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428 Commits

Author SHA1 Message Date
Simon Schneegans 62c57a5163 Merge branch 'main' into feature/magic-lamp
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2023-08-13 12:43:40 +02:00
Simon Schneegans 063826354f 🌐 Translated using Weblate (German) 2023-08-13 12:17:22 +02:00
Hosted Weblate 297acee240 🌐 Update translation files 2023-08-13 12:17:22 +02:00
Simon Schneegans e226b65915 🌐 Translated using Weblate (German) 2023-08-13 12:17:22 +02:00
Hosted Weblate 8f3118ab91 🌐 Update translation files 2023-08-13 12:17:22 +02:00
Simon Schneegans c2d6385f6e 🌐 Update translation template 2023-08-13 07:54:11 +02:00
Simon Schneegans 2444c19656 🔀 Merge pull request #367 from Schneegans/feature/show-profile-dir 2023-08-13 07:52:16 +02:00
Simon Schneegans 5b820120fc 📝 Add changelog entry 2023-08-13 06:29:07 +02:00
Simon Schneegans 5ad18b258b 🎉 Add menu entry to open effect-profile directory 2023-08-13 06:28:02 +02:00
Simon Schneegans c30f26f3ec 🌐 Update translation template 2023-08-13 06:04:16 +02:00
Milan Šalka e3de58323d 🌐 Translated using Weblate (Slovak) 2023-08-11 19:25:00 +02:00
Simon Schneegans 5a60ab443e 🔀 Merge pull request #362 from Schneegans/fix/fullscreen-effects 2023-08-06 20:25:57 +02:00
Simon Schneegans 2fc4528057 Merge branch 'main' into fix/fullscreen-effects 2023-08-06 20:00:25 +02:00
Simon Schneegans 4af9692cd5 🔀 Merge pull request #363 from Schneegans/fix/kwin-intellij 2023-08-06 19:58:58 +02:00
Ettore Atalan 44291ef9f3 🌐 Translated using Weblate (German) 2023-08-06 19:58:08 +02:00
Simon Schneegans 2593de09b0 📝 Add changelog entry 2023-08-06 19:49:53 +02:00
Simon Schneegans 17017d7306 🪲 Add IntelliJ IDEs to window blacklist on KDE 2023-08-06 19:49:44 +02:00
Simon Schneegans ca3db8deae 📝 Add changelog entry 2023-08-06 13:42:45 +02:00
Simon Schneegans dcae2e986e 🔧 Set uIsFullscreen also on KWin 2023-08-06 13:40:08 +02:00
Simon Schneegans 68eb93f54f 🔧 Do not apply edge masks on full-screen windows 2023-08-06 12:45:33 +02:00
Simon Schneegans fe6d7ecd6a 🔀 Merge pull request #359 from Schneegans/feature/batch-effect-selection 2023-08-06 12:29:11 +02:00
Simon Schneegans 58a2ddb41f 🔧 Update references 2023-08-06 12:20:36 +02:00
Simon Schneegans dcd0a2f41c 📝 Add changelog entry 2023-08-05 13:51:48 +02:00
Simon Schneegans 14171b1ded 🎉 Add select-all and select-none buttons to GTK3 2023-08-05 13:49:07 +02:00
Simon Schneegans 65cecc5259 🎉 Add select-all and select-none buttons to GTK4 2023-08-05 13:45:47 +02:00
Simon Schneegans 5d105a99c1 📝 Add the functionality to the choose-all and choose-none buttons 2023-08-05 13:38:47 +02:00
Simon Schneegans 2447d40885 💄 Change settings title 2023-08-05 13:38:27 +02:00
Simon Schneegans b9901bad86 🔧 Work on lamp warping 2023-08-05 12:15:55 +02:00
Simon Schneegans 21dc4eac3d 🔧 Pass initial pointer position to magic lamp shader 2023-08-02 19:25:31 +02:00
Simon Schneegans b53b856c3e 🔧 Add some warping 2023-08-02 14:02:38 +02:00
Simon Schneegans 7625c98ad8 Merge branch 'main' into feature/magic-lamp 2023-08-02 13:49:00 +02:00
Simon Schneegans baa7b678e8 🔧 Add all and none buttons for adw 2023-08-02 13:48:31 +02:00
albanobattistella b21144c45f 🌐 Translated using Weblate (Italian) 2023-07-28 13:13:40 +02:00
Reza Almanda 170e8cd8af 🌐 Translated using Weblate (Indonesian) 2023-07-28 13:13:40 +02:00
Milan Šalka f2cbc2af23 🌐 Translated using Weblate (Slovak) 2023-07-28 13:13:40 +02:00
albanobattistella fd0d10bdef 🌐 Translated using Weblate (Italian) 2023-07-28 13:13:40 +02:00
Philip Goto 14fbc70578 🌐 Translated using Weblate (Dutch) 2023-07-28 13:13:40 +02:00
Simon Schneegans 3a03c86fbc 💚 Also set GSK_RENDERER when generating references 2023-07-04 22:05:47 +02:00
Simon Schneegans 067e663854 💚 Set GSK_RENDERER variable 2023-07-04 22:05:47 +02:00
gallegonovato f59af77941 🌐 Translated using Weblate (Spanish) 2023-07-04 20:33:27 +02:00
Simon Schneegans a98345e5f3 🎉 Bump version number 2023-07-03 21:46:29 +02:00
Simon Schneegans f9a25bb4aa 📝 Set release date
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2023-07-03 21:27:11 +02:00
Hosted Weblate a107a0b9fa 🌐 Update translation files 2023-07-03 08:38:08 +02:00
Simon Schneegans 8b0e8fa9b3 🔀 Merge pull request #351 from Schneegans/feature/paint-brush 2023-07-03 05:50:51 +02:00
Simon Schneegans ccc4adebd7 🎨 Use two strokes for thickest brush 2023-07-03 05:42:48 +02:00
Simon Schneegans 08b8e75118 🌐 Update translation template 2023-07-02 21:55:58 +02:00
Simon Schneegans a6e2d61c37 💄 Rename "Size" to "Brush Size" 2023-07-02 21:55:24 +02:00
Simon Schneegans 344ec78cac 📝 Add changelog entry 2023-07-02 21:53:17 +02:00
Simon Schneegans b1014b61e5 🎨 Add brush source 2023-07-02 21:45:58 +02:00
Simon Schneegans be38af32af 🎉 Add paint-brush effect 2023-07-02 21:45:40 +02:00
Simon Schneegans c27c644977 📝 Add Paint-Brush effect to README 2023-07-02 21:08:49 +02:00
Simon Schneegans fb964aca8d 🎉 Bump version number 2023-06-09 20:30:05 +02:00
Simon Schneegans 79d9f2801f 🎉 Set release date
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2023-06-09 20:04:56 +02:00
Simon Schneegans ada0472028 📝 Add changelog entry 2023-06-09 20:04:22 +02:00
Simon Schneegans 1be2e0bf77 📝 Use paypal.me link for paypal donations 2023-06-09 20:03:42 +02:00
Simon Schneegans feebedbdd8 📝 Add changelog entry 2023-06-09 17:50:02 +02:00
Simon Schneegans 834c602f5d 📝 Add support for the donation button on EGO 2023-06-09 17:49:12 +02:00
Simon Schneegans 8afad3a02e 🎉 Bump version number 2023-06-06 20:54:28 +02:00
Simon Schneegans 8829aa039e 📝 Set release date
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2023-06-06 20:44:01 +02:00
Simon Schneegans e04b2769b1 💞 Update credits 2023-06-06 20:26:37 +02:00
Simon Schneegans 9293a5ab4d 🔀 Merge pull request #346 from Schneegans/feature/support-dialog 2023-06-06 09:00:21 +02:00
Simon Schneegans 0c58b507d8 📝 Add some comments 2023-06-06 08:47:23 +02:00
Simon Schneegans a585da93a8 🔧 Revert to heart emoji as the burning emoji does not work on GTK3 2023-06-06 08:36:43 +02:00
Simon Schneegans e450e619e6 🔧 Use burning heart emoji 2023-06-06 08:35:12 +02:00
Simon Schneegans 4a747602d9 🔧 Only show the support dialog every tenth time 2023-06-06 08:33:48 +02:00
Simon Schneegans d936717ac0 🔧 Improve wording of the support-dialog 2023-06-06 08:33:17 +02:00
Simon Schneegans 154b5bec32 🔧 Use notify::visible event to show the support dialog 2023-06-06 07:44:30 +02:00
Simon Schneegans 2e20bc8753 🔧 Use map event to show the support dialog 2023-06-06 07:32:58 +02:00
Simon Schneegans 6cc26d0dbc 🔧 Show support dialog programmatically 2023-06-06 06:03:59 +02:00
Simon Schneegans 78d4e79925 🪲 Fix support dialog on GTK4 2023-06-05 21:58:52 +02:00
Simon Schneegans b8759174f8 🪲 Show dialog on GTK3 2023-06-05 21:53:00 +02:00
Simon Schneegans d89be65fe3 🔧 Add support dialog for GTK3 and GTK4 2023-06-05 21:51:33 +02:00
Simon Schneegans 106ed964d5 📝 Add changelog entry 2023-06-05 20:44:16 +02:00
Simon Schneegans f4babe7575 🎉 Add a dialog to ask for support 2023-06-05 20:41:15 +02:00
Simon Schneegans fff39f66a8 🔀 Merge pull request #345 from Schneegans/fix/#344 2023-06-05 06:01:30 +02:00
Simon Schneegans 708b4ca1ad 📝 Add changelog entry 2023-06-05 05:47:29 +02:00
Simon Schneegans b2158eb2e2 🪲 Re-add accidentally deleted line 2023-06-05 05:43:44 +02:00
Simon Schneegans bb46352c37 🪲 Attempt to fix #344 2023-06-05 05:27:18 +02:00
Sabri Ünal 6b63222cbe 🌐 Translated using Weblate (Turkish) 2023-05-28 21:04:03 +02:00
TCr3 a2daa2e1b8 🌐 Translated using Weblate (Turkish) 2023-05-28 21:04:03 +02:00
Sabri Ünal d37c505bef 🌐 Translated using Weblate (Turkish) 2023-05-28 21:04:03 +02:00
Simon Schneegans cb368a6207 🪲 Fix issue #343 2023-05-28 20:37:55 +02:00
Simon Schneegans b0e6b66380 🎉 Bump version number 2023-05-22 20:42:28 +02:00
Simon Schneegans 8ef5a8882f ✨ Format changelog
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2023-05-22 20:39:31 +02:00
Simon Schneegans 729de9b0ff 🎉 Set release date 2023-05-22 20:38:27 +02:00
Simon Schneegans 59011dfe69 📝 Add changelog entry 2023-05-22 20:37:51 +02:00
Simon Schneegans 64701bef1b 🔀 Merge pull request #341 from Schneegans/fix/#335 2023-05-22 20:36:35 +02:00
Simon Schneegans 70dfbf71f5 💞 Update credits 2023-05-22 20:35:55 +02:00
Simon Schneegans 4d63512e47 📝 Add changelog entry 2023-05-22 20:27:49 +02:00
Simon Schneegans d0dc1b427c 🪲 Fix issue #335 2023-05-22 20:22:58 +02:00
Simon Schneegans c358c59eb4 📝 Fix links 2023-05-22 20:22:43 +02:00
aerowolf 078f2fb853 🌐 Translated using Weblate (Chinese (Simplified)) 2023-05-16 14:55:35 +02:00
Reza Almanda edbd3a7ac8 🌐 Translated using Weblate (Indonesian) 2023-05-16 14:55:35 +02:00
Simon Schneegans 679f9902c1 🎉 Bump version number 2023-05-04 17:26:35 +02:00
Simon Schneegans 7a30881c0d 🎉 Set release date
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2023-05-04 17:19:03 +02:00
Simon Schneegans 993c72ac2c 📝 Add changelog entry 2023-05-04 17:18:52 +02:00
Simon Schneegans 40193aca03 💞 Update credits 2023-05-04 17:18:02 +02:00
Simon Schneegans 4f91e0668a 🪲 Fix wayland-window picking 2023-05-04 16:53:49 +02:00
Simon Schneegans bffd784221 📝 Add changelog entry 2023-04-24 22:10:38 +02:00
Simon Schneegans 2b1e5cb877 🪲 Fix invisible-window bug 2023-04-24 22:10:26 +02:00
Seong-ho Cho d316203b6f 🌐 Translated using Weblate (Korean) 2023-04-24 21:51:52 +02:00
Isaac Dias 965130e363 🌐 Translated using Weblate (Portuguese (Brazil)) 2023-04-10 20:39:55 +02:00
Simon Schneegans 8e6d65d3eb 🎉 Bump version number 2023-04-08 10:33:06 +02:00
Simon Schneegans aca3c34142 🪲 Fix yet another incompatibility with the Magic Lamp
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2023-04-08 10:26:54 +02:00
Simon Schneegans 84bd93bd2c 🎉 Bump version number 2023-04-08 09:44:28 +02:00
Simon Schneegans 3367b57c05 🪲 Fix incompatibility with the magic-lamp extension
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2023-04-08 09:27:31 +02:00
SoftExpert 9905e643a5 🌐 Translated using Weblate (Romanian) 2023-04-07 16:10:33 +02:00
Simon Schneegans 0d8aed5ad0 🔀 Merge pull request #322 from Schneegans/feature/fixes 2023-04-07 16:09:33 +02:00
Simon Schneegans 79601cc8d0 📝 Add changelog entry 2023-04-07 06:37:24 +02:00
Simon Schneegans f021ea7ede 🪲 Fix effects in front of fullscreen windows 2023-04-07 06:35:17 +02:00
Simon Schneegans f3e9917729 🎉 Bump version number 2023-04-07 06:23:59 +02:00
Simon Schneegans 14cfa0818f 🪲 Fix effect profile loading
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2023-04-06 20:32:45 +02:00
Simon Schneegans 4814730400 🎉 Bump version number 2023-04-06 20:20:59 +02:00
Simon Schneegans 91f7f8f1b5 📝 Fix type 2023-04-06 20:18:30 +02:00
Simon Schneegans fa5baa4301 Merge branch 'main' of github.com:Schneegans/Burn-My-Windows 2023-04-06 20:17:58 +02:00
Simon Schneegans c80707ee1f 📝 Set release date 2023-04-06 20:17:35 +02:00
Simon Schneegans 343eddbfcb 🔀 Merge pull request #321 from Schneegans/feature/no-hardware-acceleration 2023-04-05 09:44:25 +02:00
Simon Schneegans 04e0999d5b 📝 Add changelog entry [no-ci] 2023-04-05 08:36:12 +02:00
Simon Schneegans 48c8bcec3a 🔧 Fix overview animation on GNOME 3.38 2023-04-05 08:08:03 +02:00
Simon Schneegans 38d12453b6 🪲 Prevent a warning 2023-04-05 08:02:44 +02:00
Simon Schneegans b48e92f8c1 🔧 Do not attempt to scale overview clones on GNOME 3.36 2023-04-05 08:02:13 +02:00
Simon Schneegans 14d482e16a 🪲 Properly scale windows in the overview 2023-04-05 07:51:27 +02:00
Simon Schneegans e87340d7ad 🔧 Perform tests also on Fedora 38 and rawhide 2023-04-04 19:27:37 +02:00
Simon Schneegans ee93c06304 🔧 Add new GS versions to test suite [generate-references] 2023-04-04 13:29:37 +02:00
Simon Schneegans 1e06ed6503 🪲 Fix compatibility with GNOME 3.36 2023-04-04 11:44:15 +02:00
Simon Schneegans 0fd3f0f62f 🔧 Do not depend on Clutter.Transitions 2023-04-04 11:27:01 +02:00
Simon Schneegans 42d69afa89 🔀 Merge pull request #320 from Schneegans/feature/gles 2023-04-03 16:49:56 +02:00
Simon Schneegans 1b57d1e015 Merge branch 'main' into feature/gles 2023-04-02 20:52:26 +02:00
Simon Schneegans 658ca6415a 📝 Add changelog entry 2023-04-02 20:49:11 +02:00
Simon Schneegans 5ffee2c817 ✨ Apply clang-format 2023-04-02 20:46:33 +02:00
Simon Schneegans 5aad16c8bf 🔧 Make shaders compatible with GLES 2023-04-02 20:42:38 +02:00
Simon Schneegans b623a5923f 🔧 Revert tests on GNOME 44 for now 2023-04-01 22:00:24 +02:00
Simon Schneegans e06245bdca 🔧 Update test scripts for Fedora Rawhide 2023-04-01 22:00:02 +02:00
Simon Schneegans e5907292ed 🔧 Execute tests on more GNOME versions 2023-04-01 21:47:19 +02:00
Simon Schneegans 70bfbac890 💞 Update sponsors 2023-03-30 20:44:43 +02:00
Simon Schneegans d010c60143 🔀 Merge pull request #319 from Schneegans/feature/fix-tutorial 2023-03-29 20:47:04 +02:00
CakesTwix 649a1cce73 🌐 Translated using Weblate (Ukrainian) 2023-03-29 20:40:23 +02:00
Simon Schneegans bccdc0253d 📝 Add changelog entries 2023-03-29 20:25:53 +02:00
Simon Schneegans b7429bada3 🔧 Allow effects with no settings 2023-03-29 20:24:28 +02:00
Simon Schneegans 23a85798ca 📝 Fix tutorial 2023-03-29 20:23:40 +02:00
Simon Schneegans 6eebcc6b8c 🎉 Add initial magic lamp code 2023-03-29 20:00:11 +02:00
Philip Goto e051551747 🌐 Translated using Weblate (Dutch) 2023-03-17 13:13:42 +01:00
Simon Schneegans 6eae8d1aa3 🔧 Add Ko-fi 2023-03-10 12:59:49 +01:00
Simon Schneegans 6d34936375 📝 Add KoFi donation method 2023-03-09 13:46:59 +01:00
Jose Riha 46c8eaf417 🌐 Translated using Weblate (Slovak) 2023-03-07 13:26:33 +01:00
WaldiS 55b491bb36 🌐 Translated using Weblate (Polish) 2023-03-05 19:19:21 +01:00
Simon Schneegans c78bc4c094 🎉 Set release date
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2023-03-01 19:32:56 +01:00
Simon Schneegans 024b39d627 💞 Update credits 2023-03-01 19:29:53 +01:00
Simon Schneegans 349170f68f 💞 Update sponsors 2023-02-28 14:22:45 +01:00
Simon Schneegans 6ba32dff81 📝 Update links 2023-02-26 21:01:30 +01:00
SoftExpert 8fac2692f5 🌐 Translated using Weblate (Romanian) 2023-02-25 07:15:57 +01:00
lenemter 448b9a513d 🌐 Translated using Weblate (Russian) 2023-02-25 07:15:57 +01:00
albanobattistella 94339dbc19 🌐 Translated using Weblate (Italian) 2023-02-25 07:15:57 +01:00
SoftExpert 4aa5b3fc27 🌐 Translated using Weblate (French) 2023-02-25 07:15:57 +01:00
Simon Schneegans 84f11659f1 🔧 Give application profiles a higher priority 2023-02-22 10:50:38 +01:00
Simon Schneegans 5aacdbea5f 📝 Add changelog entry 2023-02-21 21:26:35 +01:00
Simon Schneegans c7b0e92eb2 Merge branch 'main' of github.com:Schneegans/Burn-My-Windows 2023-02-21 21:23:27 +01:00
Simon Schneegans 612a27fbf5 📝 Update command 2023-02-21 21:23:21 +01:00
gallegonovato 0b71317791 🌐 Translated using Weblate (Spanish) 2023-02-21 20:50:58 +01:00
Heimen Stoffels 465e587714 🌐 Translated using Weblate (Dutch) 2023-02-21 20:50:58 +01:00
Simon Schneegans 591c8d38db 🌐 Translated using Weblate (German) 2023-02-21 20:50:58 +01:00
Hosted Weblate 3fde2f8602 🌐 Update translation files 2023-02-21 20:50:58 +01:00
Isaac Dias 3b8bcd02aa 🌐 Translated using Weblate (Portuguese (Brazil)) 2023-02-21 20:50:58 +01:00
Simon Schneegans 9872531544 🎉 Add support for GNOME 44 2023-02-21 20:24:11 +01:00
Simon Schneegans a4ee545b9a Revert "🔧 Ellipsize profile selection button"
This reverts commit caa29fb9d6.
2023-02-21 20:17:48 +01:00
Simon Schneegans caa29fb9d6 🔧 Ellipsize profile selection button 2023-02-21 20:04:06 +01:00
Simon Schneegans ce6e6389e4 🔧 Tweak default prefs window size 2023-02-21 20:03:24 +01:00
Simon Schneegans edd6d76a58 🔧 Do not attempt to migrate anything if on a new installation 2023-02-21 19:44:13 +01:00
Simon Schneegans b93d28e66c 🔧 Add schema sources to zip file 2023-02-21 17:37:17 +01:00
Simon Schneegans e8703e3484 🔧 Prevent warning 2023-02-21 17:19:45 +01:00
Simon Schneegans fae67f89b5 🎉 Add wallpaper link to menu 2023-02-21 16:47:38 +01:00
Simon Schneegans 97e18cb727 📝 Add changelog entry 2023-02-21 16:41:00 +01:00
Simon Schneegans 1bd646bc92 Merge branch 'main' of github.com:Schneegans/Burn-My-Windows 2023-02-20 20:30:42 +01:00
Simon Schneegans f4866471e4 📝 Add new teaser link and image 2023-02-20 20:30:37 +01:00
albanobattistella b3237b6e4e 🌐 Translated using Weblate (Italian) 2023-02-20 12:53:25 +01:00
Heimen Stoffels ba9226d4e2 🌐 Translated using Weblate (Dutch) 2023-02-20 09:07:17 +01:00
Ulices 9bd813777e 🌐 Translated using Weblate (Spanish) 2023-02-20 09:07:17 +01:00
Simon Schneegans 56f87c4851 📝 Add link to wallpaper repo 2023-02-16 08:56:21 +01:00
Simon Schneegans 0ef412ebf1 📝 Update previews 2023-02-15 17:34:05 +01:00
Simon Schneegans eb3adfd251 🌐 Translated using Weblate (German) 2023-02-15 13:24:29 +01:00
Hosted Weblate 931a4aab01 🌐 Update translation files 2023-02-15 13:24:29 +01:00
Simon Schneegans 40866b97fb 🌐 Translated using Weblate (German) 2023-02-15 13:24:29 +01:00
Hosted Weblate 0bcd3cd731 🌐 Update translation files 2023-02-15 13:24:29 +01:00
Simon Schneegans 5b89864f7f 🔧 Use high-priority as part of the prpfile name 2023-02-15 13:21:03 +01:00
Simon Schneegans dc7d26e4d7 🔀 Merge pull request #292 from Schneegans/feature/effect-profiles 2023-02-15 12:13:32 +01:00
Simon Schneegans 4280c21575 📝 Add changelog entry 2023-02-15 09:10:38 +01:00
Seong-ho Cho 3179686e28 🌐 Translated using Weblate (Korean) 2023-02-15 08:52:38 +01:00
Simon Schneegans 08450b6358 🌐 Update translation template 2023-02-10 21:22:57 +01:00
Simon Schneegans 2604055fb0 🔧 Remove tooltip 2023-02-10 21:22:32 +01:00
Simon Schneegans bcfe85ce34 🔧 Make dialog message clearer 2023-02-10 21:15:26 +01:00
Simon Schneegans 4b6b6f359d 🪲 Fix profile migration 2023-02-10 06:15:22 +01:00
Simon Schneegans 543cf7de09 🔧 Only try to migrate profiles once 2023-02-10 06:02:23 +01:00
Simon Schneegans f2cf78971d 🔧 Work on setting migration 2023-02-10 05:55:50 +01:00
Simon Schneegans 43130b4680 🔧 Tweak migration code 2023-02-08 21:32:29 +01:00
Simon Schneegans 86f24c0a50 🔧 Tweak migration code 2023-02-08 21:21:49 +01:00
Simon Schneegans 7fb6db28c2 🔧 Tweak migration code 2023-02-08 21:16:38 +01:00
Simon Schneegans d37789ce7a 🔧 Tweak migration code 2023-02-08 21:03:40 +01:00
Simon Schneegans b47c548deb 🔧 Add initial migration code 2023-02-08 20:58:55 +01:00
Simon Schneegans cb60747e5a 🎉 Add async executeCommand method 2023-02-08 20:58:34 +01:00
Simon Schneegans 7f7fd8686f 🔧 Tweak some labels 2023-02-08 20:57:57 +01:00
Simon Schneegans 8d7144b6e4 🔧 Unify trex settings keys 2023-02-08 16:33:00 +01:00
Simon Schneegans 8c163f3a38 🔧 Unify fire settings keys 2023-02-08 16:31:13 +01:00
Simon Schneegans dd5801c0f7 🔧 Support multiple apps per profile 2023-02-08 10:33:03 +01:00
Simon Schneegans 3020fec2bc 🔧 Add arrow to profile chooser button on GTK3 2023-02-08 09:03:03 +01:00
Simon Schneegans 2dd771aac4 🔧 Port version check to GTK3 2023-02-08 07:50:05 +01:00
Simon Schneegans 3c7849cc1a 🔧 Port update notification to GTK4 2023-02-08 06:14:57 +01:00
Simon Schneegans 26e7f6bb00 🔧 Show toast if BMW got updated 2023-02-08 05:33:06 +01:00
KinteLiX 58dec719c7 🌐 Translated using Weblate (Hungarian) 2023-02-07 08:46:39 +01:00
Simon Schneegans 33f4410a5b 📝 Add some comments 2023-02-06 20:25:26 +01:00
Simon Schneegans 1c8ed8df92 📝 Add some comments 2023-02-05 20:29:29 +01:00
Simon Schneegans 142f6e9e3c ✨ Apply clang-format 2023-02-05 20:19:51 +01:00
Simon Schneegans 89e056084a 🔧 Do not fiddle with animation times 2023-02-05 20:19:19 +01:00
Simon Schneegans ab851d8113 🔧 Update references 2023-02-05 20:04:03 +01:00
Simon Schneegans fa7b118dc3 🔧 Do not capture preference window reference in center of the screen 2023-02-05 20:03:51 +01:00
Simon Schneegans fbaa04082c 🪲 Fix syntax error on GNOME 3.36 2023-02-05 19:54:25 +01:00
KinteLiX a5f7a7a215 🌐 Added translation using Weblate (Hungarian) 2023-02-05 13:27:51 +01:00
Simon Schneegans 07d9633609 Merge branch 'feature/effect-profiles-gs38' into feature/effect-profiles 2023-02-05 13:27:22 +01:00
Simon Schneegans 44ccb41f90 🔧 Tweak application entry 2023-02-05 13:25:26 +01:00
Simon Schneegans e62a0454c6 🔧 Fix GTK3 label alignment 2023-02-05 13:25:14 +01:00
Simon Schneegans f149ee4cf3 🔧 Some libadwaita fixes 2023-02-05 13:09:36 +01:00
Simon Schneegans 9539a9fa13 🔧 Port effect profiles to GNOME Shell 3.38 2023-02-05 13:04:45 +01:00
Simon Schneegans bfd52dd98a 📝 Fix typo 2023-02-04 13:53:20 +01:00
Simon Schneegans d95e2eccdc Merge branch 'main' into feature/effect-profiles 2023-02-04 13:21:52 +01:00
Simon Schneegans e7145eb9fb 📝 Update KDE store links 2023-02-04 13:13:21 +01:00
Simon Schneegans 656007bf1e 🎉 Bump version number 2023-02-04 12:51:48 +01:00
Simon Schneegans 01f7bf3a1a 🪲 Fix deployment of KWin packages
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2023-02-04 12:49:31 +01:00
Simon Schneegans 0e8bd76755 🎉 Bump version number 2023-02-04 12:42:50 +01:00
Simon Schneegans f603eb7784 🎉 Set release date 2023-02-04 12:40:50 +01:00
Simon Schneegans 712317225a Merge branch 'main' of github.com:Schneegans/Burn-My-Windows 2023-02-04 12:25:26 +01:00
Simon Schneegans d49f1853a9 📝 Add changelog entry 2023-02-03 19:53:34 +01:00
Simon Schneegans 0210945a1d 🌐 Translated using Weblate (German) 2023-02-03 19:51:41 +01:00
Simon Schneegans f45511290f 💞 Update credits 2023-02-03 19:51:22 +01:00
Simon Schneegans 746c3beb90 📝 Add links to README 2023-02-03 19:46:35 +01:00
SoftExpert 7da0833678 🌐 Translated using Weblate (Romanian) 2023-02-03 19:36:13 +01:00
Mathis Chabrier e7448f488d 🌐 Translated using Weblate (French) 2023-02-03 19:36:13 +01:00
SoftExpert 73b72f1c9d 🌐 Translated using Weblate (French) 2023-02-03 19:36:13 +01:00
Ryan Y 9961fcd867 🌐 Translated using Weblate (Japanese) 2023-02-02 16:49:30 +01:00
Simon Schneegans 4792f8fcbb Merge branch 'feature/effect-profiles' into feature/effect-profiles-gs41 2023-02-02 10:40:30 +01:00
Simon Schneegans cc6a4d8331 🪲 Fix pixel wipe effect 2023-02-02 10:40:16 +01:00
Simon Schneegans 33e9627801 🔧 Port effect profiles to GTK4 2023-02-02 10:37:11 +01:00
Simon Schneegans 956cef56b4 🔧 Start porting to GTK4 2023-02-01 05:36:50 +01:00
Simon Schneegans d6c89cd79b 🔧 Reorder UI file 2023-01-30 19:09:46 +01:00
Simon Schneegans 88168553f8 🔧 Port effect profiles to GS 42 2023-01-30 14:50:25 +01:00
Simon Schneegans 99b90377c5 🎉 Implement profile selection 2023-01-30 13:57:33 +01:00
Simon Schneegans 35860c7b2d 🪲 Fix makefile 2023-01-30 13:57:07 +01:00
Simon Schneegans 792be167a4 🎉 Add WindowPicker 2023-01-30 13:56:56 +01:00
Ryan Y ea6ab1d7f3 🌐 Added translation using Weblate (Japanese) 2023-01-30 10:29:26 +01:00
Simon Schneegans 269c5a1355 🔧 Add some initial profile evaluation 2023-01-30 05:52:49 +01:00
Simon Schneegans ddf54c215e 🪲 Fix tests 2023-01-30 05:51:36 +01:00
Simon Schneegans 1bc146164e 🔧 Previewing effects works again 2023-01-29 20:42:38 +01:00
Simon Schneegans 72f9c8eefc 🔧 Pass testMode flag to shaders 2023-01-29 20:41:40 +01:00
Simon Schneegans 96d098daba 🔧 Connect fire buttons only once 2023-01-29 14:06:43 +01:00
Simon Schneegans 776cfa9736 🔧 Hide copy-paste buttons 2023-01-29 14:01:54 +01:00
Simon Schneegans b9a8071dd1 🔧 Increase default window size 2023-01-29 14:01:43 +01:00
Simon Schneegans da9bd8818d 🪲 Fix double-profile 2023-01-29 13:55:29 +01:00
Simon Schneegans 8bb0ee26db 📝 Add more comments 2023-01-29 13:49:41 +01:00
Simon Schneegans 374b8c98b6 📝 Add plenty of comments 2023-01-29 13:15:58 +01:00
Simon Schneegans 6904762590 🚚 Move effect sources to separate directory 2023-01-29 12:42:06 +01:00
Simon Schneegans 764b8b9ffa 🔧 Profile configuration start working 2023-01-28 20:38:58 +01:00
Simon Schneegans 53e738b87b 🪲 Fix rebinding of properties 2023-01-26 05:55:18 +01:00
Simon Schneegans 524345606c 🔧 Sort profiles 2023-01-26 05:54:58 +01:00
Simon Schneegans 3f6d55994a 🔧 Include profile edit icon 2023-01-26 05:46:37 +01:00
Petro S 2ceb8e3212 🌐 Translated using Weblate (Ukrainian) 2023-01-26 05:33:22 +01:00
gnu-ewm 4179761c7a 🌐 Translated using Weblate (Polish) 2023-01-26 05:33:22 +01:00
Daudix UFO f22acef43b 🌐 Translated using Weblate (Russian) 2023-01-26 05:33:22 +01:00
Heimen Stoffels 30ddd8b496 🌐 Translated using Weblate (Dutch) 2023-01-26 05:33:22 +01:00
gallegonovato 49aeb053bf 🌐 Translated using Weblate (Spanish) 2023-01-26 05:33:22 +01:00
Simon Schneegans 6bdb1b07ff 🔧 Implicitely load effect preferences 2023-01-25 05:50:46 +01:00
Simon Schneegans b2f5a930d0 ✨ Fix indentation 2023-01-23 19:59:19 +01:00
Simon Schneegans 6f83004123 🔧 Add TV Glitch options 2023-01-23 19:58:51 +01:00
Simon Schneegans 86bd765125 Merge branch 'main' into feature/application-profiles 2023-01-23 19:58:23 +01:00
Simon Schneegans 7ab078129f 🔀 Merge pull request #288 from Schneegans/feature/configurable-alpha 2023-01-23 19:46:26 +01:00
Hosted Weblate f318a02b02 🌐 Update translation files 2023-01-23 17:20:20 +01:00
gnu-ewm 6edd9ac723 🌐 Translated using Weblate (Polish) 2023-01-23 17:20:20 +01:00
Simon Schneegans 28d6531a87 🎉 Add support for alpha channel in color of TV Effect, TV Glitch, and Glitch 2023-01-23 17:15:47 +01:00
Simon Schneegans 50780eba46 📝 Add TV Glitch to README 2023-01-23 17:14:32 +01:00
Simon Schneegans 1e5b30a274 🔀 Merge pull request #286 from Schneegans/feature/tv-glitch 2023-01-23 17:13:05 +01:00
Simon Schneegans 7af4455833 🔧 Add more reference images 2023-01-23 13:54:17 +01:00
Simon Schneegans f833b49c25 🔧 Add more color to TV Glitch effect 2023-01-23 13:49:48 +01:00
Simon Schneegans 265187cac5 🔧 Add TV Glitch to CI tests 2023-01-23 13:33:06 +01:00
Simon Schneegans b3b9373956 🌐 Update translation template 2023-01-23 13:21:34 +01:00
Simon Schneegans 0441402fa3 🔧 Add some vertical squishing to the TV Glitch effect 2023-01-23 13:17:16 +01:00
Simon Schneegans d52c27228e 🔧 Port TV Glitch to GNOME 2023-01-23 12:57:24 +01:00
Simon Schneegans 9e1d9142fc 📝 Add changelog entry 2023-01-23 12:57:10 +01:00
Simon Schneegans bf7cb797f2 🚚 Rename shader file 2023-01-23 12:56:53 +01:00
Simon Schneegans 8ace960e18 🔀 Merge pull request #285 from Kurtoid/main 2023-01-23 12:23:16 +01:00
Simon Schneegans 3651237248 🔧 Work on loading of profiles 2023-01-23 09:59:46 +01:00
Kurt Wilson 424f522177 clarify change in tv timing code 2023-01-22 22:35:57 -05:00
Kurt Wilson 72db690fa8 🎉 add tvglitch effect - adds the TV effect to glitch 2023-01-22 22:31:27 -05:00
Simon Schneegans 6da3e209b2 🎨 Add new copy-paste icons 2023-01-22 12:51:34 +01:00
Simon Schneegans 5a0688cffc Merge branch 'main' into feature/application-profiles 2023-01-22 07:14:43 +01:00
Simon Schneegans 29174104e6 📝 Add hint to changelog [no-ci] 2023-01-21 19:33:33 +01:00
Simon Schneegans 4a8724f529 🔀 Merge pull request #283 from Schneegans/feature/translate-kde 2023-01-21 19:31:44 +01:00
Simon Schneegans b05e935f62 📝 Add changelog entry 2023-01-21 13:54:00 +01:00
Simon Schneegans d73bab1cb1 🔧 Fix some KDE strings 2023-01-21 13:45:55 +01:00
Simon Schneegans 8c88adcb19 🔧 Compile translations with kwin build script 2023-01-21 13:34:39 +01:00
Simon Schneegans 492b16cd0c 🔧 Make KDE and GNOME strings more similar 2023-01-21 13:12:14 +01:00
Simon Schneegans 73fc6820b8 🔧 Make fire effect translatable 2023-01-21 12:51:58 +01:00
Simon Schneegans 66f0640027 🔥 Remove unused kwin apparition directory 2023-01-21 12:51:32 +01:00
Simon Schneegans 04387af610 💞 Add new sponsor 2023-01-20 20:29:05 +01:00
Simon Schneegans 7b5ef70b4d 🔧 Add some initial code to load profiles 2023-01-20 20:07:07 +01:00
Simon Schneegans b45480991a Merge branch 'main' into feature/application-profiles 2023-01-18 05:36:59 +01:00
Simon Schneegans a8c1035253 📝 Add changelog entry
Deploy / Bundle GNOME Shell Extension (push) Has been cancelled
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2023-01-17 20:13:21 +01:00
Simon Schneegans c21790f5a8 🪲 Fix issue #278 2023-01-17 20:13:07 +01:00
Simon Schneegans ae0c1309a2 🔧 Bind profile combo rows to settings 2023-01-17 20:01:41 +01:00
Simon Schneegans 2a79860aac 🔀 Merge pull request #277 from onuralpszr/fedora-package-readme 2023-01-15 12:55:09 +01:00
Onuralp SEZER fd5d195446 📝 fedora package name for readme
Signed-off-by: Onuralp SEZER <thunderbirdtr@fedoraproject.org>
2023-01-15 14:37:13 +03:00
Simon Schneegans a0d134f629 Merge branch 'main' into feature/application-profiles 2023-01-14 13:56:44 +01:00
Simon Schneegans bfc313c825 🎉 Bump version number 2023-01-14 13:43:46 +01:00
Simon Schneegans db38dcb76e 🎉 Set release date
Deploy / Bundle GNOME Shell Extension (push) Has been cancelled
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2023-01-14 13:29:39 +01:00
Simon Schneegans 945759f57b 💞 Update credits 2023-01-14 13:25:56 +01:00
Simon Schneegans a16ab49eb9 📝 Add changelog entry 2023-01-14 13:25:41 +01:00
Simon Schneegans 3a7e076067 🔧 Work on effect profiles 2023-01-14 13:21:48 +01:00
Simon Schneegans a4b9f70cc3 🔧 Work on effect profiles 2023-01-13 20:41:28 +01:00
Simon Schneegans 532aad1341 🔧 Hack the flap into the widget tree 2023-01-12 20:31:24 +01:00
SoftExpert c2a89b3012 🌐 Translated using Weblate (Romanian) 2023-01-11 20:15:30 +01:00
ssantos 26cba5c1b9 🌐 Translated using Weblate (Portuguese) 2023-01-11 20:15:30 +01:00
SoftExpert e1896b2c0e 🌐 Translated using Weblate (French) 2023-01-11 20:15:30 +01:00
Simon Schneegans 6def4e4a4a 🔧 Try vertical flap 2023-01-11 20:13:08 +01:00
Simon Schneegans 8fdc958cb9 🔧 Start thinking about application profiles 2023-01-11 05:50:39 +01:00
Sir-Ivysaur 8897d23086 🌐 Translated using Weblate (Indonesian) 2023-01-09 20:14:58 +01:00
Daudix UFO cf393b04db 🌐 Translated using Weblate (Russian) 2023-01-09 20:14:58 +01:00
Heimen Stoffels 0cb8effd64 🌐 Translated using Weblate (Dutch) 2023-01-09 20:14:58 +01:00
gallegonovato 1e0370b5d9 🌐 Translated using Weblate (Spanish) 2023-01-09 20:14:58 +01:00
albanobattistella aa5068090d 🌐 Translated using Weblate (Italian) 2023-01-09 20:14:58 +01:00
Ettore Atalan 5236e6c623 🌐 Translated using Weblate (German) 2023-01-09 20:14:58 +01:00
Simon Schneegans 970346daaa 📝 Add changelog entry 2023-01-08 19:57:53 +01:00
Simon Schneegans 2fa10bb706 🪲 Fix issue #272 2023-01-08 19:46:48 +01:00
Simon Schneegans d87e84846d 🔀 Merge pull request #273 from Schneegans/feature/adw-about-window 2023-01-08 19:40:29 +01:00
Simon Schneegans 05c4c8979f 📝 Add changelog entry 2023-01-07 20:43:17 +01:00
Simon Schneegans 0d2ff4f5cd 🔧 Use Adw.AboutWindow if available 2023-01-07 20:42:36 +01:00
Hosted Weblate 7739504d76 🌐 Update translation files 2023-01-07 14:04:15 +01:00
Sir-Ivysaur 4c1320dbd2 🌐 Translated using Weblate (Indonesian) 2023-01-07 14:04:15 +01:00
Simon Schneegans c1989c51f8 🔀 Merge pull request #270 from Schneegans/feature/disable-on-battery-save 2023-01-07 13:48:11 +01:00
Simon Schneegans e2b5658598 🌐 Update translation template 2023-01-07 13:39:28 +01:00
Simon Schneegans 71c5821a6a 📝 Add changelog entry 2023-01-07 13:39:02 +01:00
Simon Schneegans da66af199b 🔧 Hide setting if power profiles deamon is not available 2023-01-07 13:28:13 +01:00
Simon Schneegans 09f2b3bde9 🔧 Add switch to UI 2023-01-07 13:25:36 +01:00
Simon Schneegans c7488c6646 🪲 Fix debug print 2023-01-07 13:05:41 +01:00
Simon Schneegans e4aa5e7aae 🔧 Add initial code to disable on power-save mode 2023-01-07 13:02:22 +01:00
Sir-Ivysaur 581a045c69 🌐 Translated using Weblate (Indonesian) 2023-01-06 08:24:57 +01:00
lenemter 0e4e3067e4 🌐 Translated using Weblate (Russian) 2023-01-06 08:24:57 +01:00
Heimen Stoffels 21bb58138c 🌐 Translated using Weblate (Dutch) 2023-01-06 08:24:57 +01:00
gallegonovato fcd05f498f 🌐 Translated using Weblate (Spanish) 2023-01-06 08:24:57 +01:00
Ettore Atalan f0afd86bab 🌐 Translated using Weblate (German) 2023-01-06 08:24:57 +01:00
Simon Schneegans cc7f73b859 🔧 Slight tweak the window fading of the glitch effect 2023-01-05 06:40:50 +01:00
Simon Schneegans c983a7838d 📝 Simplify README table 2023-01-05 06:40:26 +01:00
Sir-Ivysaur 511ca76f66 🌐 Added translation using Weblate (Indonesian) 2023-01-04 19:41:07 +01:00
Hosted Weblate 81969eb9a4 🌐 Update translation files 2023-01-03 13:56:39 +01:00
Simon Schneegans f0d7352c02 🔀 Merge pull request #265 from Schneegans/feature/glitch 2023-01-03 13:48:47 +01:00
Simon Schneegans c31456512c 🌐 Update translation template 2023-01-03 13:47:52 +01:00
Simon Schneegans e40f25f13e 🔧 Add glitch reference images 2023-01-03 13:39:01 +01:00
Simon Schneegans d6e42369c0 🪲 Fix glitch effect's kwin config ui 2023-01-03 13:32:59 +01:00
Simon Schneegans 9dccccf2b2 🎉 Add initial kwin version of the glitch effect 2023-01-03 13:12:05 +01:00
Simon Schneegans f09901c4ba 📝 Add glitch effect to README 2023-01-03 13:04:17 +01:00
Simon Schneegans 4844e1279d 📝 Add changelog entry [generate-references] 2023-01-03 12:54:25 +01:00
Simon Schneegans ab079efc90 🔧 Tweak glitch effect 2023-01-03 12:52:07 +01:00
Simon Schneegans 88a51ea0dc Merge branch 'main' into feature/glitch 2023-01-02 20:31:22 +01:00
Simon Schneegans 91e6dc86c6 📝 Add changelog entry 2023-01-02 20:31:10 +01:00
Simon Schneegans 6440d00891 🔧 Use heart button instead of menu button 2023-01-02 20:29:49 +01:00
Simon Schneegans 1693d9a25b 📝 Add comment 2023-01-02 20:29:25 +01:00
Simon Schneegans 7840665589 🎉 Add initial version of a glitch effect 2023-01-02 20:28:33 +01:00
lenemter 1b0ab3f127 🌐 Translated using Weblate (Russian) 2022-12-31 19:12:53 +01:00
Simon Schneegans d07f3972d1 🔀 Merge pull request #261 from Schneegans/feature/update-ci 2022-12-31 06:04:13 +01:00
Simon Schneegans eb819c90c8 🔧 Do not copy references into container 2022-12-31 05:56:25 +01:00
Simon Schneegans 5a68fe9189 🔧 Revert changes 2022-12-31 05:56:08 +01:00
Simon Schneegans c22417deef 🔧 Update references 2022-12-31 05:48:05 +01:00
Simon Schneegans a353c2ed3e 🪲 Fix reference generation 2022-12-31 05:42:47 +01:00
Simon Schneegans b7202496fb 🔧 Add Fedora 37 to makefile [generate-references] 2022-12-31 05:34:23 +01:00
Simon Schneegans c4094ab158 🔧 Run tests on Fedora 37 as well 2022-12-31 05:28:13 +01:00
Simon Schneegans dd87d28be9 🔧 Do not install gnome-terminal 2022-12-31 05:27:51 +01:00
Paweł Rzońca 0e9b2cc104 🌐 Translated using Weblate (Polish) 2022-12-30 13:15:33 +01:00
albanobattistella 1c5d1a2240 🌐 Translated using Weblate (Italian) 2022-12-30 13:15:33 +01:00
WaldiS 52d5d32955 🌐 Translated using Weblate (Polish) 2022-12-26 12:54:33 +01:00
Heimen Stoffels da0bc714b0 🌐 Translated using Weblate (Dutch) 2022-12-26 12:54:33 +01:00
albanobattistella 15f4d6aebb 🌐 Translated using Weblate (Italian) 2022-12-26 12:54:33 +01:00
Simon Schneegans 6eb8ab76b6 💞 Add new sponsor 2022-12-23 20:23:52 +01:00
Simon Schneegans a9d98257d9 🎉 Bump version number 2022-12-23 17:39:23 +01:00
Simon Schneegans fe1e1c2658 🔧 Revert version number bump
Deploy / Bundle GNOME Shell Extension (push) Has been cancelled
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2022-12-23 13:44:58 +01:00
Simon Schneegans 88663ea743 🪲 Fix KWin issue 2022-12-23 13:44:43 +01:00
Simon Schneegans 6eaab902e0 🎉 Bump version number 2022-12-23 13:39:39 +01:00
