🔀 Merge pull request #231 from Schneegans/feature/glide
@@ -105,7 +105,6 @@ jobs:
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if: >
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github.event_name == 'pull_request' ||
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( contains(github.ref, 'main') && !contains(github.event.head_commit.message, '[no-ci]') ) ||
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( contains(github.ref, 'develop') && !contains(github.event.head_commit.message, '[no-ci]') ) ||
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contains(github.event.head_commit.message, '[run-ci]')
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strategy:
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fail-fast: false
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@@ -34,6 +34,7 @@ Effect | Preview
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**Energize A** <br> Beam your windows away! | <img src ="docs/pics/energizeA.gif" />
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**Energize B** <br> Using different transporter technology results in an alternative visual effect. | <img src ="docs/pics/energizeB.gif" />
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**Fire** <br> The classic effect inspired by Compiz. However, this is implemented using a GLSL shader and not with a particle system like in the old days. | <img src ="docs/pics/fire.gif" />
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**Glide** <br> This very simple effect fades the window to transparency with subtle 3D effects. | <img src ="docs/pics/glide.gif" />
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**Hexagon** <br> With glowing lines and hexagon-shaped tiles, this effect looks very sci-fi. | <img src ="docs/pics/hexagon.gif" />
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**Incinerate** <br> A less snappy but definitely more fancy take on the fire effect. | <img src ="docs/pics/incinerate.gif" />
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**Matrix** <br> Turn your windows into a shower of green letters! The color is actually configurable.| <img src ="docs/pics/matrix.gif" />
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@@ -64,6 +65,7 @@ Below is a table which summarizes the current availability for all effects.
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<tr><td>Energize A</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr>
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<tr><td>Energize B</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr>
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<tr><td>Fire</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr>
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<tr><td>Glide</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr>
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<tr><td>Hexagon</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr>
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<tr><td>Incinerate</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr>
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<tr><td>Matrix</td> <td> </td> <td> </td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td> </td> </tr>
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@@ -9,6 +9,10 @@ SPDX-License-Identifier: CC-BY-4.0
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**Release Date:** TBD
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#### New Features
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* **New Effect: Glide.** A very subtle effect which simply fades the window and applies some 3D-like tilting and scaling.
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#### Other Enhancements
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* Burn-My-Windows now follows the [REUSE Specification](https://reuse.software/spec).
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After Width: | Height: | Size: 544 KiB |
@@ -57,6 +57,7 @@ class Extension {
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new Me.imports.src.EnergizeA.EnergizeA(),
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new Me.imports.src.EnergizeB.EnergizeB(),
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new Me.imports.src.Fire.Fire(),
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new Me.imports.src.Glide.Glide(),
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new Me.imports.src.Hexagon.Hexagon(),
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new Me.imports.src.Incinerate.Incinerate(),
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new Me.imports.src.Matrix.Matrix(),
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@@ -132,6 +132,7 @@ generate "energize-a" "Energize A [Burn-My-Windows]" "Beam your windows away"
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generate "energize-b" "Energize B [Burn-My-Windows]" "Using different transporter technology results in an alternative visual effect"
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generate "doom" "Doom [Burn-My-Windows]" "Melt your windows"
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generate "fire" "Fire [Burn-My-Windows]" "The classic effect inspired by Compiz"
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generate "glide" "Glide [Burn-My-Windows]" "Fade the window to transparency with subtle 3D effects"
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generate "hexagon" "Hexagon [Burn-My-Windows]" "With glowing lines and hexagon-shaped tiles, this effect looks very sci-fi"
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generate "incinerate" "Incinerate [Burn-My-Windows]" "A less snappy but definitely more fancy take on the fire effect"
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generate "pixelate" "Pixelate [Burn-My-Windows]" "Pixelate the window and randomly hide the pixels"
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@@ -0,0 +1,116 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!--
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SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
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SPDX-License-Identifier: GPL-3.0-or-later
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-->
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<ui version="4.0">
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<class>BMWConfigForm</class>
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<widget class="QWidget" name="BMWConfigForm">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>562</width>
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<height>365</height>
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</rect>
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</property>
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<layout class="QGridLayout" name="gridLayout">
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<item row="2" column="0">
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<widget class="QLabel" name="label_2">
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<property name="text">
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<string>Squish</string>
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</property>
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<property name="alignment">
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<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QSpinBox" name="kcfg_Duration">
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<property name="suffix">
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<string> milliseconds</string>
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</property>
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<property name="minimum">
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<number>100</number>
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</property>
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<property name="maximum">
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<number>9999</number>
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</property>
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<property name="singleStep">
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<number>100</number>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="label_3">
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<property name="text">
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<string>Scale:</string>
