw/Fire.ui:129
|
||||
msgid "3D Noise"
|
||||
msgstr "ضوضاء ثلاثية الأبعاد"
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:206 resources/ui/gtk3/Fire.ui:256
|
||||
#: resources/ui/adw/Fire.ui:130
|
||||
msgid "Creates a more dynamic fire but requires more GPU power."
|
||||
msgstr ""
|
||||
"يُنشئ حريقًا أكثر ديناميكية ولكنه يتطلب المزيد من طاقة وحدة معالجة الرسومات."
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:246 resources/ui/gtk3/Fire.ui:306
|
||||
#: resources/ui/adw/Fire.ui:152
|
||||
msgid "Gradient"
|
||||
msgstr "ميل"
|
||||
|
||||
#: resources/ui/gtk4/Glide.ui:122 resources/ui/gtk3/Glide.ui:167
|
||||
#: resources/ui/adw/Glide.ui:80
|
||||
msgid "Squish"
|
||||
msgstr "اسحق"
|
||||
|
||||
#: resources/ui/gtk4/Glide.ui:168 resources/ui/gtk3/Glide.ui:216
|
||||
#: resources/ui/adw/Glide.ui:113
|
||||
msgid "Tilt"
|
||||
msgstr "ميل"
|
||||
|
||||
#: resources/ui/gtk4/Glide.ui:214 resources/ui/gtk3/Glide.ui:265
|
||||
#: resources/ui/adw/Glide.ui:146
|
||||
msgid "Shift"
|
||||
msgstr "نقل"
|
||||
|
||||
#: resources/ui/gtk4/PixelWipe.ui:76 resources/ui/gtk4/PixelWheel.ui:122
|
||||
#: resources/ui/gtk4/Doom.ui:168 resources/ui/gtk4/Pixelate.ui:122
|
||||
#: resources/ui/gtk3/PixelWipe.ui:104 resources/ui/gtk3/PixelWheel.ui:153
|
||||
#: resources/ui/gtk3/Doom.ui:209 resources/ui/gtk3/Pixelate.ui:153
|
||||
#: resources/ui/adw/PixelWipe.ui:47 resources/ui/adw/PixelWheel.ui:80
|
||||
#: resources/ui/adw/Doom.ui:113 resources/ui/adw/Pixelate.ui:80
|
||||
msgid "Pixel Size"
|
||||
msgstr "حجم البكسل"
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:76 resources/ui/adw/TRexAttack.ui:47
|
||||
msgid "Claw Scratch Scale"
|
||||
msgstr "حجم خدش المخلب"
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:122 resources/ui/adw/TRexAttack.ui:80
|
||||
msgid "Claw Scratch Count"
|
||||
msgstr "عدد خدوش المخلب"
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:168 resources/ui/adw/TRexAttack.ui:113
|
||||
msgid "Warp Effect"
|
||||
msgstr "تأثير الاعوجاج"
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:214 resources/ui/adw/TRexAttack.ui:146
|
||||
msgid "Flash Color"
|
||||
msgstr "ألوان مضيئة"
|
||||
|
||||
#: resources/ui/gtk4/TVGlitch.ui:122 resources/ui/gtk4/Glitch.ui:122
|
||||
#: resources/ui/gtk3/TVGlitch.ui:160 resources/ui/gtk3/Glitch.ui:160
|
||||
#: resources/ui/adw/TVGlitch.ui:80 resources/ui/adw/Glitch.ui:80
|
||||
msgid "Strength"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/PixelWheel.ui:76 resources/ui/gtk3/PixelWheel.ui:104
|
||||
#: resources/ui/adw/PixelWheel.ui:47
|
||||
msgid "Spoke Count"
|
||||
msgstr "عدد الشعاع"
|
||||
|
||||
#: resources/ui/gtk4/Doom.ui:76 resources/ui/gtk3/Doom.ui:111
|
||||
#: resources/ui/adw/Doom.ui:47
|
||||
msgid "Horizontal Scale"
|
||||
msgstr "المقياس الأفقي"
|
||||
|
||||
#: resources/ui/gtk4/Doom.ui:122 resources/ui/gtk3/Doom.ui:160
|
||||
#: resources/ui/adw/Doom.ui:80
|
||||
msgid "Vertical Scale"
|
||||
msgstr "المقياس العمودي"
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:122 resources/ui/gtk3/Hexagon.ui:153
|
||||
#: resources/ui/adw/Hexagon.ui:80
|
||||
msgid "Mesh Line Width"
|
||||
msgstr "عرض خط الشبكة"
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:168 resources/ui/gtk3/Hexagon.ui:201
|
||||
#: resources/ui/adw/Hexagon.ui:113
|
||||
msgid "Line Color"
|
||||
msgstr "لون السطر"
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:202 resources/ui/gtk3/Hexagon.ui:244
|
||||
#: resources/ui/adw/Hexagon.ui:138
|
||||
msgid "Glow Color"
|
||||
msgstr "توهج اللون"
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:240 resources/ui/gtk3/Hexagon.ui:291
|
||||
#: resources/ui/adw/Hexagon.ui:163
|
||||
msgid "Additive Blending"
|
||||
msgstr "مزج مضاف"
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:249 resources/ui/gtk3/Hexagon.ui:300
|
||||
#: resources/ui/adw/Hexagon.ui:164
|
||||
msgid "You may want to enable this for dark window themes."
|
||||
msgstr "قد ترغب في تمكين هذا لسمات النوافذ المظلمة."
|
||||
|
||||
#: resources/ui/gtk4/Pixelate.ui:76 resources/ui/gtk3/Pixelate.ui:104
|
||||
#: resources/ui/adw/Pixelate.ui:47
|
||||
msgid "Noise"
|
||||
msgstr "ضوضاء"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:34 resources/ui/gtk3/prefs.ui:41
|
||||
#: resources/ui/adw/prefs.ui:31
|
||||
msgid "Welcome to Burn-My-Windows!"
|
||||
msgstr "مرحبًا بك في Burn-My-Windows!"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:45 resources/ui/gtk3/prefs.ui:52
|
||||
#: resources/ui/adw/prefs.ui:42
|
||||
msgid "If you like this extension, recommend it to your friends :)"
|
||||
msgstr "إذا كنت تحب هذا الامتداد، فوصي به لأصدقائك :)"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:72 resources/ui/gtk3/prefs.ui:80
|
||||
msgid "Open Window Animation"
|
||||
msgstr "افتح نافذة التأثيرات"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:81 resources/ui/gtk4/prefs.ui:125
|
||||
#: resources/ui/gtk3/prefs.ui:89 resources/ui/gtk3/prefs.ui:153
|
||||
msgid "If multiple are selected, one is chosen randomly."
|
||||
msgstr "إذا تم تحديد عدة خيارات، يتم اختيار واحد بشكل عشوائي."
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:96 resources/ui/gtk4/prefs.ui:140
|
||||
#: resources/ui/gtk3/prefs.ui:110 resources/ui/gtk3/prefs.ui:174
|
||||
msgid "Choose Effects"
|
||||
msgstr "اختر التأثيرات"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:116 resources/ui/gtk3/prefs.ui:144
|
||||
msgid "Close Window Animation"
|
||||
msgstr "إغلاق التأثيرات للنافذة"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:156 resources/ui/gtk3/prefs.ui:204
|
||||
#: resources/ui/adw/prefs.ui:52
|
||||
msgid "Also Add Effects to Dialogs"
|
||||
msgstr "أضف أيضًا تأثيرات إلى الحوارات"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:190 resources/ui/gtk3/prefs.ui:248
|
||||
#: resources/ui/adw/prefs.ui:74
|
||||
msgid "Disable on Battery Power"
|
||||
msgstr "تعطل عند استخدام البطارية"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:224 resources/ui/gtk3/prefs.ui:292
|
||||
#: resources/ui/adw/prefs.ui:96
|
||||
msgid "Disable in Power-Save Mode"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Apparition.ui:122 resources/ui/gtk3/Apparition.ui:167
|
||||
#: resources/ui/adw/Apparition.ui:81
|
||||
msgid "Twirl Intensity"
|
||||
msgstr "شدة الدوران"
|
||||
|
||||
#: resources/ui/gtk4/Apparition.ui:168 resources/ui/gtk3/Apparition.ui:216
|
||||
#: resources/ui/adw/Apparition.ui:114
|
||||
msgid "Shake Intensity"
|
||||
msgstr "شدة ألاهتزاز"
|
||||
|
||||
#: resources/ui/gtk4/Apparition.ui:214 resources/ui/gtk3/Apparition.ui:265
|
||||
#: resources/ui/adw/Apparition.ui:147
|
||||
msgid "Suction Intensity"
|
||||
msgstr "شدة السحب"
|
||||
|
||||
#: resources/ui/gtk4/Portal.ui:76 resources/ui/gtk3/Portal.ui:162
|
||||
#: resources/ui/adw/Portal.ui:80
|
||||
msgid "Whirling"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Portal.ui:122 resources/ui/gtk3/Portal.ui:112
|
||||
#: resources/ui/adw/Portal.ui:47
|
||||
msgid "Rotation Speed"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Portal.ui:168 resources/ui/gtk3/Portal.ui:212
|
||||
#: resources/ui/adw/Portal.ui:113
|
||||
msgid "Details"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk3/Fire.ui:69 resources/ui/adw/Fire.ui:19
|
||||
msgid "Choose a Preset"
|
||||
msgstr "اختر إعدادًا مسبقًا"
|
||||
|
||||
#~ msgid "Preview this Effect"
|
||||
#~ msgstr "معاينة هذا التأثير"
|
||||
|
||||
#~ msgid "Effect Options"
|
||||
#~ msgstr "خيارات التأثير"
|
||||
|
||||
#~ msgid "Go Back"
|
||||
#~ msgstr "عُد"
|
||||
@@ -0,0 +1,639 @@
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR Simon Schneegans
|
||||
# This file is distributed under the same license as the burn-my-windows package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: burn-my-windows\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2023-01-23 13:21+0100\n"
|
||||
"PO-Revision-Date: 2022-08-26 09:22+0000\n"
|
||||
"Last-Translator: Xəyyam Qocayev <xxmn77@gmail.com>\n"
|
||||
"Language-Team: Azerbaijani <https://hosted.weblate.org/projects/burn-my-"
|
||||
"windows/core/az/>\n"
|
||||
"Language: az\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.14-dev\n"
|
||||
|
||||
#: src/Apparition.js:81
|
||||
msgid "Apparition"
|
||||
msgstr "Kabus"
|
||||
|
||||
#: src/BrokenGlass.js:139
|
||||
msgid "Broken Glass"
|
||||
msgstr "Sınan şüşə"
|
||||
|
||||
#: src/Doom.js:88
|
||||
msgid "Doom"
|
||||
msgstr ""
|
||||
|
||||
#: src/EnergizeA.js:80
|
||||
msgid "Energize A"
|
||||
msgstr "Enerji A"
|
||||
|
||||
#: src/EnergizeB.js:81
|
||||
msgid "Energize B"
|
||||
msgstr "Enerji B"
|
||||
|
||||
#: src/Fire.js:100
|
||||
msgid "Fire"
|
||||
msgstr "Alov"
|
||||
|
||||
#: src/Fire.js:155
|
||||
msgid "Default Fire"
|
||||
msgstr "Adi alov"
|
||||
|
||||
#: src/Fire.js:165
|
||||
msgid "Hell Fire"
|
||||
msgstr "Cəhənnəm alovu"
|
||||
|
||||
#: src/Fire.js:175
|
||||
msgid "Dark and Smutty"
|
||||
msgstr "Qaranlıq və çirkli"
|
||||
|
||||
#: src/Fire.js:185
|
||||
msgid "Cold Breeze"
|
||||
msgstr "Soyuq meh"
|
||||
|
||||
#: src/Fire.js:195
|
||||
msgid "Santa is Coming"
|
||||
msgstr "Şaxta baba gəlir"
|
||||
|
||||
#: src/Glide.js:78
|
||||
msgid "Glide"
|
||||
msgstr ""
|
||||
|
||||
#: src/Glitch.js:89
|
||||
msgid "Glitch"
|
||||
msgstr ""
|
||||
|
||||
#: src/Hexagon.js:98
|
||||
msgid "Hexagon"
|
||||
msgstr "Altıbucaqlı"
|
||||
|
||||
#: src/Incinerate.js:131
|
||||
msgid "Incinerate"
|
||||
msgstr "Alovlanma"
|
||||
|
||||
#: src/Matrix.js:114
|
||||
msgid "Matrix"
|
||||
msgstr "Matrix"
|
||||
|
||||
#: src/Pixelate.js:74
|
||||
msgid "Pixelate"
|
||||
msgstr ""
|
||||
|
||||
#: src/PixelWheel.js:74
|
||||
msgid "Pixel Wheel"
|
||||
msgstr ""
|
||||
|
||||
#: src/PixelWipe.js:100
|
||||
msgid "Pixel Wipe"
|
||||
msgstr ""
|
||||
|
||||
#: src/Portal.js:91
|
||||
msgid "Portal"
|
||||
msgstr ""
|
||||
|
||||
#: src/SnapOfDisintegration.js:118
|
||||
msgid "Snap of Disintegration"
|
||||
msgstr "Parçalanma anında"
|
||||
|
||||
#: src/TRexAttack.js:116
|
||||
msgid "T-Rex Attack"
|
||||
msgstr "Tironazavr hücümü"
|
||||
|
||||
#: src/TVEffect.js:78
|
||||
msgid "TV Effect"
|
||||
msgstr "TV effekti"
|
||||
|
||||
#: src/TVGlitch.js:90
|
||||
msgid "TV Glitch"
|
||||
msgstr ""
|
||||
|
||||
#: src/Wisps.js:86
|
||||
msgid "Wisps"
|
||||
msgstr "Qığılcımlar"
|
||||
|
||||
#: prefs.js:140
|
||||
msgid "Effects"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:182 resources/ui/gtk4/effectPage.ui:43
|
||||
#: resources/ui/gtk3/effectPage.ui:43
|
||||
msgid "Preview this effect"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:217
|
||||
msgid "Use this effect when opening windows"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:218
|
||||
msgid "Use this effect when closing windows"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:244
|
||||
msgid "General Options"
|
||||
msgstr "Əsas ayarlar"
|
||||
|
||||
#: prefs.js:349 prefs.js:381
|
||||
msgid "Gold Sponsors"
|
||||
msgstr "Qızıl sponsorlar"
|
||||
|
||||
#: prefs.js:353 prefs.js:385
|
||||
msgid "Silver Sponsors"
|
||||
msgstr "Gümüş sponsorlar"
|
||||
|
||||
#: prefs.js:357 prefs.js:389
|
||||
msgid "Bronze Sponsors"
|
||||
msgstr "Bürünc sponsorlar"
|
||||
|
||||
#: prefs.js:361 prefs.js:393
|
||||
msgid "Past Sponsors"
|
||||
msgstr "Keçmiş sponsorlar"
|
||||
|
||||
#. Translators: %s will be replaced by the effect's name.
|
||||
#: prefs.js:607
|
||||
#, javascript-format
|
||||
msgid "Preview for %s"
|
||||
msgstr "%s üçün öncədən baxış"
|
||||
|
||||
#: prefs.js:629
|
||||
msgid "Close this Window to Preview the Effect!"
