16 lines
916 B
JavaScript
16 lines
916 B
JavaScript
// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
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// SPDX-License-Identifier: GPL-3.0-or-later
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// This part is automatically included in the effect's source during the build process.
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// The code below is called whenever the user changes something in the configuration of
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// the effect.
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effect.setUniform(this.shader, 'uSpeed', effect.readConfig('Speed', 1.0));
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effect.setUniform(this.shader, 'uRandomColor',
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effect.readConfig('RandomColor', true) ? 1.0 : 0.0);
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effect.setUniform(this.shader, 'uStartHue', effect.readConfig('StartHue', 1.0));
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effect.setUniform(this.shader, 'uSaturation', effect.readConfig('Saturation', 1.0));
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effect.setUniform(this.shader, 'uBlur', effect.readConfig('BlurAmount', 1.0));
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effect.setUniform(this.shader, 'uEdgeSize', effect.readConfig('EdgeSize', 1.0));
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effect.setUniform(this.shader, 'uEdgeHardness', effect.readConfig('EdgeHardness', 1.0));
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