🔀 Merge pull request #43 from Schneegans/feature/improve-modularity
This commit is contained in:
@@ -30,7 +30,7 @@ burn-my-windows@schneegans.github.com.zip: schemas/gschemas.compiled resources/b
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@echo "Packing zip file..."
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@rm --force burn-my-windows@schneegans.github.com.zip
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@zip -r burn-my-windows@schneegans.github.com.zip -- *.js src/*/*.js resources/burn-my-windows.gresource schemas/gschemas.compiled metadata.json LICENSE
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@zip -r burn-my-windows@schneegans.github.com.zip -- *.js src/*.js resources/burn-my-windows.gresource schemas/gschemas.compiled metadata.json LICENSE
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@#Check if the zip size is too big to be uploaded
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@if [[ "$$(stat -c %s burn-my-windows@schneegans.github.com.zip)" -gt 4096000 ]]; then \
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@@ -1,5 +1,21 @@
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# Changelog of the Burn-My-Windows Extension
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## [Burn My Window 8](https://github.com/schneegans/Burn-My-Windows/releases/tag/v8)
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**Release Date:** TBD
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#### New Features
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* **Random effects!** You can now select a set of effects of which one will be chosen randomly whenever you close a window.
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* Each effect has its own "Animation Time" setting now. The global animation time has been replaced by those, so **you may have to adjust the sliders to match your previous settings**.
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#### Other Enhancements
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* The source code has received a **major refactoring**. This will make the addition of new effects much easier in the future.
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* The **layout of the settings dialog** has been reworked to make it easier to expand it in the future.
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* The lower limit of the **animation time of the TV Effect** has been reduced.
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## [Burn My Window 7](https://github.com/schneegans/Burn-My-Windows/releases/tag/v7)
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**Release Date:** 2022-01-03
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+27
-61
@@ -15,20 +15,22 @@
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const {Clutter, Gio, Meta} = imports.gi;
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const Config = imports.misc.config;
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const [GS_MAJOR, GS_MINOR] = Config.PACKAGE_VERSION.split('.');
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const Workspace = imports.ui.workspace.Workspace;
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const WindowManager = imports.ui.windowManager.WindowManager;
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const WINDOW_REPOSITIONING_DELAY = imports.ui.workspace.WINDOW_REPOSITIONING_DELAY;
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const ExtensionUtils = imports.misc.extensionUtils;
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const Me = imports.misc.extensionUtils.getCurrentExtension();
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const utils = Me.imports.src.common.utils;
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const FireShader = Me.imports.src.extension.FireShader.FireShader;
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const MatrixShader = Me.imports.src.extension.MatrixShader.MatrixShader;
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const TVEffectShader = Me.imports.src.extension.TVEffectShader.TVEffectShader;
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const TRexShader = Me.imports.src.extension.TRexShader.TRexShader;
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const utils = Me.imports.src.utils;
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const FireEffect = Me.imports.src.FireEffect.FireEffect;
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// New effects must be registered here and in prefs.js.
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const ALL_EFFECTS = [
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Me.imports.src.FireEffect.FireEffect,
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Me.imports.src.MatrixEffect.MatrixEffect,
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Me.imports.src.TRexEffect.TRexEffect,
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Me.imports.src.TVEffect.TVEffect,
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];
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//////////////////////////////////////////////////////////////////////////////////////////
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// This extensions modifies the window-close animation to look like the window was set //
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@@ -61,25 +63,6 @@ class Extension {
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this._origAddWindowClone = Workspace.prototype._addWindowClone;
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this._origShouldAnimateActor = WindowManager.prototype._shouldAnimateActor;
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// We may also override these animation times.
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this._origWindowTime = imports.ui.windowManager.DESTROY_WINDOW_ANIMATION_TIME;
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this._origDialogTime = imports.ui.windowManager.DIALOG_DESTROY_WINDOW_ANIMATION_TIME;
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// Update animation times if the respective settings are changed.
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const loadAnimationTimes = () => {
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imports.ui.windowManager.DESTROY_WINDOW_ANIMATION_TIME =
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this._settings.get_int('destroy-animation-time');
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imports.ui.windowManager.DIALOG_DESTROY_WINDOW_ANIMATION_TIME =
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this._settings.get_boolean('destroy-dialogs') ?
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this._settings.get_int('destroy-animation-time') :
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this._origDialogTime;
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};
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this._settings.connect('changed::destroy-animation-time', loadAnimationTimes);
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this._settings.connect('changed::destroy-dialogs', loadAnimationTimes);
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loadAnimationTimes();
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// We will use extensionThis to refer to the extension inside the patched methods of
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// the WorkspacesView.