|
||||
msgstr "Effektə öncədən baxmaq üçün bu pəncərəni bağlayın!"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:12
|
||||
msgid "Visit Homepage"
|
||||
msgstr "Ana səhifəsini aç"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:16
|
||||
msgid "View Changelog"
|
||||
msgstr "Dəyişikliklərə baxın"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:22
|
||||
msgid "Report a Bug"
|
||||
msgstr "Xətanı bildir"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:26
|
||||
msgid "Create an Effect"
|
||||
msgstr "Effekt yaradın"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:30
|
||||
msgid "Translate"
|
||||
msgstr "Tərcümə"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:34
|
||||
msgid "Donate"
|
||||
msgstr "Maddi dəstək"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:47
|
||||
msgid "About Burn-My-Windows"
|
||||
msgstr "Burn-My-Windows haqqında"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:30 resources/ui/gtk4/BrokenGlass.ui:30
|
||||
#: resources/ui/gtk4/Incinerate.ui:30 resources/ui/gtk4/Wisps.ui:30
|
||||
#: resources/ui/gtk4/Fire.ui:55 resources/ui/gtk4/SnapOfDisintegration.ui:30
|
||||
#: resources/ui/gtk4/Glide.ui:30 resources/ui/gtk4/PixelWipe.ui:30
|
||||
#: resources/ui/gtk4/TRexAttack.ui:30 resources/ui/gtk4/TVGlitch.ui:30
|
||||
#: resources/ui/gtk4/PixelWheel.ui:30 resources/ui/gtk4/Doom.ui:30
|
||||
#: resources/ui/gtk4/Glitch.ui:30 resources/ui/gtk4/TVEffect.ui:30
|
||||
#: resources/ui/gtk4/EnergizeA.ui:30 resources/ui/gtk4/Hexagon.ui:30
|
||||
#: resources/ui/gtk4/EnergizeB.ui:30 resources/ui/gtk4/Pixelate.ui:30
|
||||
#: resources/ui/gtk4/Apparition.ui:30 resources/ui/gtk4/Portal.ui:30
|
||||
#: resources/ui/gtk3/Incinerate.ui:55 resources/ui/gtk3/Wisps.ui:48
|
||||
#: resources/ui/gtk3/Fire.ui:99 resources/ui/gtk3/Glide.ui:69
|
||||
#: resources/ui/gtk3/PixelWipe.ui:55 resources/ui/gtk3/TVGlitch.ui:62
|
||||
#: resources/ui/gtk3/PixelWheel.ui:55 resources/ui/gtk3/Doom.ui:62
|
||||
#: resources/ui/gtk3/Glitch.ui:62 resources/ui/gtk3/TVEffect.ui:41
|
||||
#: resources/ui/gtk3/EnergizeA.ui:48 resources/ui/gtk3/Hexagon.ui:55
|
||||
#: resources/ui/gtk3/EnergizeB.ui:48 resources/ui/gtk3/Pixelate.ui:55
|
||||
#: resources/ui/gtk3/Apparition.ui:69 resources/ui/gtk3/Portal.ui:62
|
||||
#: resources/ui/adw/Matrix.ui:14 resources/ui/adw/BrokenGlass.ui:15
|
||||
#: resources/ui/adw/Incinerate.ui:14 resources/ui/adw/Wisps.ui:14
|
||||
#: resources/ui/adw/Fire.ui:30 resources/ui/adw/SnapOfDisintegration.ui:14
|
||||
#: resources/ui/adw/Glide.ui:14 resources/ui/adw/PixelWipe.ui:14
|
||||
#: resources/ui/adw/TRexAttack.ui:14 resources/ui/adw/TVGlitch.ui:14
|
||||
#: resources/ui/adw/PixelWheel.ui:14 resources/ui/adw/Doom.ui:14
|
||||
#: resources/ui/adw/Glitch.ui:14 resources/ui/adw/TVEffect.ui:14
|
||||
#: resources/ui/adw/EnergizeA.ui:14 resources/ui/adw/Hexagon.ui:14
|
||||
#: resources/ui/adw/EnergizeB.ui:15 resources/ui/adw/Pixelate.ui:14
|
||||
#: resources/ui/adw/Apparition.ui:15 resources/ui/adw/Portal.ui:14
|
||||
msgid "Animation Time [ms]"
|
||||
msgstr "Canlanma müddəti"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:58 resources/ui/gtk4/Matrix.ui:104
|
||||
#: resources/ui/gtk4/Matrix.ui:150 resources/ui/gtk4/Matrix.ui:196
|
||||
#: resources/ui/gtk4/Matrix.ui:230 resources/ui/gtk4/Matrix.ui:264
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:58 resources/ui/gtk4/BrokenGlass.ui:104
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:150 resources/ui/gtk4/BrokenGlass.ui:196
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:250 resources/ui/gtk4/Incinerate.ui:58
|
||||
#: resources/ui/gtk4/Incinerate.ui:104 resources/ui/gtk4/Incinerate.ui:150
|
||||
#: resources/ui/gtk4/Incinerate.ui:203 resources/ui/gtk4/Incinerate.ui:237
|
||||
#: resources/ui/gtk4/Wisps.ui:58 resources/ui/gtk4/Wisps.ui:104
|
||||
#: resources/ui/gtk4/Wisps.ui:138 resources/ui/gtk4/Fire.ui:83
|
||||
#: resources/ui/gtk4/Fire.ui:129 resources/ui/gtk4/Fire.ui:175
|
||||
#: resources/ui/gtk4/Fire.ui:228 resources/ui/gtk4/Fire.ui:286
|
||||
#: resources/ui/gtk4/Glide.ui:58 resources/ui/gtk4/Glide.ui:104
|
||||
#: resources/ui/gtk4/Glide.ui:150 resources/ui/gtk4/Glide.ui:196
|
||||
#: resources/ui/gtk4/Glide.ui:242 resources/ui/gtk4/PixelWipe.ui:58
|
||||
#: resources/ui/gtk4/PixelWipe.ui:104 resources/ui/gtk4/TRexAttack.ui:58
|
||||
#: resources/ui/gtk4/TRexAttack.ui:104 resources/ui/gtk4/TRexAttack.ui:150
|
||||
#: resources/ui/gtk4/TRexAttack.ui:196 resources/ui/gtk4/TRexAttack.ui:230
|
||||
#: resources/ui/gtk4/TVGlitch.ui:58 resources/ui/gtk4/TVGlitch.ui:104
|
||||
#: resources/ui/gtk4/TVGlitch.ui:150 resources/ui/gtk4/TVGlitch.ui:196
|
||||
#: resources/ui/gtk4/TVGlitch.ui:230 resources/ui/gtk4/PixelWheel.ui:58
|
||||
#: resources/ui/gtk4/PixelWheel.ui:104 resources/ui/gtk4/PixelWheel.ui:150
|
||||
#: resources/ui/gtk4/Doom.ui:58 resources/ui/gtk4/Doom.ui:104
|
||||
#: resources/ui/gtk4/Doom.ui:150 resources/ui/gtk4/Doom.ui:196
|
||||
#: resources/ui/gtk4/Glitch.ui:58 resources/ui/gtk4/Glitch.ui:104
|
||||
#: resources/ui/gtk4/Glitch.ui:150 resources/ui/gtk4/Glitch.ui:196
|
||||
#: resources/ui/gtk4/Glitch.ui:230 resources/ui/gtk4/TVEffect.ui:58
|
||||
#: resources/ui/gtk4/TVEffect.ui:92 resources/ui/gtk4/EnergizeA.ui:58
|
||||
#: resources/ui/gtk4/EnergizeA.ui:104 resources/ui/gtk4/EnergizeA.ui:138
|
||||
#: resources/ui/gtk4/Hexagon.ui:58 resources/ui/gtk4/Hexagon.ui:104
|
||||
#: resources/ui/gtk4/Hexagon.ui:150 resources/ui/gtk4/Hexagon.ui:184
|
||||
#: resources/ui/gtk4/Hexagon.ui:218 resources/ui/gtk4/Hexagon.ui:271
|
||||
#: resources/ui/gtk4/EnergizeB.ui:58 resources/ui/gtk4/EnergizeB.ui:104
|
||||
#: resources/ui/gtk4/EnergizeB.ui:138 resources/ui/gtk4/Pixelate.ui:58
|
||||
#: resources/ui/gtk4/Pixelate.ui:104 resources/ui/gtk4/Pixelate.ui:150
|
||||
#: resources/ui/gtk4/prefs.ui:172 resources/ui/gtk4/prefs.ui:206
|
||||
#: resources/ui/gtk4/prefs.ui:240 resources/ui/gtk4/Apparition.ui:58
|
||||
#: resources/ui/gtk4/Apparition.ui:104 resources/ui/gtk4/Apparition.ui:150
|
||||
#: resources/ui/gtk4/Apparition.ui:196 resources/ui/gtk4/Apparition.ui:242
|
||||
#: resources/ui/gtk4/Portal.ui:58 resources/ui/gtk4/Portal.ui:104
|
||||
#: resources/ui/gtk4/Portal.ui:150 resources/ui/gtk4/Portal.ui:196
|
||||
#: resources/ui/gtk4/Portal.ui:230 resources/ui/gtk3/Incinerate.ui:81
|
||||
#: resources/ui/gtk3/Incinerate.ui:130 resources/ui/gtk3/Incinerate.ui:179
|
||||
#: resources/ui/gtk3/Incinerate.ui:241 resources/ui/gtk3/Incinerate.ui:284
|
||||
#: resources/ui/gtk3/Wisps.ui:74 resources/ui/gtk3/Wisps.ui:123
|
||||
#: resources/ui/gtk3/Wisps.ui:166 resources/ui/gtk3/Fire.ui:125
|
||||
#: resources/ui/gtk3/Fire.ui:173 resources/ui/gtk3/Fire.ui:221
|
||||
#: resources/ui/gtk3/Fire.ui:283 resources/ui/gtk3/Fire.ui:351
|
||||
#: resources/ui/gtk3/Glide.ui:95 resources/ui/gtk3/Glide.ui:144
|
||||
#: resources/ui/gtk3/Glide.ui:193 resources/ui/gtk3/Glide.ui:242
|
||||
#: resources/ui/gtk3/Glide.ui:291 resources/ui/gtk3/PixelWipe.ui:81
|
||||
#: resources/ui/gtk3/PixelWipe.ui:130 resources/ui/gtk3/TVGlitch.ui:88
|
||||
#: resources/ui/gtk3/TVGlitch.ui:137 resources/ui/gtk3/TVGlitch.ui:186
|
||||
#: resources/ui/gtk3/TVGlitch.ui:235 resources/ui/gtk3/TVGlitch.ui:278
|
||||
#: resources/ui/gtk3/PixelWheel.ui:81 resources/ui/gtk3/PixelWheel.ui:130
|
||||
#: resources/ui/gtk3/PixelWheel.ui:179 resources/ui/gtk3/Doom.ui:88
|
||||
#: resources/ui/gtk3/Doom.ui:137 resources/ui/gtk3/Doom.ui:186
|
||||
#: resources/ui/gtk3/Doom.ui:235 resources/ui/gtk3/Glitch.ui:88
|
||||
#: resources/ui/gtk3/Glitch.ui:137 resources/ui/gtk3/Glitch.ui:186
|
||||
#: resources/ui/gtk3/Glitch.ui:235 resources/ui/gtk3/Glitch.ui:278
|
||||
#: resources/ui/gtk3/TVEffect.ui:67 resources/ui/gtk3/TVEffect.ui:110
|
||||
#: resources/ui/gtk3/EnergizeA.ui:74 resources/ui/gtk3/EnergizeA.ui:123
|
||||
#: resources/ui/gtk3/EnergizeA.ui:166 resources/ui/gtk3/Hexagon.ui:81
|
||||
#: resources/ui/gtk3/Hexagon.ui:130 resources/ui/gtk3/Hexagon.ui:179
|
||||
#: resources/ui/gtk3/Hexagon.ui:222 resources/ui/gtk3/Hexagon.ui:265
|
||||
#: resources/ui/gtk3/Hexagon.ui:327 resources/ui/gtk3/EnergizeB.ui:74
|
||||
#: resources/ui/gtk3/EnergizeB.ui:123 resources/ui/gtk3/EnergizeB.ui:166
|
||||
#: resources/ui/gtk3/Pixelate.ui:81 resources/ui/gtk3/Pixelate.ui:130
|
||||
#: resources/ui/gtk3/Pixelate.ui:179 resources/ui/gtk3/prefs.ui:225
|
||||
#: resources/ui/gtk3/prefs.ui:269 resources/ui/gtk3/prefs.ui:313
|
||||
#: resources/ui/gtk3/Apparition.ui:95 resources/ui/gtk3/Apparition.ui:144
|
||||
#: resources/ui/gtk3/Apparition.ui:193 resources/ui/gtk3/Apparition.ui:242
|
||||
#: resources/ui/gtk3/Apparition.ui:291 resources/ui/gtk3/Portal.ui:89
|
||||
#: resources/ui/gtk3/Portal.ui:139 resources/ui/gtk3/Portal.ui:189
|
||||
#: resources/ui/gtk3/Portal.ui:239 resources/ui/gtk3/Portal.ui:282
|
||||
#: resources/ui/adw/Matrix.ui:36 resources/ui/adw/Matrix.ui:69
|
||||
#: resources/ui/adw/Matrix.ui:102 resources/ui/adw/Matrix.ui:135
|
||||
#: resources/ui/adw/Matrix.ui:160 resources/ui/adw/Matrix.ui:185
|
||||
#: resources/ui/adw/BrokenGlass.ui:37 resources/ui/adw/BrokenGlass.ui:70
|
||||
#: resources/ui/adw/BrokenGlass.ui:103 resources/ui/adw/BrokenGlass.ui:136
|
||||
#: resources/ui/adw/BrokenGlass.ui:159 resources/ui/adw/Incinerate.ui:36
|
||||
#: resources/ui/adw/Incinerate.ui:69 resources/ui/adw/Incinerate.ui:102
|
||||
#: resources/ui/adw/Incinerate.ui:125 resources/ui/adw/Incinerate.ui:150
|
||||
#: resources/ui/adw/Wisps.ui:36 resources/ui/adw/Wisps.ui:69
|
||||
#: resources/ui/adw/Wisps.ui:94 resources/ui/adw/Fire.ui:52
|
||||
#: resources/ui/adw/Fire.ui:85 resources/ui/adw/Fire.ui:118
|
||||
#: resources/ui/adw/Fire.ui:141 resources/ui/adw/Fire.ui:199
|
||||
#: resources/ui/adw/Glide.ui:36 resources/ui/adw/Glide.ui:69
|
||||
#: resources/ui/adw/Glide.ui:102 resources/ui/adw/Glide.ui:135
|
||||
#: resources/ui/adw/Glide.ui:168 resources/ui/adw/PixelWipe.ui:36
|
||||
#: resources/ui/adw/PixelWipe.ui:69 resources/ui/adw/TRexAttack.ui:36
|
||||
#: resources/ui/adw/TRexAttack.ui:69 resources/ui/adw/TRexAttack.ui:102
|
||||
#: resources/ui/adw/TRexAttack.ui:135 resources/ui/adw/TRexAttack.ui:160
|
||||
#: resources/ui/adw/TVGlitch.ui:36 resources/ui/adw/TVGlitch.ui:69
|
||||
#: resources/ui/adw/TVGlitch.ui:102 resources/ui/adw/TVGlitch.ui:135
|
||||
#: resources/ui/adw/TVGlitch.ui:160 resources/ui/adw/PixelWheel.ui:36
|
||||
#: resources/ui/adw/PixelWheel.ui:69 resources/ui/adw/PixelWheel.ui:102
|
||||
#: resources/ui/adw/Doom.ui:36 resources/ui/adw/Doom.ui:69
|
||||
#: resources/ui/adw/Doom.ui:102 resources/ui/adw/Doom.ui:135
|
||||
#: resources/ui/adw/Glitch.ui:36 resources/ui/adw/Glitch.ui:69
|
||||
#: resources/ui/adw/Glitch.ui:102 resources/ui/adw/Glitch.ui:135
|
||||
#: resources/ui/adw/Glitch.ui:160 resources/ui/adw/TVEffect.ui:36
|
||||
#: resources/ui/adw/TVEffect.ui:61 resources/ui/adw/EnergizeA.ui:36
|
||||
#: resources/ui/adw/EnergizeA.ui:69 resources/ui/adw/EnergizeA.ui:94
|
||||
#: resources/ui/adw/Hexagon.ui:36 resources/ui/adw/Hexagon.ui:69
|
||||