Simon Schneegans a6411be94b 📝 Add line to README 2022-12-23 13:36:09 +01:00
Simon Schneegans b0c858141a 🎉 Set release date 2022-12-23 13:35:56 +01:00
gallegonovato fb9721b544 🌐 Translated using Weblate (Spanish) 2022-12-23 13:13:54 +01:00
Simon Schneegans 29c050b876 🌐 Translated using Weblate (German) 2022-12-23 13:13:54 +01:00
Hosted Weblate b280ed23b9 🌐 Update translation files 2022-12-23 13:13:54 +01:00
Simon Schneegans 1654f69341 💞 Update credits 2022-12-23 13:13:31 +01:00
Simon Schneegans f19344a76a 🔀 Merge pull request #256 from Schneegans/feature/portal 2022-12-23 13:05:21 +01:00
Simon Schneegans d423e793f8 ✨ Apply clang-format 2022-12-23 11:11:55 +01:00
Simon Schneegans c0ef7961da 🌐 Update translation template 2022-12-23 11:05:53 +01:00
Simon Schneegans f12f88b24d 🔧 Tweak portal parameters 2022-12-23 11:05:28 +01:00
Simon Schneegans 06a6570d43 🔧 Remove undesired newlines 2022-12-22 21:32:35 +01:00
Simon Schneegans 931e5c0aae ©️ Add missing SPDX tag 2022-12-22 21:29:47 +01:00
Simon Schneegans 2d133496f4 🔧 Add portal effect to test suite 2022-12-22 21:29:00 +01:00
Simon Schneegans f49461e8e4 🔧 Update references 2022-12-22 21:28:44 +01:00
Simon Schneegans 3f55c23aff 🪲 Fix KWin portal effect config UI 2022-12-22 21:21:39 +01:00
Simon Schneegans 87281c89df 🎉 Add initial KWin version of the portal effect 2022-12-22 20:33:27 +01:00
Simon Schneegans dbbb79b5af 🔧 Update references script [generate-references] 2022-12-22 20:27:41 +01:00
Simon Schneegans b466f8264c 🪲 More xml fixes 2022-12-22 20:12:49 +01:00
Simon Schneegans 1847c40571 🪲 Fix xml 2022-12-22 20:10:08 +01:00
Simon Schneegans ab2590afc7 📝 Add comment 2022-12-22 20:05:48 +01:00
Simon Schneegans dcc21d81ee ✨ Apply clang-format 2022-12-22 19:59:47 +01:00
Simon Schneegans 41fbab48f6 🔧 Tweak portal effect 2022-12-22 19:58:06 +01:00
Simon Schneegans 4b6a76fbea 🔧 Add random seed to portal 2022-12-22 05:40:05 +01:00
Simon Schneegans 45540f53b3 📝 Add some comments 2022-12-22 05:35:49 +01:00
Simon Schneegans 504a15b5ad 📝 Add changelog entry 2022-12-21 19:17:30 +01:00
Simon Schneegans 21e542688a 📝 Add portal effect to the README 2022-12-21 19:15:59 +01:00
Simon Schneegans 201166441b 🔧 Improve portal effect 2022-12-21 15:42:20 +01:00
Simon Schneegans b218b8d799 🔧 Add a wobble effect to the portal 2022-12-19 21:02:33 +01:00
Simon Schneegans 582b7e839b ©️ Fix SPDX tags 2022-12-19 20:19:44 +01:00
Simon Schneegans c92a2d4fb7 🎉 Add initial portal effect 2022-12-19 20:15:23 +01:00
Simon Schneegans 1116b012e8 🔧 Make alphaOver more readable 2022-12-19 20:14:41 +01:00
Simon Schneegans 69ae86f606 🎉 Add more easing functions 2022-12-19 20:14:17 +01:00
Simon Schneegans d32bc74580 🚚 Move whirl code to common.glsl 2022-12-19 20:13:55 +01:00
lenemter 0d3a3ccbb0 🌐 Translated using Weblate (Russian) 2022-12-12 09:55:21 +01:00
bonbonboi 9ff2762dbf 🌐 Translated using Weblate (Arabic) 2022-12-05 12:08:36 +01:00
Simon Schneegans 3aceb934b3 📝 Tweak wording 2022-11-27 17:31:03 +01:00
Simon Schneegans bc2b2f0ff0 📝 Add note on KWin version 2022-11-27 17:30:26 +01:00
SoftExpert a3553aff75 🌐 Translated using Weblate (Romanian) 2022-11-25 15:38:35 +01:00
Егор Ермаков 14a0b7fe74 🌐 Translated using Weblate (Russian) 2022-11-25 15:38:35 +01:00
albanobattistella 3a32edaa4f 🌐 Translated using Weblate (Italian) 2022-11-25 15:38:35 +01:00
SoftExpert 01491ea712 🌐 Translated using Weblate (French) 2022-11-25 15:38:35 +01:00
Heimen Stoffels b6415dfdb4 🌐 Translated using Weblate (Dutch) 2022-11-13 15:32:20 +01:00
gallegonovato 170a1d7870 🌐 Translated using Weblate (Spanish) 2022-11-13 15:32:20 +01:00
albanobattistella 53dee94dd6 🌐 Translated using Weblate (Italian) 2022-11-13 15:32:20 +01:00
Mathis Chabrier 3a363b232a 🌐 Translated using Weblate (French) 2022-11-13 15:32:20 +01:00
Simon Schneegans c40a2e0ffc 🌐 Translated using Weblate (German) 2022-11-13 15:32:20 +01:00
Simon Schneegans 32aec2c296 🎉 Bump version number 2022-11-09 20:00:52 +01:00
658 changed files with 62241 additions and 74348 deletions
+2 -2
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@@ -6,10 +6,10 @@
github: schneegans github: schneegans
patreon: # Replace with a single Patreon username patreon: # Replace with a single Patreon username
open_collective: # Replace with a single Open Collective username open_collective: # Replace with a single Open Collective username
ko_fi: # Replace with a single Ko-fi username ko_fi: schneegans
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
liberapay: # Schneegans liberapay: # Schneegans
issuehunt: # Replace with a single IssueHunt username issuehunt: # Replace with a single IssueHunt username
otechie: # Replace with a single Otechie username otechie: # Replace with a single Otechie username
custom: ['https://www.paypal.com/donate/?hosted_button_id=3F7UFL8KLVPXE'] custom: ["https://www.paypal.me/simonschneegans"]
+4 -1
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@@ -89,7 +89,7 @@ jobs:
- name: Download Dependencies - name: Download Dependencies
run: | run: |
sudo apt update -qq sudo apt update -qq
sudo apt install gettext -qq sudo apt install gettext imagemagick -qq
- name: Build Burn-My-Windows - name: Build Burn-My-Windows
run: make run: make
- name: Generate References - name: Generate References
@@ -115,6 +115,9 @@ jobs:
- '34' - '34'
- '35' - '35'
- '36' - '36'
- '37'
- '38'
- 'rawhide'
session: session:
- 'gnome-xsession' - 'gnome-xsession'
- 'gnome-wayland-nested' - 'gnome-wayland-nested'
+1 -1
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@@ -39,7 +39,7 @@ jobs:
- name: Install Dependencies - name: Install Dependencies
run: | run: |
sudo apt-get update -q sudo apt-get update -q
sudo apt-get install clang-format sudo apt-get install gettext clang-format
- name: Create Release - name: Create Release
run: | run: |
./kwin/build.sh ./kwin/build.sh
+6 -4
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@@ -9,7 +9,7 @@ DOMAIN := schneegans.github.com
ZIP_NAME := $(NAME)@$(DOMAIN).zip ZIP_NAME := $(NAME)@$(DOMAIN).zip
# Some of the recipes below depend on some of these files. # Some of the recipes below depend on some of these files.
JS_FILES = $(wildcard src/*.js extension.js prefs.js) JS_FILES = $(wildcard src/*.js src/*/*.js extension.js prefs.js)
UI_FILES = $(shell find resources -type f -and \( -name "*.ui" \)) UI_FILES = $(shell find resources -type f -and \( -name "*.ui" \))
RESOURCE_FILES = $(shell find resources -mindepth 2 -type f) RESOURCE_FILES = $(shell find resources -mindepth 2 -type f)
LOCALES_PO = $(wildcard po/*.po) LOCALES_PO = $(wildcard po/*.po)
@@ -17,6 +17,8 @@ LOCALES_MO = $(patsubst po/%.po,locale/%/LC_MESSAGES/$(NAME).mo,$(LOCALES_PO
# These files will be included in the extension zip file. # These files will be included in the extension zip file.
ZIP_CONTENT = $(JS_FILES) $(LOCALES_MO) resources/$(NAME).gresource \ ZIP_CONTENT = $(JS_FILES) $(LOCALES_MO) resources/$(NAME).gresource \
schemas/org.gnome.shell.extensions.$(NAME).gschema.xml \
schemas/org.gnome.shell.extensions.$(NAME)-profile.gschema.xml \
schemas/gschemas.compiled metadata.json LICENSE schemas/gschemas.compiled metadata.json LICENSE
# These seven recipes can be invoked by the user. # These seven recipes can be invoked by the user.
@@ -46,7 +48,7 @@ pot: $(JS_FILES) $(UI_FILES)
# This runs several tests in containerized versions of GNOME Shell. # This runs several tests in containerized versions of GNOME Shell.
test: test:
@ for version in 32 33 34 35 36 ; do \ @ for version in 32 33 34 35 36 37 38 "rawhide" ; do \
for session in "gnome-xsession" "gnome-wayland-nested" ; do \ for session in "gnome-xsession" "gnome-wayland-nested" ; do \
echo ; \ echo ; \
echo "Running Tests on Fedora $$version ($$session)." ; \ echo "Running Tests on Fedora $$version ($$session)." ; \
@@ -57,7 +59,7 @@ test:
# This re-generates all reference images required by the tests. # This re-generates all reference images required by the tests.
references: references:
@ for version in 32 33 34 35 36 ; do \ @ for version in 32 33 34 35 36 37 38 "rawhide" ; do \
for session in "gnome-xsession" "gnome-wayland-nested" ; do \ for session in "gnome-xsession" "gnome-wayland-nested" ; do \
echo ; \ echo ; \
echo "Generating References for Fedora $$version ($$session)." ; \ echo "Generating References for Fedora $$version ($$session)." ; \
@@ -91,7 +93,7 @@ $(ZIP_NAME): $(ZIP_CONTENT)
fi fi
# Compiles the gschemas.compiled file from the gschema.xml file. # Compiles the gschemas.compiled file from the gschema.xml file.
schemas/gschemas.compiled: schemas/org.gnome.shell.extensions.$(NAME).gschema.xml schemas/gschemas.compiled: schemas/org.gnome.shell.extensions.$(NAME).gschema.xml schemas/org.gnome.shell.extensions.$(NAME)-profile.gschema.xml
@echo "Compiling schemas..." @echo "Compiling schemas..."
@glib-compile-schemas schemas @glib-compile-schemas schemas
+64 -34
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@@ -4,11 +4,10 @@ SPDX-License-Identifier: CC-BY-4.0
--> -->
<p align="center"> <p align="center">
<a href="https://www.youtube.com/watch?v=L2aaNF_rPHo"><img src ="docs/pics/teaser.jpg" /></a> <a href="https://www.youtube.com/watch?v=ZHMboQq8Z5c"><img src ="docs/pics/teaser.jpg" /></a>
</p> </p>
<h1 align="center">🔥 Set GNOME Shell on Fire!</h1> <h1 align="center">🔥 Set GNOME Shell and KWin on Fire!</h1>
<p align="center">(and KWin as well)</p>
<p align="center"> <p align="center">
<a href="https://extensions.gnome.org/extension/4679/burn-my-windows/"><img src="https://img.shields.io/badge/Download-extensions.gnome.org-e67f4d.svg?logo=gnome&logoColor=lightgrey&labelColor=303030" /></a><br/> <a href="https://extensions.gnome.org/extension/4679/burn-my-windows/"><img src="https://img.shields.io/badge/Download-extensions.gnome.org-e67f4d.svg?logo=gnome&logoColor=lightgrey&labelColor=303030" /></a><br/>
@@ -23,27 +22,30 @@ SPDX-License-Identifier: CC-BY-4.0
When I released the [Desktop Cube Extension](https://github.com/Schneegans/Desktop-Cube/) for GNOME, many people requested to revive one of the most useless features of Linux desktop history: Setting windows on fire! When I released the [Desktop Cube Extension](https://github.com/Schneegans/Desktop-Cube/) for GNOME, many people requested to revive one of the most useless features of Linux desktop history: Setting windows on fire!
This extension is not only more useless than the cube, but it is also much more hacky. So I expect some bug! [Let's incinerate them all](https://github.com/Schneegans/Burn-My-Windows/issues)! This extension is not only more useless than the cube, but it is also much more hacky. So I expect some bug! [Let's incinerate them all](https://github.com/Schneegans/Burn-My-Windows/issues)!
Burn-My-Windows is not only available for **GNOME** but also includes some basic support for **KDE Plasma's KWin**. **🖼️ The wallpapers used in the previews below were all generated using AI and are available in [this GitHub repository](https://github.com/Schneegans/ai-wallpapers).**
Further down in this file you'll find installation instructions for both.
Effect | Preview Effect | Preview
-----|-------- -----|--------
**Apparition** <br> This effect hides your windows by violently sucking them into the void of magic! | <img src ="docs/pics/apparition.gif" /> **Apparition** <br> This effect hides your windows by violently sucking them into the void of magic! | <img src ="docs/pics/apparition.gif" />
**Broken Glass** <br> Shatter your windows into a shower sharp shards! This effect can be configured so that the shards fly away from your mouse pointer position!| <img src ="docs/pics/glass.gif" /> **Broken Glass** <br> Shatter your windows into a shower sharp shards! This effect can be configured so that the shards fly away from your mouse pointer position!| <img src ="docs/pics/broken-glass.gif" />
**Doom** <br> Melt your windows. Inspired by the legendary screen transitions of the original Doom. | <img src ="docs/pics/doom.gif" /> **Doom** <br> Melt your windows. Inspired by the legendary screen transitions of the original Doom. | <img src ="docs/pics/doom.gif" />
**Energize A** <br> Beam your windows away! | <img src ="docs/pics/energizeA.gif" /> **Energize A** <br> Beam your windows away! | <img src ="docs/pics/energize-a.gif" />
**Energize B** <br> Using different transporter technology results in an alternative visual effect. | <img src ="docs/pics/energizeB.gif" /> **Energize B** <br> Using different transporter technology results in an alternative visual effect. | <img src ="docs/pics/energize-b.gif" />
**Fire** <br> The classic effect inspired by Compiz. However, this is implemented using a GLSL shader and not with a particle system like in the old days. | <img src ="docs/pics/fire.gif" /> **Fire** <br> The classic effect inspired by Compiz. However, this is implemented using a GLSL shader and not with a particle system like in the old days. | <img src ="docs/pics/fire.gif" />
**Glide** <br> This very simple effect fades the window to transparency with subtle 3D effects. | <img src ="docs/pics/glide.gif" /> **Glide** <br> This very simple effect fades the window to transparency with subtle 3D effects. | <img src ="docs/pics/glide.gif" />
**Glitch** <br> This effect applies some intentional graphics issues to your windows. | <img src ="docs/pics/glitch.gif" />
**Hexagon** <br> With glowing lines and hexagon-shaped tiles, this effect looks very sci-fi. | <img src ="docs/pics/hexagon.gif" /> **Hexagon** <br> With glowing lines and hexagon-shaped tiles, this effect looks very sci-fi. | <img src ="docs/pics/hexagon.gif" />
**Incinerate** <br> A less snappy but definitely more fancy take on the fire effect. | <img src ="docs/pics/incinerate.gif" /> **Incinerate** <br> A less snappy but definitely more fancy take on the fire effect. | <img src ="docs/pics/incinerate.gif" />
**Matrix** <br> Turn your windows into a shower of green letters! The color is actually configurable.| <img src ="docs/pics/matrix.gif" /> **Matrix** <br> Turn your windows into a shower of green letters! The color is actually configurable.| <img src ="docs/pics/matrix.gif" />
**Paint Brush** <br> Paint or erase your windows with a thick paint brush. | <img src ="docs/pics/paint-brush.gif" />
**Pixelate** <br> Pixelate your windows and randomly hide pixels until the entire window is gone.| <img src ="docs/pics/pixelate.gif" /> **Pixelate** <br> Pixelate your windows and randomly hide pixels until the entire window is gone.| <img src ="docs/pics/pixelate.gif" />
**Pixel Wheel** <br> This simple effect pixelates the window and hides the pixels in a wheel-like fashion.| <img src ="docs/pics/pixel-wheel.gif" /> **Pixel Wheel** <br> This simple effect pixelates the window and hides the pixels in a wheel-like fashion.| <img src ="docs/pics/pixel-wheel.gif" />
**Pixel Wipe** <br> This effect pixelates the window and hides the pixels radially, starting from the pointer position.| <img src ="docs/pics/pixel-wipe.gif" /> **Pixel Wipe** <br> This effect pixelates the window and hides the pixels radially, starting from the pointer position.| <img src ="docs/pics/pixel-wipe.gif" />
**Portal** <br> This ridiculous effect teleports your windows from and to alternative dimensions. It may resemble the portal from a well-known cartoon series... | <img src ="docs/pics/portal.gif" />
**Snap of Disintegration** <br> Dissolve your windows into a cloud of dust.| <img src ="docs/pics/snap.gif" /> **Snap of Disintegration** <br> Dissolve your windows into a cloud of dust.| <img src ="docs/pics/snap.gif" />
**T-Rex Attack** <br> Destroy your windows with a series of violent slashes!| <img src ="docs/pics/trex.gif" /> **T-Rex Attack** <br> Destroy your windows with a series of violent slashes!| <img src ="docs/pics/trex.gif" />
**TV-Effect** <br> This is a very simple effect to demonstrate that this extension could also be used in a more professional environment. | <img src ="docs/pics/tv.gif" /> **TV Effect** <br> This is a very simple effect to demonstrate that this extension could also be used in a more professional environment. | <img src ="docs/pics/tv.gif" />
**TV Glitch** <br> This effect combines the Glitch and the TV Effect. | <img src ="docs/pics/tv-glitch.gif" />
**Wisps** <br> Let your windows be carried away to the realm of dreams by these little fairies! | <img src ="docs/pics/wisps.gif" /> **Wisps** <br> Let your windows be carried away to the realm of dreams by these little fairies! | <img src ="docs/pics/wisps.gif" />
**Your Effect!** <br> The extension is very modular and with a bit of creativity and GLSL knowledge, [you can easily create your own effects](docs/how-to-create-new-effects.md). | [![Create your own effects](docs/pics/custom.jpg)](docs/how-to-create-new-effects.md) **Your Effect!** <br> The extension is very modular and with a bit of creativity and GLSL knowledge, [you can easily create your own effects](docs/how-to-create-new-effects.md). | [![Create your own effects](docs/pics/custom.jpg)](docs/how-to-create-new-effects.md)
@@ -55,27 +57,31 @@ Below is a table which summarizes the current availability for all effects.
<table width="100%"> <table width="100%">
<tr> <tr>
<td></td> <td></td>
<td colspan="6"><strong>GNOME</strong></td> <td colspan="3"><strong>GNOME</strong></td>
<td colspan="1"><strong>KWin</strong></td> <td colspan="1"><strong>KWin</strong></td>
</tr> </tr>
<tr><td></td> <td>3.36</td><td>3.38</td><td>40</td><td>41</td><td>42</td><td>43</td><td>5.25.0</td></tr> <tr><td></td> <td>3.36</td> <td>3.38</td><td>40+</td><td>5.25.0+</td></tr>
<tr><td>Apparition</td> <td> </td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td> </td> </tr> <tr><td>Apparition</td> <td> </td> <td>✅</td> <td>✅</td> <td> </td> </tr>
<tr><td>Broken Glass</td> <td> </td> <td> </td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td> </td> </tr> <tr><td>Broken Glass</td> <td> </td> <td> </td> <td>✅</td> <td> </td> </tr>
<tr><td>Doom</td> <td> </td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr> <tr><td>Doom</td> <td> </td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
<tr><td>Energize A</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr> <tr><td>Energize A</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
<tr><td>Energize B</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr> <tr><td>Energize B</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
<tr><td>Fire</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr> <tr><td>Fire</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
<tr><td>Glide</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr> <tr><td>Glide</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
<tr><td>Hexagon</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr> <tr><td>Glitch</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
<tr><td>Incinerate</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr> <tr><td>Hexagon</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
<tr><td>Matrix</td> <td> </td> <td> </td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td> </td> </tr> <tr><td>Incinerate</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
<tr><td>Pixelate</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr> <tr><td>Matrix</td> <td> </td> <td> </td> <td>✅</td> <td> </td> </tr>
<tr><td>Pixel Wheel</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr> <tr><td>Paint Brush</td> <td> </td> <td> </td> <td>✅</td> <td> </td> </tr>
<tr><td>Pixel Wipe</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr> <tr><td>Pixelate</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
<tr><td>Snap of Disintegration</td> <td> </td> <td> </td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td> </td> </tr> <tr><td>Pixel Wheel</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
<tr><td>T-Rex Attack</td> <td> </td> <td> </td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td> </td> </tr> <tr><td>Pixel Wipe</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
<tr><td>TV-Effect</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr> <tr><td>Portal</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
<tr><td>Wisps</td> <td>✅</td> <td>✅</td> <td>✅</td><td>✅</td><td>✅</td><td>✅</td><td>✅</td> </tr> <tr><td>Snap of Disintegration</td> <td> </td> <td> </td> <td>✅</td> <td> </td> </tr>
<tr><td>T-Rex Attack</td> <td> </td> <td> </td> <td>✅</td> <td> </td> </tr>
<tr><td>TV Effect</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
<tr><td>TV Glitch</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
<tr><td>Wisps</td> <td>✅</td> <td>✅</td> <td>✅</td> <td>✅</td> </tr>
</table> </table>
@@ -87,24 +93,27 @@ While [coding new features](docs/how-to-create-new-effects.md) or [translating t
<p align="center"> <p align="center">
<a href="https://github.com/D3vil0p3r">D3vil0p3r</a><br> <a href="https://github.com/D3vil0p3r">D3vil0p3r</a><br>
Maxence Sebald<br> Maxence Sebald<br>
<a href="https://github.com/dennis1248">Dennis ten Hoove</a><br>
</p> </p>
<h3 align="center">🥈 Current Silver Sponsors</h3> <h3 align="center">🥈 Current Silver Sponsors</h3>
<p align="center"> <p align="center">
<a href="https://github.com/danielheadbang">@danielheadbang</a><br> <a href="https://github.com/danielheadbang">@danielheadbang</a><br>
<a href="https://github.com/MRR-dev">@MRR-dev</a><br>
<a href="https://github.com/castrojo">Jorge Castro</a><br> <a href="https://github.com/castrojo">Jorge Castro</a><br>
</p> </p>
<h3 align="center">🥉 Current Bronze Sponsors</h3> <h3 align="center">🥉 Current Bronze Sponsors</h3>
<p align="center"> <p align="center">
<a href='https://github.com/AngelBrielez'>Angel Brielez</a> <a href='https://github.com/SubOptimal'>@SubOptimal</a><br>
<a href='https://github.com/vlazic'>@vlazic</a><br>
<!-- <a href="https://github.com/sponsors/Schneegans">Become the first!</a><br> --> <!-- <a href="https://github.com/sponsors/Schneegans">Become the first!</a><br> -->
</p> </p>
<h3 align="center">🏅 Previous Sponsors and One-Time Donators</h3> <h3 align="center">🏅 Previous Sponsors and One-Time Donators</h3>
<p align="center"> <p align="center">
<a href="https://github.com/dennis1248">Dennis ten Hoove</a><br>
<a href="https://github.com/MRR-dev">@MRR-dev</a><br>
<a href='https://github.com/AngelBrielez'>Angel Brielez</a>
<a href='https://github.com/taconomix'>@taconomix</a><br>
<a href='https://github.com/enolive'>@enolive</a><br> <a href='https://github.com/enolive'>@enolive</a><br>
<a href="https://github.com/Aggraxis">@Aggraxis</a><br> <a href="https://github.com/Aggraxis">@Aggraxis</a><br>
<a href="https://twitter.com/tjiiik">tj3k</a><br> <a href="https://twitter.com/tjiiik">tj3k</a><br>
@@ -184,11 +193,32 @@ gnome-extensions enable burn-my-windows@schneegans.github.com
You can either download the effects from the KDE store (a), download a stable version from GitHub (b) or clone the latest version directly with `git` (c). You can either download the effects from the KDE store (a), download a stable version from GitHub (b) or clone the latest version directly with `git` (c).
:warning: **If the color picker widgets in the effect settings do not work for you, you may have to install a package called `libkf5widgetsaddons-dev` (Kubuntu, KDE Neon, ...) or `kwidgetsaddons-devel` (Fedora, OpenSuse, ...).** :warning: **You need at least KWin 5.25.0 for the Burn-My-Windows effects.**
### a) Download from the [KDE Store](https://store.kde.org/p/1861183) :warning: **If the color picker widgets in the effect settings do not work for you, you may have to install a package called `libkf5widgetsaddons-dev` (Kubuntu, KDE Neon, ...) or `kf5-kwidgetsaddons-devel`, `kwidgetsaddons-devel` (Fedora, OpenSuse, ...).**
You can directly get the effects from within your system settings. Just go to your System Settings, then "Workspace Behavior", and "Desktop Effects". Then click on "Get new Desktop Effetcs...". ### a) Download from the KDE Store
Here are links to all effects which are currently available in the KDE store;
* [Doom](https://store.kde.org/p/1898739)
* [Energize A](https://store.kde.org/p/1884310)
* [Energize B](https://store.kde.org/p/1884311)
* [Fire](https://store.kde.org/p/1884307)
* [Glide](https://store.kde.org/p/1935778)
* [Glitch](https://store.kde.org/p/1972813)
* [Hexagon](https://store.kde.org/p/1884309)
* [Incinerate](https://store.kde.org/p/1861183)
* [Pixelate](https://store.kde.org/p/1898742)
* [Pixel Wheel](https://store.kde.org/p/1898746)
* [Pixel Wipe](https://store.kde.org/p/1898748)
* [Portal](https://store.kde.org/p/1959879)
* [TV-Effect](https://store.kde.org/p/1884312)
* [TV-Glitch](https://store.kde.org/p/1982142)
* [Wisps](https://store.kde.org/p/1884313)
You can also directly get the effects from within your system settings.
Just go to your System Settings, then "Workspace Behavior", and "Desktop Effects". Then click on "Get new Desktop Effects...".
### b) Downloading a Stable Release ### b) Downloading a Stable Release
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@@ -1,7 +1,20 @@
# Notes for `claws.blend` # `claws.blend`
This is the source file for `resources/img/claws.png`. To generate the image, the animation in `claws.blend` is rendered to 256 PNG files and then combined using this command: This is the source file for `resources/img/claws.png`. To generate the image, the animation in `claws.blend` is rendered to 256 PNG files and then combined using this command:
```bash ```bash
convert *.png -average claws.png convert *.png -average claws.png
``` ```
# `brush.blend`
This is the source file for `resources/img/brush.png`. To generate the image, the four dynamic paint image sequences in `brush.blend` are baked to 256 PNG files each. They are then combined using these commands:
```bash
convert brush1/*.png -average brush1.png
convert brush2/*.png -average brush2.png
convert brush3/*.png -average brush3.png
convert brush4/*.png -average brush4.png
convert brush1.png brush2.png brush3.png brush4.png -channel RGBA -combine brush.png
```
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@@ -5,20 +5,210 @@ SPDX-License-Identifier: CC-BY-4.0
# Changelog of the Burn-My-Windows Extension # Changelog of the Burn-My-Windows Extension
## [Burn My Windows 36](https://github.com/schneegans/Burn-My-Windows/releases/tag/v36)
**Release Date:** TBD
#### New Features
- Two convenience buttons have been added to the preferences dialog. One allows you to select all effects, the other one allows you to deselect all effects.
- A new main menu entry has been added which allows you to open the effect-profile directory. This is useful if you want to back up or share your profiles with others.
#### Bug Fixes
- Some effects (Fire, Incinerate, Energize A, Energize B) are faded towards the edges of the window. This used to look weird when the window is maximized. This has been fixed.
- On KDE, the animations are not applied to IntelliJ IDEs anymore. These IDEs use windows for their tooltips which do not set the WM class correctly. This caused the animations to be applied to the tooltips as well making them unusable. This is rather a workaround than a fix, but makes the effect usable again in conjunction with IntelliJ IDEs.
## [Burn My Windows 35](https://github.com/schneegans/Burn-My-Windows/releases/tag/v35)
**Release Date:** 2023-07-03
#### New Features
- **New Effect: Paint-Brush.** This effect paints or erases your windows with a thick paint brush.
## [Burn My Windows 34](https://github.com/schneegans/Burn-My-Windows/releases/tag/v34)
**Release Date:** 2023-09-06
#### Enhancements
- Added support for the new donation button on extensions.gnome.org.
- https://www.paypal.me/simonschneegans is now the default donation link for PayPal.
## [Burn My Windows 33](https://github.com/schneegans/Burn-My-Windows/releases/tag/v33)
**Release Date:** 2023-06-06
#### Enhancements
- When opening the preferences, a dialog is now shown occasionally to kindly ask for a donation. The dialog can be disabled once it has been shown for the first time.
- Several translations have been updated. Thanks to all the translators!
#### Bug Fixes
- Fixed an issue on GNOME 44.2 which caused the effects to look broken. It was caused by [this change](https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2650).
- Fixed an issue which prevented the settings of the Snap of Disintegration effect from being translatable.
## [Burn My Windows 32](https://github.com/schneegans/Burn-My-Windows/releases/tag/v32)
**Release Date:** 2023-05-22
#### Enhancements
- Several translations have been updated. Thanks to all the translators!
#### Bug Fixes
- Fixed an issue which caused corrupted windows on X11 GNOME 44 under very specific circumstances. This happened only on X11 and only when the window was resized before it was actually shown.
## [Burn My Windows 31](https://github.com/schneegans/Burn-My-Windows/releases/tag/v31)
**Release Date:** 2023-05-04
#### Enhancements
- Several translations have been updated. Thanks to all the translators!
#### Bug Fixes
- Fixed an issue which made windows invisible which did not set the `WM_CLASS` X11 property correctly.
- Fixed an issue which made window-picking of Wayland windows impossible on GNOME 44.
## [Burn My Windows 30](https://github.com/schneegans/Burn-My-Windows/releases/tag/v30)
**Release Date:** 2023-04-08
#### Bug Fixes
- Fixed yet another incompatibility with the [Compiz alike magic lamp effect](https://extensions.gnome.org/extension/3740/compiz-alike-magic-lamp-effect/).
## [Burn My Windows 29](https://github.com/schneegans/Burn-My-Windows/releases/tag/v29)
**Release Date:** 2023-04-08
#### Bug Fixes
- Fixed a regression which caused window-close animations not to shown in front of full-screen windows.
- Fixed an incompatibility with the [Compiz alike magic lamp effect](https://extensions.gnome.org/extension/3740/compiz-alike-magic-lamp-effect/).
## [Burn My Windows 28](https://github.com/schneegans/Burn-My-Windows/releases/tag/v28)
**Release Date:** 2023-04-06
#### Enhancements
- **New donation method: Ko-fi**. Follow me on Ko-fi to get the latest updates regarding my extensions: https://ko-fi.com/schneegans!
- All shaders are now compatible with OpenGL ES. Due to [this change in Mutter](https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2672) the number of devices using OpenGL ES has significantly increased since GNOME 44. This change makes Burn-My-Windows working on those devices.
- It is now possible to create effects which do not have any settings at all.
#### Bug Fixes
- [This change in GNOME Shell](https://gitlab.gnome.org/GNOME/gnome-shell/-/commit/7bd98f3f5fb7e0d1220646b8a4ee7073534a8e8f) prevented Burn-My-Windows from working if no hardware-acceleration was available on GNOME 44, including the Docker containers used for CI testing. Some severe refactoring was necessary to fix this issue.
- The tutorial on how to create new effects has been updated and should work again.
- Fixed an issue which caused effect-profile loading to fail whenever Burn-My-Windows was updated.
## [Burn My Windows 27](https://github.com/schneegans/Burn-My-Windows/releases/tag/v27)
**Release Date:** 2023-03-01
#### New Features
- **Effect Profiles:** It is now possible to create _effect profiles_. Each profile contains a different set of effect settings. You can choose for each profile under which circumstances it will be used. Currently, these constraints are supported:
- Application name
- Animation type (open close)
- Window type (normal, dialog)
- Desktop style (light, dark)
- Power mode (plugged-in, on battery)
- Power profile (power saver, balanced, performance)
This allows for a very detailed configuration of the extension. For instance, you can now...
- ... exclude specific applications from BMW effects
- ... select effects per-application
- ... use different configurations of the same effect for opening or closing windows
The extension will attempt to migrate your previous settings to the new effect profile system. Depending on your previous configuration, you may have now one or two profiles to start with, but you can add an arbitrary amount of profiles.
The effect profiles are available for all supported GNOME versions (that is GNOME 3.36, 3.38, 40, 41, 42, 43, and 44).
- **Wallpapers:** A set of AI-generated [wallpapers has released](https://github.com/Schneegans/ai-wallpapers). For each effect of Burn-My-Windows, there is one dedicated wallpaper. As a central theme, each wallpaper shows a window. In some cases, the window is actually burning!
- Initial support for GNOME 44.
#### Other Enhancements
- As part of the effect profile implementation, the libadwaita-inspired preferences dialog layout got back-ported to all other supported GNOME versions.
- A notification is now shown in the settings dialog whenever the extension got updated. It contains a link to this changelog.
- Many translation updates. Thanks to all the translators!
## [Burn My Windows 26](https://github.com/schneegans/Burn-My-Windows/releases/tag/v26)
**Release Date:** 2023-02-04
#### New Features
- **New Effect: TV-Glitch.** This effect combines the Glitch and the TV Effect into one. Credits go to [Kurt Wilson](https://github.com/Kurtoid) for this idea!
#### Other Enhancements
- On KDE, the effect configuration dialogs can now be translated. The translations for GNOME are re-used, so we already have many translations! This requires at least KWin 5.27 to be working.
- Many translation updates, including a completely new Japanese translation. Thanks to all the translators!
- The effect colors for the Glitch and TV Effect now support an alpha channel. With this you can control how much color gets mixed into the window color.
## [Burn My Windows 25](https://github.com/schneegans/Burn-My-Windows/releases/tag/v25)
**Release Date:** 2023-01-17
#### Bug Fixes
- Fixed an issue which prevented the extension from loading if `power-profiles-daemon` was masked.
## [Burn My Windows 24](https://github.com/schneegans/Burn-My-Windows/releases/tag/v24)
**Release Date:** 2023-01-14
#### New Features
- **New Effect: Glitch.** This effect applies some intentional graphics issues to your windows.
- There is a new option to disable the effects when power-save mode is active. This may not only help to reduce power consumption, but also help in situation where the window animation do not run fluently in power-save mode. This option requires the power-profiles daemon, so it should be available for GNOME Shell 41 and beyond.
#### Other Enhancements
- Many translation updates, including a completely new Indonesian translation. Thanks to all the translators!
- The menu button of the settings dialog has been moved to the left and now shows a heart instead of three dots.
- The about dialog now uses the `Adw.AboutWindow` if available.