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const extensionThis = this;
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@@ -89,7 +72,7 @@ class Extension {
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// overview window layout. Therefore we call this method in addition.
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// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/gnome-3-36/js/ui/workspace.js#L1877
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// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1415
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if (GS_MAJOR == 3 && GS_MINOR == 36) {
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if (utils.shellVersionIs(3, 36)) {
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Workspace.prototype._addWindowClone = function(...params) {
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const [clone, overlay] = extensionThis._origAddWindowClone.apply(this, params);
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clone.connect('destroy', () => this._doRemoveWindow(clone.metaWindow));
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@@ -154,38 +137,24 @@ class Extension {
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return;
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}
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// If there's a transition in progress, we re-target these transitions so that the
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// window is neither scaled nor faded.
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const tweakTransition = (property, value) => {
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const transition = actor.get_transition(property);
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if (transition) {
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transition.set_to(value);
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transition.set_progress_mode(Clutter.AnimationMode.EASE_OUT_QUAD);
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}
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};
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// Create a list of all currently enabled effects.
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const enabledEffects = ALL_EFFECTS.filter(Effect => {
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return this._settings.get_boolean(`${Effect.getNick()}-close-effect`);
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});
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tweakTransition('opacity', 255);
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tweakTransition('scale-x', 1);
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tweakTransition('scale-y', 1);
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// Nothing is enabled...
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if (enabledEffects.length == 0) {
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return;
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}
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let shader = null;
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// Choose a random effect.
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const Effect = enabledEffects[Math.floor(Math.random() * enabledEffects.length)];
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// The effect usually will choose to override the present transitions on the actor.
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Effect.tweakTransitions(actor, this._settings);
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// Add a cool shader to our window actor!
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const mode = this._settings.get_enum('close-animation');
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if (mode == 1) {
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shader = new FireShader(this._settings);
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} else if (mode == 2) {
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shader = new MatrixShader(this._settings);
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} else if (mode == 3) {
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shader = new TVEffectShader(this._settings);
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tweakTransition('scale-y', 0.5);
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} else if (mode == 4) {
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shader = new TRexShader(this._settings);
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const warp = 0.5 * this._settings.get_double('claw-scratch-warp');
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tweakTransition('scale-x', 1.0 + warp);
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tweakTransition('scale-y', 1.0 + warp);
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}
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const shader = Effect.createShader(this._settings);
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if (shader) {
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actor.add_effect(shader);
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@@ -216,9 +185,6 @@ class Extension {
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Workspace.prototype._addWindowClone = this._origAddWindowClone;
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WindowManager.prototype._shouldAnimateActor = this._origShouldAnimateActor;
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imports.ui.windowManager.DESTROY_WINDOW_ANIMATION_TIME = this._origWindowTime;
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imports.ui.windowManager.DIALOG_DESTROY_WINDOW_ANIMATION_TIME = this._origDialogTime;
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this._settings = null;
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}
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@@ -233,8 +199,8 @@ class Extension {
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}
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// This was called "realWindow" in GNOME 3.36.
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const GS_336 = GS_MAJOR == 3 && GS_MINOR == 36;
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const actor = workspace._windows[index][GS_336 ? 'realWindow' : '_windowActor'];
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const propertyName = utils.shellVersionIs(3, 36) ? 'realWindow' : '_windowActor';
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const actor = workspace._windows[index][propertyName];
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if (!actor.get_transition('scale-y')) {
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return true;
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}
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@@ -17,14 +17,24 @@ const {Gio, Gtk, Gdk} = imports.gi;
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const ExtensionUtils = imports.misc.extensionUtils;
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const Me = imports.misc.extensionUtils.getCurrentExtension();
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const utils = Me.imports.src.common.utils;
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const utils = Me.imports.src.utils;
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// New effects must be registered here and in extension.js.
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const ALL_EFFECTS = [
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Me.imports.src.FireEffect.FireEffect,
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Me.imports.src.MatrixEffect.MatrixEffect,
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Me.imports.src.TRexEffect.TRexEffect,
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Me.imports.src.TVEffect.TVEffect,
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];
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//////////////////////////////////////////////////////////////////////////////////////////
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// For now, the preferences dialog of this extension is very simple. In the future, if //
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// we might consider to improve its layout... //
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// The preferences dialog is organized in pages, each of which is loaded from a //
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// separate ui file. There's one page with general options, all other paged are loaded //
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// from the respective effects. //
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//////////////////////////////////////////////////////////////////////////////////////////
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var PreferencesDialog = class PreferencesDialog {
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// ------------------------------------------------------------ constructor / destructor
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constructor() {
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@@ -32,81 +42,88 @@ var PreferencesDialog = class PreferencesDialog {
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this._resources = Gio.Resource.load(Me.path + '/resources/burn-my-windows.gresource');
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Gio.resources_register(this._resources);
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// Load the user interface file.