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</property>
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<property name="alignment">
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<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
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||||
</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="label">
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||||
<property name="text">
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<string>Duration:</string>
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</property>
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||||
<property name="alignment">
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||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QDoubleSpinBox" name="kcfg_Scale">
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<property name="minimum">
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<double>0.100000000000000</double>
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</property>
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<property name="maximum">
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<double>1.000000000000000</double>
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</property>
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<property name="singleStep">
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<double>0.1</double>
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</property>
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</widget>
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</item>
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<item row="3" column="0">
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<widget class="QLabel" name="label_4">
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<property name="text">
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<string>Tilt</string>
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</property>
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<property name="alignment">
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<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
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||||
</property>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QDoubleSpinBox" name="kcfg_Squish">
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<property name="maximum">
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||||
<double>1.000000000000000</double>
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||||
</property>
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||||
<property name="singleStep">
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||||
<double>0.1</double>
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||||
</property>
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</widget>
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</item>
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<item row="3" column="1">
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<widget class="QDoubleSpinBox" name="kcfg_Tilt">
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||||
<property name="minimum">
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||||
<double>-1.000000000000000</double>
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||||
</property>
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||||
<property name="maximum">
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||||
<double>1.000000000000000</double>
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||||
</property>
|
||||
<property name="singleStep">
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||||
<double>0.1</double>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources />
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<connections />
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</ui>
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@@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!--
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SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
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SPDX-License-Identifier: GPL-3.0-or-later
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-->
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<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0 http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
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<kcfgfile name="" />
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<group name="">
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<entry name="Duration" type="UInt">
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<default>250</default>
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</entry>
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<entry name="Scale" type="Double">
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<default>0.9</default>
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</entry>
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<entry name="Squish" type="Double">
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<default>0.1</default>
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</entry>
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<entry name="Tilt" type="Double">
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<default>-0.3</default>
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</entry>
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</group>
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</kcfg>
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@@ -0,0 +1,10 @@
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// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
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// SPDX-License-Identifier: GPL-3.0-or-later
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// This part is automatically included in the effect's source during the build process.
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// The code below is called whenever the user changes something in the configuration of
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// the effect.
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effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
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effect.setUniform(this.shader, 'uSquish', effect.readConfig('Squish', 1.0));
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effect.setUniform(this.shader, 'uTilt', effect.readConfig('Tilt', 1.0));
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@@ -53,6 +53,7 @@ var PreferencesDialog = class PreferencesDialog {
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new Me.imports.src.EnergizeA.EnergizeA(),
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new Me.imports.src.EnergizeB.EnergizeB(),
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new Me.imports.src.Fire.Fire(),
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new Me.imports.src.Glide.Glide(),
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new Me.imports.src.Hexagon.Hexagon(),
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new Me.imports.src.Incinerate.Incinerate(),
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new Me.imports.src.Matrix.Matrix(),
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@@ -183,13 +183,18 @@ float getRelativeEdgeMask(float fadeAmount) {
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// ------------------------------------------------------------------------------- 2D math
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// Returns the shortest distance between the given point and the line defined by "origin"
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// and "direction".
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float distToLine(vec2 origin, vec2 direction, vec2 point) {
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vec2 perpendicular = vec2(direction.y, -direction.x);
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return abs(dot(normalize(perpendicular), origin - point));
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}
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// Returns a positive number if a -> b forms a clockwise corner, or a negative number if
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// the corner is counter-clockwise.