#: resources/ui/adw/Hexagon.ui:102 resources/ui/adw/Hexagon.ui:127
|
||||
#: resources/ui/adw/Hexagon.ui:152 resources/ui/adw/Hexagon.ui:175
|
||||
#: resources/ui/adw/EnergizeB.ui:37 resources/ui/adw/EnergizeB.ui:70
|
||||
#: resources/ui/adw/EnergizeB.ui:95 resources/ui/adw/Pixelate.ui:36
|
||||
#: resources/ui/adw/Pixelate.ui:69 resources/ui/adw/Pixelate.ui:102
|
||||
#: resources/ui/adw/prefs.ui:63 resources/ui/adw/prefs.ui:85
|
||||
#: resources/ui/adw/prefs.ui:107 resources/ui/adw/Apparition.ui:37
|
||||
#: resources/ui/adw/Apparition.ui:70 resources/ui/adw/Apparition.ui:103
|
||||
#: resources/ui/adw/Apparition.ui:136 resources/ui/adw/Apparition.ui:169
|
||||
#: resources/ui/adw/Portal.ui:36 resources/ui/adw/Portal.ui:69
|
||||
#: resources/ui/adw/Portal.ui:102 resources/ui/adw/Portal.ui:135
|
||||
#: resources/ui/adw/Portal.ui:160
|
||||
msgid "Reset to Default Value"
|
||||
msgstr "Standart dəyərə sıfırlayın"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:76 resources/ui/gtk4/BrokenGlass.ui:76
|
||||
#: resources/ui/gtk4/Incinerate.ui:76 resources/ui/gtk4/Wisps.ui:76
|
||||
#: resources/ui/gtk4/Fire.ui:101 resources/ui/gtk4/SnapOfDisintegration.ui:76
|
||||
#: resources/ui/gtk4/Glide.ui:76 resources/ui/gtk4/TVGlitch.ui:76
|
||||
#: resources/ui/gtk4/Glitch.ui:76 resources/ui/gtk4/EnergizeA.ui:76
|
||||
#: resources/ui/gtk4/Hexagon.ui:76 resources/ui/gtk4/EnergizeB.ui:76
|
||||
#: resources/ui/gtk3/Incinerate.ui:104 resources/ui/gtk3/Wisps.ui:97
|
||||
#: resources/ui/gtk3/Fire.ui:147 resources/ui/gtk3/Glide.ui:118
|
||||
#: resources/ui/gtk3/TVGlitch.ui:111 resources/ui/gtk3/Glitch.ui:111
|
||||
#: resources/ui/gtk3/EnergizeA.ui:97 resources/ui/gtk3/Hexagon.ui:104
|
||||
#: resources/ui/gtk3/EnergizeB.ui:97 resources/ui/adw/Matrix.ui:47
|
||||
#: resources/ui/adw/BrokenGlass.ui:48 resources/ui/adw/Incinerate.ui:47
|
||||
#: resources/ui/adw/Wisps.ui:47 resources/ui/adw/Fire.ui:63
|
||||
#: resources/ui/adw/SnapOfDisintegration.ui:47 resources/ui/adw/Glide.ui:47
|
||||
#: resources/ui/adw/TVGlitch.ui:47 resources/ui/adw/Glitch.ui:47
|
||||
#: resources/ui/adw/EnergizeA.ui:47 resources/ui/adw/Hexagon.ui:47
|
||||
#: resources/ui/adw/EnergizeB.ui:48
|
||||
msgid "Scale"
|
||||
msgstr "Miqyas"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:122 resources/ui/gtk4/Apparition.ui:76
|
||||
#: resources/ui/gtk3/Apparition.ui:118 resources/ui/adw/Matrix.ui:80
|
||||
#: resources/ui/adw/Apparition.ui:48
|
||||
msgid "Randomness"
|
||||
msgstr "Təsadüfi"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:168 resources/ui/adw/Matrix.ui:113
|
||||
msgid "Vertical Overshooting"
|
||||
msgstr "Şaquli daşma"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:214 resources/ui/adw/Matrix.ui:146
|
||||
msgid "Trail Color"
|
||||
msgstr "İz rəngi"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:248 resources/ui/adw/Matrix.ui:171
|
||||
msgid "Tip Color"
|
||||
msgstr "Ucluq rəngi"
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:122 resources/ui/adw/BrokenGlass.ui:81
|
||||
msgid "Gravity"
|
||||
msgstr "Yer çəkimi"
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:168 resources/ui/adw/BrokenGlass.ui:114
|
||||
msgid "Blow Force"
|
||||
msgstr "Zərbə qüvvəsi"
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:218 resources/ui/adw/BrokenGlass.ui:147
|
||||
msgid "Shatter From Pointer Location"
|
||||
msgstr "Kursorun vəziyyətindən parçalamaq"
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:227 resources/ui/adw/BrokenGlass.ui:148
|
||||
msgid ""
|
||||
"The shards will fly away from where your mouse pointer was when closing the "
|
||||
"window."
|
||||
msgstr "Qəlpələr, siçan kursorunun pəncərəni bağladığı yerdən ətrafa yayılır."
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:122 resources/ui/gtk3/Incinerate.ui:153
|
||||
#: resources/ui/adw/Incinerate.ui:80
|
||||
msgid "Turbulence"
|
||||
msgstr "Burulğan"
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:172 resources/ui/gtk3/Incinerate.ui:205
|
||||
#: resources/ui/adw/Incinerate.ui:113
|
||||
msgid "Start at Pointer"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:181 resources/ui/gtk3/Incinerate.ui:214
|
||||
#: resources/ui/adw/Incinerate.ui:114
|
||||
msgid "If disabled, a random location will be chosen."
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:221 resources/ui/gtk4/Wisps.ui:122
|
||||
#: resources/ui/gtk4/SnapOfDisintegration.ui:122
|
||||
#: resources/ui/gtk4/TVGlitch.ui:214 resources/ui/gtk4/Glitch.ui:214
|
||||
#: resources/ui/gtk4/TVEffect.ui:76 resources/ui/gtk4/EnergizeA.ui:122
|
||||
#: resources/ui/gtk4/EnergizeB.ui:122 resources/ui/gtk4/Portal.ui:214
|
||||
#: resources/ui/gtk3/Incinerate.ui:263 resources/ui/gtk3/Wisps.ui:145
|
||||
#: resources/ui/gtk3/TVGlitch.ui:257 resources/ui/gtk3/Glitch.ui:257
|
||||
#: resources/ui/gtk3/TVEffect.ui:89 resources/ui/gtk3/EnergizeA.ui:145
|
||||
#: resources/ui/gtk3/EnergizeB.ui:145 resources/ui/gtk3/Portal.ui:261
|
||||
#: resources/ui/adw/Incinerate.ui:136 resources/ui/adw/Wisps.ui:80
|
||||
#: resources/ui/adw/SnapOfDisintegration.ui:80 resources/ui/adw/TVGlitch.ui:146
|
||||
#: resources/ui/adw/Glitch.ui:146 resources/ui/adw/TVEffect.ui:47
|
||||
#: resources/ui/adw/EnergizeA.ui:80 resources/ui/adw/EnergizeB.ui:81
|
||||
#: resources/ui/adw/Portal.ui:146
|
||||
msgid "Color"
|
||||
msgstr "Rəng"
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:31 resources/ui/gtk3/Fire.ui:55
|
||||
#: resources/ui/adw/Fire.ui:14
|
||||
msgid "Presets"
|
||||
msgstr "Şablon"
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:147 resources/ui/gtk4/TVGlitch.ui:168
|
||||
#: resources/ui/gtk4/Glitch.ui:168 resources/ui/gtk3/Fire.ui:195
|
||||
#: resources/ui/gtk3/TVGlitch.ui:209 resources/ui/gtk3/Glitch.ui:209
|
||||
#: resources/ui/adw/Fire.ui:96 resources/ui/adw/TVGlitch.ui:113
|
||||
#: resources/ui/adw/Glitch.ui:113
|
||||
msgid "Speed"
|
||||
msgstr "Sürət"
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:197 resources/ui/gtk3/Fire.ui:247
|
||||
#: resources/ui/adw/Fire.ui:129
|
||||
msgid "3D Noise"
|
||||
msgstr "3D Küy"
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:206 resources/ui/gtk3/Fire.ui:256
|
||||
#: resources/ui/adw/Fire.ui:130
|
||||
msgid "Creates a more dynamic fire but requires more GPU power."
|
||||
msgstr "Daha dinamik alov yaradır, lakin daha çox GPU gücü tələb edir."
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:246 resources/ui/gtk3/Fire.ui:306
|
||||
#: resources/ui/adw/Fire.ui:152
|
||||
msgid "Gradient"
|
||||
msgstr "Qradient"
|
||||
|
||||
#: resources/ui/gtk4/Glide.ui:122 resources/ui/gtk3/Glide.ui:167
|
||||
#: resources/ui/adw/Glide.ui:80
|
||||
msgid "Squish"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Glide.ui:168 resources/ui/gtk3/Glide.ui:216
|
||||
#: resources/ui/adw/Glide.ui:113
|
||||
msgid "Tilt"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Glide.ui:214 resources/ui/gtk3/Glide.ui:265
|
||||
#: resources/ui/adw/Glide.ui:146
|
||||
msgid "Shift"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/PixelWipe.ui:76 resources/ui/gtk4/PixelWheel.ui:122
|
||||
#: resources/ui/gtk4/Doom.ui:168 resources/ui/gtk4/Pixelate.ui:122
|
||||
#: resources/ui/gtk3/PixelWipe.ui:104 resources/ui/gtk3/PixelWheel.ui:153
|
||||
#: resources/ui/gtk3/Doom.ui:209 resources/ui/gtk3/Pixelate.ui:153
|
||||
#: resources/ui/adw/PixelWipe.ui:47 resources/ui/adw/PixelWheel.ui:80
|
||||
#: resources/ui/adw/Doom.ui:113 resources/ui/adw/Pixelate.ui:80
|
||||
msgid "Pixel Size"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:76 resources/ui/adw/TRexAttack.ui:47
|
||||
msgid "Claw Scratch Scale"
|
||||
msgstr "Cızılma miqyası"
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:122 resources/ui/adw/TRexAttack.ui:80
|
||||
msgid "Claw Scratch Count"
|
||||
msgstr "Cızıqların sayı"
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:168 resources/ui/adw/TRexAttack.ui:113
|
||||
msgid "Warp Effect"
|
||||
msgstr "Bükülmə effekti"
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:214 resources/ui/adw/TRexAttack.ui:146
|
||||
msgid "Flash Color"
|
||||
msgstr "Ani işıqlanma rəngi"
|
||||
|
||||
#: resources/ui/gtk4/TVGlitch.ui:122 resources/ui/gtk4/Glitch.ui:122
|
||||
#: resources/ui/gtk3/TVGlitch.ui:160 resources/ui/gtk3/Glitch.ui:160
|
||||
#: resources/ui/adw/TVGlitch.ui:80 resources/ui/adw/Glitch.ui:80
|
||||
msgid "Strength"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/PixelWheel.ui:76 resources/ui/gtk3/PixelWheel.ui:104
|
||||
#: resources/ui/adw/PixelWheel.ui:47
|
||||
msgid "Spoke Count"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Doom.ui:76 resources/ui/gtk3/Doom.ui:111
|
||||
#: resources/ui/adw/Doom.ui:47
|
||||
msgid "Horizontal Scale"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Doom.ui:122 resources/ui/gtk3/Doom.ui:160
|
||||
#: resources/ui/adw/Doom.ui:80
|
||||
msgid "Vertical Scale"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:122 resources/ui/gtk3/Hexagon.ui:153
|
||||
#: resources/ui/adw/Hexagon.ui:80
|
||||
msgid "Mesh Line Width"
|
||||
msgstr "Tor xətlərinin eni"
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:168 resources/ui/gtk3/Hexagon.ui:201
|
||||
#: resources/ui/adw/Hexagon.ui:113
|
||||
msgid "Line Color"
|
||||
msgstr "Xəttin rəngi"
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:202 resources/ui/gtk3/Hexagon.ui:244
|
||||
#: resources/ui/adw/Hexagon.ui:138
|
||||
msgid "Glow Color"
|
||||
msgstr "Parlama rəngi"
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:240 resources/ui/gtk3/Hexagon.ui:291
|
||||
#: resources/ui/adw/Hexagon.ui:163
|
||||
msgid "Additive Blending"
|
||||
msgstr "Əlavə qarışma"
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:249 resources/ui/gtk3/Hexagon.ui:300
|
||||
#: resources/ui/adw/Hexagon.ui:164
|
||||
msgid "You may want to enable this for dark window themes."
|
||||
msgstr "Siz bunu qaranlıq mövzu üçün aktiv etmək istəyə bilərsiniz."
|
||||
|
||||
#: resources/ui/gtk4/Pixelate.ui:76 resources/ui/gtk3/Pixelate.ui:104
|
||||
#: resources/ui/adw/Pixelate.ui:47
|
||||
msgid "Noise"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:34 resources/ui/gtk3/prefs.ui:41
|
||||
#: resources/ui/adw/prefs.ui:31
|
||||
msgid "Welcome to Burn-My-Windows!"
|
||||
msgstr "Burn-My-Windows-a Xoş Gəldiniz!"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:45 resources/ui/gtk3/prefs.ui:52
|
||||
#: resources/ui/adw/prefs.ui:42
|
||||
msgid "If you like this extension, recommend it to your friends :)"
|
||||
msgstr "Əgər bu genişlənmə xoşunuza gəldisə onu dostlarınıza tövsiyyə edin :)"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:72 resources/ui/gtk3/prefs.ui:80
|
||||
msgid "Open Window Animation"
|
||||
msgstr "Pəncərə animasiyasını açın"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:81 resources/ui/gtk4/prefs.ui:125
|
||||
#: resources/ui/gtk3/prefs.ui:89 resources/ui/gtk3/prefs.ui:153
|
||||
msgid "If multiple are selected, one is chosen randomly."
|
||||
msgstr "Birdən çox seçilərsə, onlardan biri təsadüfi seçilir."
