🔀 Merge pull request #345 from Schneegans/fix/#344
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@@ -11,6 +11,7 @@ SPDX-License-Identifier: CC-BY-4.0
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#### Bug Fixes
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- Fixed an issue on GNOME 44.2 which caused the effects to look broken. It was caused by [this change](https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2650).
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- Fixed an issue which prevented the settings of the Snap of Disintegration effect from being translatable.
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## [Burn My Windows 32](https://github.com/schneegans/Burn-My-Windows/releases/tag/v32)
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@@ -181,6 +181,16 @@ var Shader = GObject.registerClass(
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// the handler. This could still be null if called from the updateAnimation() above.
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vfunc_paint_target(...params) {
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this.emit('update-animation', this._progress);
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// Starting with GNOME 44.2, the alpha channel is not written to by default. We need
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// to undo this. It is a pity that we have to do this here, as it is not really
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// required to be done each frame. But it's the only place where we can do it.
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// https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2650
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if (utils.shellVersionIsAtLeast(44, 2)) {
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this.get_pipeline().set_blend(
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'RGBA = ADD (SRC_COLOR * (SRC_COLOR[A]), DST_COLOR * (1-SRC_COLOR[A]))');
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}
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this.set_uniform_float(this._uProgress, 1, [this._progress]);
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super.vfunc_paint_target(...params);
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}
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