🔧 Fix setting of window size
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@@ -38,8 +38,8 @@
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uniform float forOpening;
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uniform float forOpening;
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uniform sampler2D sampler;
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uniform sampler2D sampler;
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uniform float uDuration;
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uniform float uDuration;
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uniform float textureWidth;
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uniform int textureWidth;
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uniform float textureHeight;
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uniform int textureHeight;
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uniform float animationProgress;
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uniform float animationProgress;
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vec2 uSize = vec2(textureWidth, textureHeight);
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vec2 uSize = vec2(textureWidth, textureHeight);
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@@ -71,8 +71,8 @@ void setOutputColor(vec4 outColor) {
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uniform float forOpening;
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uniform float forOpening;
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uniform sampler2D sampler;
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uniform sampler2D sampler;
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uniform float uDuration;
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uniform float uDuration;
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uniform float textureWidth;
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uniform int textureWidth;
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uniform float textureHeight;
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uniform int textureHeight;
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uniform float animationProgress;
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uniform float animationProgress;
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vec2 uSize = vec2(textureWidth, textureHeight);
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vec2 uSize = vec2(textureWidth, textureHeight);
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