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:96 resources/ui/gtk4/prefs.ui:140
|
||||
#: resources/ui/gtk3/prefs.ui:110 resources/ui/gtk3/prefs.ui:174
|
||||
msgid "Choose Effects"
|
||||
msgstr "Effektləri silin"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:116 resources/ui/gtk3/prefs.ui:144
|
||||
msgid "Close Window Animation"
|
||||
msgstr "Pəncərə animasiyasını seçin"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:156 resources/ui/gtk3/prefs.ui:204
|
||||
#: resources/ui/adw/prefs.ui:52
|
||||
msgid "Also Add Effects to Dialogs"
|
||||
msgstr "Həmçinin effektləri dialoqlara əlavə edin"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:190 resources/ui/gtk3/prefs.ui:248
|
||||
#: resources/ui/adw/prefs.ui:74
|
||||
msgid "Disable on Battery Power"
|
||||
msgstr "Batareyadan qidalandıqda söndürün"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:224 resources/ui/gtk3/prefs.ui:292
|
||||
#: resources/ui/adw/prefs.ui:96
|
||||
msgid "Disable in Power-Save Mode"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Apparition.ui:122 resources/ui/gtk3/Apparition.ui:167
|
||||
#: resources/ui/adw/Apparition.ui:81
|
||||
msgid "Twirl Intensity"
|
||||
msgstr "Burulma tezliyi"
|
||||
|
||||
#: resources/ui/gtk4/Apparition.ui:168 resources/ui/gtk3/Apparition.ui:216
|
||||
#: resources/ui/adw/Apparition.ui:114
|
||||
msgid "Shake Intensity"
|
||||
msgstr "Silkələnmə tezliyi"
|
||||
|
||||
#: resources/ui/gtk4/Apparition.ui:214 resources/ui/gtk3/Apparition.ui:265
|
||||
#: resources/ui/adw/Apparition.ui:147
|
||||
msgid "Suction Intensity"
|
||||
msgstr "Sovrulma tezliyi"
|
||||
|
||||
#: resources/ui/gtk4/Portal.ui:76 resources/ui/gtk3/Portal.ui:162
|
||||
#: resources/ui/adw/Portal.ui:80
|
||||
msgid "Whirling"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Portal.ui:122 resources/ui/gtk3/Portal.ui:112
|
||||
#: resources/ui/adw/Portal.ui:47
|
||||
msgid "Rotation Speed"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Portal.ui:168 resources/ui/gtk3/Portal.ui:212
|
||||
#: resources/ui/adw/Portal.ui:113
|
||||
msgid "Details"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk3/Fire.ui:69 resources/ui/adw/Fire.ui:19
|
||||
msgid "Choose a Preset"
|
||||
msgstr "Şablonu seçin"
|
||||
|
||||
#~ msgid "Preview this Effect"
|
||||
#~ msgstr "Bu effektə öncədən baxış"
|
||||
|
||||
#~ msgid "Effect Options"
|
||||
#~ msgstr "Effekt parametrləri"
|
||||
|
||||
#~ msgid "Go Back"
|
||||
#~ msgstr "Geri"
|
||||
@@ -0,0 +1,628 @@
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR Simon Schneegans
|
||||
# This file is distributed under the same license as the burn-my-windows package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: burn-my-windows\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2023-01-23 13:21+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=CHARSET\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: src/Apparition.js:81
|
||||
msgid "Apparition"
|
||||
msgstr ""
|
||||
|
||||
#: src/BrokenGlass.js:139
|
||||
msgid "Broken Glass"
|
||||
msgstr ""
|
||||
|
||||
#: src/Doom.js:88
|
||||
msgid "Doom"
|
||||
msgstr ""
|
||||
|
||||
#: src/EnergizeA.js:80
|
||||
msgid "Energize A"
|
||||
msgstr ""
|
||||
|
||||
#: src/EnergizeB.js:81
|
||||
msgid "Energize B"
|
||||
msgstr ""
|
||||
|
||||
#: src/Fire.js:100
|
||||
msgid "Fire"
|
||||
msgstr ""
|
||||
|
||||
#: src/Fire.js:155
|
||||
msgid "Default Fire"
|
||||
msgstr ""
|
||||
|
||||
#: src/Fire.js:165
|
||||
msgid "Hell Fire"
|
||||
msgstr ""
|
||||
|
||||
#: src/Fire.js:175
|
||||
msgid "Dark and Smutty"
|
||||
msgstr ""
|
||||
|
||||
#: src/Fire.js:185
|
||||
msgid "Cold Breeze"
|
||||
msgstr ""
|
||||
|
||||
#: src/Fire.js:195
|
||||
msgid "Santa is Coming"
|
||||
msgstr ""
|
||||
|
||||
#: src/Glide.js:78
|
||||
msgid "Glide"
|
||||
msgstr ""
|
||||
|
||||
#: src/Glitch.js:89
|
||||
msgid "Glitch"
|
||||
msgstr ""
|
||||
|
||||
#: src/Hexagon.js:98
|
||||
msgid "Hexagon"
|
||||
msgstr ""
|
||||
|
||||
#: src/Incinerate.js:131
|
||||
msgid "Incinerate"
|
||||
msgstr ""
|
||||
|
||||
#: src/Matrix.js:114
|
||||
msgid "Matrix"
|
||||
msgstr ""
|
||||
|
||||
#: src/Pixelate.js:74
|
||||
msgid "Pixelate"
|
||||
msgstr ""
|
||||
|
||||
#: src/PixelWheel.js:74
|
||||
msgid "Pixel Wheel"
|
||||
msgstr ""
|
||||
|
||||
#: src/PixelWipe.js:100
|
||||
msgid "Pixel Wipe"
|
||||
msgstr ""
|
||||
|
||||
#: src/Portal.js:91
|
||||
msgid "Portal"
|
||||
msgstr ""
|
||||
|
||||
#: src/SnapOfDisintegration.js:118
|
||||
msgid "Snap of Disintegration"
|
||||
msgstr ""
|
||||
|
||||
#: src/TRexAttack.js:116
|
||||
msgid "T-Rex Attack"
|
||||
msgstr ""
|
||||
|
||||
#: src/TVEffect.js:78
|
||||
msgid "TV Effect"
|
||||
msgstr ""
|
||||
|
||||
#: src/TVGlitch.js:90
|
||||
msgid "TV Glitch"
|
||||
msgstr ""
|
||||
|
||||
#: src/Wisps.js:86
|
||||
msgid "Wisps"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:140
|
||||
msgid "Effects"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:182 resources/ui/gtk4/effectPage.ui:43
|
||||
#: resources/ui/gtk3/effectPage.ui:43
|
||||
msgid "Preview this effect"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:217
|
||||
msgid "Use this effect when opening windows"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:218
|
||||
msgid "Use this effect when closing windows"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:244
|
||||
msgid "General Options"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:349 prefs.js:381
|
||||
msgid "Gold Sponsors"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:353 prefs.js:385
|
||||
msgid "Silver Sponsors"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:357 prefs.js:389
|
||||
msgid "Bronze Sponsors"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:361 prefs.js:393
|
||||
msgid "Past Sponsors"
|
||||
msgstr ""
|
||||
|
||||
#. Translators: %s will be replaced by the effect's name.
|
||||
#: prefs.js:607
|
||||
#, javascript-format
|
||||
msgid "Preview for %s"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:629
|
||||
msgid "Close this Window to Preview the Effect!"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/common/main-menu.ui:12
|
||||
msgid "Visit Homepage"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/common/main-menu.ui:16
|
||||
msgid "View Changelog"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/common/main-menu.ui:22
|
||||
msgid "Report a Bug"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/common/main-menu.ui:26
|
||||
msgid "Create an Effect"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/common/main-menu.ui:30
|
||||
msgid "Translate"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/common/main-menu.ui:34
|
||||
msgid "Donate"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/common/main-menu.ui:47
|
||||
msgid "About Burn-My-Windows"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:30 resources/ui/gtk4/BrokenGlass.ui:30
|
||||
#: resources/ui/gtk4/Incinerate.ui:30 resources/ui/gtk4/Wisps.ui:30
|
||||
#: resources/ui/gtk4/Fire.ui:55 resources/ui/gtk4/SnapOfDisintegration.ui:30
|
||||
#: resources/ui/gtk4/Glide.ui:30 resources/ui/gtk4/PixelWipe.ui:30
|
||||
#: resources/ui/gtk4/TRexAttack.ui:30 resources/ui/gtk4/TVGlitch.ui:30
|
||||
#: resources/ui/gtk4/PixelWheel.ui:30 resources/ui/gtk4/Doom.ui:30
|
||||
#: resources/ui/gtk4/Glitch.ui:30 resources/ui/gtk4/TVEffect.ui:30
|
||||
#: resources/ui/gtk4/EnergizeA.ui:30 resources/ui/gtk4/Hexagon.ui:30
|
||||
#: resources/ui/gtk4/EnergizeB.ui:30 resources/ui/gtk4/Pixelate.ui:30
|
||||
#: resources/ui/gtk4/Apparition.ui:30 resources/ui/gtk4/Portal.ui:30
|
||||
#: resources/ui/gtk3/Incinerate.ui:55 resources/ui/gtk3/Wisps.ui:48
|
||||
#: resources/ui/gtk3/Fire.ui:99 resources/ui/gtk3/Glide.ui:69
|
||||
#: resources/ui/gtk3/PixelWipe.ui:55 resources/ui/gtk3/TVGlitch.ui:62
|
||||
#: resources/ui/gtk3/PixelWheel.ui:55 resources/ui/gtk3/Doom.ui:62
|
||||
#: resources/ui/gtk3/Glitch.ui:62 resources/ui/gtk3/TVEffect.ui:41
|
||||
#: resources/ui/gtk3/EnergizeA.ui:48 resources/ui/gtk3/Hexagon.ui:55
|
||||
#: resources/ui/gtk3/EnergizeB.ui:48 resources/ui/gtk3/Pixelate.ui:55
|
||||
#: resources/ui/gtk3/Apparition.ui:69 resources/ui/gtk3/Portal.ui:62
|
||||
#: resources/ui/adw/Matrix.ui:14 resources/ui/adw/BrokenGlass.ui:15
|
||||
#: resources/ui/adw/Incinerate.ui:14 resources/ui/adw/Wisps.ui:14
|
||||
#: resources/ui/adw/Fire.ui:30 resources/ui/adw/SnapOfDisintegration.ui:14
|
||||
#: resources/ui/adw/Glide.ui:14 resources/ui/adw/PixelWipe.ui:14
|
||||
#: resources/ui/adw/TRexAttack.ui:14 resources/ui/adw/TVGlitch.ui:14
|
||||
#: resources/ui/adw/PixelWheel.ui:14 resources/ui/adw/Doom.ui:14
|
||||
#: resources/ui/adw/Glitch.ui:14 resources/ui/adw/TVEffect.ui:14
|
||||
#: resources/ui/adw/EnergizeA.ui:14 resources/ui/adw/Hexagon.ui:14
|
||||
#: resources/ui/adw/EnergizeB.ui:15 resources/ui/adw/Pixelate.ui:14
|
||||
#: resources/ui/adw/Apparition.ui:15 resources/ui/adw/Portal.ui:14
|
||||
msgid "Animation Time [ms]"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:58 resources/ui/gtk4/Matrix.ui:104
|
||||
#: resources/ui/gtk4/Matrix.ui:150 resources/ui/gtk4/Matrix.ui:196
|
||||
#: resources/ui/gtk4/Matrix.ui:230 resources/ui/gtk4/Matrix.ui:264
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:58 resources/ui/gtk4/BrokenGlass.ui:104
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:150 resources/ui/gtk4/BrokenGlass.ui:196
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:250 resources/ui/gtk4/Incinerate.ui:58
|
||||
#: resources/ui/gtk4/Incinerate.ui:104 resources/ui/gtk4/Incinerate.ui:150
|
||||
#: resources/ui/gtk4/Incinerate.ui:203 resources/ui/gtk4/Incinerate.ui:237
|
||||
#: resources/ui/gtk4/Wisps.ui:58 resources/ui/gtk4/Wisps.ui:104
|
||||
#: resources/ui/gtk4/Wisps.ui:138 resources/ui/gtk4/Fire.ui:83
|
||||
#: resources/ui/gtk4/Fire.ui:129 resources/ui/gtk4/Fire.ui:175
|
||||
#: resources/ui/gtk4/Fire.ui:228 resources/ui/gtk4/Fire.ui:286
|
||||
#: resources/ui/gtk4/Glide.ui:58 resources/ui/gtk4/Glide.ui:104
|
||||
#: resources/ui/gtk4/Glide.ui:150 resources/ui/gtk4/Glide.ui:196
|
||||
#: resources/ui/gtk4/Glide.ui:242 resources/ui/gtk4/PixelWipe.ui:58
|
||||
#: resources/ui/gtk4/PixelWipe.ui:104 resources/ui/gtk4/TRexAttack.ui:58
|
||||
#: resources/ui/gtk4/TRexAttack.ui:104 resources/ui/gtk4/TRexAttack.ui:150
|
||||
#: resources/ui/gtk4/TRexAttack.ui:196 resources/ui/gtk4/TRexAttack.ui:230
|
||||
#: resources/ui/gtk4/TVGlitch.ui:58 resources/ui/gtk4/TVGlitch.ui:104
|
||||
#: resources/ui/gtk4/TVGlitch.ui:150 resources/ui/gtk4/TVGlitch.ui:196
|
||||
#: resources/ui/gtk4/TVGlitch.ui:230 resources/ui/gtk4/PixelWheel.ui:58
|
||||
#: resources/ui/gtk4/PixelWheel.ui:104 resources/ui/gtk4/PixelWheel.ui:150
|
||||
#: resources/ui/gtk4/Doom.ui:58 resources/ui/gtk4/Doom.ui:104
|
||||
#: resources/ui/gtk4/Doom.ui:150 resources/ui/gtk4/Doom.ui:196
|
||||
#: resources/ui/gtk4/Glitch.ui:58 resources/ui/gtk4/Glitch.ui:104
|
||||
#: resources/ui/gtk4/Glitch.ui:150 resources/ui/gtk4/Glitch.ui:196
|
||||
#: resources/ui/gtk4/Glitch.ui:230 resources/ui/gtk4/TVEffect.ui:58
|
||||
#: resources/ui/gtk4/TVEffect.ui:92 resources/ui/gtk4/EnergizeA.ui:58
|
||||
#: resources/ui/gtk4/EnergizeA.ui:104 resources/ui/gtk4/EnergizeA.ui:138
|
||||
#: resources/ui/gtk4/Hexagon.ui:58 resources/ui/gtk4/Hexagon.ui:104
|
||||
#: resources/ui/gtk4/Hexagon.ui:150 resources/ui/gtk4/Hexagon.ui:184