#### Bug Fixes
- Fixed an issue which could lead to black artifacts for some effects (Fire, Incinerate, Matrix, Portal, T-Rex Attack, and Wisps).
## [Burn My Windows 23](https://github.com/schneegans/Burn-My-Windows/releases/tag/v23)
**Release Date:** 2022-12-23
#### New Features
- **New Effect: Portal.** This ridiculous effect teleports your windows from and to alternative dimensions. It may resemble the portal from a well-known cartoon series...
#### Other Enhancements
- Many translation updates. Thanks to all the translators!
## [Burn My Windows 22](https://github.com/schneegans/Burn-My-Windows/releases/tag/v22) ## [Burn My Windows 22](https://github.com/schneegans/Burn-My-Windows/releases/tag/v22)
**Release Date:** 2022-11-09 **Release Date:** 2022-11-09
#### New Features #### New Features
* **New Effect: Glide.** A very subtle effect which simply fades the window and applies some 3D-like tilting and scaling. This effect is available on all support GNOME versions and on KDE. - **New Effect: Glide.** A very subtle effect which simply fades the window and applies some 3D-like tilting and scaling. This effect is available on all support GNOME versions and on KDE.
#### Other Enhancements #### Other Enhancements
* The settings dialog has been redesigned specifically for libadwaita. These changes are only available on GNOME 42 and GNOME 43. - The settings dialog has been redesigned specifically for libadwaita. These changes are only available on GNOME 42 and GNOME 43.
* Many translation updates, including a completely new Romanian translation. Thanks to all the translators! - Many translation updates, including a completely new Romanian translation. Thanks to all the translators!
* The KWin port of Burn-My-Windows now uses `metadata.json` files instead of the deprecated `metadata.desktop` format. - The KWin port of Burn-My-Windows now uses `metadata.json` files instead of the deprecated `metadata.desktop` format.
* Burn-My-Windows now follows the [REUSE Specification](https://reuse.software/spec). - Burn-My-Windows now follows the [REUSE Specification](https://reuse.software/spec).
## [Burn My Windows 21](https://github.com/schneegans/Burn-My-Windows/releases/tag/v21) ## [Burn My Windows 21](https://github.com/schneegans/Burn-My-Windows/releases/tag/v21)
@@ -26,11 +216,11 @@ SPDX-License-Identifier: CC-BY-4.0
#### New Features #### New Features
* Added support for GNOME 43. - Added support for GNOME 43.
#### Other Enhancements #### Other Enhancements
* Several new translations have been added, including a Lithuanian, Ukrainian, Esperanto, Portuguese, Azerbaijani, and Hebrew translation. Also, many other translations received updates. Thanks to all the translators! - Several new translations have been added, including a Lithuanian, Ukrainian, Esperanto, Portuguese, Azerbaijani, and Hebrew translation. Also, many other translations received updates. Thanks to all the translators!
## [Burn My Windows 20](https://github.com/schneegans/Burn-My-Windows/releases/tag/v20) ## [Burn My Windows 20](https://github.com/schneegans/Burn-My-Windows/releases/tag/v20)
@@ -38,21 +228,20 @@ SPDX-License-Identifier: CC-BY-4.0
#### New Features #### New Features
* **New Effect: Doom.** Melt your windows. Inspired by the legendary screen transitions of the original Doom. - **New Effect: Doom.** Melt your windows. Inspired by the legendary screen transitions of the original Doom.
* **New Effect: Pixelate.** Pixelate your windows and randomly hide pixels until the entire window is gone. - **New Effect: Pixelate.** Pixelate your windows and randomly hide pixels until the entire window is gone.
* **New Effect: Pixel Wheel.** This simple effect pixelates the window and hides the pixels in a wheel-like fashion. - **New Effect: Pixel Wheel.** This simple effect pixelates the window and hides the pixels in a wheel-like fashion.
* **New Effect: Pixel Wipe.** This effect pixelates the window and hides the pixels radially, starting from the pointer position. - **New Effect: Pixel Wipe.** This effect pixelates the window and hides the pixels radially, starting from the pointer position.
#### Enhancements #### Enhancements
* Under KWin, the effects now use the same names as in the KDE store. - Under KWin, the effects now use the same names as in the KDE store.
* The continuous integration tests now use a fuzzy search for the images targets. This way, the test work again on X11 and Wayland. - The continuous integration tests now use a fuzzy search for the images targets. This way, the test work again on X11 and Wayland.
* A new GitHub Actions workflow has been added which is executed whenever a commit message includes the `[generate-references]` tag. This workflow re-creates all reference images for the continuous integration test. - A new GitHub Actions workflow has been added which is executed whenever a commit message includes the `[generate-references]` tag. This workflow re-creates all reference images for the continuous integration test.
#### Bug Fixes #### Bug Fixes
* Fixed a bug which caused the Incinerate Effect to sometimes not show up properly on KWin if the "Start at pointer position" option was enabled. - Fixed a bug which caused the Incinerate Effect to sometimes not show up properly on KWin if the "Start at pointer position" option was enabled.
## [Burn My Windows 19](https://github.com/schneegans/Burn-My-Windows/releases/tag/v19) ## [Burn My Windows 19](https://github.com/schneegans/Burn-My-Windows/releases/tag/v19)
@@ -60,17 +249,17 @@ SPDX-License-Identifier: CC-BY-4.0
#### New Features #### New Features
* The incinerate effect now uses the current mouse pointer position as starting position of the burn effect. The old random behaviour can be enabled in the settings. This works both on GNOME and KDE. - The incinerate effect now uses the current mouse pointer position as starting position of the burn effect. The old random behaviour can be enabled in the settings. This works both on GNOME and KDE.
#### Enhancements #### Enhancements
* Many translation updates, including a completely new Portuguese, Esperanto, and Hebrew translation. A BIG THANKS to all translators! - Many translation updates, including a completely new Portuguese, Esperanto, and Hebrew translation. A BIG THANKS to all translators!
* On GNOME, effects can now execute code whenever an animation ended. This is useful for cleaning up resources. - On GNOME, effects can now execute code whenever an animation ended. This is useful for cleaning up resources.
* The KWin build script now generates a separate archive for each effect as well as a combined archive for all effects. - The KWin build script now generates a separate archive for each effect as well as a combined archive for all effects.
#### Fixes #### Fixes
* Fixed the effect configuration dialog of the Fire effect on KDE. - Fixed the effect configuration dialog of the Fire effect on KDE.
## [Burn My Windows 18](https://github.com/schneegans/Burn-My-Windows/releases/tag/v18) ## [Burn My Windows 18](https://github.com/schneegans/Burn-My-Windows/releases/tag/v18)
@@ -78,7 +267,7 @@ SPDX-License-Identifier: CC-BY-4.0
#### Fixes #### Fixes
* The GNOME extension package now does not include the KWin JavaScript files anymore. - The GNOME extension package now does not include the KWin JavaScript files anymore.
## [Burn My Windows 17](https://github.com/schneegans/Burn-My-Windows/releases/tag/v17) ## [Burn My Windows 17](https://github.com/schneegans/Burn-My-Windows/releases/tag/v17)
@@ -86,14 +275,14 @@ SPDX-License-Identifier: CC-BY-4.0
#### New Features #### New Features
* **New Effect: Incinerate.** This is a completely new take on the fire effect. It is a bit more demanding in terms of GPU power, but at the same time it looks much more awesome! - **New Effect: Incinerate.** This is a completely new take on the fire effect. It is a bit more demanding in terms of GPU power, but at the same time it looks much more awesome!
* **Initial KDE Support.** Thanks to the [awesome work](https://invent.kde.org/plasma/kwin/-/merge_requests/2227) of Martin Flöser, it has become possible to port some of its effects to KDE Plasma! For now, only the most simple effects can be ported, but hopefully this list can be improved in the future. - **Initial KDE Support.** Thanks to the [awesome work](https://invent.kde.org/plasma/kwin/-/merge_requests/2227) of Martin Flöser, it has become possible to port some of its effects to KDE Plasma! For now, only the most simple effects can be ported, but hopefully this list can be improved in the future.
* An option has been added which allows to automatically disable all effects if running on battery power. - An option has been added which allows to automatically disable all effects if running on battery power.
#### Enhancements #### Enhancements
* Many translation updates, including a completely new Persian, Polish, and Slovak translation. A BIG THANKS to all translators! - Many translation updates, including a completely new Persian, Polish, and Slovak translation. A BIG THANKS to all translators!
* The shader include system has been simplified. There's now just one "common.glsl" which is automatically loaded into each shader. - The shader include system has been simplified. There's now just one "common.glsl" which is automatically loaded into each shader.
## [Burn My Windows 16](https://github.com/schneegans/Burn-My-Windows/releases/tag/v16) ## [Burn My Windows 16](https://github.com/schneegans/Burn-My-Windows/releases/tag/v16)
@@ -101,16 +290,16 @@ SPDX-License-Identifier: CC-BY-4.0
#### Enhancements #### Enhancements
* Many translation updates, including a completely new Arabic, Finnish, Korean, and Swedish translation. A BIG THANKS to all translators! - Many translation updates, including a completely new Arabic, Finnish, Korean, and Swedish translation. A BIG THANKS to all translators!
* The shaders are now aware of the actual window size (e.g. excluding the area where the shadow is drawn). For instance, this **fixes the drawing of the effects outside the window bounds** for `libadwaita` apps. - The shaders are now aware of the actual window size (e.g. excluding the area where the shadow is drawn). For instance, this **fixes the drawing of the effects outside the window bounds** for `libadwaita` apps.
* Refactored how the size and opacity transitions of the window actors are set up. Effects can now only specify a desired actor scale which will not change during the animation. All dynamic scaling and fading must be implemented in the shaders now. - Refactored how the size and opacity transitions of the window actors are set up. Effects can now only specify a desired actor scale which will not change during the animation. All dynamic scaling and fading must be implemented in the shaders now.
* The standard uniforms of all shaders have been updated: The window size is now passed as a `vec2` and there is a new `bool uForOpening` which is set to `true` if a window-open animation is ongoing, to `false` otherwise. - The standard uniforms of all shaders have been updated: The window size is now passed as a `vec2` and there is a new `bool uForOpening` which is set to `true` if a window-open animation is ongoing, to `false` otherwise.
#### Bug Fixes #### Bug Fixes
* **Fixed a major memory leak**. Now, shaders are not re-created anymore whenever a window is opened or closed. Instead, previously created shaders are re-used as often as possible. This requires that all settings are set as uniform values (previously they were injected into the shader source) which in turn requires that `Shell.GLSLEffect` is used instead of `Clutter.ShaderEffect`. This change also requires that all shaders now work with straight instead of premultiplied alpha. Anyways, a lot needed to be refactored for this fix and I hope that it did not bring too many visual changes. - **Fixed a major memory leak**. Now, shaders are not re-created anymore whenever a window is opened or closed. Instead, previously created shaders are re-used as often as possible. This requires that all settings are set as uniform values (previously they were injected into the shader source) which in turn requires that `Shell.GLSLEffect` is used instead of `Clutter.ShaderEffect`. This change also requires that all shaders now work with straight instead of premultiplied alpha. Anyways, a lot needed to be refactored for this fix and I hope that it did not bring too many visual changes.
* Fixed the window-close animation of windows which were opened before the session was started (e.g. before GNOME Shell has been restarted). - Fixed the window-close animation of windows which were opened before the session was started (e.g. before GNOME Shell has been restarted).
* There seem to be cases were `libadwaita` is not available on GNOME 42 (e.g. Pop!_OS 22.04 beta). The preferences dialog now tries to fallback to the GTK4-only variant if `libadwaita` is not available. - There seem to be cases were `libadwaita` is not available on GNOME 42 (e.g. Pop!\_OS 22.04 beta). The preferences dialog now tries to fallback to the GTK4-only variant if `libadwaita` is not available.
## [Burn My Windows 15](https://github.com/schneegans/Burn-My-Windows/releases/tag/v15) ## [Burn My Windows 15](https://github.com/schneegans/Burn-My-Windows/releases/tag/v15)
@@ -118,13 +307,13 @@ SPDX-License-Identifier: CC-BY-4.0
#### New Features #### New Features
* **New Effect: Apparition.** This effect hides the window by violently sucking it into the void of magic. This is available only for GNOME Shell 3.38 and newer. - **New Effect: Apparition.** This effect hides the window by violently sucking it into the void of magic. This is available only for GNOME Shell 3.38 and newer.
* **New Effect: Hexagon.** With glowing lines and hexagon-shaped tiles, this effect looks very sci-fi. This is available for GNOME Shell 3.36 and newer. - **New Effect: Hexagon.** With glowing lines and hexagon-shaped tiles, this effect looks very sci-fi. This is available for GNOME Shell 3.36 and newer.
* **New Effect: Snap of Disintegration.** This was requested quite frequently! Dissolve your windows into a cloud of dust. This is available only for GNOME Shell 40 and newer. - **New Effect: Snap of Disintegration.** This was requested quite frequently! Dissolve your windows into a cloud of dust. This is available only for GNOME Shell 40 and newer.
#### Bug Fixes #### Bug Fixes
* Disabled the buggy "Shatter from pointer" option of the Broken Glass effect when opening windows (it only makes sense for closing windows). - Disabled the buggy "Shatter from pointer" option of the Broken Glass effect when opening windows (it only makes sense for closing windows).
## [Burn My Windows 14](https://github.com/schneegans/Burn-My-Windows/releases/tag/v14) ## [Burn My Windows 14](https://github.com/schneegans/Burn-My-Windows/releases/tag/v14)
@@ -132,13 +321,12 @@ SPDX-License-Identifier: CC-BY-4.0
#### Enhancements #### Enhancements
* Reduced the lower animation time limits for all effects to 100 ms. This should now allow for very snappy animations! - Reduced the lower animation time limits for all effects to 100 ms. This should now allow for very snappy animations!
* A completely new Russian translation. Thank you, ANIGO R.! - A completely new Russian translation. Thank you, ANIGO R.!
#### Bug Fixes #### Bug Fixes
* Fixed the version check for GNOME Shell `42.rc` (before it only worked on `42.alpha` and `42.beta`) - Fixed the version check for GNOME Shell `42.rc` (before it only worked on `42.alpha` and `42.beta`)
## [Burn My Windows 13](https://github.com/schneegans/Burn-My-Windows/releases/tag/v13) ## [Burn My Windows 13](https://github.com/schneegans/Burn-My-Windows/releases/tag/v13)
@@ -146,16 +334,16 @@ SPDX-License-Identifier: CC-BY-4.0
#### Enhancements #### Enhancements
* The continuous integration tests have been significantly enhanced. Now, all window-open and window-close animations are visually tested on all supported GNOME versions and on X11 / Wayland (summing up to a total of 136 test cases). - The continuous integration tests have been significantly enhanced. Now, all window-open and window-close animations are visually tested on all supported GNOME versions and on X11 / Wayland (summing up to a total of 136 test cases).
* Many translation updates, including a completely new Turkish and Chinese translation. A BIG THANKS to all translators! - Many translation updates, including a completely new Turkish and Chinese translation. A BIG THANKS to all translators!
#### Other Changes #### Other Changes
* Removed the Liberapay donation option as it does not work properly. - Removed the Liberapay donation option as it does not work properly.
#### Bug Fixes #### Bug Fixes
* Fixed the version check for GNOME Shell 42. - Fixed the version check for GNOME Shell 42.
## [Burn My Windows 12](https://github.com/schneegans/Burn-My-Windows/releases/tag/v12) ## [Burn My Windows 12](https://github.com/schneegans/Burn-My-Windows/releases/tag/v12)
@@ -163,12 +351,12 @@ SPDX-License-Identifier: CC-BY-4.0
#### New Features #### New Features
* Added initial support for GNOME Shell 42. - Added initial support for GNOME Shell 42.
* The preferences dialog now uses libadwaita on GNOME Shell 42. - The preferences dialog now uses libadwaita on GNOME Shell 42.
#### Enhancements #### Enhancements
* Added [Liberapay](https://liberapay.com/Schneegans) to the sponsorship options. - Added [Liberapay](https://liberapay.com/Schneegans) to the sponsorship options.
## [Burn My Windows 11](https://github.com/schneegans/Burn-My-Windows/releases/tag/v11) ## [Burn My Windows 11](https://github.com/schneegans/Burn-My-Windows/releases/tag/v11)
@@ -176,24 +364,24 @@ SPDX-License-Identifier: CC-BY-4.0
#### New Features #### New Features
* Added an about-dialog which shows all translators and sponsors. - Added an about-dialog which shows all translators and sponsors.
#### Enhancements #### Enhancements
* There are several new translations! Thanks a lot to all the translators! We now have translations for: - There are several new translations! Thanks a lot to all the translators! We now have translations for:
* German - German
* English - English
* Czech - Czech
* Dutch - Dutch
* French - French
* Italian - Italian
* Norwegian Bokmål - Norwegian Bokmål
* Spanish - Spanish
* A new issue template for suggesting new effects has been added. - A new issue template for suggesting new effects has been added.
#### Fixes #### Fixes
* Fixed an issue which caused corrupted windows when trying to maximize windows while the window-open animation was still running (#82, #86, #91). - Fixed an issue which caused corrupted windows when trying to maximize windows while the window-open animation was still running (#82, #86, #91).
## [Burn My Windows 10](https://github.com/schneegans/Burn-My-Windows/releases/tag/v10) ## [Burn My Windows 10](https://github.com/schneegans/Burn-My-Windows/releases/tag/v10)
@@ -203,18 +391,18 @@ SPDX-License-Identifier: CC-BY-4.0
<a href="https://youtu.be/L2aaNF_rPHo"><img align="right" src ="pics/bmw10.jpg" /></a> <a href="https://youtu.be/L2aaNF_rPHo"><img align="right" src ="pics/bmw10.jpg" /></a>
* **Effects for Window Opening.** You can now select effects which are applied on newly opened windows! I expect that there are some bugs left, so please [report any issue you find](https://github.com/Schneegans/Burn-My-Windows/issues)! - **Effects for Window Opening.** You can now select effects which are applied on newly opened windows! I expect that there are some bugs left, so please [report any issue you find](https://github.com/Schneegans/Burn-My-Windows/issues)!
* **New Effect: Broken Glass.** Shatter your windows into a shower sharp shards! This effect can be configured so that the shards fly away from your mouse pointer position! - **New Effect: Broken Glass.** Shatter your windows into a shower sharp shards! This effect can be configured so that the shards fly away from your mouse pointer position!
* **Preview Buttons** have been added to the effect-configuration pages of the preferences dialog. These can be used to, well, preview the current settings (without having to enable the effect first). - **Preview Buttons** have been added to the effect-configuration pages of the preferences dialog. These can be used to, well, preview the current settings (without having to enable the effect first).
* **Translations!** It is now possible to [translate the preferences dialog](https://hosted.weblate.org/engage/burn-my-windows/). There is already a finished German translation, and in-progress translations to Italian and Norwegian Bokmål. - **Translations!** It is now possible to [translate the preferences dialog](https://hosted.weblate.org/engage/burn-my-windows/). There is already a finished German translation, and in-progress translations to Italian and Norwegian Bokmål.
* **A "Vertical Overshooting" option** was added to the Matrix Effect: This can add some vertical variation to the start and end position of the letter drops. - **A "Vertical Overshooting" option** was added to the Matrix Effect: This can add some vertical variation to the start and end position of the letter drops.
#### Other Enhancements #### Other Enhancements
* Added a menu entry with a link to the guide for creating new effect types. - Added a menu entry with a link to the guide for creating new effect types.
* Thanks to improved timing, the default animation time of several effects could be reduced. - Thanks to improved timing, the default animation time of several effects could be reduced.
* The README now shows the current lines of code and the current comment percentage using my [dynamic-badges-action](https://github.com/Schneegans/dynamic-badges-action). - The README now shows the current lines of code and the current comment percentage using my [dynamic-badges-action](https://github.com/Schneegans/dynamic-badges-action).
* **Add advanced CI tests:** For each commit to `main`, it is now tested whether the extension can be installed and if the preferences dialog can be shown on GNOME Shell 3.36, 3.38, 40, and 41. Both, X11 and Wayland are checked. - **Add advanced CI tests:** For each commit to `main`, it is now tested whether the extension can be installed and if the preferences dialog can be shown on GNOME Shell 3.36, 3.38, 40, and 41. Both, X11 and Wayland are checked.
## [Burn My Windows 9](https://github.com/schneegans/Burn-My-Windows/releases/tag/v9) ## [Burn My Windows 9](https://github.com/schneegans/Burn-My-Windows/releases/tag/v9)
@@ -222,8 +410,8 @@ SPDX-License-Identifier: CC-BY-4.0
#### Fixes #### Fixes
* Improved compatibility with [Show Application View When Workspace Empty ](https://extensions.gnome.org/extension/2036/show-application-view-when-workspace-empty/) (#54). - Improved compatibility with [Show Application View When Workspace Empty ](https://extensions.gnome.org/extension/2036/show-application-view-when-workspace-empty/) (#54).
* Fixed a crash which happened when the window-close icon in the overview was clicked twice (#49). - Fixed a crash which happened when the window-close icon in the overview was clicked twice (#49).
## [Burn My Windows 8](https://github.com/schneegans/Burn-My-Windows/releases/tag/v8) ## [Burn My Windows 8](https://github.com/schneegans/Burn-My-Windows/releases/tag/v8)
@@ -231,25 +419,24 @@ SPDX-License-Identifier: CC-BY-4.0
#### New Features #### New Features
* **Random effects!** You can now select a set of effects of which one will be chosen randomly whenever you close a window. **This changes how effects are selected, so you will have to re-select your desired effect(s)**. - **Random effects!** You can now select a set of effects of which one will be chosen randomly whenever you close a window. **This changes how effects are selected, so you will have to re-select your desired effect(s)**.
* **New Effect: Energize A.** Beam your windows away! - **New Effect: Energize A.** Beam your windows away!
* **New Effect: Energize B.** Using different transporter technology results in an alternative visual effect. - **New Effect: Energize B.** Using different transporter technology results in an alternative visual effect.
* **New Effect: Wisps.** These little fairies carry your windows to the realm of dreams! - **New Effect: Wisps.** These little fairies carry your windows to the realm of dreams!
* Each effect has its own "Animation Time" setting now. The global animation time has been replaced by those, so **you may have to adjust the sliders to match your previous settings**. - Each effect has its own "Animation Time" setting now. The global animation time has been replaced by those, so **you may have to adjust the sliders to match your previous settings**.
#### Other Enhancements #### Other Enhancements
* A [guide for creating new effects](how-to-create-new-effects.md) has been added. - A [guide for creating new effects](how-to-create-new-effects.md) has been added.
* The source code has received a **major refactoring**. This will make the addition of new effects much easier in the future. - The source code has received a **major refactoring**. This will make the addition of new effects much easier in the future.
* The **layout of the settings dialog** has been reworked to make it easier to expand it in the future. - The **layout of the settings dialog** has been reworked to make it easier to expand it in the future.
* The lower limit of the **animation time of the TV Effect** has been reduced. - The lower limit of the **animation time of the TV Effect** has been reduced.
* The T-Rex-Attack effect is not shown in fully transparent regions of a window any more. - The T-Rex-Attack effect is not shown in fully transparent regions of a window any more.
* The shaders now use a different noise implementation which produces better 3D noise. - The shaders now use a different noise implementation which produces better 3D noise.
#### Fixes #### Fixes
* The extension now works even if GNOME Shell's animations are disabled globally. - The extension now works even if GNOME Shell's animations are disabled globally.
## [Burn My Windows 7](https://github.com/schneegans/Burn-My-Windows/releases/tag/v7) ## [Burn My Windows 7](https://github.com/schneegans/Burn-My-Windows/releases/tag/v7)
@@ -257,13 +444,12 @@ SPDX-License-Identifier: CC-BY-4.0
#### New Features #### New Features
* An option to use a 3D noise for the fire shader has been added. This will add some more temporal variation to the flames at the cost of slightly decreased rendering performance. - An option to use a 3D noise for the fire shader has been added. This will add some more temporal variation to the flames at the cost of slightly decreased rendering performance.
* A changelog entry has been added to the menu of the preferences dialog. - A changelog entry has been added to the menu of the preferences dialog.
#### Fixes #### Fixes
* Resolve copyright issues by using a MIT-licensed noise implementation. - Resolve copyright issues by using a MIT-licensed noise implementation.
## [Burn My Windows 6](https://github.com/schneegans/Burn-My-Windows/releases/tag/v6) ## [Burn My Windows 6](https://github.com/schneegans/Burn-My-Windows/releases/tag/v6)
@@ -271,7 +457,7 @@ SPDX-License-Identifier: CC-BY-4.0
#### Fixes #### Fixes
* Removed a debug log message. - Removed a debug log message.
## [Burn My Windows 5](https://github.com/schneegans/Burn-My-Windows/releases/tag/v5) ## [Burn My Windows 5](https://github.com/schneegans/Burn-My-Windows/releases/tag/v5)
@@ -279,17 +465,17 @@ SPDX-License-Identifier: CC-BY-4.0
#### New Features #### New Features
* Added a new ridiculous close-animation: the T-Rex-Attack! - Added a new ridiculous close-animation: the T-Rex-Attack!
* Added a new simple close-animation: the TV-Effect! - Added a new simple close-animation: the TV-Effect!
* Added a menu to the preferences dialog with links for bug reporting and donations. - Added a menu to the preferences dialog with links for bug reporting and donations.
#### Other Enhancements #### Other Enhancements
* The fire shader now uses a `smoothstep` to make it less blocky. - The fire shader now uses a `smoothstep` to make it less blocky.
#### Bug Fixes #### Bug Fixes
* Fixed a bug which messed up the overview of GNOME Shell 3.36. - Fixed a bug which messed up the overview of GNOME Shell 3.36.
## [Burn My Windows 4](https://github.com/schneegans/Burn-My-Windows/releases/tag/v4) ## [Burn My Windows 4](https://github.com/schneegans/Burn-My-Windows/releases/tag/v4)
@@ -297,13 +483,13 @@ SPDX-License-Identifier: CC-BY-4.0
#### New Features #### New Features
* Added a new Matrix shader which dissolves your windows in a shower of green letters. You can switch between the fire and the matrix shader in the settings. Sadly, this effect cannot be available under GNOME 3.3x as it was apparently impossible to set textures for a `Clutter.ShaderEffect` in GJS back then. - Added a new Matrix shader which dissolves your windows in a shower of green letters. You can switch between the fire and the matrix shader in the settings. Sadly, this effect cannot be available under GNOME 3.3x as it was apparently impossible to set textures for a `Clutter.ShaderEffect` in GJS back then.
* Added a setting to apply the animation also for closing dialog windows. - Added a setting to apply the animation also for closing dialog windows.
#### Other Enhancements #### Other Enhancements
* Refactored the code a lot to make it easier to add new shader effects in the future. - Refactored the code a lot to make it easier to add new shader effects in the future.
* Tweaked timing of the fire shader. Previously, the fire became invisible quite quickly. Due to this new animation timing, the default animation time has been reduced to 1500 ms. - Tweaked timing of the fire shader. Previously, the fire became invisible quite quickly. Due to this new animation timing, the default animation time has been reduced to 1500 ms.
## [Burn My Windows 3](https://github.com/schneegans/Burn-My-Windows/releases/tag/v3) ## [Burn My Windows 3](https://github.com/schneegans/Burn-My-Windows/releases/tag/v3)
@@ -311,7 +497,7 @@ SPDX-License-Identifier: CC-BY-4.0
#### New Features #### New Features
* Add support for GNOME 3.36 and GNOME 3.38. - Add support for GNOME 3.36 and GNOME 3.38.
## [Burn My Windows 2](https://github.com/schneegans/Burn-My-Windows/releases/tag/v2) ## [Burn My Windows 2](https://github.com/schneegans/Burn-My-Windows/releases/tag/v2)
@@ -319,12 +505,12 @@ SPDX-License-Identifier: CC-BY-4.0
#### New Features #### New Features
* Added the possibility to adjust fire colors. - Added the possibility to adjust fire colors.
* Added the possibility to adjust flame speed and scale. - Added the possibility to adjust flame speed and scale.
* Added some fire presets. - Added some fire presets.
## [Burn My Windows 1](https://github.com/schneegans/Burn-My-Windows/releases/tag/v1) ## [Burn My Windows 1](https://github.com/schneegans/Burn-My-Windows/releases/tag/v1)
**Release Date:** 2021-12-14 **Release Date:** 2021-12-14
* Initial publication on GitHub supporting GNOME 40 and GNOME 41. - Initial publication on GitHub supporting GNOME 40 and GNOME 41.
+38 -64
View File
@@ -47,9 +47,9 @@ You will have to ...
### 1. Expanding the Schema ### 1. Expanding the Schema
For enabling the new effect, the boolean settings keys `simple-fade-open-effect`, `simple-fade-close-effect`, and `simple-fade-animation-time` are required. For enabling the new effect, the boolean settings keys `simple-fade-enable-effect` and `simple-fade-animation-time` are required.
In this example, we also add a floating point value for storing another property of the effect - we will use them later in the tutorial. In this example, we also add a floating point value for storing another property of the effect - we will use them later in the tutorial.
Just copy the XML code below to the file [`schemas/org.gnome.shell.extensions.burn-my-windows.gschema.xml`](../schemas/org.gnome.shell.extensions.burn-my-windows.gschema.xml). Just copy the XML code below to the file [`schemas/org.gnome.shell.extensions.burn-my-windows-profile.gschema.xml`](../schemas/org.gnome.shell.extensions.burn-my-windows-profile.gschema.xml).
Just remember to replace `simple-fade` with your custom name! Just remember to replace `simple-fade` with your custom name!
```xml ```xml
@@ -57,16 +57,10 @@ Just remember to replace `simple-fade` with your custom name!
<!-- Simple Fade Effect Options --> <!-- Simple Fade Effect Options -->
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<key name="simple-fade-close-effect" type="b"> <key name="simple-fade-enable-effect" type="b">
<default>false</default> <default>false</default>
<summary>Simple Fade Close Effect</summary> <summary>Simple Fade Enable Effect</summary>
<description>Use the Simple Fade effect for window closing.</description> <description>Use the Simple Fade effect.</description>
</key>
<key name="simple-fade-open-effect" type="b">
<default>false</default>
<summary>Simple Fade Open Effect</summary>
<description>Use the Simple Fade effect for window opening.</description>
</key> </key>
<key name="simple-fade-animation-time" type="i"> <key name="simple-fade-animation-time" type="i">
@@ -84,7 +78,7 @@ Just remember to replace `simple-fade` with your custom name!
### 2. Creating the Effect Class ### 2. Creating the Effect Class
You will have to create a new GLSL file called `resources/shaders/simple-fade.frag` and a new JavaScript source file called `src/SimpleFade.js`. You will have to create a new GLSL file called `resources/shaders/simple-fade.frag` and a new JavaScript source file called `src/effects/SimpleFade.js`.
Simply paste the following source code to the respective file. Simply paste the following source code to the respective file.
Please study this code carefully, all of it is explained with inline comments. Please study this code carefully, all of it is explained with inline comments.
@@ -92,6 +86,20 @@ Please study this code carefully, all of it is explained with inline comments.
<summary>Expand this to show the GLSL code.</summary> <summary>Expand this to show the GLSL code.</summary>
```glsl ```glsl
//////////////////////////////////////////////////////////////////////////////////////////
// ) ( //
// ( /( ( ( ) ( ( ( ( )\ ) ( ( //
// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( //
// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ //
// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) //
// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
// |__/ //
//////////////////////////////////////////////////////////////////////////////////////////
// SPDX-FileCopyrightText: Your Name <your@email.com>
// SPDX-License-Identifier: GPL-3.0-or-later
// The content from common.glsl is automatically prepended to each shader effect. This // The content from common.glsl is automatically prepended to each shader effect. This
// provides the standard input: // provides the standard input:
@@ -201,8 +209,9 @@ var SimpleFade = class {
// This will be called in various places where a unique identifier for this effect is // This will be called in various places where a unique identifier for this effect is
// required. It should match the prefix of the settings keys which store whether the // required. It should match the prefix of the settings keys which store whether the
// effect is enabled currently (e.g. '*-close-effect'), and its animation time // effect is enabled currently (e.g. '*-enable-effect'), and its animation time
// (e.g. '*-animation-time'). // (e.g. '*-animation-time'). Also, the shader file and the settings UI files should be
// named likes this.
getNick() { getNick() {
return 'simple-fade'; return 'simple-fade';
} }
@@ -215,12 +224,10 @@ var SimpleFade = class {
// -------------------------------------------------------------------- API for prefs.js // -------------------------------------------------------------------- API for prefs.js
// This is called by the preferences dialog. It loads the settings page for this effect, // This is called by the preferences dialog whenever a new effect profile is loaded. It
// binds all properties to the settings and appends the page to the main stack of the // binds all user interface elements to the respective settings keys of the profile.
// preferences dialog. bindPreferences(dialog) {
getPreferences(dialog) {
// Empty for now... Code is added here later in the tutorial! // Empty for now... Code is added here later in the tutorial!
return null;
} }
// ---------------------------------------------------------------- API for extension.js // ---------------------------------------------------------------- API for extension.js
@@ -245,7 +252,7 @@ Like this:
```javascript ```javascript
const ALL_EFFECTS = [ const ALL_EFFECTS = [
... ...
new Me.imports.src.SimpleFade.SimpleFade(), new Me.imports.src.effects.SimpleFade.SimpleFade(),
... ...
]; ];
``` ```
@@ -271,9 +278,10 @@ There should be two sliders in this example: The animation duration and the widt
If your effect supports GNOME Shell 3.3x _and_ GNOME Shell 40+, you will have to provide three `*.ui` files for this. If your effect supports GNOME Shell 3.3x _and_ GNOME Shell 40+, you will have to provide three `*.ui` files for this.
This is because starting with GNOME Shell 40, the preference dialog uses GTK4, before it used to use GTK3. This is because starting with GNOME Shell 40, the preference dialog uses GTK4, before it used to use GTK3.
Starting with GNOME Shell 42, it uses `libadwaita` which requires different UI files again. Starting with GNOME Shell 42, it uses `libadwaita` which requires different UI files again.
We will load the respective file in the `getPreferences()` method of your new effect class.
Just save the code below to `resources/ui/gtk3/SimpleFade.ui`, `resources/ui/gtk4/SimpleFade.ui`, and `resources/ui/adw/SimpleFade.ui` respectively. _:information_source: If you do not have the means to test your effect on different versions of GNOME, feel free to submit a pull request for one GNOME version only, I may then port your effect to other GNOME versions!_
Just save the code below to `resources/ui/gtk3/simple-fade.ui`, `resources/ui/gtk4/simple-fade.ui`, and `resources/ui/adw/simple-fade.ui` respectively.
Remember to replace any occurrence of `simple-fade` with your effect's nick-name! Remember to replace any occurrence of `simple-fade` with your effect's nick-name!
<details> <details>
@@ -287,7 +295,7 @@ SPDX-FileCopyrightText: Your Name <your@email.com>
SPDX-License-Identifier: GPL-3.0-or-later SPDX-License-Identifier: GPL-3.0-or-later
--> -->
<interface> <interface domain="burn-my-windows">
<object class="GtkAdjustment" id="simple-fade-animation-time"> <object class="GtkAdjustment" id="simple-fade-animation-time">
<property name="upper">5000</property> <property name="upper">5000</property>
@@ -303,24 +311,14 @@ SPDX-License-Identifier: GPL-3.0-or-later
<property name="page-increment">0.1</property> <property name="page-increment">0.1</property>
</object> </object>
<object class="GtkBox" id="simple-fade-prefs"> <object class="GtkRevealer" id="simple-fade-prefs">
<property name="orientation">vertical</property>
<child>
<object class="GtkFrame">
<child> <child>
<object class="GtkListBox"> <object class="GtkListBox">
<property name="selection-mode">none</property> <property name="selection-mode">none</property>
<style>
<class name="rich-list" />
</style>
<child> <child>
<object class="GtkListBoxRow"> <object class="GtkListBoxRow">
<property name="margin-start">10</property>
<property name="margin-end">10</property>
<property name="margin-top">10</property>
<property name="margin-bottom">10</property>
<property name="activatable">0</property> <property name="activatable">0</property>
<child> <child>
<object class="GtkBox"> <object class="GtkBox">
@@ -365,10 +363,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
<child> <child>
<object class="GtkListBoxRow"> <object class="GtkListBoxRow">
<property name="margin-start">10</property>
<property name="margin-end">10</property>
<property name="margin-top">10</property>
<property name="margin-bottom">10</property>
<property name="activatable">0</property> <property name="activatable">0</property>
<child> <child>
<object class="GtkBox"> <object class="GtkBox">
@@ -410,9 +404,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
</child> </child>
</object> </object>
</child> </child>
</object>
</child>
</object> </object>
</child> </child>
@@ -437,7 +428,7 @@ SPDX-FileCopyrightText: Your Name <your@email.com>
SPDX-License-Identifier: GPL-3.0-or-later SPDX-License-Identifier: GPL-3.0-or-later
--> -->
<interface> <interface domain="burn-my-windows">
<object class="GtkAdjustment" id="simple-fade-animation-time"> <object class="GtkAdjustment" id="simple-fade-animation-time">
<property name="upper">5000</property> <property name="upper">5000</property>
@@ -453,18 +444,11 @@ SPDX-License-Identifier: GPL-3.0-or-later
<property name="page-increment">0.1</property> <property name="page-increment">0.1</property>
</object> </object>
<object class="GtkBox" id="simple-fade-prefs"> <object class="GtkRevealer" id="simple-fade-prefs">
<property name="orientation">vertical</property>
<child>
<object class="GtkFrame">
<child> <child>
<object class="GtkListBox"> <object class="GtkListBox">
<property name="selection-mode">none</property> <property name="selection-mode">none</property>
<property name="show-separators">1</property>
<style>
<class name="rich-list" />
</style>
<child> <child>
<object class="GtkListBoxRow"> <object class="GtkListBoxRow">
@@ -543,9 +527,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
</child> </child>
</object> </object>
</child> </child>
</object>
</child>
</object> </object>
</child> </child>
@@ -568,7 +549,7 @@ SPDX-FileCopyrightText: Your Name <your@email.com>
SPDX-License-Identifier: GPL-3.0-or-later SPDX-License-Identifier: GPL-3.0-or-later
--> -->
<interface> <interface domain="burn-my-windows">
<object class="GtkAdjustment" id="simple-fade-animation-time"> <object class="GtkAdjustment" id="simple-fade-animation-time">
<property name="upper">5000</property> <property name="upper">5000</property>
@@ -584,7 +565,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<property name="page-increment">0.1</property> <property name="page-increment">0.1</property>
</object> </object>
<object class="AdwActionRow" id="simple-fade-prefs"> <object class="AdwExpanderRow" id="simple-fade-prefs">
<child> <child>
<object class="AdwActionRow"> <object class="AdwActionRow">
@@ -647,21 +628,14 @@ SPDX-License-Identifier: GPL-3.0-or-later
### Loading the Preferences Page ### Loading the Preferences Page
In order to load the above `*.ui` files, add the following code to your effect's `getPreferences()` method. In order to load the above `*.ui` files, add the following code to your effect's `bindPreferences()` method.