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float getWinding(vec2 a, vec2 b) { return cross(vec3(a, 0.0), vec3(b, 0.0)).z; }
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// Rotates the given 2D vector a clockwise by the angle alpha (given in radians).
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vec2 rotate(vec2 a, float angle) {
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return vec2(a.x * cos(angle) - a.y * sin(angle), a.x * sin(angle) + a.y * cos(angle));
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}
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@@ -0,0 +1,47 @@
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//////////////////////////////////////////////////////////////////////////////////////////
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// ) ( //
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// ( /( ( ( ) ( ( ( ( )\ ) ( ( //
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// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( //
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||||
// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ //
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// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) //
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// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
|
||||
// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
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// |__/ //
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//////////////////////////////////////////////////////////////////////////////////////////
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// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
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// SPDX-License-Identifier: GPL-3.0-or-later
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// The content from common.glsl is automatically prepended to each shader effect.
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uniform float uScale;
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uniform float uSquish;
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uniform float uTilt;
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void main() {
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// We reverse the progress for window opening.
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float progress = easeOutQuad(uProgress);
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progress = uForOpening ? 1.0 - progress : progress;
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// Put texture coordinate origin to center of window.
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||||
vec2 coords = iTexCoord.st * 2.0 - 1.0;
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// Scale image texture with progress.
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coords /= mix(1.0, uScale, progress);
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// Squish image texture vertically.
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coords.y /= mix(1.0, (1.0 - 0.2 * uSquish), progress);
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// 'Tilt' image texture around x-axis.
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coords.x /= mix(1.0, 1.0 - 0.1 * uTilt * coords.y, progress);
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|
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// Move texture coordinate center to corner again.
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||||
coords = coords * 0.5 + 0.5;
|
||||
|
||||
vec4 oColor = getInputColor(coords);
|
||||
|
||||
// Dissolve window.
|
||||
oColor.a = oColor.a * (uForOpening ? uProgress : pow(1.0 - uProgress, 2.0));
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|
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setOutputColor(oColor);
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||||
}
|
||||
@@ -0,0 +1,254 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<interface domain="burn-my-windows">
|
||||
|
||||
<object class="GtkAdjustment" id="glide-animation-time">
|
||||
<property name="upper">2000</property>
|
||||
<property name="lower">100</property>
|
||||
<property name="step-increment">1</property>
|
||||
<property name="page-increment">100</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkAdjustment" id="glide-scale">
|
||||
<property name="upper">1</property>
|
||||
<property name="lower">0.1</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkAdjustment" id="glide-squish">
|
||||
<property name="upper">1</property>
|
||||
<property name="lower">0</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkAdjustment" id="glide-tilt">
|
||||
<property name="upper">1</property>
|
||||
<property name="lower">-1</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkBox" id="glide-prefs">
|
||||
<property name="orientation">vertical</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Animation Time [ms]</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">0</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">glide-animation-time</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-glide-animation-time">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text" translatable="yes">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Scale</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">glide-scale</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-glide-scale">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text" translatable="yes">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Squish</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">glide-squish</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-glide-squish">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text" translatable="yes">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Tilt</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">glide-tilt</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-glide-tilt">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text" translatable="yes">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