|
||||
#: resources/ui/gtk4/Hexagon.ui:218 resources/ui/gtk4/Hexagon.ui:271
|
||||
#: resources/ui/gtk4/EnergizeB.ui:58 resources/ui/gtk4/EnergizeB.ui:104
|
||||
#: resources/ui/gtk4/EnergizeB.ui:138 resources/ui/gtk4/Pixelate.ui:58
|
||||
#: resources/ui/gtk4/Pixelate.ui:104 resources/ui/gtk4/Pixelate.ui:150
|
||||
#: resources/ui/gtk4/prefs.ui:172 resources/ui/gtk4/prefs.ui:206
|
||||
#: resources/ui/gtk4/prefs.ui:240 resources/ui/gtk4/Apparition.ui:58
|
||||
#: resources/ui/gtk4/Apparition.ui:104 resources/ui/gtk4/Apparition.ui:150
|
||||
#: resources/ui/gtk4/Apparition.ui:196 resources/ui/gtk4/Apparition.ui:242
|
||||
#: resources/ui/gtk4/Portal.ui:58 resources/ui/gtk4/Portal.ui:104
|
||||
#: resources/ui/gtk4/Portal.ui:150 resources/ui/gtk4/Portal.ui:196
|
||||
#: resources/ui/gtk4/Portal.ui:230 resources/ui/gtk3/Incinerate.ui:81
|
||||
#: resources/ui/gtk3/Incinerate.ui:130 resources/ui/gtk3/Incinerate.ui:179
|
||||
#: resources/ui/gtk3/Incinerate.ui:241 resources/ui/gtk3/Incinerate.ui:284
|
||||
#: resources/ui/gtk3/Wisps.ui:74 resources/ui/gtk3/Wisps.ui:123
|
||||
#: resources/ui/gtk3/Wisps.ui:166 resources/ui/gtk3/Fire.ui:125
|
||||
#: resources/ui/gtk3/Fire.ui:173 resources/ui/gtk3/Fire.ui:221
|
||||
#: resources/ui/gtk3/Fire.ui:283 resources/ui/gtk3/Fire.ui:351
|
||||
#: resources/ui/gtk3/Glide.ui:95 resources/ui/gtk3/Glide.ui:144
|
||||
#: resources/ui/gtk3/Glide.ui:193 resources/ui/gtk3/Glide.ui:242
|
||||
#: resources/ui/gtk3/Glide.ui:291 resources/ui/gtk3/PixelWipe.ui:81
|
||||
#: resources/ui/gtk3/PixelWipe.ui:130 resources/ui/gtk3/TVGlitch.ui:88
|
||||
#: resources/ui/gtk3/TVGlitch.ui:137 resources/ui/gtk3/TVGlitch.ui:186
|
||||
#: resources/ui/gtk3/TVGlitch.ui:235 resources/ui/gtk3/TVGlitch.ui:278
|
||||
#: resources/ui/gtk3/PixelWheel.ui:81 resources/ui/gtk3/PixelWheel.ui:130
|
||||
#: resources/ui/gtk3/PixelWheel.ui:179 resources/ui/gtk3/Doom.ui:88
|
||||
#: resources/ui/gtk3/Doom.ui:137 resources/ui/gtk3/Doom.ui:186
|
||||
#: resources/ui/gtk3/Doom.ui:235 resources/ui/gtk3/Glitch.ui:88
|
||||
#: resources/ui/gtk3/Glitch.ui:137 resources/ui/gtk3/Glitch.ui:186
|
||||
#: resources/ui/gtk3/Glitch.ui:235 resources/ui/gtk3/Glitch.ui:278
|
||||
#: resources/ui/gtk3/TVEffect.ui:67 resources/ui/gtk3/TVEffect.ui:110
|
||||
#: resources/ui/gtk3/EnergizeA.ui:74 resources/ui/gtk3/EnergizeA.ui:123
|
||||
#: resources/ui/gtk3/EnergizeA.ui:166 resources/ui/gtk3/Hexagon.ui:81
|
||||
#: resources/ui/gtk3/Hexagon.ui:130 resources/ui/gtk3/Hexagon.ui:179
|
||||
#: resources/ui/gtk3/Hexagon.ui:222 resources/ui/gtk3/Hexagon.ui:265
|
||||
#: resources/ui/gtk3/Hexagon.ui:327 resources/ui/gtk3/EnergizeB.ui:74
|
||||
#: resources/ui/gtk3/EnergizeB.ui:123 resources/ui/gtk3/EnergizeB.ui:166
|
||||
#: resources/ui/gtk3/Pixelate.ui:81 resources/ui/gtk3/Pixelate.ui:130
|
||||
#: resources/ui/gtk3/Pixelate.ui:179 resources/ui/gtk3/prefs.ui:225
|
||||
#: resources/ui/gtk3/prefs.ui:269 resources/ui/gtk3/prefs.ui:313
|
||||
#: resources/ui/gtk3/Apparition.ui:95 resources/ui/gtk3/Apparition.ui:144
|
||||
#: resources/ui/gtk3/Apparition.ui:193 resources/ui/gtk3/Apparition.ui:242
|
||||
#: resources/ui/gtk3/Apparition.ui:291 resources/ui/gtk3/Portal.ui:89
|
||||
#: resources/ui/gtk3/Portal.ui:139 resources/ui/gtk3/Portal.ui:189
|
||||
#: resources/ui/gtk3/Portal.ui:239 resources/ui/gtk3/Portal.ui:282
|
||||
#: resources/ui/adw/Matrix.ui:36 resources/ui/adw/Matrix.ui:69
|
||||
#: resources/ui/adw/Matrix.ui:102 resources/ui/adw/Matrix.ui:135
|
||||
#: resources/ui/adw/Matrix.ui:160 resources/ui/adw/Matrix.ui:185
|
||||
#: resources/ui/adw/BrokenGlass.ui:37 resources/ui/adw/BrokenGlass.ui:70
|
||||
#: resources/ui/adw/BrokenGlass.ui:103 resources/ui/adw/BrokenGlass.ui:136
|
||||
#: resources/ui/adw/BrokenGlass.ui:159 resources/ui/adw/Incinerate.ui:36
|
||||
#: resources/ui/adw/Incinerate.ui:69 resources/ui/adw/Incinerate.ui:102
|
||||
#: resources/ui/adw/Incinerate.ui:125 resources/ui/adw/Incinerate.ui:150
|
||||
#: resources/ui/adw/Wisps.ui:36 resources/ui/adw/Wisps.ui:69
|
||||
#: resources/ui/adw/Wisps.ui:94 resources/ui/adw/Fire.ui:52
|
||||
#: resources/ui/adw/Fire.ui:85 resources/ui/adw/Fire.ui:118
|
||||
#: resources/ui/adw/Fire.ui:141 resources/ui/adw/Fire.ui:199
|
||||
#: resources/ui/adw/Glide.ui:36 resources/ui/adw/Glide.ui:69
|
||||
#: resources/ui/adw/Glide.ui:102 resources/ui/adw/Glide.ui:135
|
||||
#: resources/ui/adw/Glide.ui:168 resources/ui/adw/PixelWipe.ui:36
|
||||
#: resources/ui/adw/PixelWipe.ui:69 resources/ui/adw/TRexAttack.ui:36
|
||||
#: resources/ui/adw/TRexAttack.ui:69 resources/ui/adw/TRexAttack.ui:102
|
||||
#: resources/ui/adw/TRexAttack.ui:135 resources/ui/adw/TRexAttack.ui:160
|
||||
#: resources/ui/adw/TVGlitch.ui:36 resources/ui/adw/TVGlitch.ui:69
|
||||
#: resources/ui/adw/TVGlitch.ui:102 resources/ui/adw/TVGlitch.ui:135
|
||||
#: resources/ui/adw/TVGlitch.ui:160 resources/ui/adw/PixelWheel.ui:36
|
||||
#: resources/ui/adw/PixelWheel.ui:69 resources/ui/adw/PixelWheel.ui:102
|
||||
#: resources/ui/adw/Doom.ui:36 resources/ui/adw/Doom.ui:69
|
||||
#: resources/ui/adw/Doom.ui:102 resources/ui/adw/Doom.ui:135
|
||||
#: resources/ui/adw/Glitch.ui:36 resources/ui/adw/Glitch.ui:69
|
||||
#: resources/ui/adw/Glitch.ui:102 resources/ui/adw/Glitch.ui:135
|
||||
#: resources/ui/adw/Glitch.ui:160 resources/ui/adw/TVEffect.ui:36
|
||||
#: resources/ui/adw/TVEffect.ui:61 resources/ui/adw/EnergizeA.ui:36
|
||||
#: resources/ui/adw/EnergizeA.ui:69 resources/ui/adw/EnergizeA.ui:94
|
||||
#: resources/ui/adw/Hexagon.ui:36 resources/ui/adw/Hexagon.ui:69
|
||||
#: resources/ui/adw/Hexagon.ui:102 resources/ui/adw/Hexagon.ui:127
|
||||
#: resources/ui/adw/Hexagon.ui:152 resources/ui/adw/Hexagon.ui:175
|
||||
#: resources/ui/adw/EnergizeB.ui:37 resources/ui/adw/EnergizeB.ui:70
|
||||
#: resources/ui/adw/EnergizeB.ui:95 resources/ui/adw/Pixelate.ui:36
|
||||
#: resources/ui/adw/Pixelate.ui:69 resources/ui/adw/Pixelate.ui:102
|
||||
#: resources/ui/adw/prefs.ui:63 resources/ui/adw/prefs.ui:85
|
||||
#: resources/ui/adw/prefs.ui:107 resources/ui/adw/Apparition.ui:37
|
||||
#: resources/ui/adw/Apparition.ui:70 resources/ui/adw/Apparition.ui:103
|
||||
#: resources/ui/adw/Apparition.ui:136 resources/ui/adw/Apparition.ui:169
|
||||
#: resources/ui/adw/Portal.ui:36 resources/ui/adw/Portal.ui:69
|
||||
#: resources/ui/adw/Portal.ui:102 resources/ui/adw/Portal.ui:135
|
||||
#: resources/ui/adw/Portal.ui:160
|
||||
msgid "Reset to Default Value"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:76 resources/ui/gtk4/BrokenGlass.ui:76
|
||||
#: resources/ui/gtk4/Incinerate.ui:76 resources/ui/gtk4/Wisps.ui:76
|
||||
#: resources/ui/gtk4/Fire.ui:101 resources/ui/gtk4/SnapOfDisintegration.ui:76
|
||||
#: resources/ui/gtk4/Glide.ui:76 resources/ui/gtk4/TVGlitch.ui:76
|
||||
#: resources/ui/gtk4/Glitch.ui:76 resources/ui/gtk4/EnergizeA.ui:76
|
||||
#: resources/ui/gtk4/Hexagon.ui:76 resources/ui/gtk4/EnergizeB.ui:76
|
||||
#: resources/ui/gtk3/Incinerate.ui:104 resources/ui/gtk3/Wisps.ui:97
|
||||
#: resources/ui/gtk3/Fire.ui:147 resources/ui/gtk3/Glide.ui:118
|
||||
#: resources/ui/gtk3/TVGlitch.ui:111 resources/ui/gtk3/Glitch.ui:111
|
||||
#: resources/ui/gtk3/EnergizeA.ui:97 resources/ui/gtk3/Hexagon.ui:104
|
||||
#: resources/ui/gtk3/EnergizeB.ui:97 resources/ui/adw/Matrix.ui:47
|
||||
#: resources/ui/adw/BrokenGlass.ui:48 resources/ui/adw/Incinerate.ui:47
|
||||
#: resources/ui/adw/Wisps.ui:47 resources/ui/adw/Fire.ui:63
|
||||
#: resources/ui/adw/SnapOfDisintegration.ui:47 resources/ui/adw/Glide.ui:47
|
||||
#: resources/ui/adw/TVGlitch.ui:47 resources/ui/adw/Glitch.ui:47
|
||||
#: resources/ui/adw/EnergizeA.ui:47 resources/ui/adw/Hexagon.ui:47
|
||||
#: resources/ui/adw/EnergizeB.ui:48
|
||||
msgid "Scale"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:122 resources/ui/gtk4/Apparition.ui:76
|
||||
#: resources/ui/gtk3/Apparition.ui:118 resources/ui/adw/Matrix.ui:80
|
||||
#: resources/ui/adw/Apparition.ui:48
|
||||
msgid "Randomness"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:168 resources/ui/adw/Matrix.ui:113
|
||||
msgid "Vertical Overshooting"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:214 resources/ui/adw/Matrix.ui:146
|
||||
msgid "Trail Color"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:248 resources/ui/adw/Matrix.ui:171
|
||||
msgid "Tip Color"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:122 resources/ui/adw/BrokenGlass.ui:81
|
||||
msgid "Gravity"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:168 resources/ui/adw/BrokenGlass.ui:114
|
||||
msgid "Blow Force"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:218 resources/ui/adw/BrokenGlass.ui:147
|
||||
msgid "Shatter From Pointer Location"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:227 resources/ui/adw/BrokenGlass.ui:148
|
||||
msgid ""
|
||||
"The shards will fly away from where your mouse pointer was when closing the "
|
||||
"window."
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:122 resources/ui/gtk3/Incinerate.ui:153
|
||||
#: resources/ui/adw/Incinerate.ui:80
|
||||
msgid "Turbulence"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:172 resources/ui/gtk3/Incinerate.ui:205
|
||||
#: resources/ui/adw/Incinerate.ui:113
|
||||
msgid "Start at Pointer"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:181 resources/ui/gtk3/Incinerate.ui:214
|
||||
#: resources/ui/adw/Incinerate.ui:114
|
||||
msgid "If disabled, a random location will be chosen."
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:221 resources/ui/gtk4/Wisps.ui:122
|
||||
#: resources/ui/gtk4/SnapOfDisintegration.ui:122
|
||||
#: resources/ui/gtk4/TVGlitch.ui:214 resources/ui/gtk4/Glitch.ui:214
|
||||
#: resources/ui/gtk4/TVEffect.ui:76 resources/ui/gtk4/EnergizeA.ui:122
|
||||
#: resources/ui/gtk4/EnergizeB.ui:122 resources/ui/gtk4/Portal.ui:214
|
||||
#: resources/ui/gtk3/Incinerate.ui:263 resources/ui/gtk3/Wisps.ui:145
|
||||
#: resources/ui/gtk3/TVGlitch.ui:257 resources/ui/gtk3/Glitch.ui:257
|
||||
#: resources/ui/gtk3/TVEffect.ui:89 resources/ui/gtk3/EnergizeA.ui:145
|
||||
#: resources/ui/gtk3/EnergizeB.ui:145 resources/ui/gtk3/Portal.ui:261
|
||||
#: resources/ui/adw/Incinerate.ui:136 resources/ui/adw/Wisps.ui:80
|
||||
#: resources/ui/adw/SnapOfDisintegration.ui:80 resources/ui/adw/TVGlitch.ui:146
|
||||
#: resources/ui/adw/Glitch.ui:146 resources/ui/adw/TVEffect.ui:47
|
||||
#: resources/ui/adw/EnergizeA.ui:80 resources/ui/adw/EnergizeB.ui:81
|
||||
#: resources/ui/adw/Portal.ui:146
|
||||
msgid "Color"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:31 resources/ui/gtk3/Fire.ui:55
|
||||
#: resources/ui/adw/Fire.ui:14
|
||||
msgid "Presets"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:147 resources/ui/gtk4/TVGlitch.ui:168
|
||||
#: resources/ui/gtk4/Glitch.ui:168 resources/ui/gtk3/Fire.ui:195
|
||||
#: resources/ui/gtk3/TVGlitch.ui:209 resources/ui/gtk3/Glitch.ui:209
|
||||
#: resources/ui/adw/Fire.ui:96 resources/ui/adw/TVGlitch.ui:113
|
||||
#: resources/ui/adw/Glitch.ui:113
|
||||
msgid "Speed"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:197 resources/ui/gtk3/Fire.ui:247
|
||||
#: resources/ui/adw/Fire.ui:129
|
||||
msgid "3D Noise"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:206 resources/ui/gtk3/Fire.ui:256
|
||||
#: resources/ui/adw/Fire.ui:130
|
||||
msgid "Creates a more dynamic fire but requires more GPU power."