```javascript ```javascript
static getPreferences(dialog) { bindPreferences(dialog) {
// Add the settings page to the builder.
dialog.getBuilder().add_from_resource(`/ui/${utils.getUIDir()}/SimpleFade.ui`);
// These connect the settings to the UI elements. Have a look at prefs.js // These connect the settings to the UI elements. Have a look at prefs.js
// on how to bind other types of UI elements. // on how to bind other types of UI elements.
dialog.bindAdjustment('simple-fade-animation-time'); dialog.bindAdjustment('simple-fade-animation-time');
dialog.bindAdjustment('simple-fade-width'); dialog.bindAdjustment('simple-fade-width');
// Finally, return the new settings page.
return dialog.getBuilder().get_object('simple-fade-prefs');
} }
``` ```
+1 -1
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@@ -3,5 +3,5 @@
The preview GIFs are recorded with OBS Studio at 1920x1080, cut to a length of exactly two seconds and converted to a GIF with the following command: The preview GIFs are recorded with OBS Studio at 1920x1080, cut to a length of exactly two seconds and converted to a GIF with the following command:
```bash ```bash
gifski --fps 30 -W 400 -H 225 -o effect.gif effect.mp4 gifski --fps 30 -W 320 -H 180 -o effect.gif effect.mp4
``` ```
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+375 -307
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@@ -30,7 +30,10 @@ try {
const ExtensionUtils = imports.misc.extensionUtils; const ExtensionUtils = imports.misc.extensionUtils;
const Me = imports.misc.extensionUtils.getCurrentExtension(); const Me = imports.misc.extensionUtils.getCurrentExtension();
const migrate = Me.imports.src.migrate;
const utils = Me.imports.src.utils; const utils = Me.imports.src.utils;
const ProfileManager = Me.imports.src.ProfileManager.ProfileManager;
const WindowPicker = Me.imports.src.WindowPicker.WindowPicker;
////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////
// This extensions modifies the window-close and window-open animations with all kinds // // This extensions modifies the window-close and window-open animations with all kinds //
@@ -51,23 +54,28 @@ class Extension {
// New effects must be registered here and in prefs.js. // New effects must be registered here and in prefs.js.
this._ALL_EFFECTS = [ this._ALL_EFFECTS = [
new Me.imports.src.Apparition.Apparition(), new Me.imports.src.effects.Apparition.Apparition(),
new Me.imports.src.BrokenGlass.BrokenGlass(), new Me.imports.src.effects.BrokenGlass.BrokenGlass(),
new Me.imports.src.Doom.Doom(), new Me.imports.src.effects.Doom.Doom(),
new Me.imports.src.EnergizeA.EnergizeA(), new Me.imports.src.effects.EnergizeA.EnergizeA(),
new Me.imports.src.EnergizeB.EnergizeB(), new Me.imports.src.effects.EnergizeB.EnergizeB(),
new Me.imports.src.Fire.Fire(), new Me.imports.src.effects.Fire.Fire(),
new Me.imports.src.Glide.Glide(), new Me.imports.src.effects.Glide.Glide(),
new Me.imports.src.Hexagon.Hexagon(), new Me.imports.src.effects.Glitch.Glitch(),
new Me.imports.src.Incinerate.Incinerate(), new Me.imports.src.effects.Hexagon.Hexagon(),
new Me.imports.src.Matrix.Matrix(), new Me.imports.src.effects.Incinerate.Incinerate(),
new Me.imports.src.Pixelate.Pixelate(), new Me.imports.src.effects.MagicLamp.MagicLamp(),
new Me.imports.src.PixelWheel.PixelWheel(), new Me.imports.src.effects.Matrix.Matrix(),
new Me.imports.src.PixelWipe.PixelWipe(), new Me.imports.src.effects.PaintBrush.PaintBrush(),
new Me.imports.src.SnapOfDisintegration.SnapOfDisintegration(), new Me.imports.src.effects.Pixelate.Pixelate(),
new Me.imports.src.TRexAttack.TRexAttack(), new Me.imports.src.effects.PixelWheel.PixelWheel(),
new Me.imports.src.TVEffect.TVEffect(), new Me.imports.src.effects.PixelWipe.PixelWipe(),
new Me.imports.src.Wisps.Wisps(), new Me.imports.src.effects.Portal.Portal(),
new Me.imports.src.effects.SnapOfDisintegration.SnapOfDisintegration(),
new Me.imports.src.effects.TRexAttack.TRexAttack(),
new Me.imports.src.effects.TVEffect.TVEffect(),
new Me.imports.src.effects.TVGlitch.TVGlitch(),
new Me.imports.src.effects.Wisps.Wisps(),
]; ];
// Load all of our resources. // Load all of our resources.
@@ -77,6 +85,39 @@ class Extension {
// Store a reference to the settings object. // Store a reference to the settings object.
this._settings = ExtensionUtils.getSettings(); this._settings = ExtensionUtils.getSettings();
// Now we check whether the extension settings need to be migrated from a previous
// version. If this is the case, we defer the profile loading until this is finished.
const lastVersion = this._settings.get_int('last-extension-version');
if (lastVersion < Me.metadata.version) {
if (lastVersion <= 26) {
// If the profile migration fails for some reason, the callback will create a
// default profile instead.
migrate.fromVersion26().finally(() => {
this._loadProfiles();
this._settings.set_int('last-extension-version', Me.metadata.version);
});
} else {
this._loadProfiles();
}
} else {
this._loadProfiles();
}
// We reload all effect profiles whenever the currently edited profile in the
// preferences dialog changes. This is most likely a bit too often, but it will also
// happen whenever a new profile is created and whenever an old profile is deleted.
this._settings.connect('changed::active-profile', () => {
this._loadProfiles();
});
// This is used to get the desktop's color scheme.
this._shellSettings = new Gio.Settings({schema: 'org.gnome.desktop.interface'});
// Enable the window-picking D-Bus API for the preferences dialog.
this._windowPicker = new WindowPicker();
this._windowPicker.export();
// We will use extensionThis to refer to the extension inside the patched methods. // We will use extensionThis to refer to the extension inside the patched methods.
const extensionThis = this; const extensionThis = this;
@@ -86,179 +127,174 @@ class Extension {
this._upowerProxy = new UPowerProxy(Gio.DBus.system, 'org.freedesktop.UPower', this._upowerProxy = new UPowerProxy(Gio.DBus.system, 'org.freedesktop.UPower',
'/org/freedesktop/UPower'); '/org/freedesktop/UPower');
// This is used to get the current power profile.
try {
const PowerProfilesProxy = Gio.DBusProxy.makeProxyWrapper(
utils.getStringResource('/interfaces/net.hadess.PowerProfiles.xml'));
this._powerProfilesProxy = new PowerProfilesProxy(
Gio.DBus.system, 'net.hadess.PowerProfiles', '/net/hadess/PowerProfiles');
} catch (e) {
// Maybe the service is masked...
}
// We will monkey-patch these methods. Let's store the original ones. // We will monkey-patch these methods. Let's store the original ones.
this._origShouldAnimateActor = Main.wm._shouldAnimateActor;
this._origWaitForOverviewToHide = Main.wm._waitForOverviewToHide;
this._origAddWindowClone = Workspace.prototype._addWindowClone; this._origAddWindowClone = Workspace.prototype._addWindowClone;
this._origWindowRemoved = Workspace.prototype._windowRemoved; this._origWindowRemoved = Workspace.prototype._windowRemoved;
this._origDoRemoveWindow = Workspace.prototype._doRemoveWindow; this._origDoRemoveWindow = Workspace.prototype._doRemoveWindow;
this._origShouldAnimateActor = WindowManager.prototype._shouldAnimateActor;
this._origWaitForOverviewToHide = WindowManager.prototype._waitForOverviewToHide;
this._origDestroyWindowDone = WindowManager.prototype._destroyWindowDone;
// We will also override these animation times. // ------------------------------- patching the window animations outside the overview
this._origWindowTime = imports.ui.windowManager.DESTROY_WINDOW_ANIMATION_TIME;
this._origDialogTime = imports.ui.windowManager.DIALOG_DESTROY_WINDOW_ANIMATION_TIME;
// If a window is created, the transitions are set up in the async _mapWindow() of the
// ------------------------------------------------ patching the window-open animation
// Here we add an effect to the window-open animation. This is done whenever a new
// window is created. Usually, there is no real window animation for opening windows
// in the overview - only the window's clone is animated - but thanks to the hacks
// below, we can show the real animations in the overview.
// If a window is created the transitions are set up in the async _mapWindow of the
// WindowManager: // WindowManager:
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1452 // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1436
// AFAIK, overriding this method is not possible as it's called by a signal to // AFAIK, overriding this method is not possible as it's called by a signal to which
// which it is bound via the bind() method. To tweak the async transition // it is bound via the bind() method. To tweak the async transition anyways, we
// anyways, we override the actors ease() method once - the next time it will be // override the actors ease() method once. We do this in _shouldAnimateActor() which
// called by the _mapWindow(), we will intercept it! // is called right before the ease() in _mapWindow:
this._windowCreatedConnection = // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1465
global.display.connect('window-created', (d, metaWin) => {
let actor = metaWin.get_compositor_private();
// The same trick is done for the window-close animation. This is set up in a similar
// fashion in the WindowManager's _destroyWindow():
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1525
// Here is _shouldAnimateActor() also called right before. So we use it again to
// monkey-patch the window actor's ease() once.
// We override WindowManager._shouldAnimateActor() also for another purpose: Usually,
// it returns false when we are in the overview. This prevents the window animations
// there. To enable animations in the overview, we check inside the method whether it
// was called by either _mapWindow or _destroyWindow. If so, we return true. Let's see
// if this breaks stuff left and right...
Main.wm._shouldAnimateActor = function(actor, types) {
const stack = (new Error()).stack;
const forClosing = stack.includes('_destroyWindow@');
const forOpening = stack.includes('_mapWindow@');
// This is also called in other cases, for instance when minimizing windows. We are
// only interested in window opening and window closing for now.
if (forClosing || forOpening) {
// If there is an applicable effect profile, we intercept the ease() method to
// setup our own effect.
const chosenEffect = extensionThis._chooseEffect(actor, forOpening);
if (chosenEffect) {
// Store the original ease() method of the actor.
const orig = actor.ease; const orig = actor.ease;
// Now intercept the next call to actor.ease().
actor.ease = function(...params) { actor.ease = function(...params) {
orig.apply(actor, params); // There is a really weird issue in GNOME Shell 44: A few non-GTK windows are
// resized directly after they are mapped on X11. This happens for instance
// for keepassxc after it was closed in the maximized state. As the
// _mapWindow() method is called asynchronously, the window is not yet visible
// when the resize happens. Hence, our ease-override is called for the resize
// animation instead of the window-open or window-close animation. This is not
// what we want. So we check again whether the ease() call is for the
// window-open or window-close animation. If not, we just call the original
// ease() method. See also:
// https://github.com/Schneegans/Burn-My-Windows/issues/335
const stack = (new Error()).stack;
const forClosing = stack.includes('_destroyWindow@');
const forOpening = stack.includes('_mapWindow@');
if (forClosing || forOpening) {
// Quickly restore the original behavior. Nobody noticed, I guess :D
actor.ease = orig; actor.ease = orig;
// There are cases where the ease() is called prior to mapping the actor. If // And then create the effect!
// the actor is not yet mapped, we defer the effect creation. extensionThis._setupEffect(actor, forOpening, chosenEffect.effect,
if (actor.mapped) { chosenEffect.profile);
extensionThis._setupEffect(actor, true);
} else { } else {
const connectionID = actor.connect('notify::mapped', () => { orig.apply(this, params);
extensionThis._setupEffect(actor, true);
actor.disconnect(connectionID);
});
} }
}; };
return true;
}
}
return extensionThis._origShouldAnimateActor.apply(this, [actor, types]);
};
// Make sure to remove any effects if requested by the window manager.
this._killEffectsSignal =
global.window_manager.connect('kill-window-effects', (wm, actor) => {
const shader = actor.get_effect('burn-my-windows-effect');
if (shader) {
shader.endAnimation();
}
}); });
// --------------------------------------------- fix window animations in the overview
// Some of the effects require that the window's actor is enlarged to provide a bigger // Some of the effects require that the window's actor is enlarged to provide a bigger
// canvas to draw the effects. Outside the overview we can simply increase the scale // canvas to draw the effects. Outside the overview we can simply increase the scale
// of the actor. However, if we are in the overview, we have to enlarge the clone of // of the actor. However, if we are in the overview, we have to enlarge the clone of
// the window as well. // the window as well.
Workspace.prototype._addWindowClone = function(...params) { Workspace.prototype._addWindowClone = function(...params) {
const result = extensionThis._origAddWindowClone.apply(this, params); const clone = extensionThis._origAddWindowClone.apply(this, params);
// The parameters of this method changed a bit through the versions... // The parameters of this method changed a bit through the versions...
let realWindow, clone; let realWindow, container;
if (utils.shellVersionIs(3, 36)) { if (utils.shellVersionIs(3, 36)) {
clone = result[0]; container = clone[0];
realWindow = clone.realWindow; realWindow = container.realWindow;
} else if (utils.shellVersionIs(3, 38)) { } else if (utils.shellVersionIs(3, 38)) {
clone = result._windowContainer; container = clone._windowContainer;
realWindow = params[0].get_compositor_private(); realWindow = params[0].get_compositor_private();
} else { } else {
clone = result.window_container; container = clone.window_container;
realWindow = params[0].get_compositor_private(); realWindow = params[0].get_compositor_private();
} }
// Syncing the real window's scale with the scale of its clone only works on GNOME // Store the overview clone as temporary members of the real window actor. When we
// Shell 3.38+. So effects cannot scale windows in the overview of GNOME 3.36... // set up the effect, we will check for the existence of these and enlarge the clone
if (utils.shellVersionIsAtLeast(3, 38)) { // as needed.
const xID = realWindow.connect('notify::scale-x', () => { realWindow._bmwOverviewClone = clone;
if (realWindow.scale_x > 0 && clone.allocation.get_size()[0] > 0) { realWindow._bmwOverviewCloneContainer = container;
clone.scale_x = realWindow.scale_x;
}
});
const yID = realWindow.connect('notify::scale-y', () => { // Remove the temporary members again once the clone is deleted.
if (realWindow.scale_y > 0 && clone.allocation.get_size()[1] > 0) { container.connect('destroy', () => {
clone.scale_y = realWindow.scale_y; delete realWindow._bmwOverviewClone;
} delete realWindow._bmwOverviewCloneContainer;
}); });
clone.connect('destroy', () => {
realWindow.disconnect(xID);
realWindow.disconnect(yID);
});
}
// This is actually needed for the window-close animation on GNOME Shell 3.36. // This is actually needed for the window-close animation on GNOME Shell 3.36.
// On GNOME 3.36, the window clone's 'destroy' handler only calls _removeWindowClone // On GNOME 3.36, the window clone's 'destroy' handler only calls _removeWindowClone
// but not _doRemoveWindow. The latter is required to trigger the repositioning of // but not _doRemoveWindow. The latter is required to trigger the repositioning of
// the overview window layout. Therefore we call this method in addition. // the overview window layout. Therefore we call this method in addition.
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/gnome-3-36/js/ui/workspace.js#L1877 // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/gnome-3-36/js/ui/workspace.js#L1877
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1405 // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1363
if (utils.shellVersionIs(3, 36)) { if (utils.shellVersionIs(3, 36)) {
clone.connect('destroy', () => this._doRemoveWindow(clone.metaWindow)); container.connect('destroy', () => this._doRemoveWindow(container.metaWindow));
} }
return result; return clone;
}; };
// Usually, windows are faded in after the overview is completely hidden. We enable // Usually, windows are faded in after the overview is completely hidden. We enable
// window-open animations by not waiting for this. // window-open animations by not waiting for this.
WindowManager.prototype._waitForOverviewToHide = async function() { Main.wm._waitForOverviewToHide = async function() {
return Promise.resolve(); return Promise.resolve();
}; };
// Here comes the ULTRA-HACK: The method below is called (amongst others) by the
// _destroyWindow and _mapWindow methods of the WindowManager. Usually, it returns
// false when we are in the overview. This prevents the window animations. As we
// cannot monkey-patch the _destroyWindow or _mapWindow methods themselves, we check
// inside the method below whether it was called by either of those. If so, we return
// true. Let's see if this breaks stuff left and right...
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1124
WindowManager.prototype._shouldAnimateActor = function(...params) {
const caller = (new Error()).stack.split('\n')[1];
if (caller.includes('_destroyWindow@') || caller.includes('_mapWindow@')) {
return true;
}
return extensionThis._origShouldAnimateActor.apply(this, params);
};
// ----------------------------------------------- patching the window-close animation
// The signal handler below and the following patch are all which is required outside
// of the overview. All other hacks further below are just required to defer the
// window-hiding in the overview until the effect is finished.
// The close animation is set up in WindowManager's _destroyWindow:
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1541
// As we cannot monkey-patch the _destroyWindow itself, we connect to the 'destroy'
// signal of the window manager and tweak the animation to our needs.
this._destroyConnection = global.window_manager.connect('destroy', (wm, actor) => {
this._setupEffect(actor, false);
});
// Once the window-close animation is is finished, the window manager's
// _destroyWindowDone is called. We use this to free the effect so that it can be
// re-used in future.
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1541
WindowManager.prototype._destroyWindowDone = function(shellwm, actor) {
if (this._destroying.has(actor)) {
const shader = actor.get_effect('burn-my-windows-effect');
if (shader) {
actor.remove_effect(shader);
shader.endAnimation();
shader.returnToFactory();
}
}
// Call the original method.
extensionThis._origDestroyWindowDone.apply(this, [shellwm, actor]);
};
// These three method overrides are mega-hacky! Usually, windows are not faded when // These three method overrides are mega-hacky! Usually, windows are not faded when
// closed from the overview (why?). With these overrides we make sure that they are // closed from the overview (why?). With these overrides we make sure that they are
// actually faded out. To do this, _windowRemoved and _doRemoveWindow now check // actually faded out. To do this, _windowRemoved and _doRemoveWindow now check
// whether there is a transition ongoing (via extensionThis._shouldDestroy). If that's // whether there is a transition ongoing (via extensionThis._shouldDestroy). If that's
// the case, these methods do nothing. Are the actors removed in the end? I hope so. // the case, these methods do nothing.
// The _destroyWindow of the WindowManager sets the transitions up and should take // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1258
// care of removing the actors at the end of the transitions.
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1301
Workspace.prototype._windowRemoved = function(ws, metaWin) { Workspace.prototype._windowRemoved = function(ws, metaWin) {
if (extensionThis._shouldDestroy(this, metaWin)) { if (extensionThis._shouldDestroy(this, metaWin)) {
extensionThis._origWindowRemoved.apply(this, [ws, metaWin]); extensionThis._origWindowRemoved.apply(this, [ws, metaWin]);
} }
}; };
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1180 // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1137
Workspace.prototype._doRemoveWindow = function(metaWin) { Workspace.prototype._doRemoveWindow = function(metaWin) {
if (extensionThis._shouldDestroy(this, metaWin)) { if (extensionThis._shouldDestroy(this, metaWin)) {
extensionThis._origDoRemoveWindow.apply(this, [metaWin]); extensionThis._origDoRemoveWindow.apply(this, [metaWin]);
@@ -325,19 +361,17 @@ class Extension {
// Unregister our resources. // Unregister our resources.
Gio.resources_unregister(this._resources); Gio.resources_unregister(this._resources);
// Restore the original window-open and window-close animations. // Disable the window-picking D-Bus API.
global.window_manager.disconnect(this._destroyConnection); this._windowPicker.unexport();
global.display.disconnect(this._windowCreatedConnection);
global.window_manager.disconnect(this._killEffectsSignal);
// Restore the original window-open and window-close animations.
Workspace.prototype._addWindowClone = this._origAddWindowClone; Workspace.prototype._addWindowClone = this._origAddWindowClone;
Workspace.prototype._windowRemoved = this._origWindowRemoved; Workspace.prototype._windowRemoved = this._origWindowRemoved;
Workspace.prototype._doRemoveWindow = this._origDoRemoveWindow; Workspace.prototype._doRemoveWindow = this._origDoRemoveWindow;
WindowManager.prototype._shouldAnimateActor = this._origShouldAnimateActor; Main.wm._shouldAnimateActor = this._origShouldAnimateActor;
WindowManager.prototype._waitForOverviewToHide = this._origWaitForOverviewToHide; Main.wm._waitForOverviewToHide = this._origWaitForOverviewToHide;
WindowManager.prototype._destroyWindowDone = this._origDestroyWindowDone;
imports.ui.windowManager.DESTROY_WINDOW_ANIMATION_TIME = this._origWindowTime;
imports.ui.windowManager.DIALOG_DESTROY_WINDOW_ANIMATION_TIME = this._origDialogTime;
if (WindowPreview) { if (WindowPreview) {
WindowPreview.prototype._deleteAll = this._origDeleteAll; WindowPreview.prototype._deleteAll = this._origDeleteAll;
@@ -350,71 +384,155 @@ class Extension {
// ----------------------------------------------------------------------- private stuff // ----------------------------------------------------------------------- private stuff
// This method adds one of the configured effects to the given actor. If forOpening is // This loads all effect profiles and assigns a priority to each profile. Whenever a
// set to true, a effect from the enabled window-open animations is chosen, else an // window is opened or closed, the matching effect profile with the highest priority
// enabled window-close animation is used. This will also tweak the transitions of the // will be chosen.
// given actor (e.g. scale it up if required). // This method is called whenever the currently edited profile in the/ preferences
_setupEffect(actor, forOpening) { // dialog changes. This is most likely a bit too often, but it will also happen whenever
// a new profile is created and whenever an old profile is deleted.
_loadProfiles() {
// Only add effects to normal windows and dialog windows. // Get all currently available profiles.
const profileManager = new ProfileManager();
this._profiles = profileManager.getProfiles();
// Whenever the properties of a profile is changed in the settings, we may have to
// resort all profiles according to their priority.
const updatePriority = (p) => {
p.priority = profileManager.getProfilePriority(p.settings);
this._profiles.sort((a, b) => b.priority - a.priority);
};
// For each profile, assign an initial priority and update the priority whenever a
// related setting changes.
this._profiles.forEach(p => {
p.priority = profileManager.getProfilePriority(p.settings);
p.settings.connect('changed::profile-app', () => updatePriority(p));
p.settings.connect('changed::profile-animation-type', () => updatePriority(p));
p.settings.connect('changed::profile-window-type', () => updatePriority(p));
p.settings.connect('changed::profile-color-scheme', () => updatePriority(p));
p.settings.connect('changed::profile-power-mode', () => updatePriority(p));
p.settings.connect('changed::profile-power-profile', () => updatePriority(p));
p.settings.connect('changed::profile-high-priority', () => updatePriority(p));
});
// Sort all profiles initially according to their initial priority.
this._profiles.sort((a, b) => b.priority - a.priority);
}
// This method selects an effect profile matching the current circumstances. Then a
// random effect from its enabled effects will be selected. It returns null if no
// profile is currently applicable.
_chooseEffect(actor, forOpening) {
// For now, we only add effects to normal windows and dialog windows.
const isNormalWindow = actor.meta_window.window_type == Meta.WindowType.NORMAL; const isNormalWindow = actor.meta_window.window_type == Meta.WindowType.NORMAL;
const isDialogWindow = const isDialogWindow =
actor.meta_window.window_type == Meta.WindowType.MODAL_DIALOG || actor.meta_window.window_type == Meta.WindowType.MODAL_DIALOG ||
actor.meta_window.window_type == Meta.WindowType.DIALOG; actor.meta_window.window_type == Meta.WindowType.DIALOG;
if (!isNormalWindow && !isDialogWindow) { if (!isNormalWindow && !isDialogWindow) {
return; return null;
} }
// We do nothing if a dialog got closed and we should not burn them. // ----------------------------------------------- choose a profile and then an effect
const shouldDestroyDialogs = this._settings.get_boolean('destroy-dialogs');
// If an effect is to be previewed, we have to affect dialogs es well. This is // Usually, we use the effect profile with the highest priority which matches the
// because the preview window is a dialog window... // current circumstances. From this profile, we choose a random effect. However, if an
const action = forOpening ? 'open' : 'close'; // effect is to be previewed, we choose the currently edited profile regardless of the
const previewNick = this._settings.get_string(action + '-preview-effect'); // circumstances.
let profile = null;
if (isDialogWindow && !shouldDestroyDialogs && previewNick == '') {
this._fixAnimationTimes(isDialogWindow, forOpening, null);
return;
}
// We may have to do nothing if running on battery power.
if (this._settings.get_boolean('disable-on-battery') && this._upowerProxy.OnBattery &&
previewNick == '') {
this._fixAnimationTimes(isDialogWindow, forOpening, null);
return;
}
// There is the weird case where an animation is already ongoing. This happens when a
// window is closed which has been created before the session was started (e.g. when
// GNOME Shell has been restarted in the meantime).
const oldShader = actor.get_effect('burn-my-windows-effect');
if (oldShader) {
actor.remove_effect(oldShader);
oldShader.endAnimation();
oldShader.returnToFactory();
}
// ------------------------------------------------------------------ choose an effect
// Now we chose a random effect from all enabled effects.
let effect = null; let effect = null;
// First we check if an effect is to be previewed. // Hence, we first check if an effect is to be previewed.
const previewNick = this._settings.get_string('preview-effect');
if (previewNick != '') { if (previewNick != '') {
const activeProfile = this._settings.get_string('active-profile');
effect = this._ALL_EFFECTS.find(effect => effect.getNick() == previewNick); effect = this._ALL_EFFECTS.find(effect => effect.getNick() == previewNick);
profile = this._profiles.find(p => p.path == activeProfile);
// Only preview the effect once. // Only preview the effect until the preview window is closed.
this._settings.set_string(action + '-preview-effect', ''); if (!profile || !forOpening) {
this._settings.set_string('preview-effect', '');
} }
// Else we choose a random effect from all enabled effects. }
// If no effect is previewed, we use the effect profile with the highest priority
// which matches the current circumstances. From this profile, we choose a random
// effect.
else { else {
// Therefore, we first create a list of all currently enabled effects. // These numbers match the indices in the Gtk.StringLists defined in the UI files
// (e.g. resources/ui/adw/prefs.ui).
const animationType = forOpening ? 1 : 2;
const windowType = isNormalWindow ? 1 : 2;
const powerMode = this._upowerProxy.OnBattery ? 1 : 2;
// Get the first profile whose constraints match the circumstances. The list is
// sorted by priority, so we are good to take the first match.
profile = this._profiles.find(p => {
const profileApp = p.settings.get_string('profile-app');
const profileAnimationType = p.settings.get_int('profile-animation-type');
const profileWindowType = p.settings.get_int('profile-window-type');
const profilePowerMode = p.settings.get_int('profile-power-mode');
const profileColorScheme = p.settings.get_int('profile-color-scheme');
const profilePowerProfile = p.settings.get_int('profile-power-profile');
// First we check whether the animation type, window type, and power mode are
// matching.
let matches =
(profileAnimationType == 0 || profileAnimationType == animationType) &&
(profileWindowType == 0 || profileWindowType == windowType) &&
(profilePowerMode == 0 || profilePowerMode == powerMode);
// If that was the case, we also check the application name.
if (matches && profileApp != '') {
const wmClass = actor.meta_window.get_wm_class();
if (wmClass) {
const app = wmClass.toLowerCase();
// Split app names at |, remove any whitespace, and transform to lower case.
const profileApps =
profileApp.split('|').map(item => item.trim().toLowerCase());
matches = profileApps.includes(app);
} else {
matches = false;
}
}
// If the profile is still matching, we also check the color scheme.
if (matches && profileColorScheme != 0 && utils.shellVersionIsAtLeast(42, 0)) {
const colorScheme = this._shellSettings.get_string('color-scheme');
matches &= (profileColorScheme == 1 && colorScheme == 'default') ||
(profileColorScheme == 2 && colorScheme == 'prefer-dark');
}
// Finally, we may also have to check the power profile.
if (matches && profilePowerProfile != 0 && this._powerProfilesProxy) {
const powerProfile = this._powerProfilesProxy.ActiveProfile;
// To understand the numbers, please refer to the indices in the Gtk.StringList
// of the profile-power-profile Adw.ComboRow in resources/ui/adw/prefs.ui.
if (powerProfile == 'power-saver') {
matches &= profilePowerProfile == 1 || profilePowerProfile == 4;
} else if (powerProfile == 'balanced') {
matches &= profilePowerProfile == 2 || profilePowerProfile == 4 ||
profilePowerProfile == 5;
} else {
matches &= profilePowerProfile == 3 || profilePowerProfile == 5;
}
}
return matches;
});
// If we found a matching profile, choose a random effect from it.
if (profile) {
// Create a list of all enabled effects of this profile.
const enabled = this._ALL_EFFECTS.filter(effect => { const enabled = this._ALL_EFFECTS.filter(effect => {
return this._settings.get_boolean(`${effect.getNick()}-${action}-effect`); return profile.settings.get_boolean(`${effect.getNick()}-enable-effect`);
}); });
// And then choose a random effect. // And then choose a random effect.
@@ -422,14 +540,27 @@ class Extension {
effect = enabled[Math.floor(Math.random() * enabled.length)]; effect = enabled[Math.floor(Math.random() * enabled.length)];
} }
} }
// If nothing was enabled, we have to do nothing :)
if (effect == null) {
this._fixAnimationTimes(isDialogWindow, forOpening, null);
return;
} }
// ----------------------------------------------------------- tweak actor transitions // If nothing was enabled, we have to do nothing :)
if (!effect || !profile) {
return null;
}
return {effect: effect, profile: profile};
}
// This method adds the given effect using the settings from the given profile to the
// given actor.
_setupEffect(actor, forOpening, effect, profile) {
// There is the weird case where an animation is already ongoing. This happens when a
// window is closed which has been created before the session was started (e.g. when
// GNOME Shell has been restarted in the meantime).
const oldShader = actor.get_effect('burn-my-windows-effect');
if (oldShader) {
oldShader.endAnimation();
}
// If we are currently performing integration test, all animations are set to a fixed // If we are currently performing integration test, all animations are set to a fixed
// duration and show a fixed frame from the middle of the animation. // duration and show a fixed frame from the middle of the animation.
@@ -439,123 +570,62 @@ class Extension {
// windows are faded in / out scaled up / down slightly by GNOME Shell. Here, we tweak // windows are faded in / out scaled up / down slightly by GNOME Shell. Here, we tweak
// the transitions so that nothing changes. The window stays opaque and is scaled to // the transitions so that nothing changes. The window stays opaque and is scaled to
// actorScale. // actorScale.
const actorScale = effect.getActorScale(this._settings, forOpening, actor); const actorScale = effect.getActorScale(profile.settings, forOpening, actor);
// All scaling is relative to the window's center.
actor.set_pivot_point(0.5, 0.5);
actor.opacity = 255;
actor.scale_x = actorScale.x;
actor.scale_y = actorScale.y;
// If we are in the overview, we have to enlarge the window's clone as well. We also
// disable the clone's overlay (e.g. its icon, name, and close button) during the
// animation.
if (actor._bmwOverviewClone && utils.shellVersionIsAtLeast(3, 38)) {
actor._bmwOverviewClone.overlayEnabled = false;
actor._bmwOverviewCloneContainer.set_pivot_point(0.5, 0.5);
actor._bmwOverviewCloneContainer.scale_x = actorScale.x;
actor._bmwOverviewCloneContainer.scale_y = actorScale.y;
}
// Now add a cool shader to our window actor!
const shader = effect.shaderFactory.getShader();
actor.add_effect_with_name('burn-my-windows-effect', shader);
// At the end of the animation, we restore the scale of the overview clone (if any)
// and call the methods which would have been called by the original ease() calls at
// the end of the standard fade-in animation.
const endID = shader.connect('end-animation', () => {
shader.disconnect(endID);
if (actor._bmwOverviewClone && utils.shellVersionIsAtLeast(3, 38)) {
actor._bmwOverviewClone.overlayEnabled = true;
actor._bmwOverviewCloneContainer.scale_x = 1.0;
actor._bmwOverviewCloneContainer.scale_y = 1.0;
}
// Remove the shader and mark it being re-usable for future animations.
actor.remove_effect(shader);
shader.returnToFactory();
// Finally, once the animation is done or interrupted, we call the methods which
// should have been called by the original ease() methods.
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1487
// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1558.
if (forOpening) {
Main.wm._mapWindowDone(global.window_manager, actor);
} else {
Main.wm._destroyWindowDone(global.window_manager, actor);
}
});
// To make things deterministic during testing, we set the effect duration to 5 // To make things deterministic during testing, we set the effect duration to 5
// seconds. // seconds.
const duration = const duration =
testMode ? 5000 : this._settings.get_int(effect.getNick() + '-animation-time'); testMode ? 5000 : profile.settings.get_int(effect.getNick() + '-animation-time');
// All animations are relative to the window's center. // Finally start the animation!
actor.set_pivot_point(0.5, 0.5); shader.beginAnimation(profile.settings, forOpening, testMode, duration, actor);
// We tweak the opacity and scale of the actor. If there is no ongoing transition for
// a property, a new one is set up.
const config = {'opacity': 255, 'scale-x': actorScale.x, 'scale-y': actorScale.y};
for (const property in config) {
let transition = actor.get_transition(property);
// If there is currently no ongoing transition, we create a new one. Clutter does
// not like to create transitions with the same start and end value - however, we
// need at least one transition for our progress value in the shader. So we trick
// Clutter by creating an arbitrary transition first and then modifying the start
// and end values according to our config object.
if (!transition) {
actor.set_property(property, 0);
actor.save_easing_state();
actor.set_easing_duration(1000);
actor.set_property(property, 1);
actor.restore_easing_state();
// Now there should be a transition!
transition = actor.get_transition(property);
}
// Tweak the transition according to the config object. For some reason, there are
// rare cases, where no transition is set up. This happens from time to time...
if (transition) {
transition.set_duration(duration);
transition.set_to(config[property]);
transition.set_from(config[property]);
transition.set_progress_mode(Clutter.AnimationMode.LINEAR);
}
}
// Once the transitions are finished, we restore the original actor size.
if (forOpening) {
const connectionID = actor.connect('transitions-completed', () => {
actor.scale_x = 1.0;
actor.scale_y = 1.0;
actor.disconnect(connectionID);
});
}
// -------------------------------------------------------------------- add the shader
// Now add a cool shader to our window actor!
const shader = effect.shaderFactory.getShader();
// There should always be an opacity transition going on...
const transition = actor.get_transition('opacity');
if (!transition) {
this._fixAnimationTimes(isDialogWindow, forOpening, null);
utils.debug('Cannot setup shader without opacity transition.')
return;
}
// Assign the effect to the window actor!
actor.add_effect_with_name('burn-my-windows-effect', shader);
// Set one-time uniforms.
shader.beginAnimation(this._settings, forOpening, duration * 0.001, actor);
// Set other uniforms each frame.
transition.connect('new-frame', (t) => {
if (testMode) {
shader.updateAnimation(0.5);
} else {
shader.updateAnimation(t.get_progress());
}
});
// Remove the effect if the animation finished or was interrupted.
if (forOpening) {
transition.connect('stopped', () => {
const oldShader = actor.get_effect('burn-my-windows-effect');
if (oldShader) {
actor.remove_effect(oldShader);
oldShader.endAnimation();
oldShader.returnToFactory();
}
});
}
// Finally, ensure that all animation times are set properly so that other extensions
// may guess how long it will take until windows are gone :)
this._fixAnimationTimes(isDialogWindow, forOpening, duration);
}
// The code below is not necessary for Burn-My-Windows to function. However, there
// are some extensions such as "Show Application View When Workspace Empty"
// https://extensions.gnome.org/extension/2036/show-application-view-when-workspace-empty/
// which do something *after* a window was closed. As the window-close animation
// duration depends on the used effect, this may vary each time a window is
// closed. We set the currently used time here, so that others can get an idea how
// long this will take...
_fixAnimationTimes(isDialogWindow, forOpening, duration) {
if (!forOpening) {
if (isDialogWindow) {
imports.ui.windowManager.DIALOG_DESTROY_WINDOW_ANIMATION_TIME =
duration != null ? duration : this._origDialogTime;
} else {
imports.ui.windowManager.DESTROY_WINDOW_ANIMATION_TIME =
duration != null ? duration : this._origWindowTime;
}
}
} }
// This is required to enable window-close animations in the overview. See the comment // This is required to enable window-close animations in the overview. See the comment
@@ -569,11 +639,9 @@ class Extension {
// This was called "realWindow" in GNOME 3.36. // This was called "realWindow" in GNOME 3.36.
const propertyName = utils.shellVersionIs(3, 36) ? 'realWindow' : '_windowActor'; const propertyName = utils.shellVersionIs(3, 36) ? 'realWindow' : '_windowActor';
const actor = workspace._windows[index][propertyName]; const actor = workspace._windows[index][propertyName];
if (!actor.get_transition('scale-y')) { const shader = actor.get_effect('burn-my-windows-effect');
return true;
}
return false; return shader == null;
} }
} }
-127
View File
@@ -1,127 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
SPDX-License-Identifier: GPL-3.0-or-later
-->
<ui version="4.0">
<class>BMWConfigForm</class>
<widget class="QWidget" name="BMWConfigForm">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>562</width>
<height>365</height>
</rect>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="4" column="1">
<widget class="QDoubleSpinBox" name="kcfg_Randomness">
<property name="minimum">
<double>0.000000000000000</double>
</property>
<property name="maximum">
<double>1.000000000000000</double>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration">
<property name="suffix">
<string> milliseconds</string>
</property>
<property name="minimum">
<number>100</number>
</property>
<property name="maximum">
<number>9999</number>
</property>
<property name="singleStep">
<number>100</number>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Suction:</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Twirl:</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="4" column="0">
<widget class="QLabel" name="label_5">
<property name="text">
<string>Randomness:</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Shake:</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QDoubleSpinBox" name="kcfg_Suction">
<property name="minimum">
<double>0.000000000000000</double>
</property>
<property name="maximum">
<double>1.000000000000000</double>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Duration:</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QDoubleSpinBox" name="kcfg_Twirl">
<property name="minimum">
<double>-10.000000000000000</double>
</property>
<property name="maximum">
<double>10.000000000000000</double>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QDoubleSpinBox" name="kcfg_Shake">
<property name="maximum">
<double>10.000000000000000</double>
</property>
</widget>
</item>
</layout>
</widget>
<resources />
<connections />
</ui>
-11
View File
@@ -1,11 +0,0 @@
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
// SPDX-License-Identifier: GPL-3.0-or-later
// This part is automatically included in the effect's source during the build process.
