♻️ Remove redundant class names
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@@ -33,7 +33,7 @@ const ShaderFactory = Me.imports.src.ShaderFactory.ShaderFactory;
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// The effect class can be used to get some metadata (like the effect's name or supported
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// GNOME Shell versions), to initialize the respective page of the settings dialog, as
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// well as to create the actual shader for the effect.
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var Matrix = class Matrix {
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var Matrix = class {
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// The constructor creates a ShaderFactory which will be used by extension.js to create
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// shader instances for this effect. The shaders will be automagically created using the
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