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:246 resources/ui/gtk3/Fire.ui:306
|
||||
#: resources/ui/adw/Fire.ui:152
|
||||
msgid "Gradient"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Glide.ui:122 resources/ui/gtk3/Glide.ui:167
|
||||
#: resources/ui/adw/Glide.ui:80
|
||||
msgid "Squish"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Glide.ui:168 resources/ui/gtk3/Glide.ui:216
|
||||
#: resources/ui/adw/Glide.ui:113
|
||||
msgid "Tilt"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Glide.ui:214 resources/ui/gtk3/Glide.ui:265
|
||||
#: resources/ui/adw/Glide.ui:146
|
||||
msgid "Shift"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/PixelWipe.ui:76 resources/ui/gtk4/PixelWheel.ui:122
|
||||
#: resources/ui/gtk4/Doom.ui:168 resources/ui/gtk4/Pixelate.ui:122
|
||||
#: resources/ui/gtk3/PixelWipe.ui:104 resources/ui/gtk3/PixelWheel.ui:153
|
||||
#: resources/ui/gtk3/Doom.ui:209 resources/ui/gtk3/Pixelate.ui:153
|
||||
#: resources/ui/adw/PixelWipe.ui:47 resources/ui/adw/PixelWheel.ui:80
|
||||
#: resources/ui/adw/Doom.ui:113 resources/ui/adw/Pixelate.ui:80
|
||||
msgid "Pixel Size"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:76 resources/ui/adw/TRexAttack.ui:47
|
||||
msgid "Claw Scratch Scale"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:122 resources/ui/adw/TRexAttack.ui:80
|
||||
msgid "Claw Scratch Count"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:168 resources/ui/adw/TRexAttack.ui:113
|
||||
msgid "Warp Effect"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:214 resources/ui/adw/TRexAttack.ui:146
|
||||
msgid "Flash Color"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/TVGlitch.ui:122 resources/ui/gtk4/Glitch.ui:122
|
||||
#: resources/ui/gtk3/TVGlitch.ui:160 resources/ui/gtk3/Glitch.ui:160
|
||||
#: resources/ui/adw/TVGlitch.ui:80 resources/ui/adw/Glitch.ui:80
|
||||
msgid "Strength"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/PixelWheel.ui:76 resources/ui/gtk3/PixelWheel.ui:104
|
||||
#: resources/ui/adw/PixelWheel.ui:47
|
||||
msgid "Spoke Count"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Doom.ui:76 resources/ui/gtk3/Doom.ui:111
|
||||
#: resources/ui/adw/Doom.ui:47
|
||||
msgid "Horizontal Scale"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Doom.ui:122 resources/ui/gtk3/Doom.ui:160
|
||||
#: resources/ui/adw/Doom.ui:80
|
||||
msgid "Vertical Scale"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:122 resources/ui/gtk3/Hexagon.ui:153
|
||||
#: resources/ui/adw/Hexagon.ui:80
|
||||
msgid "Mesh Line Width"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:168 resources/ui/gtk3/Hexagon.ui:201
|
||||
#: resources/ui/adw/Hexagon.ui:113
|
||||
msgid "Line Color"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:202 resources/ui/gtk3/Hexagon.ui:244
|
||||
#: resources/ui/adw/Hexagon.ui:138
|
||||
msgid "Glow Color"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:240 resources/ui/gtk3/Hexagon.ui:291
|
||||
#: resources/ui/adw/Hexagon.ui:163
|
||||
msgid "Additive Blending"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:249 resources/ui/gtk3/Hexagon.ui:300
|
||||
#: resources/ui/adw/Hexagon.ui:164
|
||||
msgid "You may want to enable this for dark window themes."
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Pixelate.ui:76 resources/ui/gtk3/Pixelate.ui:104
|
||||
#: resources/ui/adw/Pixelate.ui:47
|
||||
msgid "Noise"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:34 resources/ui/gtk3/prefs.ui:41
|
||||
#: resources/ui/adw/prefs.ui:31
|
||||
msgid "Welcome to Burn-My-Windows!"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:45 resources/ui/gtk3/prefs.ui:52
|
||||
#: resources/ui/adw/prefs.ui:42
|
||||
msgid "If you like this extension, recommend it to your friends :)"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:72 resources/ui/gtk3/prefs.ui:80
|
||||
msgid "Open Window Animation"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:81 resources/ui/gtk4/prefs.ui:125
|
||||
#: resources/ui/gtk3/prefs.ui:89 resources/ui/gtk3/prefs.ui:153
|
||||
msgid "If multiple are selected, one is chosen randomly."
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:96 resources/ui/gtk4/prefs.ui:140
|
||||
#: resources/ui/gtk3/prefs.ui:110 resources/ui/gtk3/prefs.ui:174
|
||||
msgid "Choose Effects"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:116 resources/ui/gtk3/prefs.ui:144
|
||||
msgid "Close Window Animation"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:156 resources/ui/gtk3/prefs.ui:204
|
||||
#: resources/ui/adw/prefs.ui:52
|
||||
msgid "Also Add Effects to Dialogs"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:190 resources/ui/gtk3/prefs.ui:248
|
||||
#: resources/ui/adw/prefs.ui:74
|
||||
msgid "Disable on Battery Power"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:224 resources/ui/gtk3/prefs.ui:292
|
||||
#: resources/ui/adw/prefs.ui:96
|
||||
msgid "Disable in Power-Save Mode"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Apparition.ui:122 resources/ui/gtk3/Apparition.ui:167
|
||||
#: resources/ui/adw/Apparition.ui:81
|
||||
msgid "Twirl Intensity"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Apparition.ui:168 resources/ui/gtk3/Apparition.ui:216
|
||||
#: resources/ui/adw/Apparition.ui:114
|
||||
msgid "Shake Intensity"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Apparition.ui:214 resources/ui/gtk3/Apparition.ui:265
|
||||
#: resources/ui/adw/Apparition.ui:147
|
||||
msgid "Suction Intensity"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Portal.ui:76 resources/ui/gtk3/Portal.ui:162
|
||||
#: resources/ui/adw/Portal.ui:80
|
||||
msgid "Whirling"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Portal.ui:122 resources/ui/gtk3/Portal.ui:112
|
||||
#: resources/ui/adw/Portal.ui:47
|
||||
msgid "Rotation Speed"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Portal.ui:168 resources/ui/gtk3/Portal.ui:212
|
||||
#: resources/ui/adw/Portal.ui:113
|
||||
msgid "Details"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk3/Fire.ui:69 resources/ui/adw/Fire.ui:19
|
||||
msgid "Choose a Preset"
|
||||
msgstr ""
|
||||
@@ -0,0 +1,640 @@
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR Simon Schneegans
|
||||
# This file is distributed under the same license as the Burn-My-Windows package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Burn-My-Windows\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2023-01-23 13:21+0100\n"
|
||||
"PO-Revision-Date: 2022-09-11 10:17+0000\n"
|
||||
"Last-Translator: Юрій Дмитренко <yuridm@gmail.com>\n"
|
||||
"Language-Team: Czech <https://hosted.weblate.org/projects/burn-my-windows/"
|
||||
"core/cs/>\n"
|
||||
"Language: cs\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
|
||||
"X-Generator: Weblate 4.14.1-dev\n"
|
||||
|
||||
#: src/Apparition.js:81
|
||||
msgid "Apparition"
|
||||
msgstr ""
|
||||
|
||||
#: src/BrokenGlass.js:139
|
||||
msgid "Broken Glass"
|
||||
msgstr "Střepy"
|
||||
|
||||
#: src/Doom.js:88
|
||||
msgid "Doom"
|
||||
msgstr ""
|
||||
|
||||
#: src/EnergizeA.js:80
|
||||
msgid "Energize A"
|
||||
msgstr "Energizovat A"
|
||||
|
||||
#: src/EnergizeB.js:81
|
||||
msgid "Energize B"
|
||||
msgstr "Energizovat B"
|
||||
|
||||
#: src/Fire.js:100
|
||||
msgid "Fire"
|
||||
msgstr "Oheň"
|
||||
|
||||
#: src/Fire.js:155
|
||||
msgid "Default Fire"
|
||||
msgstr "Výchozí oheň"
|
||||
|
||||
#: src/Fire.js:165
|
||||
msgid "Hell Fire"
|
||||
msgstr "Pekelný oheň"
|
||||
|
||||
#: src/Fire.js:175
|
||||
msgid "Dark and Smutty"
|
||||
msgstr "Temný"
|
||||
|
||||
#: src/Fire.js:185
|
||||
msgid "Cold Breeze"
|
||||
msgstr "Studený vánek"
|
||||
|
||||
#: src/Fire.js:195
|
||||
msgid "Santa is Coming"
|
||||
msgstr "Santa přichází"
|
||||
|
||||
#: src/Glide.js:78
|
||||
msgid "Glide"
|
||||
msgstr ""
|
||||
|
||||
#: src/Glitch.js:89
|
||||
msgid "Glitch"
|
||||
msgstr ""
|
||||
|
||||
#: src/Hexagon.js:98
|
||||
msgid "Hexagon"
|
||||
msgstr ""
|
||||
|
||||
#: src/Incinerate.js:131
|
||||
msgid "Incinerate"
|
||||
msgstr ""
|
||||
|
||||
#: src/Matrix.js:114
|
||||
msgid "Matrix"
|
||||
msgstr "Matrix"
|
||||
|
||||
#: src/Pixelate.js:74
|
||||
msgid "Pixelate"
|
||||
msgstr ""
|
||||
|
||||
#: src/PixelWheel.js:74
|
||||
msgid "Pixel Wheel"
|
||||
msgstr ""
|
||||
|
||||
#: src/PixelWipe.js:100
|
||||
msgid "Pixel Wipe"
|
||||
msgstr ""
|
||||
|
||||
#: src/Portal.js:91
|
||||
msgid "Portal"
|
||||
msgstr ""
|
||||
|
||||
#: src/SnapOfDisintegration.js:118
|
||||
msgid "Snap of Disintegration"
|
||||
msgstr ""
|
||||
|
||||
#: src/TRexAttack.js:116
|
||||
msgid "T-Rex Attack"
|
||||
msgstr "Tyrannosaurus"
|
||||
|
||||
#: src/TVEffect.js:78
|
||||
msgid "TV Effect"
|
||||
msgstr "Televize"
|
||||
|
||||
#: src/TVGlitch.js:90
|
||||
msgid "TV Glitch"
|
||||
msgstr ""
|
||||
|
||||
#: src/Wisps.js:86
|
||||
msgid "Wisps"
|
||||
msgstr "Obláčky"
|
||||
|
||||
#: prefs.js:140
|
||||
msgid "Effects"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:182 resources/ui/gtk4/effectPage.ui:43
|
||||
#: resources/ui/gtk3/effectPage.ui:43
|
||||
msgid "Preview this effect"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:217
|
||||
msgid "Use this effect when opening windows"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:218
|
||||
msgid "Use this effect when closing windows"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:244
|
||||
msgid "General Options"
|
||||
msgstr "Obecné možnosti"
|
||||
|
||||
#: prefs.js:349 prefs.js:381
|
||||
msgid "Gold Sponsors"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:353 prefs.js:385
|
||||
msgid "Silver Sponsors"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:357 prefs.js:389
|
||||
msgid "Bronze Sponsors"
|
||||
msgstr ""
|
||||
|
||||
#: prefs.js:361 prefs.js:393
|
||||
msgid "Past Sponsors"
|
||||
msgstr ""
|
||||
|
||||
#. Translators: %s will be replaced by the effect's name.
|
||||
#: prefs.js:607
|
||||
#, javascript-format
|
||||
msgid "Preview for %s"
|
||||
msgstr "Náhled %s"
|
||||
|
||||
#: prefs.js:629
|
||||
msgid "Close this Window to Preview the Effect!"
