Simon Schneegans
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f021ea7ede
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🪲 Fix effects in front of fullscreen windows
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2023-04-07 06:35:17 +02:00 |
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Simon Schneegans
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14d482e16a
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🪲 Properly scale windows in the overview
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2023-04-05 07:51:27 +02:00 |
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Simon Schneegans
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1e06ed6503
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🪲 Fix compatibility with GNOME 3.36
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2023-04-04 11:44:15 +02:00 |
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Simon Schneegans
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0fd3f0f62f
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🔧 Do not depend on Clutter.Transitions
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2023-04-04 11:27:01 +02:00 |
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Simon Schneegans
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72f9c8eefc
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🔧 Pass testMode flag to shaders
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2023-01-29 20:41:40 +01:00 |
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Simon Schneegans
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0ff2679f6c
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📝 Add tags according to the RESUSE specification
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2022-09-16 17:45:08 +02:00 |
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Simon Schneegans
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355a9eb395
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🎉 Add end-animation signal
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2022-07-20 16:51:44 +02:00 |
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Simon Schneegans
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46a1729e54
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🔧 Use uDuration instead of uTime
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2022-06-10 07:30:44 +02:00 |
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Simon Schneegans
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6a65d59144
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🚚 Rename shader files
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2022-05-27 21:21:05 +02:00 |
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Simon Schneegans
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c90f3a1c97
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🚚 Move common includes to one file
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2022-05-27 21:18:18 +02:00 |
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Simon Schneegans
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020fbc9332
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🔧 Make sure to reset progress uniforms before drawing
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2022-05-21 11:29:24 +02:00 |
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Simon Schneegans
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de190b4fd9
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🔧 Pass window padding to the shaders
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2022-05-16 07:38:09 +02:00 |
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Simon Schneegans
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6af87f727d
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🔧 PAss all arguments of vfunc
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2022-05-15 21:23:30 +02:00 |
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Simon Schneegans
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8dbfa5fdb1
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🔧 Add debug output
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2022-05-15 21:12:28 +02:00 |
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Simon Schneegans
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0fb05c66eb
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🔧 Remove paint-target signal
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2022-05-14 20:48:34 +02:00 |
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Simon Schneegans
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e1017b7707
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🔧 Use factory to create shaders
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2022-05-14 13:58:28 +02:00 |
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Simon Schneegans
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cb4b87811e
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♻️ Add base classes for the effects and shaders
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2022-05-13 20:39:45 +02:00 |
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