// The code below is called whenever the user changes something in the configuration of
// the effect.
effect.setUniform(this.shader, 'uShake', effect.readConfig('Shake', 1.0));
effect.setUniform(this.shader, 'uTwirl', effect.readConfig('Twirl', 1.0));
effect.setUniform(this.shader, 'uSuction', effect.readConfig('Suction', 1.0));
effect.setUniform(this.shader, 'uRandomness', effect.readConfig('Randomness', 1.0));
+15 -6
View File
@@ -30,6 +30,14 @@ BUILD_DIR="_build"
# Create it if it's not there yet. # Create it if it's not there yet.
mkdir -p "$BUILD_DIR" mkdir -p "$BUILD_DIR"
# Compile the translations.
for file in ../po/*.po; do
echo "Compiling $file"
lang=$(basename "$file" .po)
mkdir -p "$BUILD_DIR/locale/$lang/LC_MESSAGES"
msgfmt "$file" -o "$BUILD_DIR/locale/$lang/LC_MESSAGES/burn-my-windows.mo"
done
# This method is called one for each effect. The parameters are as follows: # This method is called one for each effect. The parameters are as follows:
# $1: The nick of the effect (e.g. "energize-a") # $1: The nick of the effect (e.g. "energize-a")
# $2: The name of the effect (e.g. "Energize A") # $2: The name of the effect (e.g. "Energize A")
@@ -48,6 +56,9 @@ generate() {
mkdir -p "$BUILD_DIR/$DIR_NAME/contents/config" mkdir -p "$BUILD_DIR/$DIR_NAME/contents/config"
mkdir -p "$BUILD_DIR/$DIR_NAME/contents/ui" mkdir -p "$BUILD_DIR/$DIR_NAME/contents/ui"
# Copy the translations.
cp -r "$BUILD_DIR/locale" "$BUILD_DIR/$DIR_NAME/contents"
# Copy the config file if it exists. # Copy the config file if it exists.
if [ -f "$1/main.xml" ]; then if [ -f "$1/main.xml" ]; then
cp "$1/main.xml" "$BUILD_DIR/$DIR_NAME/contents/config" cp "$1/main.xml" "$BUILD_DIR/$DIR_NAME/contents/config"
@@ -123,22 +134,20 @@ generate() {
} }
# Now run the above method for all supported effects. # Now run the above method for all supported effects.
generate "doom" "Doom [Burn-My-Windows]" "Melt your windows"
# The apparition effect is disabled for now. I have not yet found a way to upscale the
# window canvas during the animation.
#generate "apparition" "[BMW] Apparition" "This effect hides your windows by violently sucking them into the void of magic"
generate "energize-a" "Energize A [Burn-My-Windows]" "Beam your windows away" generate "energize-a" "Energize A [Burn-My-Windows]" "Beam your windows away"
generate "energize-b" "Energize B [Burn-My-Windows]" "Using different transporter technology results in an alternative visual effect" generate "energize-b" "Energize B [Burn-My-Windows]" "Using different transporter technology results in an alternative visual effect"
generate "doom" "Doom [Burn-My-Windows]" "Melt your windows"
generate "fire" "Fire [Burn-My-Windows]" "The classic effect inspired by Compiz" generate "fire" "Fire [Burn-My-Windows]" "The classic effect inspired by Compiz"
generate "glide" "Glide [Burn-My-Windows]" "Fade the window to transparency with subtle 3D effects" generate "glide" "Glide [Burn-My-Windows]" "Fade the window to transparency with subtle 3D effects"
generate "glitch" "Glitch [Burn-My-Windows]" "This effect applies some intentional graphics issues to your windows"
generate "hexagon" "Hexagon [Burn-My-Windows]" "With glowing lines and hexagon-shaped tiles, this effect looks very sci-fi" generate "hexagon" "Hexagon [Burn-My-Windows]" "With glowing lines and hexagon-shaped tiles, this effect looks very sci-fi"
generate "incinerate" "Incinerate [Burn-My-Windows]" "A less snappy but definitely more fancy take on the fire effect" generate "incinerate" "Incinerate [Burn-My-Windows]" "A less snappy but definitely more fancy take on the fire effect"
generate "pixelate" "Pixelate [Burn-My-Windows]" "Pixelate the window and randomly hide the pixels" generate "pixelate" "Pixelate [Burn-My-Windows]" "Pixelate the window and randomly hide the pixels"
generate "pixel-wheel" "Pixel Wheel [Burn-My-Windows]" "Pixelate the window and hide the pixels in a wheel-like fashion" generate "pixel-wheel" "Pixel Wheel [Burn-My-Windows]" "Pixelate the window and hide the pixels in a wheel-like fashion"
generate "pixel-wipe" "Pixel Wipe [Burn-My-Windows]" "Pixelate the window and hide the pixels radially, starting from the pointer position" generate "pixel-wipe" "Pixel Wipe [Burn-My-Windows]" "Pixelate the window and hide the pixels radially, starting from the pointer position"
generate "portal" "Portal [Burn-My-Windows]" "Transfer your windows to other locations in space and time"
generate "tv" "TV Effect [Burn-My-Windows]" "Make windows close like turning off a TV" generate "tv" "TV Effect [Burn-My-Windows]" "Make windows close like turning off a TV"
generate "tv-glitch" "TV Glitch [Burn-My-Windows]" "Make your windows close like a very glitchy old-school TV"
generate "wisps" "Wisps [Burn-My-Windows]" "Let your windows be carried away to the realm of dreams by these little fairies" generate "wisps" "Wisps [Burn-My-Windows]" "Let your windows be carried away to the realm of dreams by these little fairies"
# Finally, create an archive for the effects. # Finally, create an archive for the effects.
+1 -4
View File
@@ -33,7 +33,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="0" column="0"> <item row="0" column="0">
<widget class="QLabel" name="label"> <widget class="QLabel" name="label">
<property name="text"> <property name="text">
<string>Duration:</string> <string>Animation Time [ms]</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -62,9 +62,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
</item> </item>
<item row="0" column="1"> <item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration"> <widget class="QSpinBox" name="kcfg_Duration">
<property name="suffix">
<string> milliseconds</string>
</property>
<property name="minimum"> <property name="minimum">
<number>100</number> <number>100</number>
</property> </property>
+3 -6
View File
@@ -20,7 +20,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="0" column="0"> <item row="0" column="0">
<widget class="QLabel" name="label"> <widget class="QLabel" name="label">
<property name="text"> <property name="text">
<string>Duration:</string> <string>Animation Time [ms]</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -30,7 +30,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="1" column="0"> <item row="1" column="0">
<widget class="QLabel" name="label_2"> <widget class="QLabel" name="label_2">
<property name="text"> <property name="text">
<string>Color:</string> <string>Color</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -50,7 +50,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="2" column="0"> <item row="2" column="0">
<widget class="QLabel" name="label_3"> <widget class="QLabel" name="label_3">
<property name="text"> <property name="text">
<string>Scale:</string> <string>Scale</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -72,9 +72,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
</item> </item>
<item row="0" column="1"> <item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration"> <widget class="QSpinBox" name="kcfg_Duration">
<property name="suffix">
<string> milliseconds</string>
</property>
<property name="minimum"> <property name="minimum">
<number>100</number> <number>100</number>
</property> </property>
+3 -6
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@@ -20,7 +20,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="0" column="0"> <item row="0" column="0">
<widget class="QLabel" name="label"> <widget class="QLabel" name="label">
<property name="text"> <property name="text">
<string>Duration:</string> <string>Animation Time [ms]</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -30,7 +30,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="1" column="0"> <item row="1" column="0">
<widget class="QLabel" name="label_2"> <widget class="QLabel" name="label_2">
<property name="text"> <property name="text">
<string>Color:</string> <string>Color</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -50,7 +50,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="2" column="0"> <item row="2" column="0">
<widget class="QLabel" name="label_3"> <widget class="QLabel" name="label_3">
<property name="text"> <property name="text">
<string>Scale:</string> <string>Scale</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -72,9 +72,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
</item> </item>
<item row="0" column="1"> <item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration"> <widget class="QSpinBox" name="kcfg_Duration">
<property name="suffix">
<string> milliseconds</string>
</property>
<property name="minimum"> <property name="minimum">
<number>100</number> <number>100</number>
</property> </property>
+4 -7
View File
@@ -20,7 +20,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="4" column="0"> <item row="4" column="0">
<widget class="QLabel" name="label_4"> <widget class="QLabel" name="label_4">
<property name="text"> <property name="text">
<string>Gradient:</string> <string>Gradient</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -29,9 +29,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
</item> </item>
<item row="0" column="1"> <item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration"> <widget class="QSpinBox" name="kcfg_Duration">
<property name="suffix">
<string> milliseconds</string>
</property>
<property name="minimum"> <property name="minimum">
<number>100</number> <number>100</number>
</property> </property>
@@ -56,7 +53,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="3" column="0"> <item row="3" column="0">
<widget class="QLabel" name="label_2"> <widget class="QLabel" name="label_2">
<property name="text"> <property name="text">
<string>Movement Speed:</string> <string>Speed</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -76,7 +73,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="1" column="0"> <item row="1" column="0">
<widget class="QLabel" name="label_3"> <widget class="QLabel" name="label_3">
<property name="text"> <property name="text">
<string>Scale:</string> <string>Scale</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -132,7 +129,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="0" column="0"> <item row="0" column="0">
<widget class="QLabel" name="label"> <widget class="QLabel" name="label">
<property name="text"> <property name="text">
<string>Duration:</string> <string>Animation Time [ms]</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+2 -5
View File
@@ -29,9 +29,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
</item> </item>
<item row="0" column="1"> <item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration"> <widget class="QSpinBox" name="kcfg_Duration">
<property name="suffix">
<string> milliseconds</string>
</property>
<property name="minimum"> <property name="minimum">
<number>100</number> <number>100</number>
</property> </property>
@@ -46,7 +43,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="1" column="0"> <item row="1" column="0">
<widget class="QLabel" name="label_3"> <widget class="QLabel" name="label_3">
<property name="text"> <property name="text">
<string>Scale:</string> <string>Scale</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -56,7 +53,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="0" column="0"> <item row="0" column="0">
<widget class="QLabel" name="label"> <widget class="QLabel" name="label">
<property name="text"> <property name="text">
<string>Duration:</string> <string>Animation Time [ms]</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+137
View File
@@ -0,0 +1,137 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
SPDX-License-Identifier: GPL-3.0-or-later
-->
<ui version="4.0">
<class>BMWConfigForm</class>
<widget class="QWidget" name="BMWConfigForm">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>562</width>
<height>365</height>
</rect>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="2" column="0">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Scale</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
<property name="buddy">
<cstring>kcfg_Color</cstring>
</property>
</widget>
</item>
<item row="5" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Color</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
<property name="buddy">
<cstring>kcfg_Color</cstring>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Animation Time [ms]</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="5" column="1">
<widget class="KColorButton" name="kcfg_Color">
<property name="alphaChannelEnabled" stdset="0">
<bool>true</bool>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration">
<property name="minimum">
<number>100</number>
</property>
<property name="maximum">
<number>9999</number>
</property>
<property name="singleStep">
<number>100</number>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Strength</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="4" column="0">
<widget class="QLabel" name="label_5">
<property name="text">
<string>Speed</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QDoubleSpinBox" name="kcfg_Scale">
<property name="minimum">
<double>0.100000000000000</double>
</property>
<property name="maximum">
<double>10.000000000000000</double>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QDoubleSpinBox" name="kcfg_Strength">
<property name="minimum">
<double>0.100000000000000</double>
</property>
<property name="maximum">
<double>10.000000000000000</double>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QDoubleSpinBox" name="kcfg_Speed">
<property name="minimum">
<double>0.100000000000000</double>
</property>
<property name="maximum">
<double>10.000000000000000</double>
</property>
</widget>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>KColorButton</class>
<extends>QPushButton</extends>
<header>kcolorbutton.h</header>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>
@@ -10,19 +10,19 @@ SPDX-License-Identifier: GPL-3.0-or-later
<kcfgfile name="" /> <kcfgfile name="" />
<group name=""> <group name="">
<entry name="Duration" type="UInt"> <entry name="Duration" type="UInt">
<default>300</default> <default>750</default>
</entry> </entry>
<entry name="Shake" type="Double"> <entry name="Scale" type="Double">
<default>3</default> <default>1</default>
</entry> </entry>
<entry name="Twirl" type="Double"> <entry name="Strength" type="Double">
<default>5</default> <default>2</default>
</entry> </entry>
<entry name="Suction" type="Double"> <entry name="Speed" type="Double">
<default>0.75</default> <default>2</default>
</entry> </entry>
<entry name="Randomness" type="Double"> <entry name="Color" type="Color">
<default>0.5</default> <default>#64A0FF</default>
</entry> </entry>
</group> </group>
</kcfg> </kcfg>
+7
View File
@@ -0,0 +1,7 @@
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
// SPDX-License-Identifier: GPL-3.0-or-later
// This part is automatically included in the effect's source during the build process.
// The code below is called whenever a window is closed or opened.
effect.setUniform(this.shader, 'uSeed', Math.random());
+12
View File
@@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
// SPDX-License-Identifier: GPL-3.0-or-later
// This part is automatically included in the effect's source during the build process.
// The code below is called whenever the user changes something in the configuration of
// the effect.
effect.setUniform(this.shader, 'uDuration', this.duration * 0.001);
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
effect.setUniform(this.shader, 'uStrength', effect.readConfig('Strength', 1.0));
effect.setUniform(this.shader, 'uSpeed', effect.readConfig('Speed', 1.0));
effect.setUniform(this.shader, 'uColor', this.readRGBAConfig('Color'));
+5 -8
View File
@@ -20,7 +20,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="1" column="0"> <item row="1" column="0">
<widget class="QLabel" name="label_2"> <widget class="QLabel" name="label_2">
<property name="text"> <property name="text">
<string>Line Color:</string> <string>Line Color</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -49,9 +49,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
</item> </item>
<item row="0" column="1"> <item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration"> <widget class="QSpinBox" name="kcfg_Duration">
<property name="suffix">
<string> milliseconds</string>
</property>
<property name="minimum"> <property name="minimum">
<number>100</number> <number>100</number>
</property> </property>
@@ -66,7 +63,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="2" column="0"> <item row="2" column="0">
<widget class="QLabel" name="label_4"> <widget class="QLabel" name="label_4">
<property name="text"> <property name="text">
<string>Glow Color:</string> <string>Glow Color</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -76,7 +73,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="4" column="0"> <item row="4" column="0">
<widget class="QLabel" name="label_5"> <widget class="QLabel" name="label_5">
<property name="text"> <property name="text">
<string>Line Width:</string> <string>Mesh Line Width</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -86,7 +83,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="0" column="0"> <item row="0" column="0">
<widget class="QLabel" name="label"> <widget class="QLabel" name="label">
<property name="text"> <property name="text">
<string>Duration:</string> <string>Animation Time [ms]</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -96,7 +93,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="3" column="0"> <item row="3" column="0">
<widget class="QLabel" name="label_3"> <widget class="QLabel" name="label_3">
<property name="text"> <property name="text">
<string>Scale:</string> <string>Scale</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+5 -8
View File
@@ -20,7 +20,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="2" column="0"> <item row="2" column="0">
<widget class="QLabel" name="label_3"> <widget class="QLabel" name="label_3">
<property name="text"> <property name="text">
<string>Scale:</string> <string>Scale</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -32,9 +32,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
</item> </item>
<item row="0" column="1"> <item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration"> <widget class="QSpinBox" name="kcfg_Duration">
<property name="suffix">
<string> milliseconds</string>
</property>
<property name="minimum"> <property name="minimum">
<number>100</number> <number>100</number>
</property> </property>
@@ -59,7 +56,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="0" column="0"> <item row="0" column="0">
<widget class="QLabel" name="label"> <widget class="QLabel" name="label">
<property name="text"> <property name="text">
<string>Duration:</string> <string>Animation Time [ms]</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -69,7 +66,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="3" column="0"> <item row="3" column="0">
<widget class="QLabel" name="label_4"> <widget class="QLabel" name="label_4">
<property name="text"> <property name="text">
<string>Turbulence:</string> <string>Turbulence</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -92,7 +89,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="1" column="0"> <item row="1" column="0">
<widget class="QLabel" name="label_2"> <widget class="QLabel" name="label_2">
<property name="text"> <property name="text">
<string>Color:</string> <string>Color</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -112,7 +109,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="4" column="1"> <item row="4" column="1">
<widget class="QCheckBox" name="kcfg_UsePointer"> <widget class="QCheckBox" name="kcfg_UsePointer">
<property name="text"> <property name="text">
<string>Start from Pointer Location</string> <string>Start at Pointer</string>
</property> </property>
</widget> </widget>
</item> </item>
+9 -1
View File
@@ -9,7 +9,13 @@ const blacklist = [
"ksmserver-logout-greeter ksmserver-logout-greeter", "ksmserver-logout-greeter ksmserver-logout-greeter",
// KDE Plasma splash screen has to be animated only by the login effect. // KDE Plasma splash screen has to be animated only by the login effect.
"ksplashqml ksplashqml" "ksplashqml ksplashqml",
// All the tooltips of IntelliJ IDEs use the same window class as their main window.
// This results in many awkward animations, so we have to blacklist them all.
// See https://github.com/Schneegans/Burn-My-Windows/issues/284 for details.
"jetbrains-studio jetbrains-studio", "jetbrains-clion jetbrains-clion",
"jetbrains-pycharm-ce jetbrains-pycharm-ce"
]; ];
class %EFFECT_CLASS% { class %EFFECT_CLASS% {
@@ -122,6 +128,7 @@ class %EFFECT_CLASS% {
this.setupForcedRoles(window); this.setupForcedRoles(window);
effect.setUniform(this.shader, 'uForOpening', 1.0); effect.setUniform(this.shader, 'uForOpening', 1.0);
effect.setUniform(this.shader, 'uIsFullscreen', window.fullScreen ? 1.0 : 0.0);
%ON_ANIMATION_BEGIN% %ON_ANIMATION_BEGIN%
@@ -161,6 +168,7 @@ class %EFFECT_CLASS% {
this.setupForcedRoles(window); this.setupForcedRoles(window);
effect.setUniform(this.shader, 'uForOpening', 0.0); effect.setUniform(this.shader, 'uForOpening', 0.0);
effect.setUniform(this.shader, 'uIsFullscreen', window.fullScreen ? 1.0 : 0.0);
%ON_ANIMATION_BEGIN% %ON_ANIMATION_BEGIN%
+1 -1
View File
@@ -21,7 +21,7 @@
}, },
"X-KDE-Ordering": "60", "X-KDE-Ordering": "60",
"X-KDE-PluginKeyword": "%DIR_NAME%", "X-KDE-PluginKeyword": "%DIR_NAME%",
"X-KWin-Config-TranslationDomain": "kwin_effects", "X-KWin-Config-TranslationDomain": "burn-my-windows",
"X-KWin-Exclusive-Category": "toplevel-open-close-animation", "X-KWin-Exclusive-Category": "toplevel-open-close-animation",
"X-Plasma-API": "javascript", "X-Plasma-API": "javascript",
"X-Plasma-MainScript": "code/main.js" "X-Plasma-MainScript": "code/main.js"
+1 -4
View File
@@ -20,7 +20,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="0" column="0"> <item row="0" column="0">
<widget class="QLabel" name="label"> <widget class="QLabel" name="label">
<property name="text"> <property name="text">
<string>Duration:</string> <string>Animation Time [ms]</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -39,9 +39,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
</item> </item>
<item row="0" column="1"> <item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration"> <widget class="QSpinBox" name="kcfg_Duration">
<property name="suffix">
<string> milliseconds</string>
</property>
<property name="minimum"> <property name="minimum">
<number>100</number> <number>100</number>
</property> </property>
+1 -4
View File
@@ -20,7 +20,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="0" column="0"> <item row="0" column="0">
<widget class="QLabel" name="label"> <widget class="QLabel" name="label">
<property name="text"> <property name="text">
<string>Duration:</string> <string>Animation Time [ms]</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -39,9 +39,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
</item> </item>
<item row="0" column="1"> <item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration"> <widget class="QSpinBox" name="kcfg_Duration">
<property name="suffix">
<string> milliseconds</string>
</property>
<property name="minimum"> <property name="minimum">
<number>100</number> <number>100</number>
</property> </property>
+1 -4
View File
@@ -20,7 +20,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="0" column="0"> <item row="0" column="0">
<widget class="QLabel" name="label"> <widget class="QLabel" name="label">
<property name="text"> <property name="text">
<string>Duration:</string> <string>Animation Time [ms]</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -39,9 +39,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
</item> </item>
<item row="0" column="1"> <item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration"> <widget class="QSpinBox" name="kcfg_Duration">
<property name="suffix">
<string> milliseconds</string>
</property>
<property name="minimum"> <property name="minimum">
<number>100</number> <number>100</number>
</property> </property>
+146
View File
@@ -0,0 +1,146 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
SPDX-License-Identifier: GPL-3.0-or-later
-->
<ui version="4.0">
<class>BMWConfigForm</class>
<widget class="QWidget" name="BMWConfigForm">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>562</width>
<height>365</height>
</rect>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="4" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Color</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
<property name="buddy">
<cstring>kcfg_Color</cstring>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Animation Time [ms]</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Rotation Speed</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration">
<property name="minimum">
<number>500</number>
</property>
<property name="maximum">
<number>5000</number>
</property>
<property name="singleStep">
<number>100</number>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="KColorButton" name="kcfg_Color">
<property name="alphaChannelEnabled" stdset="0">
<bool>true</bool>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Whirling</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_5">
<property name="text">
<string>Details</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QDoubleSpinBox" name="kcfg_Details">
<property name="minimum">
<double>1.000000000000000</double>
</property>
<property name="maximum">
<double>100.000000000000000</double>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QDoubleSpinBox" name="kcfg_Whirling">
<property name="minimum">
<double>-2.000000000000000</double>
</property>
<property name="maximum">
<double>2.000000000000000</double>
</property>
<property name="singleStep">
<double>0.100000000000000</double>
</property>
<property name="stepType">
<enum>QAbstractSpinBox::AdaptiveDecimalStepType</enum>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QDoubleSpinBox" name="kcfg_RotationSpeed">
<property name="minimum">
<double>-2.000000000000000</double>
</property>
<property name="maximum">
<double>2.000000000000000</double>
</property>
<property name="singleStep">
<double>0.100000000000000</double>
</property>
<property name="stepType">
<enum>QAbstractSpinBox::AdaptiveDecimalStepType</enum>
</property>
</widget>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>KColorButton</class>
<extends>QPushButton</extends>
<header>kcolorbutton.h</header>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>
+29
View File
@@ -0,0 +1,29 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
SPDX-License-Identifier: GPL-3.0-or-later
-->
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0 http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
<kcfgfile name="" />
<group name="">
<entry name="Duration" type="UInt">
<default>1250</default>
</entry>
<entry name="Color" type="Color">
<default>#79E918</default>
</entry>
<entry name="Details" type="Double">
<default>15.0</default>
</entry>
<entry name="RotationSpeed" type="Double">
<default>0.3</default>
</entry>
<entry name="Whirling" type="Double">
<default>1.0</default>
</entry>
</group>
</kcfg>
+12
View File
@@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
// SPDX-License-Identifier: GPL-3.0-or-later
// This part is automatically included in the effect's source during the build process.
// The code below is called whenever the user changes something in the configuration of
// the effect.
effect.setUniform(this.shader, 'uDuration', this.duration * 0.001);
effect.setUniform(this.shader, 'uColor', this.readRGBConfig('Color'));
effect.setUniform(this.shader, 'uDetails', effect.readConfig('Details', 1.0));
effect.setUniform(this.shader, 'uRotationSpeed', effect.readConfig('RotationSpeed', 1.0));
effect.setUniform(this.shader, 'uWhirling', effect.readConfig('Whirling', 1.0));
+137
View File
@@ -0,0 +1,137 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
SPDX-License-Identifier: GPL-3.0-or-later
-->
<ui version="4.0">
<class>BMWConfigForm</class>
<widget class="QWidget" name="BMWConfigForm">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>562</width>
<height>365</height>
</rect>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="2" column="0">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Scale</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
<property name="buddy">
<cstring>kcfg_Color</cstring>
</property>
</widget>
</item>
<item row="5" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Color</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
<property name="buddy">
<cstring>kcfg_Color</cstring>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Animation Time [ms]</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="5" column="1">
<widget class="KColorButton" name="kcfg_Color">
<property name="alphaChannelEnabled" stdset="0">
<bool>true</bool>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration">
<property name="minimum">
<number>100</number>
</property>
<property name="maximum">
<number>9999</number>
</property>
<property name="singleStep">
<number>100</number>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Strength</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="4" column="0">
<widget class="QLabel" name="label_5">
<property name="text">
<string>Speed</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QDoubleSpinBox" name="kcfg_Scale">
<property name="minimum">
<double>0.100000000000000</double>
</property>
<property name="maximum">
<double>10.000000000000000</double>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QDoubleSpinBox" name="kcfg_Strength">
<property name="minimum">
<double>0.100000000000000</double>
</property>
<property name="maximum">
<double>10.000000000000000</double>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QDoubleSpinBox" name="kcfg_Speed">
<property name="minimum">
<double>0.100000000000000</double>
</property>
<property name="maximum">
<double>10.000000000000000</double>
</property>
</widget>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>KColorButton</class>
<extends>QPushButton</extends>
<header>kcolorbutton.h</header>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>
+28
View File
@@ -0,0 +1,28 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
SPDX-License-Identifier: GPL-3.0-or-later
-->
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
<kcfgfile name="" />
<group name="">
<entry name="Duration" type="UInt">
<default>750</default>
</entry>
<entry name="Scale" type="Double">
<default>1</default>
</entry>
<entry name="Strength" type="Double">
<default>2</default>
</entry>
<entry name="Speed" type="Double">
<default>2</default>
</entry>
<entry name="Color" type="Color">
<default>#64A0FF</default>
</entry>
</group>
</kcfg>
+7
View File
@@ -0,0 +1,7 @@
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
// SPDX-License-Identifier: GPL-3.0-or-later
// This part is automatically included in the effect's source during the build process.
// The code below is called whenever a window is closed or opened.
effect.setUniform(this.shader, 'uSeed', Math.random());
+12
View File
@@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
// SPDX-License-Identifier: GPL-3.0-or-later
// This part is automatically included in the effect's source during the build process.
// The code below is called whenever the user changes something in the configuration of
// the effect.
effect.setUniform(this.shader, 'uDuration', this.duration * 0.001);
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
effect.setUniform(this.shader, 'uStrength', effect.readConfig('Strength', 1.0));
effect.setUniform(this.shader, 'uSpeed', effect.readConfig('Speed', 1.0));
effect.setUniform(this.shader, 'uColor', this.readRGBAConfig('Color'));
+2 -5
View File
@@ -19,9 +19,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
<layout class="QGridLayout" name="gridLayout"> <layout class="QGridLayout" name="gridLayout">
<item row="0" column="1"> <item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration"> <widget class="QSpinBox" name="kcfg_Duration">
<property name="suffix">
<string> milliseconds</string>
</property>
<property name="minimum"> <property name="minimum">
<number>100</number> <number>100</number>
</property> </property>
@@ -43,7 +40,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="0" column="0"> <item row="0" column="0">
<widget class="QLabel" name="label"> <widget class="QLabel" name="label">
<property name="text"> <property name="text">
<string>Duration:</string> <string>Animation Time [ms]</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -53,7 +50,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="1" column="0"> <item row="1" column="0">
<widget class="QLabel" name="label_2"> <widget class="QLabel" name="label_2">
<property name="text"> <property name="text">
<string>Color:</string> <string>Color</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+1 -1
View File
@@ -5,4 +5,4 @@
// The code below is called whenever the user changes something in the configuration of // The code below is called whenever the user changes something in the configuration of
// the effect. // the effect.
effect.setUniform(this.shader, 'uColor', this.readRGBConfig('Color')); effect.setUniform(this.shader, 'uColor', this.readRGBAConfig('Color'));
+3 -6
View File
@@ -29,9 +29,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
</item> </item>
<item row="0" column="1"> <item row="0" column="1">
<widget class="QSpinBox" name="kcfg_Duration"> <widget class="QSpinBox" name="kcfg_Duration">
<property name="suffix">
<string> milliseconds</string>
</property>
<property name="minimum"> <property name="minimum">
<number>100</number> <number>100</number>
</property> </property>
@@ -46,7 +43,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="1" column="0"> <item row="1" column="0">
<widget class="QLabel" name="label_4"> <widget class="QLabel" name="label_4">
<property name="text"> <property name="text">
<string>Color:</string> <string>Color</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -56,7 +53,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="0" column="0"> <item row="0" column="0">
<widget class="QLabel" name="label"> <widget class="QLabel" name="label">
<property name="text"> <property name="text">
<string>Duration:</string> <string>Animation Time [ms]</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
@@ -66,7 +63,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<item row="2" column="0"> <item row="2" column="0">
<widget class="QLabel" name="label_3"> <widget class="QLabel" name="label_3">
<property name="text"> <property name="text">
<string>Scale:</string> <string>Scale</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+8 -2
View File
@@ -2,6 +2,11 @@
"uuid": "burn-my-windows@schneegans.github.com", "uuid": "burn-my-windows@schneegans.github.com",
"description": "Disintegrate your windows with style.", "description": "Disintegrate your windows with style.",
"name": "Burn My Windows", "name": "Burn My Windows",
"donations": {
"kofi": "schneegans",
"github": "schneegans",
"paypal": "simonschneegans"
},
"gettext-domain": "burn-my-windows", "gettext-domain": "burn-my-windows",
"settings-schema": "org.gnome.shell.extensions.burn-my-windows", "settings-schema": "org.gnome.shell.extensions.burn-my-windows",
"shell-version": [ "shell-version": [
@@ -10,8 +15,9 @@
"40", "40",
"41", "41",
"42", "42",
"43" "43",
"44"
], ],
"url": "https://github.com/Schneegans/Burn-My-Windows", "url": "https://github.com/Schneegans/Burn-My-Windows",
"version": 22 "version": 36
} }
+627 -376
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+563 -345
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+600 -361
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+613 -371
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+625 -366
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+607 -368
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+794
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@@ -0,0 +1,794 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR Simon Schneegans
# This file is distributed under the same license as the burn-my-windows package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: burn-my-windows\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-08-13 07:53+0200\n"
"PO-Revision-Date: 2023-02-06 11:38+0000\n"
"Last-Translator: KinteLiX <superh552@gmail.com>\n"
"Language-Team: Hungarian <https://hosted.weblate.org/projects/burn-my-"
"windows/core/hu/>\n"
"Language: hu\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.16-dev\n"
#: src/ProfileManager.js:175 resources/ui/gtk4/prefs.ui:256
#: resources/ui/gtk3/prefs.ui:301 resources/ui/adw/prefs.ui:103
msgid "Opening Windows"
msgstr ""
#: src/ProfileManager.js:176 resources/ui/gtk4/prefs.ui:257
#: resources/ui/gtk3/prefs.ui:302 resources/ui/adw/prefs.ui:104
msgid "Closing Windows"
msgstr ""
#: src/ProfileManager.js:177 resources/ui/gtk4/prefs.ui:285
#: resources/ui/gtk3/prefs.ui:330 resources/ui/adw/prefs.ui:118
msgid "Normal Windows"
msgstr ""
#: src/ProfileManager.js:178 resources/ui/gtk4/prefs.ui:286
#: resources/ui/gtk3/prefs.ui:331 resources/ui/adw/prefs.ui:119
msgid "Dialog Windows"
msgstr ""
#: src/ProfileManager.js:179 resources/ui/gtk4/prefs.ui:314
#: resources/ui/gtk3/prefs.ui:359 resources/ui/adw/prefs.ui:133
msgid "Default Color Scheme"
msgstr ""
#: src/ProfileManager.js:180 resources/ui/gtk4/prefs.ui:315
#: resources/ui/gtk3/prefs.ui:360 resources/ui/adw/prefs.ui:134
msgid "Dark Color Scheme"
msgstr ""
#: src/ProfileManager.js:181 resources/ui/gtk4/prefs.ui:343
#: resources/ui/gtk3/prefs.ui:388 resources/ui/adw/prefs.ui:148
msgid "On Battery"
msgstr ""
#: src/ProfileManager.js:182 resources/ui/gtk4/prefs.ui:344
#: resources/ui/gtk3/prefs.ui:389 resources/ui/adw/prefs.ui:149
msgid "Plugged In"
msgstr ""
#: src/ProfileManager.js:183 resources/ui/gtk4/prefs.ui:372
#: resources/ui/gtk3/prefs.ui:417 resources/ui/adw/prefs.ui:163
msgid "Power-Saver Mode"
msgstr ""
#: src/ProfileManager.js:184 resources/ui/gtk4/prefs.ui:373
#: resources/ui/gtk3/prefs.ui:418 resources/ui/adw/prefs.ui:164
msgid "Balanced Mode"
msgstr ""
#: src/ProfileManager.js:185 resources/ui/gtk4/prefs.ui:374
#: resources/ui/gtk3/prefs.ui:419 resources/ui/adw/prefs.ui:165
msgid "Performance Mode"
msgstr ""
#: src/ProfileManager.js:186 resources/ui/gtk4/prefs.ui:375
#: resources/ui/gtk3/prefs.ui:420 resources/ui/adw/prefs.ui:166
msgid "Power Saver or Balanced"
msgstr ""
#: src/ProfileManager.js:187 resources/ui/gtk4/prefs.ui:376
#: resources/ui/gtk3/prefs.ui:421 resources/ui/adw/prefs.ui:167
msgid "Balanced or Performance"
msgstr ""
#: src/ProfileManager.js:192 resources/ui/gtk4/prefs.ui:423
#: resources/ui/gtk3/prefs.ui:468 resources/ui/adw/prefs.ui:183
msgid "High Priority"
msgstr ""
#: src/ProfileManager.js:198
msgid "Standard Profile"
msgstr ""
#: src/effects/Apparition.js:78
msgid "Apparition"
msgstr "Jelenés"
#: src/effects/BrokenGlass.js:137
msgid "Broken Glass"
msgstr "Szilánkok"
#: src/effects/Doom.js:88
msgid "Doom"
msgstr "Végzet"
#: src/effects/EnergizeA.js:80
msgid "Energize A"
msgstr "Energia A"
#: src/effects/EnergizeB.js:81
msgid "Energize B"
msgstr "Energia B"
#: src/effects/Fire.js:100
msgid "Fire"
msgstr "Tűz"
#: src/effects/Fire.js:154
msgid "Default Fire"
msgstr "Alapértelmezett tűz"
#: src/effects/Fire.js:164
msgid "Hell Fire"
msgstr "Pokoli tűz"
#: src/effects/Fire.js:174
msgid "Dark and Smutty"
msgstr "Sötét és kormos"
#: src/effects/Fire.js:184
msgid "Cold Breeze"
msgstr "Hideg szellő"
#: src/effects/Fire.js:194
msgid "Santa is Coming"
msgstr "Jön a télapó"
#: src/effects/Glide.js:78
msgid "Glide"
msgstr "Siklás"
#: src/effects/Glitch.js:86
msgid "Glitch"
msgstr "Hiba"
#: src/effects/Hexagon.js:94
msgid "Hexagon"
msgstr "Hatszög"
#: src/effects/Incinerate.js:131
msgid "Incinerate"
msgstr "Elégetés"
#: src/effects/Matrix.js:114
msgid "Matrix"
msgstr "Mátrix"
#: src/effects/PaintBrush.js:102
msgid "Paint Brush"
msgstr ""
#: src/effects/Pixelate.js:74
msgid "Pixelate"
msgstr "Pixelezés"
#: src/effects/PixelWheel.js:74
msgid "Pixel Wheel"
msgstr "Pixelciklus"
#: src/effects/PixelWipe.js:101
msgid "Pixel Wipe"
msgstr "Pixelhullám"
#: src/effects/Portal.js:88
msgid "Portal"
msgstr "Portál"
#: src/effects/SnapOfDisintegration.js:114
msgid "Snap of Disintegration"
msgstr "Hírtelen felbomlás"
#: src/effects/TRexAttack.js:112
msgid "T-Rex Attack"
msgstr "T-Rex támadás"
#: src/effects/TVEffect.js:78
msgid "TV Effect"
msgstr "Tévé hatás"
#: src/effects/TVGlitch.js:87
msgid "TV Glitch"
msgstr "Tévé hiba"
#: src/effects/Wisps.js:82
msgid "Wisps"
msgstr "Szálak"
#: prefs.js:269
msgid "Preview this effect"
msgstr "Nézze elő ezt a hatást"
#: prefs.js:388 resources/ui/gtk4/prefs.ui:50 resources/ui/gtk3/prefs.ui:86
msgid "Burn-My-Windows has been updated!"
msgstr ""
#: prefs.js:389 resources/ui/common/menus.ui:17 resources/ui/gtk4/prefs.ui:56
#: resources/ui/gtk3/prefs.ui:96
msgid "View Changelog"
msgstr "Változási napló megtekintése"
#: prefs.js:571 prefs.js:603
msgid "Gold Sponsors"
msgstr "Aranyszponzorok"
#: prefs.js:575 prefs.js:607
msgid "Silver Sponsors"
msgstr "Ezüstszponzorok"
#: prefs.js:579 prefs.js:611
msgid "Bronze Sponsors"
msgstr "Bronzszponzorok"
#: prefs.js:583 prefs.js:615
msgid "Past Sponsors"
msgstr "Korábbi szponzorok"
#: prefs.js:660
msgid "Delete this Profile?"
msgstr ""
#: prefs.js:661
msgid ""
"The current effect profile with all its effect settings will be permanently "
"lost."
msgstr ""
#: prefs.js:664
msgid "Cancel"
msgstr ""
#: prefs.js:669
msgid "Delete"
msgstr ""
#. Translators: %s will be replaced by the effect's name.
#: prefs.js:980
#, javascript-format
msgid "Preview for %s"
msgstr "%s előnézete"
#: prefs.js:1002
msgid "Close this Window to Preview the Effect!"
msgstr "Zárja be ezt az ablakot hogy előnézze ezt a hatást!"
#: resources/ui/common/menus.ui:13
msgid "Visit Homepage"
msgstr "Honlap meglátogatása"
#: resources/ui/common/menus.ui:21
msgid "View Matching Wallpapers"
msgstr ""
#: resources/ui/common/menus.ui:27
msgid "Report a Bug"
msgstr "Hiba jelentése"
#: resources/ui/common/menus.ui:31
msgid "Create an Effect"
msgstr "Hatás készítése"
#: resources/ui/common/menus.ui:35
msgid "Translate"
msgstr "Fordítás"
#: resources/ui/common/menus.ui:39
msgid "Donate"
msgstr "Adományozás"
#: resources/ui/common/menus.ui:56
msgid "Open Effect-Profile Directory"
msgstr ""
#: resources/ui/common/menus.ui:62
msgid "About Burn-My-Windows"
msgstr "A Burn-My-Windowsról"
#: resources/ui/common/menus.ui:73
msgid "Add New Profile..."