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// Store a reference to the settings object.
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this._settings = ExtensionUtils.getSettings();
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// Load the general user interface files.
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this._builder = new Gtk.Builder();
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this._builder.add_from_resource(`/ui/${utils.isGTK4() ? 'gtk4' : 'gtk3'}.ui`);
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this._builder.add_from_resource(`/ui/common/main-menu.ui`);
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this._builder.add_from_resource(`/ui/${utils.getGTKString()}/prefs.ui`);
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this._builder.add_from_resource(`/ui/${utils.getGTKString()}/generalPage.ui`);
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// Bind general options properties.
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this.bindSwitch('destroy-dialogs');
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// Add the General Options page to the main stack.
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const stack = this._builder.get_object('main-stack');
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stack.add_titled(
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this._builder.get_object('general-prefs'), 'general', 'General Options');
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// Add all other effect pages.
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ALL_EFFECTS.forEach(Effect => {
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const [minMajor, minMinor] = Effect.getMinShellVersion();
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if (utils.shellVersionIsAtLeast(minMajor, minMinor)) {
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Effect.initPreferences(this);
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}
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});
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// This is our top-level widget which we will return later.
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this._widget = this._builder.get_object('settings-widget');
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// Store a reference to the settings object.
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this._settings = ExtensionUtils.getSettings();
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// Bind all properties.
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this._bindCombobox('close-animation');
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this._bindAdjustment('destroy-animation-time');
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this._bindSwitch('destroy-dialogs');
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this._bindAdjustment('flame-movement-speed');
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this._bindAdjustment('flame-scale');
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this._bindSwitch('flame-3d-noise');
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this._bindColorButton('fire-color-1');
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this._bindColorButton('fire-color-2');
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this._bindColorButton('fire-color-3');
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this._bindColorButton('fire-color-4');
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this._bindColorButton('fire-color-5');
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this._bindAdjustment('matrix-scale');
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this._bindAdjustment('matrix-randomness');
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this._bindColorButton('matrix-trail-color');
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this._bindColorButton('matrix-tip-color');
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this._bindColorButton('tv-effect-color');
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this._bindColorButton('claw-scratch-color');
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this._bindAdjustment('claw-scratch-scale');
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this._bindAdjustment('claw-scratch-count');
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this._bindAdjustment('claw-scratch-warp');
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// The fire-gradient-reset button needs to be bound explicitly.
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this._builder.get_object('reset-fire-colors').connect('clicked', () => {
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this._settings.reset('fire-color-1');
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this._settings.reset('fire-color-2');
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this._settings.reset('fire-color-3');
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this._settings.reset('fire-color-4');
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this._settings.reset('fire-color-5');
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});
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// Initialize the fire-preset dropdown.
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this._createFirePresets();
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// Add a menu to the title bar of the preferences dialog.
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// Some things can only be done once the widget is shown as we do not have access to
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// the toplevel widget before.
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this._widget.connect('realize', (widget) => {
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const window = utils.isGTK4() ? widget.get_root() : widget.get_toplevel();
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// Show the version number in the title bar.
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window.set_title(`Burn-My-Windows ${Me.metadata.version}`);
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// Add the menu.
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const menu = this._builder.get_object('menu-button');
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window.get_titlebar().pack_end(menu);
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// Add the main menu to the title bar.
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{
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// Add the menu button to the title bar.
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const menu = this._builder.get_object('menu-button');
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window.get_titlebar().pack_end(menu);
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// Populate the actions.
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const group = Gio.SimpleActionGroup.new();
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// Populate the menu with actions.
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const group = Gio.SimpleActionGroup.new();
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window.insert_action_group('prefs', group);
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const addAction = (name, uri) => {
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const action = Gio.SimpleAction.new(name, null);
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action.connect('activate', () => Gtk.show_uri(null, uri, Gdk.CURRENT_TIME));
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group.add_action(action);
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};
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const addAction = (name, uri) => {
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const action = Gio.SimpleAction.new(name, null);
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action.connect('activate', () => Gtk.show_uri(null, uri, Gdk.CURRENT_TIME));
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group.add_action(action);
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};
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addAction('homepage', 'https://github.com/Schneegans/Burn-My-Windows');
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addAction(
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'changelog',
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'https://github.com/Schneegans/Burn-My-Windows/blob/main/docs/changelog.md');
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addAction('bugs', 'https://github.com/Schneegans/Burn-My-Windows/issues');
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addAction(
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'donate-paypal',
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'https://www.paypal.com/donate/?hosted_button_id=3F7UFL8KLVPXE');
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addAction('donate-github', 'https://github.com/sponsors/Schneegans');
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// clang-format off
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addAction('homepage', 'https://github.com/Schneegans/Burn-My-Windows');
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addAction('changelog', 'https://github.com/Schneegans/Burn-My-Windows/blob/main/docs/changelog.md');
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addAction('bugs', 'https://github.com/Schneegans/Burn-My-Windows/issues');
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addAction('donate-paypal', 'https://www.paypal.com/donate/?hosted_button_id=3F7UFL8KLVPXE');
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addAction('donate-github', 'https://github.com/sponsors/Schneegans');
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// clang-format on
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}
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window.insert_action_group('prefs', group);
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// Populate the close-effects drop-down menu.
