🔀 Merge branch 'main' into refactor/shader-resources

This commit is contained in:
Simon Schneegans
2022-05-13 08:38:14 +02:00
138 changed files with 134 additions and 232 deletions
+1
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@@ -4,6 +4,7 @@
#include "common/uniforms.glsl"
#include "common/noise.glsl"
#include "common/compositing.glsl"
#include "common/easing.glsl"
// See assets/README.md for how this texture was created.
uniform sampler2D uClawTexture;