msgstr ""
#: resources/ui/gtk4/broken-glass.ui:22 resources/ui/gtk4/tv-glitch.ui:23
#: resources/ui/gtk4/glitch.ui:23 resources/ui/gtk4/matrix.ui:23
#: resources/ui/gtk4/doom.ui:22 resources/ui/gtk4/paint-brush.ui:23
#: resources/ui/gtk4/trex.ui:23 resources/ui/gtk4/wisps.ui:23
#: resources/ui/gtk4/energize-b.ui:23 resources/ui/gtk4/pixel-wheel.ui:23
#: resources/ui/gtk4/glide.ui:23 resources/ui/gtk4/apparition.ui:22
#: resources/ui/gtk4/portal.ui:23 resources/ui/gtk4/incinerate.ui:23
#: resources/ui/gtk4/hexagon.ui:23 resources/ui/gtk4/fire.ui:46
#: resources/ui/gtk4/pixel-wipe.ui:23 resources/ui/gtk4/snap.ui:23
#: resources/ui/gtk4/energize-a.ui:23 resources/ui/gtk4/pixelate.ui:23
#: resources/ui/gtk4/tv.ui:23 resources/ui/gtk3/tv-glitch.ui:52
#: resources/ui/gtk3/glitch.ui:52 resources/ui/gtk3/doom.ui:52
#: resources/ui/gtk3/wisps.ui:38 resources/ui/gtk3/energize-b.ui:38
#: resources/ui/gtk3/pixel-wheel.ui:45 resources/ui/gtk3/glide.ui:59
#: resources/ui/gtk3/apparition.ui:59 resources/ui/gtk3/portal.ui:52
#: resources/ui/gtk3/incinerate.ui:45 resources/ui/gtk3/hexagon.ui:45
#: resources/ui/gtk3/fire.ui:84 resources/ui/gtk3/pixel-wipe.ui:45
#: resources/ui/gtk3/energize-a.ui:38 resources/ui/gtk3/pixelate.ui:45
#: resources/ui/gtk3/tv.ui:31 resources/ui/adw/broken-glass.ui:15
#: resources/ui/adw/tv-glitch.ui:14 resources/ui/adw/glitch.ui:14
#: resources/ui/adw/matrix.ui:14 resources/ui/adw/doom.ui:14
#: resources/ui/adw/paint-brush.ui:14 resources/ui/adw/trex.ui:14
#: resources/ui/adw/wisps.ui:14 resources/ui/adw/energize-b.ui:15
#: resources/ui/adw/pixel-wheel.ui:14 resources/ui/adw/glide.ui:14
#: resources/ui/adw/apparition.ui:15 resources/ui/adw/portal.ui:14
#: resources/ui/adw/incinerate.ui:14 resources/ui/adw/hexagon.ui:14
#: resources/ui/adw/fire.ui:30 resources/ui/adw/pixel-wipe.ui:14
#: resources/ui/adw/snap.ui:14 resources/ui/adw/energize-a.ui:14
#: resources/ui/adw/pixelate.ui:14 resources/ui/adw/tv.ui:14
msgid "Animation Time [ms]"
msgstr "Animáció időtartama [ms]"
#: resources/ui/gtk4/broken-glass.ui:50 resources/ui/gtk4/broken-glass.ui:96
#: resources/ui/gtk4/broken-glass.ui:142 resources/ui/gtk4/broken-glass.ui:188
#: resources/ui/gtk4/broken-glass.ui:244 resources/ui/gtk4/tv-glitch.ui:51
#: resources/ui/gtk4/tv-glitch.ui:97 resources/ui/gtk4/tv-glitch.ui:143
#: resources/ui/gtk4/tv-glitch.ui:189 resources/ui/gtk4/tv-glitch.ui:226
#: resources/ui/gtk4/glitch.ui:51 resources/ui/gtk4/glitch.ui:97
#: resources/ui/gtk4/glitch.ui:143 resources/ui/gtk4/glitch.ui:189
#: resources/ui/gtk4/glitch.ui:226 resources/ui/gtk4/matrix.ui:51
#: resources/ui/gtk4/matrix.ui:97 resources/ui/gtk4/matrix.ui:143
#: resources/ui/gtk4/matrix.ui:189 resources/ui/gtk4/matrix.ui:226
#: resources/ui/gtk4/matrix.ui:263 resources/ui/gtk4/doom.ui:50
#: resources/ui/gtk4/doom.ui:96 resources/ui/gtk4/doom.ui:142
#: resources/ui/gtk4/doom.ui:188 resources/ui/gtk4/paint-brush.ui:51
#: resources/ui/gtk4/paint-brush.ui:97 resources/ui/gtk4/trex.ui:51
#: resources/ui/gtk4/trex.ui:97 resources/ui/gtk4/trex.ui:143
#: resources/ui/gtk4/trex.ui:189 resources/ui/gtk4/trex.ui:226
#: resources/ui/gtk4/wisps.ui:51 resources/ui/gtk4/wisps.ui:97
#: resources/ui/gtk4/wisps.ui:134 resources/ui/gtk4/energize-b.ui:51
#: resources/ui/gtk4/energize-b.ui:97 resources/ui/gtk4/energize-b.ui:134
#: resources/ui/gtk4/pixel-wheel.ui:51 resources/ui/gtk4/pixel-wheel.ui:97
#: resources/ui/gtk4/pixel-wheel.ui:143 resources/ui/gtk4/glide.ui:51
#: resources/ui/gtk4/glide.ui:97 resources/ui/gtk4/glide.ui:143
#: resources/ui/gtk4/glide.ui:189 resources/ui/gtk4/glide.ui:235
#: resources/ui/gtk4/apparition.ui:50 resources/ui/gtk4/apparition.ui:96
#: resources/ui/gtk4/apparition.ui:142 resources/ui/gtk4/apparition.ui:188
#: resources/ui/gtk4/apparition.ui:234 resources/ui/gtk4/portal.ui:51
#: resources/ui/gtk4/portal.ui:97 resources/ui/gtk4/portal.ui:143
#: resources/ui/gtk4/portal.ui:189 resources/ui/gtk4/portal.ui:226
#: resources/ui/gtk4/incinerate.ui:51 resources/ui/gtk4/incinerate.ui:97
#: resources/ui/gtk4/incinerate.ui:143 resources/ui/gtk4/incinerate.ui:198
#: resources/ui/gtk4/incinerate.ui:235 resources/ui/gtk4/hexagon.ui:51
#: resources/ui/gtk4/hexagon.ui:97 resources/ui/gtk4/hexagon.ui:143
#: resources/ui/gtk4/hexagon.ui:180 resources/ui/gtk4/hexagon.ui:217
#: resources/ui/gtk4/hexagon.ui:272 resources/ui/gtk4/fire.ui:74
#: resources/ui/gtk4/fire.ui:120 resources/ui/gtk4/fire.ui:166
#: resources/ui/gtk4/fire.ui:221 resources/ui/gtk4/fire.ui:280
#: resources/ui/gtk4/pixel-wipe.ui:51 resources/ui/gtk4/pixel-wipe.ui:97
#: resources/ui/gtk4/energize-a.ui:51 resources/ui/gtk4/energize-a.ui:97
#: resources/ui/gtk4/energize-a.ui:134 resources/ui/gtk4/pixelate.ui:51
#: resources/ui/gtk4/pixelate.ui:97 resources/ui/gtk4/pixelate.ui:143
#: resources/ui/gtk4/tv.ui:51 resources/ui/gtk4/tv.ui:88
#: resources/ui/gtk3/tv-glitch.ui:78 resources/ui/gtk3/tv-glitch.ui:123
#: resources/ui/gtk3/tv-glitch.ui:168 resources/ui/gtk3/tv-glitch.ui:213
#: resources/ui/gtk3/tv-glitch.ui:255 resources/ui/gtk3/glitch.ui:78
#: resources/ui/gtk3/glitch.ui:123 resources/ui/gtk3/glitch.ui:168
#: resources/ui/gtk3/glitch.ui:213 resources/ui/gtk3/glitch.ui:255
#: resources/ui/gtk3/doom.ui:78 resources/ui/gtk3/doom.ui:123
#: resources/ui/gtk3/doom.ui:168 resources/ui/gtk3/doom.ui:213
#: resources/ui/gtk3/wisps.ui:64 resources/ui/gtk3/wisps.ui:109
#: resources/ui/gtk3/wisps.ui:151 resources/ui/gtk3/energize-b.ui:64
#: resources/ui/gtk3/energize-b.ui:109 resources/ui/gtk3/energize-b.ui:151
#: resources/ui/gtk3/pixel-wheel.ui:71 resources/ui/gtk3/pixel-wheel.ui:116
#: resources/ui/gtk3/pixel-wheel.ui:161 resources/ui/gtk3/glide.ui:85
#: resources/ui/gtk3/glide.ui:130 resources/ui/gtk3/glide.ui:175
#: resources/ui/gtk3/glide.ui:220 resources/ui/gtk3/glide.ui:265
#: resources/ui/gtk3/apparition.ui:85 resources/ui/gtk3/apparition.ui:130
#: resources/ui/gtk3/apparition.ui:175 resources/ui/gtk3/apparition.ui:220
#: resources/ui/gtk3/apparition.ui:265 resources/ui/gtk3/portal.ui:78
#: resources/ui/gtk3/portal.ui:123 resources/ui/gtk3/portal.ui:168
#: resources/ui/gtk3/portal.ui:213 resources/ui/gtk3/portal.ui:255
#: resources/ui/gtk3/incinerate.ui:71 resources/ui/gtk3/incinerate.ui:116
#: resources/ui/gtk3/incinerate.ui:161 resources/ui/gtk3/incinerate.ui:220
#: resources/ui/gtk3/incinerate.ui:262 resources/ui/gtk3/hexagon.ui:71
#: resources/ui/gtk3/hexagon.ui:116 resources/ui/gtk3/hexagon.ui:161
#: resources/ui/gtk3/hexagon.ui:203 resources/ui/gtk3/hexagon.ui:245
#: resources/ui/gtk3/hexagon.ui:304 resources/ui/gtk3/fire.ui:110
#: resources/ui/gtk3/fire.ui:154 resources/ui/gtk3/fire.ui:198
#: resources/ui/gtk3/fire.ui:257 resources/ui/gtk3/fire.ui:321
#: resources/ui/gtk3/pixel-wipe.ui:71 resources/ui/gtk3/pixel-wipe.ui:116
#: resources/ui/gtk3/energize-a.ui:64 resources/ui/gtk3/energize-a.ui:109
#: resources/ui/gtk3/energize-a.ui:151 resources/ui/gtk3/pixelate.ui:71
#: resources/ui/gtk3/pixelate.ui:116 resources/ui/gtk3/pixelate.ui:161
#: resources/ui/gtk3/tv.ui:57 resources/ui/gtk3/tv.ui:99
#: resources/ui/adw/broken-glass.ui:37 resources/ui/adw/broken-glass.ui:70
#: resources/ui/adw/broken-glass.ui:103 resources/ui/adw/broken-glass.ui:136
#: resources/ui/adw/broken-glass.ui:159 resources/ui/adw/tv-glitch.ui:36
#: resources/ui/adw/tv-glitch.ui:69 resources/ui/adw/tv-glitch.ui:102
#: resources/ui/adw/tv-glitch.ui:135 resources/ui/adw/tv-glitch.ui:160
#: resources/ui/adw/glitch.ui:36 resources/ui/adw/glitch.ui:69
#: resources/ui/adw/glitch.ui:102 resources/ui/adw/glitch.ui:135
#: resources/ui/adw/glitch.ui:160 resources/ui/adw/matrix.ui:36
#: resources/ui/adw/matrix.ui:69 resources/ui/adw/matrix.ui:102
#: resources/ui/adw/matrix.ui:135 resources/ui/adw/matrix.ui:160
#: resources/ui/adw/matrix.ui:185 resources/ui/adw/doom.ui:36
#: resources/ui/adw/doom.ui:69 resources/ui/adw/doom.ui:102
#: resources/ui/adw/doom.ui:135 resources/ui/adw/paint-brush.ui:36
#: resources/ui/adw/paint-brush.ui:69 resources/ui/adw/trex.ui:36
#: resources/ui/adw/trex.ui:69 resources/ui/adw/trex.ui:102
#: resources/ui/adw/trex.ui:135 resources/ui/adw/trex.ui:160
#: resources/ui/adw/wisps.ui:36 resources/ui/adw/wisps.ui:69
#: resources/ui/adw/wisps.ui:94 resources/ui/adw/energize-b.ui:37
#: resources/ui/adw/energize-b.ui:70 resources/ui/adw/energize-b.ui:95
#: resources/ui/adw/pixel-wheel.ui:36 resources/ui/adw/pixel-wheel.ui:69
#: resources/ui/adw/pixel-wheel.ui:102 resources/ui/adw/glide.ui:36
#: resources/ui/adw/glide.ui:69 resources/ui/adw/glide.ui:102
#: resources/ui/adw/glide.ui:135 resources/ui/adw/glide.ui:168
#: resources/ui/adw/apparition.ui:37 resources/ui/adw/apparition.ui:70
#: resources/ui/adw/apparition.ui:103 resources/ui/adw/apparition.ui:136
#: resources/ui/adw/apparition.ui:169 resources/ui/adw/portal.ui:36
#: resources/ui/adw/portal.ui:69 resources/ui/adw/portal.ui:102
#: resources/ui/adw/portal.ui:135 resources/ui/adw/portal.ui:160
#: resources/ui/adw/incinerate.ui:36 resources/ui/adw/incinerate.ui:69
#: resources/ui/adw/incinerate.ui:102 resources/ui/adw/incinerate.ui:125
#: resources/ui/adw/incinerate.ui:150 resources/ui/adw/hexagon.ui:36
#: resources/ui/adw/hexagon.ui:69 resources/ui/adw/hexagon.ui:102
#: resources/ui/adw/hexagon.ui:127 resources/ui/adw/hexagon.ui:152
#: resources/ui/adw/hexagon.ui:175 resources/ui/adw/fire.ui:52
#: resources/ui/adw/fire.ui:85 resources/ui/adw/fire.ui:118
#: resources/ui/adw/fire.ui:141 resources/ui/adw/fire.ui:199
#: resources/ui/adw/pixel-wipe.ui:36 resources/ui/adw/pixel-wipe.ui:69
#: resources/ui/adw/energize-a.ui:36 resources/ui/adw/energize-a.ui:69
#: resources/ui/adw/energize-a.ui:94 resources/ui/adw/pixelate.ui:36
#: resources/ui/adw/pixelate.ui:69 resources/ui/adw/pixelate.ui:102
#: resources/ui/adw/tv.ui:36 resources/ui/adw/tv.ui:61
msgid "Reset to Default Value"
msgstr "Visszaállítás az alapértelmezett értékre"
#: resources/ui/gtk4/broken-glass.ui:68 resources/ui/gtk4/tv-glitch.ui:69
#: resources/ui/gtk4/glitch.ui:69 resources/ui/gtk4/matrix.ui:69
#: resources/ui/gtk4/wisps.ui:69 resources/ui/gtk4/energize-b.ui:69
#: resources/ui/gtk4/glide.ui:69 resources/ui/gtk4/incinerate.ui:69
#: resources/ui/gtk4/hexagon.ui:69 resources/ui/gtk4/fire.ui:92
#: resources/ui/gtk4/snap.ui:69 resources/ui/gtk4/energize-a.ui:69
#: resources/ui/gtk3/tv-glitch.ui:97 resources/ui/gtk3/glitch.ui:97
#: resources/ui/gtk3/wisps.ui:83 resources/ui/gtk3/energize-b.ui:83
#: resources/ui/gtk3/glide.ui:104 resources/ui/gtk3/incinerate.ui:90
#: resources/ui/gtk3/hexagon.ui:90 resources/ui/gtk3/fire.ui:128
#: resources/ui/gtk3/energize-a.ui:83 resources/ui/adw/broken-glass.ui:48
#: resources/ui/adw/tv-glitch.ui:47 resources/ui/adw/glitch.ui:47
#: resources/ui/adw/matrix.ui:47 resources/ui/adw/wisps.ui:47
#: resources/ui/adw/energize-b.ui:48 resources/ui/adw/glide.ui:47
#: resources/ui/adw/incinerate.ui:47 resources/ui/adw/hexagon.ui:47
#: resources/ui/adw/fire.ui:63 resources/ui/adw/snap.ui:47
#: resources/ui/adw/energize-a.ui:47
msgid "Scale"
msgstr "Skála"
#: resources/ui/gtk4/broken-glass.ui:114 resources/ui/adw/broken-glass.ui:81
msgid "Gravity"
msgstr "Gravitáció"
#: resources/ui/gtk4/broken-glass.ui:160 resources/ui/adw/broken-glass.ui:114
msgid "Blow Force"
msgstr "Fúvóerő"
#: resources/ui/gtk4/broken-glass.ui:210 resources/ui/adw/broken-glass.ui:147
msgid "Shatter From Pointer Location"
msgstr "Összetörés a mutató pozíciójáról"
#: resources/ui/gtk4/broken-glass.ui:219 resources/ui/adw/broken-glass.ui:148
msgid ""
"The shards will fly away from where your mouse pointer was when closing the "
"window."
msgstr ""
"A szilánkok onnan fognak elrepülni, ahol a mutató tartózkodott az ablak "
"bezárásakor."
#: resources/ui/gtk4/tv-glitch.ui:115 resources/ui/gtk4/glitch.ui:115
#: resources/ui/gtk3/tv-glitch.ui:142 resources/ui/gtk3/glitch.ui:142
#: resources/ui/adw/tv-glitch.ui:80 resources/ui/adw/glitch.ui:80
msgid "Strength"
msgstr "Erő"
#: resources/ui/gtk4/tv-glitch.ui:161 resources/ui/gtk4/glitch.ui:161
#: resources/ui/gtk4/fire.ui:138 resources/ui/gtk3/tv-glitch.ui:187
#: resources/ui/gtk3/glitch.ui:187 resources/ui/gtk3/fire.ui:172
#: resources/ui/adw/tv-glitch.ui:113 resources/ui/adw/glitch.ui:113
#: resources/ui/adw/fire.ui:96
msgid "Speed"
msgstr "Gyorsaság"
#: resources/ui/gtk4/tv-glitch.ui:207 resources/ui/gtk4/glitch.ui:207
#: resources/ui/gtk4/wisps.ui:115 resources/ui/gtk4/energize-b.ui:115
#: resources/ui/gtk4/portal.ui:207 resources/ui/gtk4/incinerate.ui:216
#: resources/ui/gtk4/snap.ui:115 resources/ui/gtk4/energize-a.ui:115
#: resources/ui/gtk4/tv.ui:69 resources/ui/gtk3/tv-glitch.ui:231
#: resources/ui/gtk3/glitch.ui:231 resources/ui/gtk3/wisps.ui:127
#: resources/ui/gtk3/energize-b.ui:127 resources/ui/gtk3/portal.ui:231
#: resources/ui/gtk3/incinerate.ui:238 resources/ui/gtk3/energize-a.ui:127
#: resources/ui/gtk3/tv.ui:75 resources/ui/adw/tv-glitch.ui:146
#: resources/ui/adw/glitch.ui:146 resources/ui/adw/wisps.ui:80
#: resources/ui/adw/energize-b.ui:81 resources/ui/adw/portal.ui:146
#: resources/ui/adw/incinerate.ui:136 resources/ui/adw/snap.ui:80
#: resources/ui/adw/energize-a.ui:80 resources/ui/adw/tv.ui:47
msgid "Color"
msgstr "Szín"
#: resources/ui/gtk4/matrix.ui:115 resources/ui/gtk4/apparition.ui:68
#: resources/ui/gtk3/apparition.ui:104 resources/ui/adw/matrix.ui:80
#: resources/ui/adw/apparition.ui:48
msgid "Randomness"
msgstr "Véletlenszerűség"
#: resources/ui/gtk4/matrix.ui:161 resources/ui/adw/matrix.ui:113
msgid "Vertical Overshooting"
msgstr "Függőleges túlcsúszás"
#: resources/ui/gtk4/matrix.ui:207 resources/ui/adw/matrix.ui:146
msgid "Trail Color"
msgstr "Nyom színe"
#: resources/ui/gtk4/matrix.ui:244 resources/ui/adw/matrix.ui:171
msgid "Tip Color"
msgstr "Csúcs színe"
#: resources/ui/gtk4/doom.ui:68 resources/ui/gtk3/doom.ui:97
#: resources/ui/adw/doom.ui:47
msgid "Horizontal Scale"
msgstr "Vízszintes skála"
#: resources/ui/gtk4/doom.ui:114 resources/ui/gtk3/doom.ui:142
#: resources/ui/adw/doom.ui:80
msgid "Vertical Scale"
msgstr "Függőleges skála"
#: resources/ui/gtk4/doom.ui:160 resources/ui/gtk4/pixel-wheel.ui:115
#: resources/ui/gtk4/pixel-wipe.ui:69 resources/ui/gtk4/pixelate.ui:115
#: resources/ui/gtk3/doom.ui:187 resources/ui/gtk3/pixel-wheel.ui:135
#: resources/ui/gtk3/pixel-wipe.ui:90 resources/ui/gtk3/pixelate.ui:135
#: resources/ui/adw/doom.ui:113 resources/ui/adw/pixel-wheel.ui:80
#: resources/ui/adw/pixel-wipe.ui:47 resources/ui/adw/pixelate.ui:80
msgid "Pixel Size"
msgstr "Pixelméret"
#: resources/ui/gtk4/paint-brush.ui:69 resources/ui/adw/paint-brush.ui:47
msgid "Brush Size"
msgstr ""
#: resources/ui/gtk4/trex.ui:69 resources/ui/adw/trex.ui:47
msgid "Claw Scratch Scale"
msgstr "Korom karmolás skálája"
#: resources/ui/gtk4/trex.ui:115 resources/ui/adw/trex.ui:80
msgid "Claw Scratch Count"
msgstr "Korom karmolás száma"
#: resources/ui/gtk4/trex.ui:161 resources/ui/adw/trex.ui:113
msgid "Warp Effect"
msgstr "Eltorzító hatás"
#: resources/ui/gtk4/trex.ui:207 resources/ui/adw/trex.ui:146
msgid "Flash Color"
msgstr "Villanás színe"
#: resources/ui/gtk4/pixel-wheel.ui:69 resources/ui/gtk3/pixel-wheel.ui:90
#: resources/ui/adw/pixel-wheel.ui:47
msgid "Spoke Count"
msgstr "Sugár száma"
#: resources/ui/gtk4/glide.ui:115 resources/ui/gtk3/glide.ui:149
#: resources/ui/adw/glide.ui:80
msgid "Squish"
msgstr "Összenyomás"
#: resources/ui/gtk4/glide.ui:161 resources/ui/gtk3/glide.ui:194
#: resources/ui/adw/glide.ui:113
msgid "Tilt"
msgstr "Billenés"
#: resources/ui/gtk4/glide.ui:207 resources/ui/gtk3/glide.ui:239
#: resources/ui/adw/glide.ui:146
msgid "Shift"
msgstr "Elmozdítás"
#: resources/ui/gtk4/apparition.ui:114 resources/ui/gtk3/apparition.ui:149
#: resources/ui/adw/apparition.ui:81
msgid "Twirl Intensity"
msgstr ""
#: resources/ui/gtk4/apparition.ui:160 resources/ui/gtk3/apparition.ui:194
#: resources/ui/adw/apparition.ui:114
msgid "Shake Intensity"
msgstr ""
#: resources/ui/gtk4/apparition.ui:206 resources/ui/gtk3/apparition.ui:239
#: resources/ui/adw/apparition.ui:147
msgid "Suction Intensity"
msgstr ""
#: resources/ui/gtk4/portal.ui:69 resources/ui/gtk3/portal.ui:142
#: resources/ui/adw/portal.ui:80
msgid "Whirling"
msgstr ""
#: resources/ui/gtk4/portal.ui:115 resources/ui/gtk3/portal.ui:97
#: resources/ui/adw/portal.ui:47
msgid "Rotation Speed"
msgstr ""
#: resources/ui/gtk4/portal.ui:161 resources/ui/gtk3/portal.ui:187
#: resources/ui/adw/portal.ui:113
msgid "Details"
msgstr ""
#: resources/ui/gtk4/incinerate.ui:115 resources/ui/gtk3/incinerate.ui:135
#: resources/ui/adw/incinerate.ui:80
msgid "Turbulence"
msgstr "Légörvény"
#: resources/ui/gtk4/incinerate.ui:165 resources/ui/gtk3/incinerate.ui:183
#: resources/ui/adw/incinerate.ui:113
msgid "Start at Pointer"
msgstr "Mutatónál kezdje"
#: resources/ui/gtk4/incinerate.ui:174 resources/ui/gtk3/incinerate.ui:192
#: resources/ui/adw/incinerate.ui:114
msgid "If disabled, a random location will be chosen."
msgstr "Ha ki van kapcsolva, egy véletlenszerű hely lesz választva."
#: resources/ui/gtk4/hexagon.ui:115 resources/ui/gtk3/hexagon.ui:135
#: resources/ui/adw/hexagon.ui:80
msgid "Mesh Line Width"
msgstr ""
#: resources/ui/gtk4/hexagon.ui:161 resources/ui/gtk3/hexagon.ui:179
#: resources/ui/adw/hexagon.ui:113
msgid "Line Color"
msgstr "Vonal színe"
#: resources/ui/gtk4/hexagon.ui:198 resources/ui/gtk3/hexagon.ui:221
#: resources/ui/adw/hexagon.ui:138
msgid "Glow Color"
msgstr "Világítás színe"
#: resources/ui/gtk4/hexagon.ui:239 resources/ui/gtk3/hexagon.ui:267
#: resources/ui/adw/hexagon.ui:163
msgid "Additive Blending"
msgstr ""
#: resources/ui/gtk4/hexagon.ui:248 resources/ui/gtk3/hexagon.ui:276
#: resources/ui/adw/hexagon.ui:164
msgid "You may want to enable this for dark window themes."
msgstr "Lehet, hogy szeretné bekapcsolni ezt a sötét témájú ablaktémákoknak."
#: resources/ui/gtk4/fire.ui:22 resources/ui/gtk3/fire.ui:44
#: resources/ui/adw/fire.ui:14
msgid "Presets"
msgstr "Sablonok"
#: resources/ui/gtk4/fire.ui:188 resources/ui/gtk3/fire.ui:220
#: resources/ui/adw/fire.ui:129
msgid "3D Noise"
msgstr "3D zaj"
#: resources/ui/gtk4/fire.ui:197 resources/ui/gtk3/fire.ui:229
#: resources/ui/adw/fire.ui:130
msgid "Creates a more dynamic fire but requires more GPU power."
msgstr "Egy dinamikusabb tüzet készít, de több GPU erőt igényel."
#: resources/ui/gtk4/fire.ui:239 resources/ui/gtk3/fire.ui:276
#: resources/ui/adw/fire.ui:152
msgid "Gradient"
msgstr "Gradiens"
#: resources/ui/gtk4/prefs.ui:91 resources/ui/gtk3/prefs.ui:133
#: resources/ui/adw/prefs.ui:224
msgid "Effect Selection"
msgstr ""
#: resources/ui/gtk4/prefs.ui:101 resources/ui/gtk3/prefs.ui:143
#: resources/ui/adw/prefs.ui:225
msgid "If multiple are selected, one is chosen randomly."
msgstr ""
#: resources/ui/gtk4/prefs.ui:118 resources/ui/gtk3/prefs.ui:160
#: resources/ui/adw/prefs.ui:236
msgid "All"
msgstr ""
#: resources/ui/gtk4/prefs.ui:124 resources/ui/gtk3/prefs.ui:166
#: resources/ui/adw/prefs.ui:242
msgid "None"
msgstr ""
#: resources/ui/gtk4/prefs.ui:168 resources/ui/gtk3/prefs.ui:208
#: resources/ui/adw/prefs.ui:65
msgid "Effect Profile Constraints"
msgstr ""
#: resources/ui/gtk4/prefs.ui:178 resources/ui/gtk3/prefs.ui:218
#: resources/ui/adw/prefs.ui:66
msgid "Define when the current effect settings should be used."
msgstr ""
#: resources/ui/gtk4/prefs.ui:202 resources/ui/gtk3/prefs.ui:242
#: resources/ui/adw/prefs.ui:70
msgid "Application"
msgstr ""
#: resources/ui/gtk4/prefs.ui:220 resources/ui/gtk4/prefs.ui:255
#: resources/ui/gtk4/prefs.ui:284 resources/ui/gtk4/prefs.ui:313
#: resources/ui/gtk4/prefs.ui:342 resources/ui/gtk4/prefs.ui:371
#: resources/ui/gtk3/prefs.ui:260 resources/ui/gtk3/prefs.ui:300
#: resources/ui/gtk3/prefs.ui:329 resources/ui/gtk3/prefs.ui:358
#: resources/ui/gtk3/prefs.ui:387 resources/ui/gtk3/prefs.ui:416
#: resources/ui/adw/prefs.ui:81 resources/ui/adw/prefs.ui:102
#: resources/ui/adw/prefs.ui:117 resources/ui/adw/prefs.ui:132
#: resources/ui/adw/prefs.ui:147 resources/ui/adw/prefs.ui:162
msgid "Any"
msgstr ""
#: resources/ui/gtk4/prefs.ui:244 resources/ui/gtk3/prefs.ui:289
#: resources/ui/adw/prefs.ui:98
msgid "Animation Type"
msgstr ""
#: resources/ui/gtk4/prefs.ui:273 resources/ui/gtk3/prefs.ui:318
#: resources/ui/adw/prefs.ui:113
msgid "Window Type"
msgstr ""
#: resources/ui/gtk4/prefs.ui:302 resources/ui/gtk3/prefs.ui:347
#: resources/ui/adw/prefs.ui:128
msgid "Color Scheme"
msgstr ""
#: resources/ui/gtk4/prefs.ui:331 resources/ui/gtk3/prefs.ui:376
#: resources/ui/adw/prefs.ui:143
msgid "Power Mode"
msgstr ""
#: resources/ui/gtk4/prefs.ui:360 resources/ui/gtk3/prefs.ui:405
#: resources/ui/adw/prefs.ui:158
msgid "Power Profile"
msgstr ""
#: resources/ui/gtk4/prefs.ui:392 resources/ui/gtk3/prefs.ui:437
#: resources/ui/adw/prefs.ui:179
msgid "Advanced Profile Options"
msgstr ""
#: resources/ui/gtk4/prefs.ui:432 resources/ui/gtk3/prefs.ui:477
#: resources/ui/adw/prefs.ui:184
msgid "Use this profile even if there are better matching profiles."
msgstr ""
#: resources/ui/gtk4/prefs.ui:464 resources/ui/gtk3/prefs.ui:509
#: resources/ui/adw/prefs.ui:204
msgid "Delete this Profile..."
msgstr ""
#: resources/ui/gtk4/pixelate.ui:69 resources/ui/gtk3/pixelate.ui:90
#: resources/ui/adw/pixelate.ui:47
msgid "Noise"
msgstr "Zaj"
#: resources/ui/gtk3/fire.ui:58 resources/ui/adw/fire.ui:19
msgid "Choose a Preset"
msgstr ""
#~ msgid "Effects"
#~ msgstr "Hatások"
#~ msgid "Use this effect when opening windows"
#~ msgstr "Használja ezt a hatást az ablakok megnyitásakor"
#~ msgid "Use this effect when closing windows"
#~ msgstr "Használja ezt a hatást az ablakok bezárásakor"
#~ msgid "General Options"
#~ msgstr "Általános opciók"
#~ msgid "Welcome to Burn-My-Windows!"
#~ msgstr "Üdvözöljük a Burn-My-Windowsban!"
#~ msgid "If you like this extension, recommend it to your friends :)"
#~ msgstr "Ha tetszik önnek ez a bővítmény, ajánlja barátainak :)"
#~ msgid "Open Window Animation"
#~ msgstr "Megnyitott ablak animációja"
+811
View File
@@ -0,0 +1,811 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR Simon Schneegans
# This file is distributed under the same license as the burn-my-windows package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: burn-my-windows\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-08-13 07:53+0200\n"
"PO-Revision-Date: 2023-07-23 08:05+0000\n"
"Last-Translator: Reza Almanda <rezaalmanda27@gmail.com>\n"
"Language-Team: Indonesian <https://hosted.weblate.org/projects/burn-my-"
"windows/core/id/>\n"
"Language: id\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 5.0-dev\n"
#: src/ProfileManager.js:175 resources/ui/gtk4/prefs.ui:256
#: resources/ui/gtk3/prefs.ui:301 resources/ui/adw/prefs.ui:103
msgid "Opening Windows"
msgstr "Membuka Jendela"
#: src/ProfileManager.js:176 resources/ui/gtk4/prefs.ui:257
#: resources/ui/gtk3/prefs.ui:302 resources/ui/adw/prefs.ui:104
msgid "Closing Windows"
msgstr "Menutup Jendela"
#: src/ProfileManager.js:177 resources/ui/gtk4/prefs.ui:285
#: resources/ui/gtk3/prefs.ui:330 resources/ui/adw/prefs.ui:118
msgid "Normal Windows"
msgstr "Jendela Biasa"
#: src/ProfileManager.js:178 resources/ui/gtk4/prefs.ui:286
#: resources/ui/gtk3/prefs.ui:331 resources/ui/adw/prefs.ui:119
msgid "Dialog Windows"
msgstr "Jendela Dialog"
#: src/ProfileManager.js:179 resources/ui/gtk4/prefs.ui:314
#: resources/ui/gtk3/prefs.ui:359 resources/ui/adw/prefs.ui:133
msgid "Default Color Scheme"
msgstr "Skema Warna Default"
#: src/ProfileManager.js:180 resources/ui/gtk4/prefs.ui:315
#: resources/ui/gtk3/prefs.ui:360 resources/ui/adw/prefs.ui:134
msgid "Dark Color Scheme"
msgstr "Skema Warna Gelap"
#: src/ProfileManager.js:181 resources/ui/gtk4/prefs.ui:343
#: resources/ui/gtk3/prefs.ui:388 resources/ui/adw/prefs.ui:148
msgid "On Battery"
msgstr "Baterai"
#: src/ProfileManager.js:182 resources/ui/gtk4/prefs.ui:344
#: resources/ui/gtk3/prefs.ui:389 resources/ui/adw/prefs.ui:149
msgid "Plugged In"
msgstr "Dicolokkan"
#: src/ProfileManager.js:183 resources/ui/gtk4/prefs.ui:372
#: resources/ui/gtk3/prefs.ui:417 resources/ui/adw/prefs.ui:163
msgid "Power-Saver Mode"
msgstr "Mode Penghemat Daya"
#: src/ProfileManager.js:184 resources/ui/gtk4/prefs.ui:373
#: resources/ui/gtk3/prefs.ui:418 resources/ui/adw/prefs.ui:164
msgid "Balanced Mode"
msgstr "Mode Seimbang"
#: src/ProfileManager.js:185 resources/ui/gtk4/prefs.ui:374
#: resources/ui/gtk3/prefs.ui:419 resources/ui/adw/prefs.ui:165
msgid "Performance Mode"
msgstr "Mode Performa"
#: src/ProfileManager.js:186 resources/ui/gtk4/prefs.ui:375
#: resources/ui/gtk3/prefs.ui:420 resources/ui/adw/prefs.ui:166
msgid "Power Saver or Balanced"
msgstr "Hemat Daya atau Seimbang"
#: src/ProfileManager.js:187 resources/ui/gtk4/prefs.ui:376
#: resources/ui/gtk3/prefs.ui:421 resources/ui/adw/prefs.ui:167
msgid "Balanced or Performance"
msgstr "Seimbang atau Performa"
#: src/ProfileManager.js:192 resources/ui/gtk4/prefs.ui:423
#: resources/ui/gtk3/prefs.ui:468 resources/ui/adw/prefs.ui:183
msgid "High Priority"
msgstr "Prioritas Tinggi"
#: src/ProfileManager.js:198
msgid "Standard Profile"
msgstr "Profil Standar"
#: src/effects/Apparition.js:78
msgid "Apparition"
msgstr "Penyedotan"
#: src/effects/BrokenGlass.js:137
msgid "Broken Glass"
msgstr "Kaca Pecah"
#: src/effects/Doom.js:88
msgid "Doom"
msgstr "Doom"
#: src/effects/EnergizeA.js:80
msgid "Energize A"
msgstr "Memberdayakan A"
#: src/effects/EnergizeB.js:81
msgid "Energize B"
msgstr "Memberdayakan B"
#: src/effects/Fire.js:100
msgid "Fire"
msgstr "Api"
#: src/effects/Fire.js:154
msgid "Default Fire"
msgstr "Api (Bawaan)"
#: src/effects/Fire.js:164
msgid "Hell Fire"
msgstr "Api Amat Panas"
#: src/effects/Fire.js:174
msgid "Dark and Smutty"
msgstr "Redup"
#: src/effects/Fire.js:184
msgid "Cold Breeze"
msgstr "Angin Sejuk"
#: src/effects/Fire.js:194
msgid "Santa is Coming"
msgstr "Sinterklas Datang"
#: src/effects/Glide.js:78
msgid "Glide"
msgstr "Meluncur"
#: src/effects/Glitch.js:86
msgid "Glitch"
msgstr "Glitch"
#: src/effects/Hexagon.js:94
msgid "Hexagon"
msgstr "Segi Enam"
#: src/effects/Incinerate.js:131
msgid "Incinerate"
msgstr "Bakar"
#: src/effects/Matrix.js:114
msgid "Matrix"
msgstr "Matriks"
#: src/effects/PaintBrush.js:102
msgid "Paint Brush"
msgstr "Kuas Cat"
#: src/effects/Pixelate.js:74
msgid "Pixelate"
msgstr "Pikselasi"
#: src/effects/PixelWheel.js:74
msgid "Pixel Wheel"
msgstr "Roda Piksel"
#: src/effects/PixelWipe.js:101
msgid "Pixel Wipe"
msgstr "Gelombang Piksel"
#: src/effects/Portal.js:88
msgid "Portal"
msgstr "Pintu Gerbang Ajaib"
#: src/effects/SnapOfDisintegration.js:114
msgid "Snap of Disintegration"
msgstr "Jentikan Kehancuran"
#: src/effects/TRexAttack.js:112
msgid "T-Rex Attack"
msgstr "Serangan T-Rex"
#: src/effects/TVEffect.js:78
msgid "TV Effect"
msgstr "Efek TV"
#: src/effects/TVGlitch.js:87
msgid "TV Glitch"
msgstr "Glitch TV"
#: src/effects/Wisps.js:82
msgid "Wisps"
msgstr "Cahaya"
#: prefs.js:269
msgid "Preview this effect"
msgstr "Pratinjau efek ini"
#: prefs.js:388 resources/ui/gtk4/prefs.ui:50 resources/ui/gtk3/prefs.ui:86
msgid "Burn-My-Windows has been updated!"
msgstr "Burn-My-Windows telah diperbarui!"
#: prefs.js:389 resources/ui/common/menus.ui:17 resources/ui/gtk4/prefs.ui:56
#: resources/ui/gtk3/prefs.ui:96
msgid "View Changelog"
msgstr "Lihat Perubahan"
#: prefs.js:571 prefs.js:603
msgid "Gold Sponsors"
msgstr "Sponsor Emas"
#: prefs.js:575 prefs.js:607
msgid "Silver Sponsors"
msgstr "Sponsor Perak"
#: prefs.js:579 prefs.js:611
msgid "Bronze Sponsors"
msgstr "Sponsor Tembaga"
#: prefs.js:583 prefs.js:615
msgid "Past Sponsors"
msgstr "Mantan Sponsor"
#: prefs.js:660
msgid "Delete this Profile?"
msgstr "Hapus Profil ini?"
#: prefs.js:661
msgid ""
"The current effect profile with all its effect settings will be permanently "
"lost."
msgstr ""
"Profil efek saat ini dengan semua pengaturan efeknya akan hilang secara "
"permanen."
#: prefs.js:664
msgid "Cancel"
msgstr "Batal"
#: prefs.js:669
msgid "Delete"
msgstr "Hapus"
#. Translators: %s will be replaced by the effect's name.
#: prefs.js:980
#, javascript-format
msgid "Preview for %s"
msgstr "Pratinjau %s"
#: prefs.js:1002
msgid "Close this Window to Preview the Effect!"
msgstr "Tutup jendela ini untuk melihat efeknya!"
#: resources/ui/common/menus.ui:13
msgid "Visit Homepage"
msgstr "Buka Website"
#: resources/ui/common/menus.ui:21
msgid "View Matching Wallpapers"
msgstr "Lihat wallpaper yang cocok"
#: resources/ui/common/menus.ui:27
msgid "Report a Bug"
msgstr "Laporkan Bug"
#: resources/ui/common/menus.ui:31
msgid "Create an Effect"
msgstr "Buat Efek"
#: resources/ui/common/menus.ui:35
msgid "Translate"
msgstr "Terjemahkan"
#: resources/ui/common/menus.ui:39
msgid "Donate"
msgstr "Donasi"
#: resources/ui/common/menus.ui:56
msgid "Open Effect-Profile Directory"
msgstr ""
#: resources/ui/common/menus.ui:62
msgid "About Burn-My-Windows"
msgstr "Tentang Burn-My-Windows"
#: resources/ui/common/menus.ui:73
msgid "Add New Profile..."
msgstr "Tambah Profil Baru..."
