✨ Apply clang-format

This commit is contained in:
Simon Schneegans
2022-12-23 11:11:55 +01:00
parent c0ef7961da
commit d423e793f8
+1 -1
View File
@@ -47,7 +47,7 @@ var Portal = class {
shader._uColor = shader.get_uniform_location('uColor');
shader._uDetails = shader.get_uniform_location('uDetails');
shader._uRotationSpeed = shader.get_uniform_location('uRotationSpeed');
shader._uWhirling = shader.get_uniform_location('uWhirling');
shader._uWhirling = shader.get_uniform_location('uWhirling');
// Write all uniform values at the start of each animation.
shader.connect('begin-animation', (shader, settings) => {