</object>
|
||||
|
||||
</interface>
|
||||
@@ -0,0 +1,216 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<interface domain="burn-my-windows">
|
||||
|
||||
<object class="GtkBox" id="glide-prefs">
|
||||
<property name="orientation">vertical</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<property name="show-separators">1</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Animation Time [ms]</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">0</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="glide-animation-time">
|
||||
<property name="upper">2000</property>
|
||||
<property name="lower">100</property>
|
||||
<property name="step-increment">1</property>
|
||||
<property name="page-increment">100</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-glide-animation-time">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text" translatable="yes">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Scale</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="glide-scale">
|
||||
<property name="upper">1</property>
|
||||
<property name="lower">0.1</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-glide-scale">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text" translatable="yes">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Squish</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="glide-squish">
|
||||
<property name="upper">1</property>
|
||||
<property name="lower">0</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-glide-squish">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text" translatable="yes">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Tilt</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="glide-tilt">
|
||||
<property name="upper">1</property>
|
||||
<property name="lower">-1</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-glide-tilt">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text" translatable="yes">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
</object>
|
||||
|
||||
</interface>
|
||||
@@ -297,6 +297,46 @@ SPDX-License-Identifier: CC0-1.0
|
||||
<description>The fifth color of the fire gradient.</description>
|
||||
</key>
|
||||
|
||||
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
|
||||
<!-- Glide Options -->
|
||||
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
|
||||
|
||||
<key name="glide-close-effect" type="b">
|
||||
<default>true</default>
|
||||
<summary>Glide Close Effect</summary>
|
||||
<description>Use the glide effect for window closing.</description>
|
||||
</key>
|
||||
|
||||
<key name="glide-open-effect" type="b">
|
||||
<default>false</default>
|
||||
<summary>Glide Open Effect</summary>
|
||||
<description>Use the glide effect for window opening.</description>
|
||||
</key>
|
||||
|
||||
<key name="glide-animation-time" type="i">
|
||||
<default>250</default>
|
||||
<summary>Glide Animation Time</summary>
|
||||
<description>The time the glide effect takes.</description>
|
||||
</key>
|
||||
|
||||
<key name="glide-scale" type="d">
|
||||
<default>0.9</default>
|
||||
<summary>Glide Scale</summary>
|
||||
<description>The scale of the window.</description>
|
||||
</key>
|
||||
|
||||
<key name="glide-squish" type="d">
|
||||
<default>0.1</default>
|
||||
<summary>Glide Squish</summary>
|
||||
<description>The amount of squishing.</description>
|
||||
</key>
|
||||
|
||||
<key name="glide-tilt" type="d">
|
||||
<default>-0.3</default>
|
||||
<summary>Glide Tilt</summary>
|
||||
<description>The amount of tilting.</description>
|
||||
</key>
|
||||
|
||||
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
|
||||
<!-- Matrix Options -->
|
||||
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
|
||||
|
||||
@@ -0,0 +1,106 @@
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// ) ( //
|
||||
// ( /( ( ( ) ( ( ( ( )\ ) ( ( //
|
||||
// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( //
|
||||
// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ //
|
||||
// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) //
|
||||
// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
|
||||
// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
|
||||
// |__/ //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
'use strict';
|
||||
|
||||
const GObject = imports.gi.GObject;
|
||||
|
||||
const _ = imports.gettext.domain('burn-my-windows').gettext;
|
||||
|
||||
const ExtensionUtils = imports.misc.extensionUtils;
|
||||
const Me = imports.misc.extensionUtils.getCurrentExtension();
|
||||
const utils = Me.imports.src.utils;
|
||||
const ShaderFactory = Me.imports.src.ShaderFactory.ShaderFactory;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// This very simple effect fades the window to transparency with subtle 3D effects. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// The effect class can be used to get some metadata (like the effect's name or supported
|
||||
// GNOME Shell versions), to initialize the respective page of the settings dialog, as
|
||||
// well as to create the actual shader for the effect.
|
||||
var Glide = class {
|
||||
|
||||
// The constructor creates a ShaderFactory which will be used by extension.js to create
|
||||
// shader instances for this effect. The shaders will be automagically created using the
|
||||
// GLSL file in resources/shaders/<nick>.glsl. The callback will be called for each
|
||||
// newly created shader instance.
|
||||
constructor() {
|
||||
this.shaderFactory = new ShaderFactory(this.getNick(), (shader) => {
|
||||
// Store uniform locations of newly created shaders.
|
||||
shader._uScale = shader.get_uniform_location('uScale');
|
||||
shader._uSquish = shader.get_uniform_location('uSquish');
|
||||
shader._uTilt = shader.get_uniform_location('uTilt');
|
||||
|
||||
// Write all uniform values at the start of each animation.