|
||||
msgstr "Zavřete toto okno, pokud chcete vidět efekt!"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:12
|
||||
msgid "Visit Homepage"
|
||||
msgstr "Navštívit web"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:16
|
||||
msgid "View Changelog"
|
||||
msgstr "Zobrazit historii změn"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:22
|
||||
msgid "Report a Bug"
|
||||
msgstr "Ohlásit chybu"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:26
|
||||
msgid "Create an Effect"
|
||||
msgstr "Vytvořit efekt"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:30
|
||||
msgid "Translate"
|
||||
msgstr "Přeložit"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:34
|
||||
msgid "Donate"
|
||||
msgstr "Přispět"
|
||||
|
||||
#: resources/ui/common/main-menu.ui:47
|
||||
msgid "About Burn-My-Windows"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:30 resources/ui/gtk4/BrokenGlass.ui:30
|
||||
#: resources/ui/gtk4/Incinerate.ui:30 resources/ui/gtk4/Wisps.ui:30
|
||||
#: resources/ui/gtk4/Fire.ui:55 resources/ui/gtk4/SnapOfDisintegration.ui:30
|
||||
#: resources/ui/gtk4/Glide.ui:30 resources/ui/gtk4/PixelWipe.ui:30
|
||||
#: resources/ui/gtk4/TRexAttack.ui:30 resources/ui/gtk4/TVGlitch.ui:30
|
||||
#: resources/ui/gtk4/PixelWheel.ui:30 resources/ui/gtk4/Doom.ui:30
|
||||
#: resources/ui/gtk4/Glitch.ui:30 resources/ui/gtk4/TVEffect.ui:30
|
||||
#: resources/ui/gtk4/EnergizeA.ui:30 resources/ui/gtk4/Hexagon.ui:30
|
||||
#: resources/ui/gtk4/EnergizeB.ui:30 resources/ui/gtk4/Pixelate.ui:30
|
||||
#: resources/ui/gtk4/Apparition.ui:30 resources/ui/gtk4/Portal.ui:30
|
||||
#: resources/ui/gtk3/Incinerate.ui:55 resources/ui/gtk3/Wisps.ui:48
|
||||
#: resources/ui/gtk3/Fire.ui:99 resources/ui/gtk3/Glide.ui:69
|
||||
#: resources/ui/gtk3/PixelWipe.ui:55 resources/ui/gtk3/TVGlitch.ui:62
|
||||
#: resources/ui/gtk3/PixelWheel.ui:55 resources/ui/gtk3/Doom.ui:62
|
||||
#: resources/ui/gtk3/Glitch.ui:62 resources/ui/gtk3/TVEffect.ui:41
|
||||
#: resources/ui/gtk3/EnergizeA.ui:48 resources/ui/gtk3/Hexagon.ui:55
|
||||
#: resources/ui/gtk3/EnergizeB.ui:48 resources/ui/gtk3/Pixelate.ui:55
|
||||
#: resources/ui/gtk3/Apparition.ui:69 resources/ui/gtk3/Portal.ui:62
|
||||
#: resources/ui/adw/Matrix.ui:14 resources/ui/adw/BrokenGlass.ui:15
|
||||
#: resources/ui/adw/Incinerate.ui:14 resources/ui/adw/Wisps.ui:14
|
||||
#: resources/ui/adw/Fire.ui:30 resources/ui/adw/SnapOfDisintegration.ui:14
|
||||
#: resources/ui/adw/Glide.ui:14 resources/ui/adw/PixelWipe.ui:14
|
||||
#: resources/ui/adw/TRexAttack.ui:14 resources/ui/adw/TVGlitch.ui:14
|
||||
#: resources/ui/adw/PixelWheel.ui:14 resources/ui/adw/Doom.ui:14
|
||||
#: resources/ui/adw/Glitch.ui:14 resources/ui/adw/TVEffect.ui:14
|
||||
#: resources/ui/adw/EnergizeA.ui:14 resources/ui/adw/Hexagon.ui:14
|
||||
#: resources/ui/adw/EnergizeB.ui:15 resources/ui/adw/Pixelate.ui:14
|
||||
#: resources/ui/adw/Apparition.ui:15 resources/ui/adw/Portal.ui:14
|
||||
msgid "Animation Time [ms]"
|
||||
msgstr "Délka animace [ms]"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:58 resources/ui/gtk4/Matrix.ui:104
|
||||
#: resources/ui/gtk4/Matrix.ui:150 resources/ui/gtk4/Matrix.ui:196
|
||||
#: resources/ui/gtk4/Matrix.ui:230 resources/ui/gtk4/Matrix.ui:264
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:58 resources/ui/gtk4/BrokenGlass.ui:104
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:150 resources/ui/gtk4/BrokenGlass.ui:196
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:250 resources/ui/gtk4/Incinerate.ui:58
|
||||
#: resources/ui/gtk4/Incinerate.ui:104 resources/ui/gtk4/Incinerate.ui:150
|
||||
#: resources/ui/gtk4/Incinerate.ui:203 resources/ui/gtk4/Incinerate.ui:237
|
||||
#: resources/ui/gtk4/Wisps.ui:58 resources/ui/gtk4/Wisps.ui:104
|
||||
#: resources/ui/gtk4/Wisps.ui:138 resources/ui/gtk4/Fire.ui:83
|
||||
#: resources/ui/gtk4/Fire.ui:129 resources/ui/gtk4/Fire.ui:175
|
||||
#: resources/ui/gtk4/Fire.ui:228 resources/ui/gtk4/Fire.ui:286
|
||||
#: resources/ui/gtk4/Glide.ui:58 resources/ui/gtk4/Glide.ui:104
|
||||
#: resources/ui/gtk4/Glide.ui:150 resources/ui/gtk4/Glide.ui:196
|
||||
#: resources/ui/gtk4/Glide.ui:242 resources/ui/gtk4/PixelWipe.ui:58
|
||||
#: resources/ui/gtk4/PixelWipe.ui:104 resources/ui/gtk4/TRexAttack.ui:58
|
||||
#: resources/ui/gtk4/TRexAttack.ui:104 resources/ui/gtk4/TRexAttack.ui:150
|
||||
#: resources/ui/gtk4/TRexAttack.ui:196 resources/ui/gtk4/TRexAttack.ui:230
|
||||
#: resources/ui/gtk4/TVGlitch.ui:58 resources/ui/gtk4/TVGlitch.ui:104
|
||||
#: resources/ui/gtk4/TVGlitch.ui:150 resources/ui/gtk4/TVGlitch.ui:196
|
||||
#: resources/ui/gtk4/TVGlitch.ui:230 resources/ui/gtk4/PixelWheel.ui:58
|
||||
#: resources/ui/gtk4/PixelWheel.ui:104 resources/ui/gtk4/PixelWheel.ui:150
|
||||
#: resources/ui/gtk4/Doom.ui:58 resources/ui/gtk4/Doom.ui:104
|
||||
#: resources/ui/gtk4/Doom.ui:150 resources/ui/gtk4/Doom.ui:196
|
||||
#: resources/ui/gtk4/Glitch.ui:58 resources/ui/gtk4/Glitch.ui:104
|
||||
#: resources/ui/gtk4/Glitch.ui:150 resources/ui/gtk4/Glitch.ui:196
|
||||
#: resources/ui/gtk4/Glitch.ui:230 resources/ui/gtk4/TVEffect.ui:58
|
||||
#: resources/ui/gtk4/TVEffect.ui:92 resources/ui/gtk4/EnergizeA.ui:58
|
||||
#: resources/ui/gtk4/EnergizeA.ui:104 resources/ui/gtk4/EnergizeA.ui:138
|
||||
#: resources/ui/gtk4/Hexagon.ui:58 resources/ui/gtk4/Hexagon.ui:104
|
||||
#: resources/ui/gtk4/Hexagon.ui:150 resources/ui/gtk4/Hexagon.ui:184
|
||||
#: resources/ui/gtk4/Hexagon.ui:218 resources/ui/gtk4/Hexagon.ui:271
|
||||
#: resources/ui/gtk4/EnergizeB.ui:58 resources/ui/gtk4/EnergizeB.ui:104
|
||||
#: resources/ui/gtk4/EnergizeB.ui:138 resources/ui/gtk4/Pixelate.ui:58
|
||||
#: resources/ui/gtk4/Pixelate.ui:104 resources/ui/gtk4/Pixelate.ui:150
|
||||
#: resources/ui/gtk4/prefs.ui:172 resources/ui/gtk4/prefs.ui:206
|
||||
#: resources/ui/gtk4/prefs.ui:240 resources/ui/gtk4/Apparition.ui:58
|
||||
#: resources/ui/gtk4/Apparition.ui:104 resources/ui/gtk4/Apparition.ui:150
|
||||
#: resources/ui/gtk4/Apparition.ui:196 resources/ui/gtk4/Apparition.ui:242
|
||||
#: resources/ui/gtk4/Portal.ui:58 resources/ui/gtk4/Portal.ui:104
|
||||
#: resources/ui/gtk4/Portal.ui:150 resources/ui/gtk4/Portal.ui:196
|
||||
#: resources/ui/gtk4/Portal.ui:230 resources/ui/gtk3/Incinerate.ui:81
|
||||
#: resources/ui/gtk3/Incinerate.ui:130 resources/ui/gtk3/Incinerate.ui:179
|
||||
#: resources/ui/gtk3/Incinerate.ui:241 resources/ui/gtk3/Incinerate.ui:284
|
||||
#: resources/ui/gtk3/Wisps.ui:74 resources/ui/gtk3/Wisps.ui:123
|
||||
#: resources/ui/gtk3/Wisps.ui:166 resources/ui/gtk3/Fire.ui:125
|
||||
#: resources/ui/gtk3/Fire.ui:173 resources/ui/gtk3/Fire.ui:221
|
||||
#: resources/ui/gtk3/Fire.ui:283 resources/ui/gtk3/Fire.ui:351
|
||||
#: resources/ui/gtk3/Glide.ui:95 resources/ui/gtk3/Glide.ui:144
|
||||
#: resources/ui/gtk3/Glide.ui:193 resources/ui/gtk3/Glide.ui:242
|
||||
#: resources/ui/gtk3/Glide.ui:291 resources/ui/gtk3/PixelWipe.ui:81
|
||||
#: resources/ui/gtk3/PixelWipe.ui:130 resources/ui/gtk3/TVGlitch.ui:88
|
||||
#: resources/ui/gtk3/TVGlitch.ui:137 resources/ui/gtk3/TVGlitch.ui:186
|
||||
#: resources/ui/gtk3/TVGlitch.ui:235 resources/ui/gtk3/TVGlitch.ui:278
|
||||
#: resources/ui/gtk3/PixelWheel.ui:81 resources/ui/gtk3/PixelWheel.ui:130
|
||||
#: resources/ui/gtk3/PixelWheel.ui:179 resources/ui/gtk3/Doom.ui:88
|
||||
#: resources/ui/gtk3/Doom.ui:137 resources/ui/gtk3/Doom.ui:186
|
||||
#: resources/ui/gtk3/Doom.ui:235 resources/ui/gtk3/Glitch.ui:88
|
||||
#: resources/ui/gtk3/Glitch.ui:137 resources/ui/gtk3/Glitch.ui:186
|
||||
#: resources/ui/gtk3/Glitch.ui:235 resources/ui/gtk3/Glitch.ui:278
|
||||
#: resources/ui/gtk3/TVEffect.ui:67 resources/ui/gtk3/TVEffect.ui:110
|
||||
#: resources/ui/gtk3/EnergizeA.ui:74 resources/ui/gtk3/EnergizeA.ui:123
|
||||
#: resources/ui/gtk3/EnergizeA.ui:166 resources/ui/gtk3/Hexagon.ui:81
|
||||
#: resources/ui/gtk3/Hexagon.ui:130 resources/ui/gtk3/Hexagon.ui:179
|
||||
#: resources/ui/gtk3/Hexagon.ui:222 resources/ui/gtk3/Hexagon.ui:265
|
||||
#: resources/ui/gtk3/Hexagon.ui:327 resources/ui/gtk3/EnergizeB.ui:74
|
||||
#: resources/ui/gtk3/EnergizeB.ui:123 resources/ui/gtk3/EnergizeB.ui:166
|
||||
#: resources/ui/gtk3/Pixelate.ui:81 resources/ui/gtk3/Pixelate.ui:130
|
||||
#: resources/ui/gtk3/Pixelate.ui:179 resources/ui/gtk3/prefs.ui:225
|
||||
#: resources/ui/gtk3/prefs.ui:269 resources/ui/gtk3/prefs.ui:313
|
||||
#: resources/ui/gtk3/Apparition.ui:95 resources/ui/gtk3/Apparition.ui:144
|
||||
#: resources/ui/gtk3/Apparition.ui:193 resources/ui/gtk3/Apparition.ui:242
|
||||
#: resources/ui/gtk3/Apparition.ui:291 resources/ui/gtk3/Portal.ui:89
|
||||
#: resources/ui/gtk3/Portal.ui:139 resources/ui/gtk3/Portal.ui:189
|
||||
#: resources/ui/gtk3/Portal.ui:239 resources/ui/gtk3/Portal.ui:282
|
||||
#: resources/ui/adw/Matrix.ui:36 resources/ui/adw/Matrix.ui:69
|
||||
#: resources/ui/adw/Matrix.ui:102 resources/ui/adw/Matrix.ui:135
|
||||
#: resources/ui/adw/Matrix.ui:160 resources/ui/adw/Matrix.ui:185
|
||||
#: resources/ui/adw/BrokenGlass.ui:37 resources/ui/adw/BrokenGlass.ui:70
|
||||
#: resources/ui/adw/BrokenGlass.ui:103 resources/ui/adw/BrokenGlass.ui:136
|
||||
#: resources/ui/adw/BrokenGlass.ui:159 resources/ui/adw/Incinerate.ui:36
|
||||
#: resources/ui/adw/Incinerate.ui:69 resources/ui/adw/Incinerate.ui:102
|
||||
#: resources/ui/adw/Incinerate.ui:125 resources/ui/adw/Incinerate.ui:150
|
||||
#: resources/ui/adw/Wisps.ui:36 resources/ui/adw/Wisps.ui:69
|
||||
#: resources/ui/adw/Wisps.ui:94 resources/ui/adw/Fire.ui:52
|
||||
#: resources/ui/adw/Fire.ui:85 resources/ui/adw/Fire.ui:118
|
||||
#: resources/ui/adw/Fire.ui:141 resources/ui/adw/Fire.ui:199
|
||||
#: resources/ui/adw/Glide.ui:36 resources/ui/adw/Glide.ui:69
|
||||
#: resources/ui/adw/Glide.ui:102 resources/ui/adw/Glide.ui:135
|
||||
#: resources/ui/adw/Glide.ui:168 resources/ui/adw/PixelWipe.ui:36
|
||||
#: resources/ui/adw/PixelWipe.ui:69 resources/ui/adw/TRexAttack.ui:36
|
||||
#: resources/ui/adw/TRexAttack.ui:69 resources/ui/adw/TRexAttack.ui:102
|
||||
#: resources/ui/adw/TRexAttack.ui:135 resources/ui/adw/TRexAttack.ui:160
|
||||
#: resources/ui/adw/TVGlitch.ui:36 resources/ui/adw/TVGlitch.ui:69
|
||||
#: resources/ui/adw/TVGlitch.ui:102 resources/ui/adw/TVGlitch.ui:135
|
||||
#: resources/ui/adw/TVGlitch.ui:160 resources/ui/adw/PixelWheel.ui:36
|
||||
#: resources/ui/adw/PixelWheel.ui:69 resources/ui/adw/PixelWheel.ui:102
|
||||
#: resources/ui/adw/Doom.ui:36 resources/ui/adw/Doom.ui:69
|
||||
#: resources/ui/adw/Doom.ui:102 resources/ui/adw/Doom.ui:135
|
||||
#: resources/ui/adw/Glitch.ui:36 resources/ui/adw/Glitch.ui:69
|
||||
#: resources/ui/adw/Glitch.ui:102 resources/ui/adw/Glitch.ui:135
|
||||
#: resources/ui/adw/Glitch.ui:160 resources/ui/adw/TVEffect.ui:36
|
||||
#: resources/ui/adw/TVEffect.ui:61 resources/ui/adw/EnergizeA.ui:36
|
||||
#: resources/ui/adw/EnergizeA.ui:69 resources/ui/adw/EnergizeA.ui:94
|
||||
#: resources/ui/adw/Hexagon.ui:36 resources/ui/adw/Hexagon.ui:69
|
||||
#: resources/ui/adw/Hexagon.ui:102 resources/ui/adw/Hexagon.ui:127
|
||||
#: resources/ui/adw/Hexagon.ui:152 resources/ui/adw/Hexagon.ui:175
|
||||
#: resources/ui/adw/EnergizeB.ui:37 resources/ui/adw/EnergizeB.ui:70
|
||||
#: resources/ui/adw/EnergizeB.ui:95 resources/ui/adw/Pixelate.ui:36
|
||||
#: resources/ui/adw/Pixelate.ui:69 resources/ui/adw/Pixelate.ui:102
|
||||
#: resources/ui/adw/prefs.ui:63 resources/ui/adw/prefs.ui:85
|
||||
#: resources/ui/adw/prefs.ui:107 resources/ui/adw/Apparition.ui:37
|
||||
#: resources/ui/adw/Apparition.ui:70 resources/ui/adw/Apparition.ui:103
|
||||
#: resources/ui/adw/Apparition.ui:136 resources/ui/adw/Apparition.ui:169
|
||||
#: resources/ui/adw/Portal.ui:36 resources/ui/adw/Portal.ui:69
|
||||
#: resources/ui/adw/Portal.ui:102 resources/ui/adw/Portal.ui:135
|
||||
#: resources/ui/adw/Portal.ui:160
|
||||
msgid "Reset to Default Value"
|
||||
msgstr "Obnovit výchozí hodnoty"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:76 resources/ui/gtk4/BrokenGlass.ui:76
|
||||
#: resources/ui/gtk4/Incinerate.ui:76 resources/ui/gtk4/Wisps.ui:76
|
||||
#: resources/ui/gtk4/Fire.ui:101 resources/ui/gtk4/SnapOfDisintegration.ui:76
|
||||
#: resources/ui/gtk4/Glide.ui:76 resources/ui/gtk4/TVGlitch.ui:76
|
||||
#: resources/ui/gtk4/Glitch.ui:76 resources/ui/gtk4/EnergizeA.ui:76
|
||||
#: resources/ui/gtk4/Hexagon.ui:76 resources/ui/gtk4/EnergizeB.ui:76
|
||||
#: resources/ui/gtk3/Incinerate.ui:104 resources/ui/gtk3/Wisps.ui:97
|
||||
#: resources/ui/gtk3/Fire.ui:147 resources/ui/gtk3/Glide.ui:118
|
||||
#: resources/ui/gtk3/TVGlitch.ui:111 resources/ui/gtk3/Glitch.ui:111
|
||||
#: resources/ui/gtk3/EnergizeA.ui:97 resources/ui/gtk3/Hexagon.ui:104
|
||||
#: resources/ui/gtk3/EnergizeB.ui:97 resources/ui/adw/Matrix.ui:47
|
||||
#: resources/ui/adw/BrokenGlass.ui:48 resources/ui/adw/Incinerate.ui:47
|
||||
#: resources/ui/adw/Wisps.ui:47 resources/ui/adw/Fire.ui:63
|
||||
#: resources/ui/adw/SnapOfDisintegration.ui:47 resources/ui/adw/Glide.ui:47
|
||||
#: resources/ui/adw/TVGlitch.ui:47 resources/ui/adw/Glitch.ui:47
|
||||
#: resources/ui/adw/EnergizeA.ui:47 resources/ui/adw/Hexagon.ui:47
|
||||
#: resources/ui/adw/EnergizeB.ui:48
|
||||
msgid "Scale"
|
||||
msgstr "Měřítko"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:122 resources/ui/gtk4/Apparition.ui:76
|
||||
#: resources/ui/gtk3/Apparition.ui:118 resources/ui/adw/Matrix.ui:80
|
||||
#: resources/ui/adw/Apparition.ui:48
|
||||
msgid "Randomness"
|
||||
msgstr "Nahodilost"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:168 resources/ui/adw/Matrix.ui:113
|
||||
#, fuzzy
|
||||
msgid "Vertical Overshooting"
|
||||
msgstr "Vertikální přestřelení"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:214 resources/ui/adw/Matrix.ui:146
|
||||
msgid "Trail Color"
|
||||
msgstr "Barva ohonu"
|
||||
|
||||
#: resources/ui/gtk4/Matrix.ui:248 resources/ui/adw/Matrix.ui:171
|
||||
msgid "Tip Color"
|
||||
msgstr "Barva hrotu"
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:122 resources/ui/adw/BrokenGlass.ui:81
|
||||
msgid "Gravity"
|
||||
msgstr "Gravitace"
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:168 resources/ui/adw/BrokenGlass.ui:114
|
||||
msgid "Blow Force"
|
||||
msgstr "Síla úderu"
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:218 resources/ui/adw/BrokenGlass.ui:147
|
||||
msgid "Shatter From Pointer Location"
|
||||
msgstr "Roztříštění od místa ukazatele"
|
||||
|
||||
#: resources/ui/gtk4/BrokenGlass.ui:227 resources/ui/adw/BrokenGlass.ui:148
|
||||
msgid ""
|
||||
"The shards will fly away from where your mouse pointer was when closing the "
|
||||
"window."
