📝 Set release date
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## [Burn My Windows 28](https://github.com/schneegans/Burn-My-Windows/releases/tag/v28)
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**Release Date:** TBD
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#### New Features
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**Release Date:** 2023-04-06
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#### Other Enhancements
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* **New donation method: Ko-fi**. Follow me on Ko-fi to get the latest updates regarding my extensions: https://ko-fi.com/schneegans!
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* All shaders are now compatible with OpenGL ES. Due to [this change](https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2672) the number of devices using OpenGL ES has significantly increased since GNOME 44. This change makes Burn-My-Windows working on those devices.
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* All shaders are now compatible with OpenGL ES. Due to [this change in Mutter](https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2672) the number of devices using OpenGL ES has significantly increased since GNOME 44. This change makes Burn-My-Windows working on those devices.
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* It is now possible to create effects which do not have any settings at all.
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#### Bug Fixes
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* [This change in GNOME Shell](https://gitlab.gnome.org/GNOME/gnome-shell/-/commit/7bd98f3f5fb7e0d1220646b8a4ee7073534a8e8f) prevented Burn-My-Windows from working if no hardware-acceleration was available on GNOME 44, including the Docker containers used for CI testing. Some severe refactoring was necessary to fix this issue.
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* The tutorial on how to create new effects has been updated and should work again.
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## [Burn My Windows 27](https://github.com/schneegans/Burn-My-Windows/releases/tag/v27)
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**Release Date:** 2023-03-01
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