Simon Schneegans
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67d6df0a70
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🔧 Fix incompatibilites with OpenGL 1.0
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2022-06-09 08:06:43 +02:00 |
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Simon Schneegans
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e96b42a3f7
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🔧 Support different profiles for kwin
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2022-06-09 07:47:12 +02:00 |
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Simon Schneegans
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74bd7cdef8
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🔧 Use generic i/o names
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2022-05-28 05:56:04 +02:00 |
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Simon Schneegans
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6a65d59144
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🚚 Rename shader files
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2022-05-27 21:21:05 +02:00 |
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Simon Schneegans
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c90f3a1c97
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🚚 Move common includes to one file
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2022-05-27 21:18:18 +02:00 |
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Simon Schneegans
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de190b4fd9
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🔧 Pass window padding to the shaders
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2022-05-16 07:38:09 +02:00 |
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Simon Schneegans
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7b8d6e18b2
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♻️ Use a single GLSL files for each effect
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2022-05-13 09:17:26 +02:00 |
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Simon Schneegans
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84d5ad9caf
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🔀 Merge branch 'main' into refactor/shader-resources
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2022-05-13 08:38:14 +02:00 |
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Simon Schneegans
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46cc997e2a
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🚚 Move shader code to GLSL files
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2022-05-13 08:27:09 +02:00 |
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