#: resources/ui/gtk4/broken-glass.ui:22 resources/ui/gtk4/tv-glitch.ui:23
#: resources/ui/gtk4/glitch.ui:23 resources/ui/gtk4/matrix.ui:23
#: resources/ui/gtk4/doom.ui:22 resources/ui/gtk4/paint-brush.ui:23
#: resources/ui/gtk4/trex.ui:23 resources/ui/gtk4/wisps.ui:23
#: resources/ui/gtk4/energize-b.ui:23 resources/ui/gtk4/pixel-wheel.ui:23
#: resources/ui/gtk4/glide.ui:23 resources/ui/gtk4/apparition.ui:22
#: resources/ui/gtk4/portal.ui:23 resources/ui/gtk4/incinerate.ui:23
#: resources/ui/gtk4/hexagon.ui:23 resources/ui/gtk4/fire.ui:46
#: resources/ui/gtk4/pixel-wipe.ui:23 resources/ui/gtk4/snap.ui:23
#: resources/ui/gtk4/energize-a.ui:23 resources/ui/gtk4/pixelate.ui:23
#: resources/ui/gtk4/tv.ui:23 resources/ui/gtk3/tv-glitch.ui:52
#: resources/ui/gtk3/glitch.ui:52 resources/ui/gtk3/doom.ui:52
#: resources/ui/gtk3/wisps.ui:38 resources/ui/gtk3/energize-b.ui:38
#: resources/ui/gtk3/pixel-wheel.ui:45 resources/ui/gtk3/glide.ui:59
#: resources/ui/gtk3/apparition.ui:59 resources/ui/gtk3/portal.ui:52
#: resources/ui/gtk3/incinerate.ui:45 resources/ui/gtk3/hexagon.ui:45
#: resources/ui/gtk3/fire.ui:84 resources/ui/gtk3/pixel-wipe.ui:45
#: resources/ui/gtk3/energize-a.ui:38 resources/ui/gtk3/pixelate.ui:45
#: resources/ui/gtk3/tv.ui:31 resources/ui/adw/broken-glass.ui:15
#: resources/ui/adw/tv-glitch.ui:14 resources/ui/adw/glitch.ui:14
#: resources/ui/adw/matrix.ui:14 resources/ui/adw/doom.ui:14
#: resources/ui/adw/paint-brush.ui:14 resources/ui/adw/trex.ui:14
#: resources/ui/adw/wisps.ui:14 resources/ui/adw/energize-b.ui:15
#: resources/ui/adw/pixel-wheel.ui:14 resources/ui/adw/glide.ui:14
#: resources/ui/adw/apparition.ui:15 resources/ui/adw/portal.ui:14
#: resources/ui/adw/incinerate.ui:14 resources/ui/adw/hexagon.ui:14
#: resources/ui/adw/fire.ui:30 resources/ui/adw/pixel-wipe.ui:14
#: resources/ui/adw/snap.ui:14 resources/ui/adw/energize-a.ui:14
#: resources/ui/adw/pixelate.ui:14 resources/ui/adw/tv.ui:14
msgid "Animation Time [ms]"
msgstr "Panjang Animasi [milidetik]"
#: resources/ui/gtk4/broken-glass.ui:50 resources/ui/gtk4/broken-glass.ui:96
#: resources/ui/gtk4/broken-glass.ui:142 resources/ui/gtk4/broken-glass.ui:188
#: resources/ui/gtk4/broken-glass.ui:244 resources/ui/gtk4/tv-glitch.ui:51
#: resources/ui/gtk4/tv-glitch.ui:97 resources/ui/gtk4/tv-glitch.ui:143
#: resources/ui/gtk4/tv-glitch.ui:189 resources/ui/gtk4/tv-glitch.ui:226
#: resources/ui/gtk4/glitch.ui:51 resources/ui/gtk4/glitch.ui:97
#: resources/ui/gtk4/glitch.ui:143 resources/ui/gtk4/glitch.ui:189
#: resources/ui/gtk4/glitch.ui:226 resources/ui/gtk4/matrix.ui:51
#: resources/ui/gtk4/matrix.ui:97 resources/ui/gtk4/matrix.ui:143
#: resources/ui/gtk4/matrix.ui:189 resources/ui/gtk4/matrix.ui:226
#: resources/ui/gtk4/matrix.ui:263 resources/ui/gtk4/doom.ui:50
#: resources/ui/gtk4/doom.ui:96 resources/ui/gtk4/doom.ui:142
#: resources/ui/gtk4/doom.ui:188 resources/ui/gtk4/paint-brush.ui:51
#: resources/ui/gtk4/paint-brush.ui:97 resources/ui/gtk4/trex.ui:51
#: resources/ui/gtk4/trex.ui:97 resources/ui/gtk4/trex.ui:143
#: resources/ui/gtk4/trex.ui:189 resources/ui/gtk4/trex.ui:226
#: resources/ui/gtk4/wisps.ui:51 resources/ui/gtk4/wisps.ui:97
#: resources/ui/gtk4/wisps.ui:134 resources/ui/gtk4/energize-b.ui:51
#: resources/ui/gtk4/energize-b.ui:97 resources/ui/gtk4/energize-b.ui:134
#: resources/ui/gtk4/pixel-wheel.ui:51 resources/ui/gtk4/pixel-wheel.ui:97
#: resources/ui/gtk4/pixel-wheel.ui:143 resources/ui/gtk4/glide.ui:51
#: resources/ui/gtk4/glide.ui:97 resources/ui/gtk4/glide.ui:143
#: resources/ui/gtk4/glide.ui:189 resources/ui/gtk4/glide.ui:235
#: resources/ui/gtk4/apparition.ui:50 resources/ui/gtk4/apparition.ui:96
#: resources/ui/gtk4/apparition.ui:142 resources/ui/gtk4/apparition.ui:188
#: resources/ui/gtk4/apparition.ui:234 resources/ui/gtk4/portal.ui:51
#: resources/ui/gtk4/portal.ui:97 resources/ui/gtk4/portal.ui:143
#: resources/ui/gtk4/portal.ui:189 resources/ui/gtk4/portal.ui:226
#: resources/ui/gtk4/incinerate.ui:51 resources/ui/gtk4/incinerate.ui:97
#: resources/ui/gtk4/incinerate.ui:143 resources/ui/gtk4/incinerate.ui:198
#: resources/ui/gtk4/incinerate.ui:235 resources/ui/gtk4/hexagon.ui:51
#: resources/ui/gtk4/hexagon.ui:97 resources/ui/gtk4/hexagon.ui:143
#: resources/ui/gtk4/hexagon.ui:180 resources/ui/gtk4/hexagon.ui:217
#: resources/ui/gtk4/hexagon.ui:272 resources/ui/gtk4/fire.ui:74
#: resources/ui/gtk4/fire.ui:120 resources/ui/gtk4/fire.ui:166
#: resources/ui/gtk4/fire.ui:221 resources/ui/gtk4/fire.ui:280
#: resources/ui/gtk4/pixel-wipe.ui:51 resources/ui/gtk4/pixel-wipe.ui:97
#: resources/ui/gtk4/energize-a.ui:51 resources/ui/gtk4/energize-a.ui:97
#: resources/ui/gtk4/energize-a.ui:134 resources/ui/gtk4/pixelate.ui:51
#: resources/ui/gtk4/pixelate.ui:97 resources/ui/gtk4/pixelate.ui:143
#: resources/ui/gtk4/tv.ui:51 resources/ui/gtk4/tv.ui:88
#: resources/ui/gtk3/tv-glitch.ui:78 resources/ui/gtk3/tv-glitch.ui:123
#: resources/ui/gtk3/tv-glitch.ui:168 resources/ui/gtk3/tv-glitch.ui:213
#: resources/ui/gtk3/tv-glitch.ui:255 resources/ui/gtk3/glitch.ui:78
#: resources/ui/gtk3/glitch.ui:123 resources/ui/gtk3/glitch.ui:168
#: resources/ui/gtk3/glitch.ui:213 resources/ui/gtk3/glitch.ui:255
#: resources/ui/gtk3/doom.ui:78 resources/ui/gtk3/doom.ui:123
#: resources/ui/gtk3/doom.ui:168 resources/ui/gtk3/doom.ui:213
#: resources/ui/gtk3/wisps.ui:64 resources/ui/gtk3/wisps.ui:109
#: resources/ui/gtk3/wisps.ui:151 resources/ui/gtk3/energize-b.ui:64
#: resources/ui/gtk3/energize-b.ui:109 resources/ui/gtk3/energize-b.ui:151
#: resources/ui/gtk3/pixel-wheel.ui:71 resources/ui/gtk3/pixel-wheel.ui:116
#: resources/ui/gtk3/pixel-wheel.ui:161 resources/ui/gtk3/glide.ui:85
#: resources/ui/gtk3/glide.ui:130 resources/ui/gtk3/glide.ui:175
#: resources/ui/gtk3/glide.ui:220 resources/ui/gtk3/glide.ui:265
#: resources/ui/gtk3/apparition.ui:85 resources/ui/gtk3/apparition.ui:130
#: resources/ui/gtk3/apparition.ui:175 resources/ui/gtk3/apparition.ui:220
#: resources/ui/gtk3/apparition.ui:265 resources/ui/gtk3/portal.ui:78
#: resources/ui/gtk3/portal.ui:123 resources/ui/gtk3/portal.ui:168
#: resources/ui/gtk3/portal.ui:213 resources/ui/gtk3/portal.ui:255
#: resources/ui/gtk3/incinerate.ui:71 resources/ui/gtk3/incinerate.ui:116
#: resources/ui/gtk3/incinerate.ui:161 resources/ui/gtk3/incinerate.ui:220
#: resources/ui/gtk3/incinerate.ui:262 resources/ui/gtk3/hexagon.ui:71
#: resources/ui/gtk3/hexagon.ui:116 resources/ui/gtk3/hexagon.ui:161
#: resources/ui/gtk3/hexagon.ui:203 resources/ui/gtk3/hexagon.ui:245
#: resources/ui/gtk3/hexagon.ui:304 resources/ui/gtk3/fire.ui:110
#: resources/ui/gtk3/fire.ui:154 resources/ui/gtk3/fire.ui:198
#: resources/ui/gtk3/fire.ui:257 resources/ui/gtk3/fire.ui:321
#: resources/ui/gtk3/pixel-wipe.ui:71 resources/ui/gtk3/pixel-wipe.ui:116
#: resources/ui/gtk3/energize-a.ui:64 resources/ui/gtk3/energize-a.ui:109
#: resources/ui/gtk3/energize-a.ui:151 resources/ui/gtk3/pixelate.ui:71
#: resources/ui/gtk3/pixelate.ui:116 resources/ui/gtk3/pixelate.ui:161
#: resources/ui/gtk3/tv.ui:57 resources/ui/gtk3/tv.ui:99
#: resources/ui/adw/broken-glass.ui:37 resources/ui/adw/broken-glass.ui:70
#: resources/ui/adw/broken-glass.ui:103 resources/ui/adw/broken-glass.ui:136
#: resources/ui/adw/broken-glass.ui:159 resources/ui/adw/tv-glitch.ui:36
#: resources/ui/adw/tv-glitch.ui:69 resources/ui/adw/tv-glitch.ui:102
#: resources/ui/adw/tv-glitch.ui:135 resources/ui/adw/tv-glitch.ui:160
#: resources/ui/adw/glitch.ui:36 resources/ui/adw/glitch.ui:69
#: resources/ui/adw/glitch.ui:102 resources/ui/adw/glitch.ui:135
#: resources/ui/adw/glitch.ui:160 resources/ui/adw/matrix.ui:36
#: resources/ui/adw/matrix.ui:69 resources/ui/adw/matrix.ui:102
#: resources/ui/adw/matrix.ui:135 resources/ui/adw/matrix.ui:160
#: resources/ui/adw/matrix.ui:185 resources/ui/adw/doom.ui:36
#: resources/ui/adw/doom.ui:69 resources/ui/adw/doom.ui:102
#: resources/ui/adw/doom.ui:135 resources/ui/adw/paint-brush.ui:36
#: resources/ui/adw/paint-brush.ui:69 resources/ui/adw/trex.ui:36
#: resources/ui/adw/trex.ui:69 resources/ui/adw/trex.ui:102
#: resources/ui/adw/trex.ui:135 resources/ui/adw/trex.ui:160
#: resources/ui/adw/wisps.ui:36 resources/ui/adw/wisps.ui:69
#: resources/ui/adw/wisps.ui:94 resources/ui/adw/energize-b.ui:37
#: resources/ui/adw/energize-b.ui:70 resources/ui/adw/energize-b.ui:95
#: resources/ui/adw/pixel-wheel.ui:36 resources/ui/adw/pixel-wheel.ui:69
#: resources/ui/adw/pixel-wheel.ui:102 resources/ui/adw/glide.ui:36
#: resources/ui/adw/glide.ui:69 resources/ui/adw/glide.ui:102
#: resources/ui/adw/glide.ui:135 resources/ui/adw/glide.ui:168
#: resources/ui/adw/apparition.ui:37 resources/ui/adw/apparition.ui:70
#: resources/ui/adw/apparition.ui:103 resources/ui/adw/apparition.ui:136
#: resources/ui/adw/apparition.ui:169 resources/ui/adw/portal.ui:36
#: resources/ui/adw/portal.ui:69 resources/ui/adw/portal.ui:102
#: resources/ui/adw/portal.ui:135 resources/ui/adw/portal.ui:160
#: resources/ui/adw/incinerate.ui:36 resources/ui/adw/incinerate.ui:69
#: resources/ui/adw/incinerate.ui:102 resources/ui/adw/incinerate.ui:125
#: resources/ui/adw/incinerate.ui:150 resources/ui/adw/hexagon.ui:36
#: resources/ui/adw/hexagon.ui:69 resources/ui/adw/hexagon.ui:102
#: resources/ui/adw/hexagon.ui:127 resources/ui/adw/hexagon.ui:152
#: resources/ui/adw/hexagon.ui:175 resources/ui/adw/fire.ui:52
#: resources/ui/adw/fire.ui:85 resources/ui/adw/fire.ui:118
#: resources/ui/adw/fire.ui:141 resources/ui/adw/fire.ui:199
#: resources/ui/adw/pixel-wipe.ui:36 resources/ui/adw/pixel-wipe.ui:69
#: resources/ui/adw/energize-a.ui:36 resources/ui/adw/energize-a.ui:69
#: resources/ui/adw/energize-a.ui:94 resources/ui/adw/pixelate.ui:36
#: resources/ui/adw/pixelate.ui:69 resources/ui/adw/pixelate.ui:102
#: resources/ui/adw/tv.ui:36 resources/ui/adw/tv.ui:61
msgid "Reset to Default Value"
msgstr "Kembalikan ke Pengaturan Awal"
#: resources/ui/gtk4/broken-glass.ui:68 resources/ui/gtk4/tv-glitch.ui:69
#: resources/ui/gtk4/glitch.ui:69 resources/ui/gtk4/matrix.ui:69
#: resources/ui/gtk4/wisps.ui:69 resources/ui/gtk4/energize-b.ui:69
#: resources/ui/gtk4/glide.ui:69 resources/ui/gtk4/incinerate.ui:69
#: resources/ui/gtk4/hexagon.ui:69 resources/ui/gtk4/fire.ui:92
#: resources/ui/gtk4/snap.ui:69 resources/ui/gtk4/energize-a.ui:69
#: resources/ui/gtk3/tv-glitch.ui:97 resources/ui/gtk3/glitch.ui:97
#: resources/ui/gtk3/wisps.ui:83 resources/ui/gtk3/energize-b.ui:83
#: resources/ui/gtk3/glide.ui:104 resources/ui/gtk3/incinerate.ui:90
#: resources/ui/gtk3/hexagon.ui:90 resources/ui/gtk3/fire.ui:128
#: resources/ui/gtk3/energize-a.ui:83 resources/ui/adw/broken-glass.ui:48
#: resources/ui/adw/tv-glitch.ui:47 resources/ui/adw/glitch.ui:47
#: resources/ui/adw/matrix.ui:47 resources/ui/adw/wisps.ui:47
#: resources/ui/adw/energize-b.ui:48 resources/ui/adw/glide.ui:47
#: resources/ui/adw/incinerate.ui:47 resources/ui/adw/hexagon.ui:47
#: resources/ui/adw/fire.ui:63 resources/ui/adw/snap.ui:47
#: resources/ui/adw/energize-a.ui:47
msgid "Scale"
msgstr "Skala"
#: resources/ui/gtk4/broken-glass.ui:114 resources/ui/adw/broken-glass.ui:81
msgid "Gravity"
msgstr "Gravitasi"
#: resources/ui/gtk4/broken-glass.ui:160 resources/ui/adw/broken-glass.ui:114
msgid "Blow Force"
msgstr "Kekuatan Pecahan"
#: resources/ui/gtk4/broken-glass.ui:210 resources/ui/adw/broken-glass.ui:147
msgid "Shatter From Pointer Location"
msgstr "Pecahkan dari Lokasi Pointer"
#: resources/ui/gtk4/broken-glass.ui:219 resources/ui/adw/broken-glass.ui:148
msgid ""
"The shards will fly away from where your mouse pointer was when closing the "
"window."
msgstr ""
"Pecahan kaca akan terbang menjauh dari lokasi pointer anda saat menutup "
"jendela."
#: resources/ui/gtk4/tv-glitch.ui:115 resources/ui/gtk4/glitch.ui:115
#: resources/ui/gtk3/tv-glitch.ui:142 resources/ui/gtk3/glitch.ui:142
#: resources/ui/adw/tv-glitch.ui:80 resources/ui/adw/glitch.ui:80
msgid "Strength"
msgstr "Kekuatan"
#: resources/ui/gtk4/tv-glitch.ui:161 resources/ui/gtk4/glitch.ui:161
#: resources/ui/gtk4/fire.ui:138 resources/ui/gtk3/tv-glitch.ui:187
#: resources/ui/gtk3/glitch.ui:187 resources/ui/gtk3/fire.ui:172
#: resources/ui/adw/tv-glitch.ui:113 resources/ui/adw/glitch.ui:113
#: resources/ui/adw/fire.ui:96
msgid "Speed"
msgstr "Kecepatan"
#: resources/ui/gtk4/tv-glitch.ui:207 resources/ui/gtk4/glitch.ui:207
#: resources/ui/gtk4/wisps.ui:115 resources/ui/gtk4/energize-b.ui:115
#: resources/ui/gtk4/portal.ui:207 resources/ui/gtk4/incinerate.ui:216
#: resources/ui/gtk4/snap.ui:115 resources/ui/gtk4/energize-a.ui:115
#: resources/ui/gtk4/tv.ui:69 resources/ui/gtk3/tv-glitch.ui:231
#: resources/ui/gtk3/glitch.ui:231 resources/ui/gtk3/wisps.ui:127
#: resources/ui/gtk3/energize-b.ui:127 resources/ui/gtk3/portal.ui:231
#: resources/ui/gtk3/incinerate.ui:238 resources/ui/gtk3/energize-a.ui:127
#: resources/ui/gtk3/tv.ui:75 resources/ui/adw/tv-glitch.ui:146
#: resources/ui/adw/glitch.ui:146 resources/ui/adw/wisps.ui:80
#: resources/ui/adw/energize-b.ui:81 resources/ui/adw/portal.ui:146
#: resources/ui/adw/incinerate.ui:136 resources/ui/adw/snap.ui:80
#: resources/ui/adw/energize-a.ui:80 resources/ui/adw/tv.ui:47
msgid "Color"
msgstr "Warna"
#: resources/ui/gtk4/matrix.ui:115 resources/ui/gtk4/apparition.ui:68
#: resources/ui/gtk3/apparition.ui:104 resources/ui/adw/matrix.ui:80
#: resources/ui/adw/apparition.ui:48
msgid "Randomness"
msgstr "Keserampangan"
#: resources/ui/gtk4/matrix.ui:161 resources/ui/adw/matrix.ui:113
msgid "Vertical Overshooting"
msgstr "Lewat Batas Vertikal Jendela"
#: resources/ui/gtk4/matrix.ui:207 resources/ui/adw/matrix.ui:146
msgid "Trail Color"
msgstr "Warna Jejak"
#: resources/ui/gtk4/matrix.ui:244 resources/ui/adw/matrix.ui:171
msgid "Tip Color"
msgstr "Warna Ujung"
#: resources/ui/gtk4/doom.ui:68 resources/ui/gtk3/doom.ui:97
#: resources/ui/adw/doom.ui:47
msgid "Horizontal Scale"
msgstr "Skala Horizontal"
#: resources/ui/gtk4/doom.ui:114 resources/ui/gtk3/doom.ui:142
#: resources/ui/adw/doom.ui:80
msgid "Vertical Scale"
msgstr "Skala Vertikal"
#: resources/ui/gtk4/doom.ui:160 resources/ui/gtk4/pixel-wheel.ui:115
#: resources/ui/gtk4/pixel-wipe.ui:69 resources/ui/gtk4/pixelate.ui:115
#: resources/ui/gtk3/doom.ui:187 resources/ui/gtk3/pixel-wheel.ui:135
#: resources/ui/gtk3/pixel-wipe.ui:90 resources/ui/gtk3/pixelate.ui:135
#: resources/ui/adw/doom.ui:113 resources/ui/adw/pixel-wheel.ui:80
#: resources/ui/adw/pixel-wipe.ui:47 resources/ui/adw/pixelate.ui:80
msgid "Pixel Size"
msgstr "Ukuran Piksel"
#: resources/ui/gtk4/paint-brush.ui:69 resources/ui/adw/paint-brush.ui:47
msgid "Brush Size"
msgstr "Ukuran Kuas"
#: resources/ui/gtk4/trex.ui:69 resources/ui/adw/trex.ui:47
msgid "Claw Scratch Scale"
msgstr "Skala Cakar"
#: resources/ui/gtk4/trex.ui:115 resources/ui/adw/trex.ui:80
msgid "Claw Scratch Count"
msgstr "Jumlah Cakar"
#: resources/ui/gtk4/trex.ui:161 resources/ui/adw/trex.ui:113
msgid "Warp Effect"
msgstr "Efek Distorsi"
#: resources/ui/gtk4/trex.ui:207 resources/ui/adw/trex.ui:146
msgid "Flash Color"
msgstr "Warna"
#: resources/ui/gtk4/pixel-wheel.ui:69 resources/ui/gtk3/pixel-wheel.ui:90
#: resources/ui/adw/pixel-wheel.ui:47
msgid "Spoke Count"
msgstr "Jumlah Spoke"
#: resources/ui/gtk4/glide.ui:115 resources/ui/gtk3/glide.ui:149
#: resources/ui/adw/glide.ui:80
msgid "Squish"
msgstr "Penyet"
#: resources/ui/gtk4/glide.ui:161 resources/ui/gtk3/glide.ui:194
#: resources/ui/adw/glide.ui:113
msgid "Tilt"
msgstr "Miring"
#: resources/ui/gtk4/glide.ui:207 resources/ui/gtk3/glide.ui:239
#: resources/ui/adw/glide.ui:146
msgid "Shift"
msgstr "Pindah"
#: resources/ui/gtk4/apparition.ui:114 resources/ui/gtk3/apparition.ui:149
#: resources/ui/adw/apparition.ui:81
msgid "Twirl Intensity"
msgstr "Intensitas Putaran"
#: resources/ui/gtk4/apparition.ui:160 resources/ui/gtk3/apparition.ui:194
#: resources/ui/adw/apparition.ui:114
msgid "Shake Intensity"
msgstr "Intensitas Goyang"
#: resources/ui/gtk4/apparition.ui:206 resources/ui/gtk3/apparition.ui:239
#: resources/ui/adw/apparition.ui:147
msgid "Suction Intensity"
msgstr "Intensitas Hisap"
#: resources/ui/gtk4/portal.ui:69 resources/ui/gtk3/portal.ui:142
#: resources/ui/adw/portal.ui:80
msgid "Whirling"
msgstr "Berputar"
#: resources/ui/gtk4/portal.ui:115 resources/ui/gtk3/portal.ui:97
#: resources/ui/adw/portal.ui:47
msgid "Rotation Speed"
msgstr "Kecepatan Rotasi"
#: resources/ui/gtk4/portal.ui:161 resources/ui/gtk3/portal.ui:187
#: resources/ui/adw/portal.ui:113
msgid "Details"
msgstr "Detil"
#: resources/ui/gtk4/incinerate.ui:115 resources/ui/gtk3/incinerate.ui:135
#: resources/ui/adw/incinerate.ui:80
msgid "Turbulence"
msgstr "Pergolakan"
#: resources/ui/gtk4/incinerate.ui:165 resources/ui/gtk3/incinerate.ui:183
#: resources/ui/adw/incinerate.ui:113
msgid "Start at Pointer"
msgstr "Bakar dari Lokasi Pointer"
#: resources/ui/gtk4/incinerate.ui:174 resources/ui/gtk3/incinerate.ui:192
#: resources/ui/adw/incinerate.ui:114
msgid "If disabled, a random location will be chosen."
msgstr "Jiki dimatikan, akan terpilih lokasi secara acak."
#: resources/ui/gtk4/hexagon.ui:115 resources/ui/gtk3/hexagon.ui:135
#: resources/ui/adw/hexagon.ui:80
msgid "Mesh Line Width"
msgstr "Lebar Garis Mesh"
#: resources/ui/gtk4/hexagon.ui:161 resources/ui/gtk3/hexagon.ui:179
#: resources/ui/adw/hexagon.ui:113
msgid "Line Color"
msgstr "Warna Garis"
#: resources/ui/gtk4/hexagon.ui:198 resources/ui/gtk3/hexagon.ui:221
#: resources/ui/adw/hexagon.ui:138
msgid "Glow Color"
msgstr "Warna Cahaya"
#: resources/ui/gtk4/hexagon.ui:239 resources/ui/gtk3/hexagon.ui:267
#: resources/ui/adw/hexagon.ui:163
msgid "Additive Blending"
msgstr "Pencampuran Aditif"
#: resources/ui/gtk4/hexagon.ui:248 resources/ui/gtk3/hexagon.ui:276
#: resources/ui/adw/hexagon.ui:164
msgid "You may want to enable this for dark window themes."
msgstr "Anda mungkin ingin mengaktifkan ini untuk tema jendela gelap."
#: resources/ui/gtk4/fire.ui:22 resources/ui/gtk3/fire.ui:44
#: resources/ui/adw/fire.ui:14
msgid "Presets"
msgstr "Preset"
#: resources/ui/gtk4/fire.ui:188 resources/ui/gtk3/fire.ui:220
#: resources/ui/adw/fire.ui:129
msgid "3D Noise"
msgstr "Kebisingan 3D"
#: resources/ui/gtk4/fire.ui:197 resources/ui/gtk3/fire.ui:229
#: resources/ui/adw/fire.ui:130
msgid "Creates a more dynamic fire but requires more GPU power."
msgstr "Menciptakan api lebih dinamis tapi membutuhkan tenaga GPU lebih."
#: resources/ui/gtk4/fire.ui:239 resources/ui/gtk3/fire.ui:276
#: resources/ui/adw/fire.ui:152
msgid "Gradient"
msgstr "Gradien"
#: resources/ui/gtk4/prefs.ui:91 resources/ui/gtk3/prefs.ui:133
#: resources/ui/adw/prefs.ui:224
msgid "Effect Selection"
msgstr ""
#: resources/ui/gtk4/prefs.ui:101 resources/ui/gtk3/prefs.ui:143
#: resources/ui/adw/prefs.ui:225
msgid "If multiple are selected, one is chosen randomly."
msgstr "Jika lebih dari satu terpilih, satu akan dipilih secara acak."
#: resources/ui/gtk4/prefs.ui:118 resources/ui/gtk3/prefs.ui:160
#: resources/ui/adw/prefs.ui:236
msgid "All"
msgstr ""
#: resources/ui/gtk4/prefs.ui:124 resources/ui/gtk3/prefs.ui:166
#: resources/ui/adw/prefs.ui:242
msgid "None"
msgstr ""
#: resources/ui/gtk4/prefs.ui:168 resources/ui/gtk3/prefs.ui:208
#: resources/ui/adw/prefs.ui:65
msgid "Effect Profile Constraints"
msgstr "Batasan Profil Efek"
#: resources/ui/gtk4/prefs.ui:178 resources/ui/gtk3/prefs.ui:218
#: resources/ui/adw/prefs.ui:66
msgid "Define when the current effect settings should be used."
msgstr "Tentukan kapan pengaturan efek saat ini harus digunakan."
#: resources/ui/gtk4/prefs.ui:202 resources/ui/gtk3/prefs.ui:242
#: resources/ui/adw/prefs.ui:70
msgid "Application"
msgstr "Aplikasi"
#: resources/ui/gtk4/prefs.ui:220 resources/ui/gtk4/prefs.ui:255
#: resources/ui/gtk4/prefs.ui:284 resources/ui/gtk4/prefs.ui:313
#: resources/ui/gtk4/prefs.ui:342 resources/ui/gtk4/prefs.ui:371
#: resources/ui/gtk3/prefs.ui:260 resources/ui/gtk3/prefs.ui:300
#: resources/ui/gtk3/prefs.ui:329 resources/ui/gtk3/prefs.ui:358
#: resources/ui/gtk3/prefs.ui:387 resources/ui/gtk3/prefs.ui:416
#: resources/ui/adw/prefs.ui:81 resources/ui/adw/prefs.ui:102
#: resources/ui/adw/prefs.ui:117 resources/ui/adw/prefs.ui:132
#: resources/ui/adw/prefs.ui:147 resources/ui/adw/prefs.ui:162
msgid "Any"
msgstr "Apapun"
#: resources/ui/gtk4/prefs.ui:244 resources/ui/gtk3/prefs.ui:289
#: resources/ui/adw/prefs.ui:98
msgid "Animation Type"
msgstr "Jenis Animasi"
#: resources/ui/gtk4/prefs.ui:273 resources/ui/gtk3/prefs.ui:318
#: resources/ui/adw/prefs.ui:113
msgid "Window Type"
msgstr "Jenis Jendela"
#: resources/ui/gtk4/prefs.ui:302 resources/ui/gtk3/prefs.ui:347
#: resources/ui/adw/prefs.ui:128
msgid "Color Scheme"
msgstr "Skema Warna"
#: resources/ui/gtk4/prefs.ui:331 resources/ui/gtk3/prefs.ui:376
#: resources/ui/adw/prefs.ui:143
msgid "Power Mode"
msgstr "Mode Daya"
#: resources/ui/gtk4/prefs.ui:360 resources/ui/gtk3/prefs.ui:405
#: resources/ui/adw/prefs.ui:158
msgid "Power Profile"
msgstr "Profil Daya"
#: resources/ui/gtk4/prefs.ui:392 resources/ui/gtk3/prefs.ui:437
#: resources/ui/adw/prefs.ui:179
msgid "Advanced Profile Options"
msgstr "Opsi Profil Lanjutan"
#: resources/ui/gtk4/prefs.ui:432 resources/ui/gtk3/prefs.ui:477
#: resources/ui/adw/prefs.ui:184
msgid "Use this profile even if there are better matching profiles."
msgstr "Gunakan profil ini meskipun ada profil yang lebih cocok."
#: resources/ui/gtk4/prefs.ui:464 resources/ui/gtk3/prefs.ui:509
#: resources/ui/adw/prefs.ui:204
msgid "Delete this Profile..."
msgstr "Hapus Profil ini..."
#: resources/ui/gtk4/pixelate.ui:69 resources/ui/gtk3/pixelate.ui:90
#: resources/ui/adw/pixelate.ui:47
msgid "Noise"
msgstr "Kebisingan"
#: resources/ui/gtk3/fire.ui:58 resources/ui/adw/fire.ui:19
msgid "Choose a Preset"
msgstr "Pilih Preset"
#~ msgid "Effect Settings"
#~ msgstr "Pengaturan Efek"
#~ msgid "Effects"
#~ msgstr "Efek"
#~ msgid "Use this effect when opening windows"
#~ msgstr "Gunakan efek ini saat membuka jendela"
#~ msgid "Use this effect when closing windows"
#~ msgstr "Gunakan efek ini saat menutup jendela"
#~ msgid "General Options"
#~ msgstr "Pengaturan Umum"
#~ msgid "Welcome to Burn-My-Windows!"
#~ msgstr "Selamat datang ke Burn-My-Windows!"
#~ msgid "If you like this extension, recommend it to your friends :)"
#~ msgstr "Jika anda menyukai ekstensi ini, rekomendasikan ke teman anda :)"
#~ msgid "Open Window Animation"
#~ msgstr "Animasi Pembukaan Jendela"
#~ msgid "Choose Effects"
#~ msgstr "Pilih Efek"
#~ msgid "Close Window Animation"
#~ msgstr "Animasi Penutupan Jendela"
#~ msgid "Also Add Effects to Dialogs"
#~ msgstr "Juga Tambah Efek pada Dialog"
#~ msgid "Disable on Battery Power"
#~ msgstr "Jangan Tampilkan Efek Saat Menggunakan Daya Baterai"
+632 -370
View File
File diff suppressed because it is too large Load Diff
+808
View File
@@ -0,0 +1,808 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR Simon Schneegans
# This file is distributed under the same license as the burn-my-windows package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: burn-my-windows\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-08-13 07:53+0200\n"
"PO-Revision-Date: 2023-01-31 11:35+0000\n"
"Last-Translator: Ryan Y <ryuichi.ya220@gmail.com>\n"
"Language-Team: Japanese <https://hosted.weblate.org/projects/burn-my-windows/"
"core/ja/>\n"
"Language: ja\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 4.16-dev\n"
#: src/ProfileManager.js:175 resources/ui/gtk4/prefs.ui:256
#: resources/ui/gtk3/prefs.ui:301 resources/ui/adw/prefs.ui:103
msgid "Opening Windows"
msgstr ""
#: src/ProfileManager.js:176 resources/ui/gtk4/prefs.ui:257
#: resources/ui/gtk3/prefs.ui:302 resources/ui/adw/prefs.ui:104
msgid "Closing Windows"
msgstr ""
#: src/ProfileManager.js:177 resources/ui/gtk4/prefs.ui:285
#: resources/ui/gtk3/prefs.ui:330 resources/ui/adw/prefs.ui:118
msgid "Normal Windows"
msgstr ""
#: src/ProfileManager.js:178 resources/ui/gtk4/prefs.ui:286
#: resources/ui/gtk3/prefs.ui:331 resources/ui/adw/prefs.ui:119
msgid "Dialog Windows"
msgstr ""
#: src/ProfileManager.js:179 resources/ui/gtk4/prefs.ui:314
#: resources/ui/gtk3/prefs.ui:359 resources/ui/adw/prefs.ui:133
msgid "Default Color Scheme"
msgstr ""
#: src/ProfileManager.js:180 resources/ui/gtk4/prefs.ui:315
#: resources/ui/gtk3/prefs.ui:360 resources/ui/adw/prefs.ui:134
msgid "Dark Color Scheme"
msgstr ""
#: src/ProfileManager.js:181 resources/ui/gtk4/prefs.ui:343
#: resources/ui/gtk3/prefs.ui:388 resources/ui/adw/prefs.ui:148
msgid "On Battery"
msgstr ""
#: src/ProfileManager.js:182 resources/ui/gtk4/prefs.ui:344
#: resources/ui/gtk3/prefs.ui:389 resources/ui/adw/prefs.ui:149
msgid "Plugged In"
msgstr ""
#: src/ProfileManager.js:183 resources/ui/gtk4/prefs.ui:372
#: resources/ui/gtk3/prefs.ui:417 resources/ui/adw/prefs.ui:163
msgid "Power-Saver Mode"
msgstr ""
#: src/ProfileManager.js:184 resources/ui/gtk4/prefs.ui:373
#: resources/ui/gtk3/prefs.ui:418 resources/ui/adw/prefs.ui:164
msgid "Balanced Mode"
msgstr ""
#: src/ProfileManager.js:185 resources/ui/gtk4/prefs.ui:374
#: resources/ui/gtk3/prefs.ui:419 resources/ui/adw/prefs.ui:165
msgid "Performance Mode"
msgstr ""
#: src/ProfileManager.js:186 resources/ui/gtk4/prefs.ui:375
#: resources/ui/gtk3/prefs.ui:420 resources/ui/adw/prefs.ui:166
msgid "Power Saver or Balanced"
msgstr ""
#: src/ProfileManager.js:187 resources/ui/gtk4/prefs.ui:376
#: resources/ui/gtk3/prefs.ui:421 resources/ui/adw/prefs.ui:167
msgid "Balanced or Performance"
msgstr ""
#: src/ProfileManager.js:192 resources/ui/gtk4/prefs.ui:423
#: resources/ui/gtk3/prefs.ui:468 resources/ui/adw/prefs.ui:183
msgid "High Priority"
msgstr ""
#: src/ProfileManager.js:198
msgid "Standard Profile"
msgstr ""
#: src/effects/Apparition.js:78
msgid "Apparition"
msgstr "幻影"
#: src/effects/BrokenGlass.js:137
msgid "Broken Glass"
msgstr "壊れたガラス"
#: src/effects/Doom.js:88
msgid "Doom"
msgstr ""
#: src/effects/EnergizeA.js:80
msgid "Energize A"
msgstr "エナジャイズ A"
#: src/effects/EnergizeB.js:81
msgid "Energize B"
msgstr "エナジャイズ B"
#: src/effects/Fire.js:100
msgid "Fire"
msgstr "炎"
#: src/effects/Fire.js:154
msgid "Default Fire"
msgstr "デフォルトの炎"
#: src/effects/Fire.js:164
msgid "Hell Fire"
msgstr "地獄の炎"
#: src/effects/Fire.js:174
msgid "Dark and Smutty"
msgstr "暗い感じ"
#: src/effects/Fire.js:184
msgid "Cold Breeze"
msgstr "冷たい風"
#: src/effects/Fire.js:194
msgid "Santa is Coming"
msgstr "サンタさんがやってきた"
#: src/effects/Glide.js:78
msgid "Glide"
msgstr "グライド"
#: src/effects/Glitch.js:86
msgid "Glitch"
msgstr "グリッチ"
#: src/effects/Hexagon.js:94
msgid "Hexagon"
msgstr "ヘキサゴン"
#: src/effects/Incinerate.js:131
msgid "Incinerate"
msgstr "焼却"
#: src/effects/Matrix.js:114
msgid "Matrix"
msgstr "マトリックス"
#: src/effects/PaintBrush.js:102
msgid "Paint Brush"
msgstr ""
#: src/effects/Pixelate.js:74
msgid "Pixelate"
msgstr "ピクセル"
#: src/effects/PixelWheel.js:74
msgid "Pixel Wheel"
msgstr "ピクセルの輪"
#: src/effects/PixelWipe.js:101
msgid "Pixel Wipe"
msgstr "ピクセルの波"
#: src/effects/Portal.js:88
msgid "Portal"
msgstr "ポータル"
#: src/effects/SnapOfDisintegration.js:114
msgid "Snap of Disintegration"
msgstr "指パッチン"
#: src/effects/TRexAttack.js:112
msgid "T-Rex Attack"
msgstr "ティラノサウルスの攻撃"
#: src/effects/TVEffect.js:78
msgid "TV Effect"
msgstr "テレビ"
#: src/effects/TVGlitch.js:87
msgid "TV Glitch"
msgstr "テレビの故障"
#: src/effects/Wisps.js:82
msgid "Wisps"
msgstr "フェアリー"
#: prefs.js:269
msgid "Preview this effect"
msgstr "このエフェクトをプレビュー"
#: prefs.js:388 resources/ui/gtk4/prefs.ui:50 resources/ui/gtk3/prefs.ui:86
msgid "Burn-My-Windows has been updated!"
msgstr ""
#: prefs.js:389 resources/ui/common/menus.ui:17 resources/ui/gtk4/prefs.ui:56
#: resources/ui/gtk3/prefs.ui:96
msgid "View Changelog"
msgstr "変更ログを見る"
#: prefs.js:571 prefs.js:603
msgid "Gold Sponsors"
msgstr "ゴールドスポンサー"
#: prefs.js:575 prefs.js:607
msgid "Silver Sponsors"
msgstr "シルバースポンサー"
#: prefs.js:579 prefs.js:611
msgid "Bronze Sponsors"
msgstr "ブロンズスポンサー"
#: prefs.js:583 prefs.js:615
msgid "Past Sponsors"
msgstr "過去のスポンサー"
#: prefs.js:660
msgid "Delete this Profile?"
msgstr ""
#: prefs.js:661
msgid ""
"The current effect profile with all its effect settings will be permanently "
"lost."
msgstr ""
#: prefs.js:664
msgid "Cancel"
msgstr ""
#: prefs.js:669
msgid "Delete"
msgstr ""
#. Translators: %s will be replaced by the effect's name.
#: prefs.js:980
#, javascript-format
msgid "Preview for %s"
msgstr "%s のプレビュー"
#: prefs.js:1002
msgid "Close this Window to Preview the Effect!"
msgstr "このウィンドウを閉じてエフェクトを試してみて下さい!"
