🔀 Merge branch 'main' into refactor/shader-resources
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// This provides some basic easing function. More can be added if required!
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// Taken from here:
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// https://gitlab.gnome.org/GNOME/mutter/-/blob/main/clutter/clutter/clutter-easing.c
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float easeOutQuad(float x) { return -1.0 * x * (x - 2); }
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