|
||||
shader.connect('begin-animation', (shader, settings) => {
|
||||
// clang-format off
|
||||
shader.set_uniform_float(shader._uScale, 1, [settings.get_double('glide-scale')]);
|
||||
shader.set_uniform_float(shader._uSquish, 1, [settings.get_double('glide-squish')]);
|
||||
shader.set_uniform_float(shader._uTilt, 1, [settings.get_double('glide-tilt')]);
|
||||
// clang-format on
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------- metadata
|
||||
|
||||
// The effect is available on all GNOME Shell versions supported by this extension.
|
||||
getMinShellVersion() {
|
||||
return [3, 36];
|
||||
}
|
||||
|
||||
// This will be called in various places where a unique identifier for this effect is
|
||||
// required. It should match the prefix of the settings keys which store whether the
|
||||
// effect is enabled currently (e.g. '*-close-effect'), and its animation time
|
||||
// (e.g. '*-animation-time').
|
||||
getNick() {
|
||||
return 'glide';
|
||||
}
|
||||
|
||||
// This will be shown in the sidebar of the preferences dialog as well as in the
|
||||
// drop-down menus where the user can choose the effect.
|
||||
getLabel() {
|
||||
return _('Glide');
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------- API for prefs.js
|
||||
|
||||
// This is called by the preferences dialog. It loads the settings page for this effect,
|
||||
// and binds all properties to the settings.
|
||||
getPreferences(dialog) {
|
||||
|
||||
// Add the settings page to the builder.
|
||||
dialog.getBuilder().add_from_resource(`/ui/${utils.getGTKString()}/Glide.ui`);
|
||||
|
||||
// Bind all properties.
|
||||
dialog.bindAdjustment('glide-animation-time');
|
||||
dialog.bindAdjustment('glide-scale');
|
||||
dialog.bindAdjustment('glide-squish');
|
||||
dialog.bindAdjustment('glide-tilt');
|
||||
|
||||
// Finally, return the new settings page.
|
||||
return dialog.getBuilder().get_object('glide-prefs');
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- API for extension.js
|
||||
|
||||
// The getActorScale() is called from extension.js to adjust the actor's size during the
|
||||
// animation. This is useful if the effect requires drawing something beyond the usual
|
||||
// bounds of the actor. This only works for GNOME 3.38+.
|
||||
getActorScale(settings) {
|
||||
return {x: 1.0, y: 1.0};
|
||||
}
|
||||
}
|
||||
@@ -46,7 +46,7 @@ var PixelWipe = class {
|
||||
// Write all uniform values at the start of each animation.
|
||||
shader.connect('begin-animation', (shader, settings, forOpening, actor) => {
|
||||
// Because the actor position may change after the begin-animation signal is
|
||||
// called, we set the uDirection uniform during the update callback.
|
||||
// called, we set the uStartPos uniform during the update callback.
|
||||
this._startPointerPos = global.get_pointer();
|
||||
this._actor = actor;
|
||||
|
||||
@@ -55,7 +55,7 @@ var PixelWipe = class {
|
||||
// clang-format on
|
||||
});
|
||||
|
||||
// We set the uDirection uniform during the update callback as the actor position
|
||||
// We set the uStartPos uniform during the update callback as the actor position
|
||||
// may not be set up properly before the begin animation callback.
|
||||
shader.connect('update-animation', (shader) => {
|
||||
if (this._startPointerPos) {
|
||||
|
||||
@@ -185,6 +185,7 @@ set_setting "test-mode" true
|
||||
capture_effect "energize-a"
|
||||
capture_effect "energize-b"
|
||||
capture_effect "fire"
|
||||
capture_effect "glide"
|
||||
capture_effect "hexagon"
|
||||
capture_effect "incinerate"
|
||||
capture_effect "pixelate"
|
||||
|
||||
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
|
After Width: | Height: | Size: 196 B |
@@ -210,6 +210,7 @@ set_setting "test-mode" true
|
||||
test_effect "energize-a"
|
||||
test_effect "energize-b"
|
||||
test_effect "fire"
|
||||
test_effect "glide"
|
||||
test_effect "hexagon"
|
||||
test_effect "incinerate"
|
||||
test_effect "pixelate"
|
||||
|
||||