#: resources/ui/common/menus.ui:13
msgid "Visit Homepage"
msgstr "ホームページを訪れる"
#: resources/ui/common/menus.ui:21
msgid "View Matching Wallpapers"
msgstr ""
#: resources/ui/common/menus.ui:27
msgid "Report a Bug"
msgstr "バグを報告する"
#: resources/ui/common/menus.ui:31
msgid "Create an Effect"
msgstr "エフェクトを作成する"
#: resources/ui/common/menus.ui:35
msgid "Translate"
msgstr "翻訳する"
#: resources/ui/common/menus.ui:39
msgid "Donate"
msgstr "寄付する"
#: resources/ui/common/menus.ui:56
msgid "Open Effect-Profile Directory"
msgstr ""
#: resources/ui/common/menus.ui:62
msgid "About Burn-My-Windows"
msgstr "Burn-My-Windows について"
#: resources/ui/common/menus.ui:73
msgid "Add New Profile..."
msgstr ""
#: resources/ui/gtk4/broken-glass.ui:22 resources/ui/gtk4/tv-glitch.ui:23
#: resources/ui/gtk4/glitch.ui:23 resources/ui/gtk4/matrix.ui:23
#: resources/ui/gtk4/doom.ui:22 resources/ui/gtk4/paint-brush.ui:23
#: resources/ui/gtk4/trex.ui:23 resources/ui/gtk4/wisps.ui:23
#: resources/ui/gtk4/energize-b.ui:23 resources/ui/gtk4/pixel-wheel.ui:23
#: resources/ui/gtk4/glide.ui:23 resources/ui/gtk4/apparition.ui:22
#: resources/ui/gtk4/portal.ui:23 resources/ui/gtk4/incinerate.ui:23
#: resources/ui/gtk4/hexagon.ui:23 resources/ui/gtk4/fire.ui:46
#: resources/ui/gtk4/pixel-wipe.ui:23 resources/ui/gtk4/snap.ui:23
#: resources/ui/gtk4/energize-a.ui:23 resources/ui/gtk4/pixelate.ui:23
#: resources/ui/gtk4/tv.ui:23 resources/ui/gtk3/tv-glitch.ui:52
#: resources/ui/gtk3/glitch.ui:52 resources/ui/gtk3/doom.ui:52
#: resources/ui/gtk3/wisps.ui:38 resources/ui/gtk3/energize-b.ui:38
#: resources/ui/gtk3/pixel-wheel.ui:45 resources/ui/gtk3/glide.ui:59
#: resources/ui/gtk3/apparition.ui:59 resources/ui/gtk3/portal.ui:52
#: resources/ui/gtk3/incinerate.ui:45 resources/ui/gtk3/hexagon.ui:45
#: resources/ui/gtk3/fire.ui:84 resources/ui/gtk3/pixel-wipe.ui:45
#: resources/ui/gtk3/energize-a.ui:38 resources/ui/gtk3/pixelate.ui:45
#: resources/ui/gtk3/tv.ui:31 resources/ui/adw/broken-glass.ui:15
#: resources/ui/adw/tv-glitch.ui:14 resources/ui/adw/glitch.ui:14
#: resources/ui/adw/matrix.ui:14 resources/ui/adw/doom.ui:14
#: resources/ui/adw/paint-brush.ui:14 resources/ui/adw/trex.ui:14
#: resources/ui/adw/wisps.ui:14 resources/ui/adw/energize-b.ui:15
#: resources/ui/adw/pixel-wheel.ui:14 resources/ui/adw/glide.ui:14
#: resources/ui/adw/apparition.ui:15 resources/ui/adw/portal.ui:14
#: resources/ui/adw/incinerate.ui:14 resources/ui/adw/hexagon.ui:14
#: resources/ui/adw/fire.ui:30 resources/ui/adw/pixel-wipe.ui:14
#: resources/ui/adw/snap.ui:14 resources/ui/adw/energize-a.ui:14
#: resources/ui/adw/pixelate.ui:14 resources/ui/adw/tv.ui:14
msgid "Animation Time [ms]"
msgstr "アニメーション時間(ミリ秒)"
#: resources/ui/gtk4/broken-glass.ui:50 resources/ui/gtk4/broken-glass.ui:96
#: resources/ui/gtk4/broken-glass.ui:142 resources/ui/gtk4/broken-glass.ui:188
#: resources/ui/gtk4/broken-glass.ui:244 resources/ui/gtk4/tv-glitch.ui:51
#: resources/ui/gtk4/tv-glitch.ui:97 resources/ui/gtk4/tv-glitch.ui:143
#: resources/ui/gtk4/tv-glitch.ui:189 resources/ui/gtk4/tv-glitch.ui:226
#: resources/ui/gtk4/glitch.ui:51 resources/ui/gtk4/glitch.ui:97
#: resources/ui/gtk4/glitch.ui:143 resources/ui/gtk4/glitch.ui:189
#: resources/ui/gtk4/glitch.ui:226 resources/ui/gtk4/matrix.ui:51
#: resources/ui/gtk4/matrix.ui:97 resources/ui/gtk4/matrix.ui:143
#: resources/ui/gtk4/matrix.ui:189 resources/ui/gtk4/matrix.ui:226
#: resources/ui/gtk4/matrix.ui:263 resources/ui/gtk4/doom.ui:50
#: resources/ui/gtk4/doom.ui:96 resources/ui/gtk4/doom.ui:142
#: resources/ui/gtk4/doom.ui:188 resources/ui/gtk4/paint-brush.ui:51
#: resources/ui/gtk4/paint-brush.ui:97 resources/ui/gtk4/trex.ui:51
#: resources/ui/gtk4/trex.ui:97 resources/ui/gtk4/trex.ui:143
#: resources/ui/gtk4/trex.ui:189 resources/ui/gtk4/trex.ui:226
#: resources/ui/gtk4/wisps.ui:51 resources/ui/gtk4/wisps.ui:97
#: resources/ui/gtk4/wisps.ui:134 resources/ui/gtk4/energize-b.ui:51
#: resources/ui/gtk4/energize-b.ui:97 resources/ui/gtk4/energize-b.ui:134
#: resources/ui/gtk4/pixel-wheel.ui:51 resources/ui/gtk4/pixel-wheel.ui:97
#: resources/ui/gtk4/pixel-wheel.ui:143 resources/ui/gtk4/glide.ui:51
#: resources/ui/gtk4/glide.ui:97 resources/ui/gtk4/glide.ui:143
#: resources/ui/gtk4/glide.ui:189 resources/ui/gtk4/glide.ui:235
#: resources/ui/gtk4/apparition.ui:50 resources/ui/gtk4/apparition.ui:96
#: resources/ui/gtk4/apparition.ui:142 resources/ui/gtk4/apparition.ui:188
#: resources/ui/gtk4/apparition.ui:234 resources/ui/gtk4/portal.ui:51
#: resources/ui/gtk4/portal.ui:97 resources/ui/gtk4/portal.ui:143
#: resources/ui/gtk4/portal.ui:189 resources/ui/gtk4/portal.ui:226
#: resources/ui/gtk4/incinerate.ui:51 resources/ui/gtk4/incinerate.ui:97
#: resources/ui/gtk4/incinerate.ui:143 resources/ui/gtk4/incinerate.ui:198
#: resources/ui/gtk4/incinerate.ui:235 resources/ui/gtk4/hexagon.ui:51
#: resources/ui/gtk4/hexagon.ui:97 resources/ui/gtk4/hexagon.ui:143
#: resources/ui/gtk4/hexagon.ui:180 resources/ui/gtk4/hexagon.ui:217
#: resources/ui/gtk4/hexagon.ui:272 resources/ui/gtk4/fire.ui:74
#: resources/ui/gtk4/fire.ui:120 resources/ui/gtk4/fire.ui:166
#: resources/ui/gtk4/fire.ui:221 resources/ui/gtk4/fire.ui:280
#: resources/ui/gtk4/pixel-wipe.ui:51 resources/ui/gtk4/pixel-wipe.ui:97
#: resources/ui/gtk4/energize-a.ui:51 resources/ui/gtk4/energize-a.ui:97
#: resources/ui/gtk4/energize-a.ui:134 resources/ui/gtk4/pixelate.ui:51
#: resources/ui/gtk4/pixelate.ui:97 resources/ui/gtk4/pixelate.ui:143
#: resources/ui/gtk4/tv.ui:51 resources/ui/gtk4/tv.ui:88
#: resources/ui/gtk3/tv-glitch.ui:78 resources/ui/gtk3/tv-glitch.ui:123
#: resources/ui/gtk3/tv-glitch.ui:168 resources/ui/gtk3/tv-glitch.ui:213
#: resources/ui/gtk3/tv-glitch.ui:255 resources/ui/gtk3/glitch.ui:78
#: resources/ui/gtk3/glitch.ui:123 resources/ui/gtk3/glitch.ui:168
#: resources/ui/gtk3/glitch.ui:213 resources/ui/gtk3/glitch.ui:255
#: resources/ui/gtk3/doom.ui:78 resources/ui/gtk3/doom.ui:123
#: resources/ui/gtk3/doom.ui:168 resources/ui/gtk3/doom.ui:213
#: resources/ui/gtk3/wisps.ui:64 resources/ui/gtk3/wisps.ui:109
#: resources/ui/gtk3/wisps.ui:151 resources/ui/gtk3/energize-b.ui:64
#: resources/ui/gtk3/energize-b.ui:109 resources/ui/gtk3/energize-b.ui:151
#: resources/ui/gtk3/pixel-wheel.ui:71 resources/ui/gtk3/pixel-wheel.ui:116
#: resources/ui/gtk3/pixel-wheel.ui:161 resources/ui/gtk3/glide.ui:85
#: resources/ui/gtk3/glide.ui:130 resources/ui/gtk3/glide.ui:175
#: resources/ui/gtk3/glide.ui:220 resources/ui/gtk3/glide.ui:265
#: resources/ui/gtk3/apparition.ui:85 resources/ui/gtk3/apparition.ui:130
#: resources/ui/gtk3/apparition.ui:175 resources/ui/gtk3/apparition.ui:220
#: resources/ui/gtk3/apparition.ui:265 resources/ui/gtk3/portal.ui:78
#: resources/ui/gtk3/portal.ui:123 resources/ui/gtk3/portal.ui:168
#: resources/ui/gtk3/portal.ui:213 resources/ui/gtk3/portal.ui:255
#: resources/ui/gtk3/incinerate.ui:71 resources/ui/gtk3/incinerate.ui:116
#: resources/ui/gtk3/incinerate.ui:161 resources/ui/gtk3/incinerate.ui:220
#: resources/ui/gtk3/incinerate.ui:262 resources/ui/gtk3/hexagon.ui:71
#: resources/ui/gtk3/hexagon.ui:116 resources/ui/gtk3/hexagon.ui:161
#: resources/ui/gtk3/hexagon.ui:203 resources/ui/gtk3/hexagon.ui:245
#: resources/ui/gtk3/hexagon.ui:304 resources/ui/gtk3/fire.ui:110
#: resources/ui/gtk3/fire.ui:154 resources/ui/gtk3/fire.ui:198
#: resources/ui/gtk3/fire.ui:257 resources/ui/gtk3/fire.ui:321
#: resources/ui/gtk3/pixel-wipe.ui:71 resources/ui/gtk3/pixel-wipe.ui:116
#: resources/ui/gtk3/energize-a.ui:64 resources/ui/gtk3/energize-a.ui:109
#: resources/ui/gtk3/energize-a.ui:151 resources/ui/gtk3/pixelate.ui:71
#: resources/ui/gtk3/pixelate.ui:116 resources/ui/gtk3/pixelate.ui:161
#: resources/ui/gtk3/tv.ui:57 resources/ui/gtk3/tv.ui:99
#: resources/ui/adw/broken-glass.ui:37 resources/ui/adw/broken-glass.ui:70
#: resources/ui/adw/broken-glass.ui:103 resources/ui/adw/broken-glass.ui:136
#: resources/ui/adw/broken-glass.ui:159 resources/ui/adw/tv-glitch.ui:36
#: resources/ui/adw/tv-glitch.ui:69 resources/ui/adw/tv-glitch.ui:102
#: resources/ui/adw/tv-glitch.ui:135 resources/ui/adw/tv-glitch.ui:160
#: resources/ui/adw/glitch.ui:36 resources/ui/adw/glitch.ui:69
#: resources/ui/adw/glitch.ui:102 resources/ui/adw/glitch.ui:135
#: resources/ui/adw/glitch.ui:160 resources/ui/adw/matrix.ui:36
#: resources/ui/adw/matrix.ui:69 resources/ui/adw/matrix.ui:102
#: resources/ui/adw/matrix.ui:135 resources/ui/adw/matrix.ui:160
#: resources/ui/adw/matrix.ui:185 resources/ui/adw/doom.ui:36
#: resources/ui/adw/doom.ui:69 resources/ui/adw/doom.ui:102
#: resources/ui/adw/doom.ui:135 resources/ui/adw/paint-brush.ui:36
#: resources/ui/adw/paint-brush.ui:69 resources/ui/adw/trex.ui:36
#: resources/ui/adw/trex.ui:69 resources/ui/adw/trex.ui:102
#: resources/ui/adw/trex.ui:135 resources/ui/adw/trex.ui:160
#: resources/ui/adw/wisps.ui:36 resources/ui/adw/wisps.ui:69
#: resources/ui/adw/wisps.ui:94 resources/ui/adw/energize-b.ui:37
#: resources/ui/adw/energize-b.ui:70 resources/ui/adw/energize-b.ui:95
#: resources/ui/adw/pixel-wheel.ui:36 resources/ui/adw/pixel-wheel.ui:69
#: resources/ui/adw/pixel-wheel.ui:102 resources/ui/adw/glide.ui:36
#: resources/ui/adw/glide.ui:69 resources/ui/adw/glide.ui:102
#: resources/ui/adw/glide.ui:135 resources/ui/adw/glide.ui:168
#: resources/ui/adw/apparition.ui:37 resources/ui/adw/apparition.ui:70
#: resources/ui/adw/apparition.ui:103 resources/ui/adw/apparition.ui:136
#: resources/ui/adw/apparition.ui:169 resources/ui/adw/portal.ui:36
#: resources/ui/adw/portal.ui:69 resources/ui/adw/portal.ui:102
#: resources/ui/adw/portal.ui:135 resources/ui/adw/portal.ui:160
#: resources/ui/adw/incinerate.ui:36 resources/ui/adw/incinerate.ui:69
#: resources/ui/adw/incinerate.ui:102 resources/ui/adw/incinerate.ui:125
#: resources/ui/adw/incinerate.ui:150 resources/ui/adw/hexagon.ui:36
#: resources/ui/adw/hexagon.ui:69 resources/ui/adw/hexagon.ui:102
#: resources/ui/adw/hexagon.ui:127 resources/ui/adw/hexagon.ui:152
#: resources/ui/adw/hexagon.ui:175 resources/ui/adw/fire.ui:52
#: resources/ui/adw/fire.ui:85 resources/ui/adw/fire.ui:118
#: resources/ui/adw/fire.ui:141 resources/ui/adw/fire.ui:199
#: resources/ui/adw/pixel-wipe.ui:36 resources/ui/adw/pixel-wipe.ui:69
#: resources/ui/adw/energize-a.ui:36 resources/ui/adw/energize-a.ui:69
#: resources/ui/adw/energize-a.ui:94 resources/ui/adw/pixelate.ui:36
#: resources/ui/adw/pixelate.ui:69 resources/ui/adw/pixelate.ui:102
#: resources/ui/adw/tv.ui:36 resources/ui/adw/tv.ui:61
msgid "Reset to Default Value"
msgstr "デフォルトの値にリセット"
#: resources/ui/gtk4/broken-glass.ui:68 resources/ui/gtk4/tv-glitch.ui:69
#: resources/ui/gtk4/glitch.ui:69 resources/ui/gtk4/matrix.ui:69
#: resources/ui/gtk4/wisps.ui:69 resources/ui/gtk4/energize-b.ui:69
#: resources/ui/gtk4/glide.ui:69 resources/ui/gtk4/incinerate.ui:69
#: resources/ui/gtk4/hexagon.ui:69 resources/ui/gtk4/fire.ui:92
#: resources/ui/gtk4/snap.ui:69 resources/ui/gtk4/energize-a.ui:69
#: resources/ui/gtk3/tv-glitch.ui:97 resources/ui/gtk3/glitch.ui:97
#: resources/ui/gtk3/wisps.ui:83 resources/ui/gtk3/energize-b.ui:83
#: resources/ui/gtk3/glide.ui:104 resources/ui/gtk3/incinerate.ui:90
#: resources/ui/gtk3/hexagon.ui:90 resources/ui/gtk3/fire.ui:128
#: resources/ui/gtk3/energize-a.ui:83 resources/ui/adw/broken-glass.ui:48
#: resources/ui/adw/tv-glitch.ui:47 resources/ui/adw/glitch.ui:47
#: resources/ui/adw/matrix.ui:47 resources/ui/adw/wisps.ui:47
#: resources/ui/adw/energize-b.ui:48 resources/ui/adw/glide.ui:47
#: resources/ui/adw/incinerate.ui:47 resources/ui/adw/hexagon.ui:47
#: resources/ui/adw/fire.ui:63 resources/ui/adw/snap.ui:47
#: resources/ui/adw/energize-a.ui:47
msgid "Scale"
msgstr "大きさ"
#: resources/ui/gtk4/broken-glass.ui:114 resources/ui/adw/broken-glass.ui:81
msgid "Gravity"
msgstr "重力"
#: resources/ui/gtk4/broken-glass.ui:160 resources/ui/adw/broken-glass.ui:114
msgid "Blow Force"
msgstr "吹き飛ぶ強さ"
#: resources/ui/gtk4/broken-glass.ui:210 resources/ui/adw/broken-glass.ui:147
msgid "Shatter From Pointer Location"
msgstr "ポインタの位置から砕ける"
#: resources/ui/gtk4/broken-glass.ui:219 resources/ui/adw/broken-glass.ui:148
msgid ""
"The shards will fly away from where your mouse pointer was when closing the "
"window."
msgstr "ウィンドウが閉じられた際のポインタの位置から砕け散ります。"
#: resources/ui/gtk4/tv-glitch.ui:115 resources/ui/gtk4/glitch.ui:115
#: resources/ui/gtk3/tv-glitch.ui:142 resources/ui/gtk3/glitch.ui:142
#: resources/ui/adw/tv-glitch.ui:80 resources/ui/adw/glitch.ui:80
msgid "Strength"
msgstr ""
#: resources/ui/gtk4/tv-glitch.ui:161 resources/ui/gtk4/glitch.ui:161
#: resources/ui/gtk4/fire.ui:138 resources/ui/gtk3/tv-glitch.ui:187
#: resources/ui/gtk3/glitch.ui:187 resources/ui/gtk3/fire.ui:172
#: resources/ui/adw/tv-glitch.ui:113 resources/ui/adw/glitch.ui:113
#: resources/ui/adw/fire.ui:96
msgid "Speed"
msgstr "速さ"
#: resources/ui/gtk4/tv-glitch.ui:207 resources/ui/gtk4/glitch.ui:207
#: resources/ui/gtk4/wisps.ui:115 resources/ui/gtk4/energize-b.ui:115
#: resources/ui/gtk4/portal.ui:207 resources/ui/gtk4/incinerate.ui:216
#: resources/ui/gtk4/snap.ui:115 resources/ui/gtk4/energize-a.ui:115
#: resources/ui/gtk4/tv.ui:69 resources/ui/gtk3/tv-glitch.ui:231
#: resources/ui/gtk3/glitch.ui:231 resources/ui/gtk3/wisps.ui:127
#: resources/ui/gtk3/energize-b.ui:127 resources/ui/gtk3/portal.ui:231
#: resources/ui/gtk3/incinerate.ui:238 resources/ui/gtk3/energize-a.ui:127
#: resources/ui/gtk3/tv.ui:75 resources/ui/adw/tv-glitch.ui:146
#: resources/ui/adw/glitch.ui:146 resources/ui/adw/wisps.ui:80
#: resources/ui/adw/energize-b.ui:81 resources/ui/adw/portal.ui:146
#: resources/ui/adw/incinerate.ui:136 resources/ui/adw/snap.ui:80
#: resources/ui/adw/energize-a.ui:80 resources/ui/adw/tv.ui:47
msgid "Color"
msgstr "色"
#: resources/ui/gtk4/matrix.ui:115 resources/ui/gtk4/apparition.ui:68
#: resources/ui/gtk3/apparition.ui:104 resources/ui/adw/matrix.ui:80
#: resources/ui/adw/apparition.ui:48
msgid "Randomness"
msgstr "ランダム度"
#: resources/ui/gtk4/matrix.ui:161 resources/ui/adw/matrix.ui:113
msgid "Vertical Overshooting"
msgstr "垂直オーバーシュート"
#: resources/ui/gtk4/matrix.ui:207 resources/ui/adw/matrix.ui:146
msgid "Trail Color"
msgstr "軌跡の色"
#: resources/ui/gtk4/matrix.ui:244 resources/ui/adw/matrix.ui:171
msgid "Tip Color"
msgstr "先端の色"
#: resources/ui/gtk4/doom.ui:68 resources/ui/gtk3/doom.ui:97
#: resources/ui/adw/doom.ui:47
msgid "Horizontal Scale"
msgstr ""
#: resources/ui/gtk4/doom.ui:114 resources/ui/gtk3/doom.ui:142
#: resources/ui/adw/doom.ui:80
msgid "Vertical Scale"
msgstr ""
#: resources/ui/gtk4/doom.ui:160 resources/ui/gtk4/pixel-wheel.ui:115
#: resources/ui/gtk4/pixel-wipe.ui:69 resources/ui/gtk4/pixelate.ui:115
#: resources/ui/gtk3/doom.ui:187 resources/ui/gtk3/pixel-wheel.ui:135
#: resources/ui/gtk3/pixel-wipe.ui:90 resources/ui/gtk3/pixelate.ui:135
#: resources/ui/adw/doom.ui:113 resources/ui/adw/pixel-wheel.ui:80
#: resources/ui/adw/pixel-wipe.ui:47 resources/ui/adw/pixelate.ui:80
msgid "Pixel Size"
msgstr "ピクセルの大きさ"
#: resources/ui/gtk4/paint-brush.ui:69 resources/ui/adw/paint-brush.ui:47
msgid "Brush Size"
msgstr ""
#: resources/ui/gtk4/trex.ui:69 resources/ui/adw/trex.ui:47
msgid "Claw Scratch Scale"
msgstr ""
#: resources/ui/gtk4/trex.ui:115 resources/ui/adw/trex.ui:80
msgid "Claw Scratch Count"
msgstr ""
#: resources/ui/gtk4/trex.ui:161 resources/ui/adw/trex.ui:113
msgid "Warp Effect"
msgstr ""
#: resources/ui/gtk4/trex.ui:207 resources/ui/adw/trex.ui:146
msgid "Flash Color"
msgstr ""
#: resources/ui/gtk4/pixel-wheel.ui:69 resources/ui/gtk3/pixel-wheel.ui:90
#: resources/ui/adw/pixel-wheel.ui:47
msgid "Spoke Count"
msgstr ""
#: resources/ui/gtk4/glide.ui:115 resources/ui/gtk3/glide.ui:149
#: resources/ui/adw/glide.ui:80
msgid "Squish"
msgstr ""
#: resources/ui/gtk4/glide.ui:161 resources/ui/gtk3/glide.ui:194
#: resources/ui/adw/glide.ui:113
msgid "Tilt"
msgstr ""
#: resources/ui/gtk4/glide.ui:207 resources/ui/gtk3/glide.ui:239
#: resources/ui/adw/glide.ui:146
msgid "Shift"
msgstr ""
#: resources/ui/gtk4/apparition.ui:114 resources/ui/gtk3/apparition.ui:149
#: resources/ui/adw/apparition.ui:81
msgid "Twirl Intensity"
msgstr "ねじれの強さ"
#: resources/ui/gtk4/apparition.ui:160 resources/ui/gtk3/apparition.ui:194
#: resources/ui/adw/apparition.ui:114
msgid "Shake Intensity"
msgstr "揺れの強さ"
#: resources/ui/gtk4/apparition.ui:206 resources/ui/gtk3/apparition.ui:239
#: resources/ui/adw/apparition.ui:147
msgid "Suction Intensity"
msgstr "吸う力の強さ"
#: resources/ui/gtk4/portal.ui:69 resources/ui/gtk3/portal.ui:142
#: resources/ui/adw/portal.ui:80
msgid "Whirling"
msgstr "渦巻き度"
#: resources/ui/gtk4/portal.ui:115 resources/ui/gtk3/portal.ui:97
#: resources/ui/adw/portal.ui:47
msgid "Rotation Speed"
msgstr "回転速度"
#: resources/ui/gtk4/portal.ui:161 resources/ui/gtk3/portal.ui:187
#: resources/ui/adw/portal.ui:113
msgid "Details"
msgstr "ディテール"
#: resources/ui/gtk4/incinerate.ui:115 resources/ui/gtk3/incinerate.ui:135
#: resources/ui/adw/incinerate.ui:80
msgid "Turbulence"
msgstr "乱気流"
#: resources/ui/gtk4/incinerate.ui:165 resources/ui/gtk3/incinerate.ui:183
#: resources/ui/adw/incinerate.ui:113
msgid "Start at Pointer"
msgstr "ポインタから開始"
#: resources/ui/gtk4/incinerate.ui:174 resources/ui/gtk3/incinerate.ui:192
#: resources/ui/adw/incinerate.ui:114
msgid "If disabled, a random location will be chosen."
msgstr "無効化されている場合、ランダムに位置が選ばれます。"
#: resources/ui/gtk4/hexagon.ui:115 resources/ui/gtk3/hexagon.ui:135
#: resources/ui/adw/hexagon.ui:80
msgid "Mesh Line Width"
msgstr ""
#: resources/ui/gtk4/hexagon.ui:161 resources/ui/gtk3/hexagon.ui:179
#: resources/ui/adw/hexagon.ui:113
msgid "Line Color"
msgstr "線の色"
#: resources/ui/gtk4/hexagon.ui:198 resources/ui/gtk3/hexagon.ui:221
#: resources/ui/adw/hexagon.ui:138
msgid "Glow Color"
msgstr "光の色"
#: resources/ui/gtk4/hexagon.ui:239 resources/ui/gtk3/hexagon.ui:267
#: resources/ui/adw/hexagon.ui:163
msgid "Additive Blending"
msgstr ""
#: resources/ui/gtk4/hexagon.ui:248 resources/ui/gtk3/hexagon.ui:276
#: resources/ui/adw/hexagon.ui:164
msgid "You may want to enable this for dark window themes."
msgstr ""
#: resources/ui/gtk4/fire.ui:22 resources/ui/gtk3/fire.ui:44
#: resources/ui/adw/fire.ui:14
msgid "Presets"
msgstr "プリセット"
#: resources/ui/gtk4/fire.ui:188 resources/ui/gtk3/fire.ui:220
#: resources/ui/adw/fire.ui:129
msgid "3D Noise"
msgstr "3D ノイズ"
#: resources/ui/gtk4/fire.ui:197 resources/ui/gtk3/fire.ui:229
#: resources/ui/adw/fire.ui:130
msgid "Creates a more dynamic fire but requires more GPU power."
msgstr "ダイナミックな炎を生成します。GPU の使用率が増えます。"
#: resources/ui/gtk4/fire.ui:239 resources/ui/gtk3/fire.ui:276
#: resources/ui/adw/fire.ui:152
msgid "Gradient"
msgstr ""
#: resources/ui/gtk4/prefs.ui:91 resources/ui/gtk3/prefs.ui:133
#: resources/ui/adw/prefs.ui:224
msgid "Effect Selection"
msgstr ""
#: resources/ui/gtk4/prefs.ui:101 resources/ui/gtk3/prefs.ui:143
#: resources/ui/adw/prefs.ui:225
msgid "If multiple are selected, one is chosen randomly."
msgstr ""
"複数のエフェクトが設定されている場合、その中からランダムに選択されます。"
#: resources/ui/gtk4/prefs.ui:118 resources/ui/gtk3/prefs.ui:160
#: resources/ui/adw/prefs.ui:236
msgid "All"
msgstr ""
#: resources/ui/gtk4/prefs.ui:124 resources/ui/gtk3/prefs.ui:166
#: resources/ui/adw/prefs.ui:242
msgid "None"
msgstr ""
#: resources/ui/gtk4/prefs.ui:168 resources/ui/gtk3/prefs.ui:208
#: resources/ui/adw/prefs.ui:65
msgid "Effect Profile Constraints"
msgstr ""
#: resources/ui/gtk4/prefs.ui:178 resources/ui/gtk3/prefs.ui:218
#: resources/ui/adw/prefs.ui:66
msgid "Define when the current effect settings should be used."
msgstr ""
#: resources/ui/gtk4/prefs.ui:202 resources/ui/gtk3/prefs.ui:242
#: resources/ui/adw/prefs.ui:70
msgid "Application"
msgstr ""
#: resources/ui/gtk4/prefs.ui:220 resources/ui/gtk4/prefs.ui:255
#: resources/ui/gtk4/prefs.ui:284 resources/ui/gtk4/prefs.ui:313
#: resources/ui/gtk4/prefs.ui:342 resources/ui/gtk4/prefs.ui:371
#: resources/ui/gtk3/prefs.ui:260 resources/ui/gtk3/prefs.ui:300
#: resources/ui/gtk3/prefs.ui:329 resources/ui/gtk3/prefs.ui:358
#: resources/ui/gtk3/prefs.ui:387 resources/ui/gtk3/prefs.ui:416
#: resources/ui/adw/prefs.ui:81 resources/ui/adw/prefs.ui:102
#: resources/ui/adw/prefs.ui:117 resources/ui/adw/prefs.ui:132
#: resources/ui/adw/prefs.ui:147 resources/ui/adw/prefs.ui:162
msgid "Any"
msgstr ""
#: resources/ui/gtk4/prefs.ui:244 resources/ui/gtk3/prefs.ui:289
#: resources/ui/adw/prefs.ui:98
msgid "Animation Type"
msgstr ""
#: resources/ui/gtk4/prefs.ui:273 resources/ui/gtk3/prefs.ui:318
#: resources/ui/adw/prefs.ui:113
msgid "Window Type"
msgstr ""
#: resources/ui/gtk4/prefs.ui:302 resources/ui/gtk3/prefs.ui:347
#: resources/ui/adw/prefs.ui:128
msgid "Color Scheme"
msgstr ""
#: resources/ui/gtk4/prefs.ui:331 resources/ui/gtk3/prefs.ui:376
#: resources/ui/adw/prefs.ui:143
msgid "Power Mode"
msgstr ""
#: resources/ui/gtk4/prefs.ui:360 resources/ui/gtk3/prefs.ui:405
#: resources/ui/adw/prefs.ui:158
msgid "Power Profile"
msgstr ""
#: resources/ui/gtk4/prefs.ui:392 resources/ui/gtk3/prefs.ui:437
#: resources/ui/adw/prefs.ui:179
msgid "Advanced Profile Options"
msgstr ""
#: resources/ui/gtk4/prefs.ui:432 resources/ui/gtk3/prefs.ui:477
#: resources/ui/adw/prefs.ui:184
msgid "Use this profile even if there are better matching profiles."
msgstr ""
#: resources/ui/gtk4/prefs.ui:464 resources/ui/gtk3/prefs.ui:509
#: resources/ui/adw/prefs.ui:204
msgid "Delete this Profile..."
msgstr ""
#: resources/ui/gtk4/pixelate.ui:69 resources/ui/gtk3/pixelate.ui:90
#: resources/ui/adw/pixelate.ui:47
msgid "Noise"
msgstr "ノイズ"
#: resources/ui/gtk3/fire.ui:58 resources/ui/adw/fire.ui:19
msgid "Choose a Preset"
msgstr "プリセットを選ぶ"
#~ msgid "Effects"
#~ msgstr "エフェクト"
#~ msgid "Use this effect when opening windows"
#~ msgstr "ウィンドウを開くときに使用"
#~ msgid "Use this effect when closing windows"
#~ msgstr "ウィンドウを閉じるときに使用"
#~ msgid "General Options"
#~ msgstr "全般"
#~ msgid "Welcome to Burn-My-Windows!"
#~ msgstr "Burn-My-Windows へようこそ!"
#~ msgid "If you like this extension, recommend it to your friends :)"
#~ msgstr "気に入っていただけたなら、あなたの友人にも見せてみて下さい :)"
#~ msgid "Open Window Animation"
#~ msgstr "ウィンドウを開いたときのアニメーション"
#~ msgid "Choose Effects"
#~ msgstr "エフェクトを選ぶ"
#~ msgid "Close Window Animation"
#~ msgstr "ウィンドウを閉じたときのアニメーション"
#~ msgid "Also Add Effects to Dialogs"
#~ msgstr "ダイアログにでもエフェクトを使用する"
#~ msgid "Disable on Battery Power"
#~ msgstr "電源に接続されていないとき無効化"
#~ msgid "Disable in Power-Save Mode"
#~ msgstr "パワーセーブモード時無効化"
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@@ -1,26 +1,86 @@
{ {
"gold": [ "gold": [
"<a href='https://github.com/D3vil0p3r'>D3vil0p3r</a>", {
"Maxence Sebald", "name": "D3vil0p3r",
"<a href='https://github.com/dennis1248'>Dennis ten Hoove</a>" "url": "https://github.com/D3vil0p3r"
},
{
"name": "Maxence Sebald",
"url": ""
}
], ],
"silver": [ "silver": [
"<a href='https://github.com/danielheadbang'>@danielheadbang</a>", {
"<a href='https://github.com/MRR-dev'>@MRR-dev</a>", "name": "@danielheadbang",
"<a href='https://github.com/castrojo'>Jorge Castro</a>" "url": "https://github.com/danielheadbang"
},
{
"name": "Jorge Castro",
"url": "https://github.com/castrojo"
}
], ],
"bronze": [ "bronze": [
"<a href='https://github.com/AngelBrielez'>Angel Brielez</a>" {
"name": "@SubOptimal",
"url": "https://github.com/SubOptimal"
},
{
"name": "@vlazic",
"url": "https://github.com/vlazic"
}
], ],
"past": [ "past": [
"<a href='https://github.com/enolive'>@enolive</a>", {
"<a href='https://github.com/Aggraxis'>@Aggraxis</a>", "name": "Dennis ten Hoove",
"<a href='https://twitter.com/tjiiik'>tj3k</a>", "url": "https://github.com/dennis1248"
"<a href='https://github.com/wolfyrion'>@wolfyrion</a>", },
"<a href='https://github.com/MrTomRod'>@MrTomRod</a>", {
"Pouhiou", "name": "@MRR-dev",
"DAPREMONT Christophe", "url": "https://github.com/MRR-dev"
"<a href='https://github.com/manero6'>@manero6</a>", },
"<a href='https://github.com/RickStanley'>@RickStanley</a>" {
"name": "Angel Brielez",
"url": "https://github.com/AngelBrielez"
},
{
"name": "@taconomix",
"url": "https://github.com/taconomix"
},
{
"name": "@enolive",
"url": "https://github.com/enolive"
},
{
"name": "@Aggraxis",
"url": "https://github.com/Aggraxis"
},
{
"name": "tj3k",
"url": "https://twitter.com/tjiiik"
},
{
"name": "@wolfyrion",
"url": "https://github.com/wolfyrion"
},
{
"name": "@MrTomRod",
"url": "https://github.com/MrTomRod"
},
{
"name": "Pouhiou",
"url": ""
},
{
"name": "DAPREMONT Christophe",
"url": ""
},
{
"name": "@manero6",
"url": "https://github.com/manero6"
},
{
"name": "@RickStanley",
"url": "https://github.com/RickStanley"
}
] ]
} }
+348 -257
View File
@@ -1,39 +1,52 @@
[ [
{ {
"Polish": [ "Turkish": [
[ [
"pwrzonca@gmail.com", "tcreeper.earth@gmail.com",
"Pawe\u0142 Rzo\u0144ca", "TCr3",
84 24
],
[
"muhaaliss@pm.me",
"Muha Aliss",
52
],
[
"libreajans@gmail.com",
"Sabri \u00dcnal",
70
] ]
] ]
}, },
{ {
"French": [ "Lithuanian": [
[ [
"softexpert@gmail.com", "hazap@hotmail.com",
"SoftExpert", "Moo",
4 43
]
]
},
{
"Portuguese (Brazil)": [
[
"mr-isaac@ig.com.br",
"Isaac Dias",
93
]
]
},
{
"German": [
[
"atalanttore@googlemail.com",
"Ettore Atalan",
1
], ],
[ [
"redxxiii@zaclys.net", "code@simonschneegans.de",
"Reda", "Simon Schneegans",
13 119
],
[
"mathieu.bousquet2@gmail.com",
"Mathieu B.",
28
],
[
"theo.remon+weblate@uswery.eu",
"Th\u00e9o Remon",
30
],
[
"bonnemainsnathan@gmail.com",
"Nathan",
42
] ]
] ]
}, },
@@ -42,16 +55,7 @@
[ [
"phlostically@mailinator.com", "phlostically@mailinator.com",
"phlostically", "phlostically",
81 72
]
]
},
{
"Finnish": [
[
"jiri.gronroos@iki.fi",
"Jiri Gr\u00f6nroos",
54
] ]
] ]
}, },
@@ -62,206 +66,62 @@
"\u041c\u0438\u0441\u0442\u0435\u0440 \u041f\u0435\u0440\u0435\u0432\u043e\u0434", "\u041c\u0438\u0441\u0442\u0435\u0440 \u041f\u0435\u0440\u0435\u0432\u043e\u0434",
11 11
], ],
[
"ddaudix@gmail.com",
"Daudix UFO",
31
],
[ [
"eg.ermakov2016@yandex.ru", "eg.ermakov2016@yandex.ru",
"\u0415\u0433\u043e\u0440 \u0415\u0440\u043c\u0430\u043a\u043e\u0432", "\u0415\u0433\u043e\u0440 \u0415\u0440\u043c\u0430\u043a\u043e\u0432",
36 33
], ],
[ [
"franigoyt@gmail.com", "franigoyt@gmail.com",
"ANIGO R. (AR)", "ANIGO R. (AR)",
56 49
]
]
},
{
"Ukrainian": [
[
"yuridm@gmail.com",
"\u042e\u0440\u0456\u0439 \u0414\u043c\u0438\u0442\u0440\u0435\u043d\u043a\u043e",
53
]
]
},
{
"Italian": [
[
"mario03@gmail.com",
"Mario",
1
], ],
[ [
"albano_battistella@hotmail.com", "lenemter@gmail.com",
"albanobattistella", "lenemter",
80
]
]
},
{
"Arabic": [
[
"dabsantamer@yahoo.com",
"tamer dab",
7
],
[
"yamen.malik2@gmail.com",
"Yamen Malik",
8
],
[
"fawaz27000@hotmail.com",
"fawaz006",
76
]
]
},
{
"Norwegian Bokm\u00e5l": [
[
"code@simonschneegans.de",
"Simon Schneegans",
1
],
[
"epost@anotheragency.no",
"Allan Nordh\u00f8y",
47
]
]
},
{
"Korean": [
[
"darkcircle.0426@gmail.com",
"Seong-ho Cho",
74
]
]
},
{
"Dutch": [
[
"code@simonschneegans.de",
"Simon Schneegans",
1
],
[
"vistausss@fastmail.com",
"Heimen Stoffels",
92
]
]
},
{
"Persian": [
[
"eshagh094@gmail.com",
"Eshagh shahidani",
72
]
]
},
{
"Slovak": [
[
"jose1711@gmail.com",
"Jose Riha",
82
]
]
},
{
"Spanish": [
[
"fran-carro@hotmail.es",
"gallegonovato",
4
],
[
"jorgec2005@gmail.com",
"Jorge C",
5
],
[
"dev.n47os@aleeas.com",
"Ulices",
6
],
[
"fitojb@ubuntu.com",
"Adolfo Jayme Barrientos",
9
],
[
"andres.segarra.aparicio@gmail.com",
"Andres Segarra",
10
],
[
"oscfdezdz@tuta.io",
"\u00d3scar Fern\u00e1ndez D\u00edaz",
69
]
]
},
{
"Lithuanian": [
[
"hazap@hotmail.com",
"Moo",
50 50
] ]
] ]
}, },
{
"Portuguese": [
[
"dyegoaurelio@gmail.com",
"dyegoaurelio",
12
],
[
"pedro.hvn.2018@gmail.com",
"KrulesExGamer",
78
]
]
},
{
"Swedish": [
[
"obslsessed@duck.com",
"obslsessed",
5
],
[
"droidbittin@gmail.com",
"Luna Jernberg",
10
],
[
"swedishsailfishosuser@tutanota.com",
"Kristoffer Grundstr\u00f6m",
55
]
]
},
{
"Hebrew": [
[
"hvusvvnkl12345@gmail.com",
"\u05d9\u05d4\u05d5\u05d3\u05d4 \u05d0\u05dc\u05d9\u05e1\u05e3",
38
]
]
},
{ {
"Romanian": [ "Romanian": [
[ [
"softexpert@gmail.com", "softexpert@gmail.com",
"SoftExpert", "SoftExpert",
87 127
]
]
},
{
"Ukrainian": [
[
"cakestwix1@gmail.com",
"CakesTwix",
36
],
[
"911us@duck.com",
"Petro S.",
44
],
[
"yuridm@gmail.com",
"\u042e\u0440\u0456\u0439 \u0414\u043c\u0438\u0442\u0440\u0435\u043d\u043a\u043e",
48
]
]
},
{
"Japanese": [
[
"ryuichi.ya220@gmail.com",
"Ryan Y",
79
] ]
] ]
}, },
@@ -280,7 +140,266 @@
[ [
"jiri.doubravsky@gmail.com", "jiri.doubravsky@gmail.com",
"Ji\u0159\u00ed Doubravsk\u00fd", "Ji\u0159\u00ed Doubravsk\u00fd",
69 60
]
]
},
{
"Portuguese": [
[
"ssantos@web.de",
"ssantos",
1
],
[
"dyegoaurelio@gmail.com",
"dyegoaurelio",
8
],
[
"pedro.hvn.2018@gmail.com",
"KrulesExGamer",
70
]
]
},
{
"Hungarian": [
[
"superh552@gmail.com",
"KinteLiX",
79
]
]
},
{
"Hebrew": [
[
"hvusvvnkl12345@gmail.com",
"\u05d9\u05d4\u05d5\u05d3\u05d4 \u05d0\u05dc\u05d9\u05e1\u05e3",
37
]
]
},
{
"Polish": [
[
"gnu.ewm@protonmail.com",
"Eryk Michalak",
10
],
[
"sto@tutanota.de",
"WaldiS",
39
],
[
"pwrzonca@gmail.com",
"Pawe\u0142 Rzo\u0144ca",
77
]
]
},
{
"Italian": [
[
"mario03@gmail.com",
"Mario",
1
],
[
"albano_battistella@hotmail.com",
"albanobattistella",
127
]
]
},
{
"Arabic": [
[
"hamzah.abusamak@gmail.com",
"bonbonboi",
5
],
[
"dabsantamer@yahoo.com",
"tamer dab",
7
],
[
"yamen.malik2@gmail.com",
"Yamen Malik",
7
],
[
"fawaz27000@hotmail.com",
"fawaz006",
68
]
]
},
{
"Azerbaijani": [
[
"xxmn77@gmail.com",
"X\u0259yyam Qocayev",
67
]
]
},
{
"Indonesian": [
[
"rezaalmanda27@gmail.com",
"Reza Almanda",
52
],
[
"randompsyduck@duck.com",
"Sir-Ivysaur",
75
]
]
},
{
"Dutch": [
[
"philip.goto@gmail.com",
"Philip Goto",
1
],
[
"code@simonschneegans.de",
"Simon Schneegans",
1
],
[
"vistausss@fastmail.com",
"Heimen Stoffels",
127
]
]
},
{
"Spanish": [
[
"jorgec2005@gmail.com",
"Jorge C",
5
],
[
"fitojb@ubuntu.com",
"Adolfo Jayme Barrientos",
7
],
[
"andres.segarra.aparicio@gmail.com",
"Andres Segarra",
10
],
[
"fran-carro@hotmail.es",
"gallegonovato",
14
],
[
"dev.n47os@aleeas.com",
"Ulices",
40
],
[
"oscfdezdz@tuta.io",
"\u00d3scar Fern\u00e1ndez D\u00edaz",
60
]
]
},
{
"French": [
[
"matshot03@gmail.com",
"Mathis Chabrier",
2
],
[
"redxxiii@zaclys.net",
"Reda",
10
],
[
"theo.remon+weblate@uswery.eu",
"Th\u00e9o Remon",
22
],
[
"mathieu.bousquet2@gmail.com",
"Mathieu B.",
26
],
[
"bonnemainsnathan@gmail.com",
"Nathan",
38
],
[
"softexpert@gmail.com",
"SoftExpert",
52
]
]
},
{
"Swedish": [
[
"obslsessed@duck.com",
"obslsessed",
5
],
[
"droidbittin@gmail.com",
"Luna Jernberg",
9
],
[
"swedishsailfishosuser@tutanota.com",
"Kristoffer Grundstr\u00f6m",
48
]
]
},
{
"Persian": [
[
"eshagh094@gmail.com",
"Eshagh shahidani",
65
]
]
},
{
"Finnish": [
[
"jiri.gronroos@iki.fi",
"Jiri Gr\u00f6nroos",
47
]
]
},
{
"Korean": [
[
"darkcircle.0426@gmail.com",
"Seong-ho Cho",
129
]
]
},
{
"Slovak": [
[
"jose1711@gmail.com",
"Jose Riha",
129
] ]
] ]
}, },
@@ -291,62 +410,34 @@
"Celeste Liu", "Celeste Liu",
3 3
], ],
[
"ourmicroid@outlook.com",
"joe",
4
],
[ [
"lyuutau@outlook.com", "lyuutau@outlook.com",
"\u5218\u97ec", "\u5218\u97ec",
35 34
], ],
[ [
"poonsters6@gmail.com", "poonsters6@gmail.com",
"merelymyself", "merelymyself",
39 38
], ],
[ [
"aerowolf@tom.com", "aerowolf@tom.com",
"aerowolf", "aerowolf",
49 98
] ]
] ]
}, },
{ {
"Azerbaijani": [ "Norwegian Bokm\u00e5l": [
[
"xxmn77@gmail.com",
"X\u0259yyam Qocayev",
76
]
]
},
{
"Turkish": [
[
"tcreeper.earth@gmail.com",
"TCr3",
24
],
[
"muhaaliss@pm.me",
"Muha Aliss",
59
]
]
},
{
"German": [
[
"juri26@outlook.de",
"jagfwajgf",
1
],
[ [
"code@simonschneegans.de", "code@simonschneegans.de",
"Simon Schneegans", "Simon Schneegans",
87 1
],
[
"epost@anotheragency.no",
"Allan Nordh\u00f8y",
44
] ]
] ]
} }

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