|
||||
msgstr "Střepy odletí z místa, kde byl ukazatel myši při zavírání okna."
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:122 resources/ui/gtk3/Incinerate.ui:153
|
||||
#: resources/ui/adw/Incinerate.ui:80
|
||||
msgid "Turbulence"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:172 resources/ui/gtk3/Incinerate.ui:205
|
||||
#: resources/ui/adw/Incinerate.ui:113
|
||||
msgid "Start at Pointer"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:181 resources/ui/gtk3/Incinerate.ui:214
|
||||
#: resources/ui/adw/Incinerate.ui:114
|
||||
msgid "If disabled, a random location will be chosen."
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Incinerate.ui:221 resources/ui/gtk4/Wisps.ui:122
|
||||
#: resources/ui/gtk4/SnapOfDisintegration.ui:122
|
||||
#: resources/ui/gtk4/TVGlitch.ui:214 resources/ui/gtk4/Glitch.ui:214
|
||||
#: resources/ui/gtk4/TVEffect.ui:76 resources/ui/gtk4/EnergizeA.ui:122
|
||||
#: resources/ui/gtk4/EnergizeB.ui:122 resources/ui/gtk4/Portal.ui:214
|
||||
#: resources/ui/gtk3/Incinerate.ui:263 resources/ui/gtk3/Wisps.ui:145
|
||||
#: resources/ui/gtk3/TVGlitch.ui:257 resources/ui/gtk3/Glitch.ui:257
|
||||
#: resources/ui/gtk3/TVEffect.ui:89 resources/ui/gtk3/EnergizeA.ui:145
|
||||
#: resources/ui/gtk3/EnergizeB.ui:145 resources/ui/gtk3/Portal.ui:261
|
||||
#: resources/ui/adw/Incinerate.ui:136 resources/ui/adw/Wisps.ui:80
|
||||
#: resources/ui/adw/SnapOfDisintegration.ui:80 resources/ui/adw/TVGlitch.ui:146
|
||||
#: resources/ui/adw/Glitch.ui:146 resources/ui/adw/TVEffect.ui:47
|
||||
#: resources/ui/adw/EnergizeA.ui:80 resources/ui/adw/EnergizeB.ui:81
|
||||
#: resources/ui/adw/Portal.ui:146
|
||||
msgid "Color"
|
||||
msgstr "Barva"
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:31 resources/ui/gtk3/Fire.ui:55
|
||||
#: resources/ui/adw/Fire.ui:14
|
||||
msgid "Presets"
|
||||
msgstr "Předvolby"
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:147 resources/ui/gtk4/TVGlitch.ui:168
|
||||
#: resources/ui/gtk4/Glitch.ui:168 resources/ui/gtk3/Fire.ui:195
|
||||
#: resources/ui/gtk3/TVGlitch.ui:209 resources/ui/gtk3/Glitch.ui:209
|
||||
#: resources/ui/adw/Fire.ui:96 resources/ui/adw/TVGlitch.ui:113
|
||||
#: resources/ui/adw/Glitch.ui:113
|
||||
msgid "Speed"
|
||||
msgstr "Rychlost"
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:197 resources/ui/gtk3/Fire.ui:247
|
||||
#: resources/ui/adw/Fire.ui:129
|
||||
msgid "3D Noise"
|
||||
msgstr "3D šum"
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:206 resources/ui/gtk3/Fire.ui:256
|
||||
#: resources/ui/adw/Fire.ui:130
|
||||
msgid "Creates a more dynamic fire but requires more GPU power."
|
||||
msgstr "Vytvoří dynamičtejší efekt, ale potřebuje k tomu silnější GPU."
|
||||
|
||||
#: resources/ui/gtk4/Fire.ui:246 resources/ui/gtk3/Fire.ui:306
|
||||
#: resources/ui/adw/Fire.ui:152
|
||||
msgid "Gradient"
|
||||
msgstr "Přechod"
|
||||
|
||||
#: resources/ui/gtk4/Glide.ui:122 resources/ui/gtk3/Glide.ui:167
|
||||
#: resources/ui/adw/Glide.ui:80
|
||||
msgid "Squish"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Glide.ui:168 resources/ui/gtk3/Glide.ui:216
|
||||
#: resources/ui/adw/Glide.ui:113
|
||||
msgid "Tilt"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Glide.ui:214 resources/ui/gtk3/Glide.ui:265
|
||||
#: resources/ui/adw/Glide.ui:146
|
||||
msgid "Shift"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/PixelWipe.ui:76 resources/ui/gtk4/PixelWheel.ui:122
|
||||
#: resources/ui/gtk4/Doom.ui:168 resources/ui/gtk4/Pixelate.ui:122
|
||||
#: resources/ui/gtk3/PixelWipe.ui:104 resources/ui/gtk3/PixelWheel.ui:153
|
||||
#: resources/ui/gtk3/Doom.ui:209 resources/ui/gtk3/Pixelate.ui:153
|
||||
#: resources/ui/adw/PixelWipe.ui:47 resources/ui/adw/PixelWheel.ui:80
|
||||
#: resources/ui/adw/Doom.ui:113 resources/ui/adw/Pixelate.ui:80
|
||||
msgid "Pixel Size"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:76 resources/ui/adw/TRexAttack.ui:47
|
||||
msgid "Claw Scratch Scale"
|
||||
msgstr "Velikost škrábanců od drápů"
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:122 resources/ui/adw/TRexAttack.ui:80
|
||||
msgid "Claw Scratch Count"
|
||||
msgstr "Počet škrábanců"
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:168 resources/ui/adw/TRexAttack.ui:113
|
||||
msgid "Warp Effect"
|
||||
msgstr "Efekt zakřivení"
|
||||
|
||||
#: resources/ui/gtk4/TRexAttack.ui:214 resources/ui/adw/TRexAttack.ui:146
|
||||
msgid "Flash Color"
|
||||
msgstr "Barva blesku"
|
||||
|
||||
#: resources/ui/gtk4/TVGlitch.ui:122 resources/ui/gtk4/Glitch.ui:122
|
||||
#: resources/ui/gtk3/TVGlitch.ui:160 resources/ui/gtk3/Glitch.ui:160
|
||||
#: resources/ui/adw/TVGlitch.ui:80 resources/ui/adw/Glitch.ui:80
|
||||
msgid "Strength"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/PixelWheel.ui:76 resources/ui/gtk3/PixelWheel.ui:104
|
||||
#: resources/ui/adw/PixelWheel.ui:47
|
||||
msgid "Spoke Count"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Doom.ui:76 resources/ui/gtk3/Doom.ui:111
|
||||
#: resources/ui/adw/Doom.ui:47
|
||||
msgid "Horizontal Scale"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Doom.ui:122 resources/ui/gtk3/Doom.ui:160
|
||||
#: resources/ui/adw/Doom.ui:80
|
||||
msgid "Vertical Scale"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:122 resources/ui/gtk3/Hexagon.ui:153
|
||||
#: resources/ui/adw/Hexagon.ui:80
|
||||
msgid "Mesh Line Width"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:168 resources/ui/gtk3/Hexagon.ui:201
|
||||
#: resources/ui/adw/Hexagon.ui:113
|
||||
msgid "Line Color"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:202 resources/ui/gtk3/Hexagon.ui:244
|
||||
#: resources/ui/adw/Hexagon.ui:138
|
||||
msgid "Glow Color"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:240 resources/ui/gtk3/Hexagon.ui:291
|
||||
#: resources/ui/adw/Hexagon.ui:163
|
||||
msgid "Additive Blending"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Hexagon.ui:249 resources/ui/gtk3/Hexagon.ui:300
|
||||
#: resources/ui/adw/Hexagon.ui:164
|
||||
msgid "You may want to enable this for dark window themes."
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Pixelate.ui:76 resources/ui/gtk3/Pixelate.ui:104
|
||||
#: resources/ui/adw/Pixelate.ui:47
|
||||
msgid "Noise"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:34 resources/ui/gtk3/prefs.ui:41
|
||||
#: resources/ui/adw/prefs.ui:31
|
||||
msgid "Welcome to Burn-My-Windows!"
|
||||
msgstr "Vítá Vás Burn-My-Windows!"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:45 resources/ui/gtk3/prefs.ui:52
|
||||
#: resources/ui/adw/prefs.ui:42
|
||||
msgid "If you like this extension, recommend it to your friends :)"
|
||||
msgstr "Pokud se vám líbí tento doplňek, doporučte jej přátelům :-)"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:72 resources/ui/gtk3/prefs.ui:80
|
||||
msgid "Open Window Animation"
|
||||
msgstr "Animace při otevírání okna"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:81 resources/ui/gtk4/prefs.ui:125
|
||||
#: resources/ui/gtk3/prefs.ui:89 resources/ui/gtk3/prefs.ui:153
|
||||
msgid "If multiple are selected, one is chosen randomly."
|
||||
msgstr "Pokud vyberete více, budou se střídat náhodně."
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:96 resources/ui/gtk4/prefs.ui:140
|
||||
#: resources/ui/gtk3/prefs.ui:110 resources/ui/gtk3/prefs.ui:174
|
||||
msgid "Choose Effects"
|
||||
msgstr "Vyberte efekty"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:116 resources/ui/gtk3/prefs.ui:144
|
||||
msgid "Close Window Animation"
|
||||
msgstr "Animace při zavírání okna"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:156 resources/ui/gtk3/prefs.ui:204
|
||||
#: resources/ui/adw/prefs.ui:52
|
||||
msgid "Also Add Effects to Dialogs"
|
||||
msgstr "Použít efekt i na dialogová okna"
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:190 resources/ui/gtk3/prefs.ui:248
|
||||
#: resources/ui/adw/prefs.ui:74
|
||||
msgid "Disable on Battery Power"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/prefs.ui:224 resources/ui/gtk3/prefs.ui:292
|
||||
#: resources/ui/adw/prefs.ui:96
|
||||
msgid "Disable in Power-Save Mode"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Apparition.ui:122 resources/ui/gtk3/Apparition.ui:167
|
||||
#: resources/ui/adw/Apparition.ui:81
|
||||
msgid "Twirl Intensity"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Apparition.ui:168 resources/ui/gtk3/Apparition.ui:216
|
||||
#: resources/ui/adw/Apparition.ui:114
|
||||
msgid "Shake Intensity"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Apparition.ui:214 resources/ui/gtk3/Apparition.ui:265
|
||||
#: resources/ui/adw/Apparition.ui:147
|
||||
msgid "Suction Intensity"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Portal.ui:76 resources/ui/gtk3/Portal.ui:162
|
||||
#: resources/ui/adw/Portal.ui:80
|
||||
msgid "Whirling"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Portal.ui:122 resources/ui/gtk3/Portal.ui:112
|
||||
#: resources/ui/adw/Portal.ui:47
|
||||
msgid "Rotation Speed"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk4/Portal.ui:168 resources/ui/gtk3/Portal.ui:212
|
||||
#: resources/ui/adw/Portal.ui:113
|
||||
msgid "Details"
|
||||
msgstr ""
|
||||
|
||||
#: resources/ui/gtk3/Fire.ui:69 resources/ui/adw/Fire.ui:19
|
||||
msgid "Choose a Preset"
|
||||
msgstr "Vyberte předvolbu"
|
||||
|
||||
#~ msgid "Preview this Effect"
|
||||
#~ msgstr "Náhled efektu"
|
||||
|
||||
#~ msgid "Via PayPal"
|
||||
#~ msgstr "skrze PayPal"
|
||||
|
||||
#~ msgid "Via GitHub"
|
||||
#~ msgstr "skrze GitHub"
|
||||