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{
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const menu = this._builder.get_object('close-effect-menu');
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const group = Gio.SimpleActionGroup.new();
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window.insert_action_group('close-effects', group);
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ALL_EFFECTS.forEach(Effect => {
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const [minMajor, minMinor] = Effect.getMinShellVersion();
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if (utils.shellVersionIsAtLeast(minMajor, minMinor)) {
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const nick = Effect.getNick();
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const label = Effect.getLabel();
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const actionName = nick + '-close-effect';
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const fullName = 'close-effects.' + actionName;
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const action = this._settings.create_action(actionName);
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group.add_action(action);
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menu.append_item(Gio.MenuItem.new(label, fullName));
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}
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});
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||||
}
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||||
});
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||||
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||||
// As we do not have something like a destructor, we just listen for the destroy
|
||||
@@ -124,35 +141,44 @@ var PreferencesDialog = class PreferencesDialog {
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||||
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||||
// -------------------------------------------------------------------- public interface
|
||||
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||||
// Returns the internally used Gtk.Builder. Effects can use this to modify the UI of the
|
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// preferences dialog.
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getBuilder() {
|
||||
return this._builder;
|
||||
}
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||||
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||||
// Returns a Gio.Settings object for this extension.
|
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getSettings() {
|
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return this._settings;
|
||||
}
|
||||
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||||
// Returns the widget used for the settings of this extension.
|
||||
getWidget() {
|
||||
return this._widget;
|
||||
}
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||||
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||||
// ----------------------------------------------------------------------- private stuff
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||||
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||||
// Connects a Gtk.ComboBox (or anything else which has an 'active-id' property) to a
|
||||
// settings key. It also binds the corresponding reset button.
|
||||
_bindCombobox(settingsKey) {
|
||||
bindCombobox(settingsKey) {
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this._bind(settingsKey, 'active-id');
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||||
}
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||||
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||||
// Connects a Gtk.Adjustment (or anything else which has a 'value' property) to a
|
||||
// settings key. It also binds the corresponding reset button.
|
||||
_bindAdjustment(settingsKey) {
|
||||
bindAdjustment(settingsKey) {
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this._bind(settingsKey, 'value');
|
||||
}
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||||
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||||
// Connects a Gtk.Switch (or anything else which has an 'active' property) to a settings
|
||||
// key. It also binds the corresponding reset button.
|
||||
_bindSwitch(settingsKey) {
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||||
bindSwitch(settingsKey) {
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||||
this._bind(settingsKey, 'active');
|
||||
}
|
||||
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||||
// Colors are stored as strings like 'rgb(1, 0.5, 0)'. As Gio.Settings.bind_with_mapping
|
||||
// is not available yet, we need to do the color conversion manually. It also binds the
|
||||
// corresponding reset button.
|
||||
_bindColorButton(settingsKey) {
|
||||
bindColorButton(settingsKey) {
|
||||
|
||||
const button = this._builder.get_object(settingsKey);
|
||||
|
||||
@@ -179,17 +205,7 @@ var PreferencesDialog = class PreferencesDialog {
|
||||
this._bindResetButton(settingsKey);
|
||||
}
|
||||
|
||||
// Connects any widget's property to a settings key. The widget must have the same ID as
|
||||
// the settings key. It also binds the corresponding reset button.
|
||||
_bind(settingsKey, property) {
|
||||
const object = this._builder.get_object(settingsKey);
|
||||
|
||||
if (object) {
|
||||
this._settings.bind(settingsKey, object, property, Gio.SettingsBindFlags.DEFAULT);
|
||||
}
|
||||
|
||||
this._bindResetButton(settingsKey);
|
||||
}
|
||||
// ----------------------------------------------------------------------- private stuff
|
||||
|
||||
// Searches for a reset button for the given settings key and make it reset the settings
|
||||
// key when clicked.
|
||||
@@ -202,91 +218,16 @@ var PreferencesDialog = class PreferencesDialog {
|
||||
}
|
||||
}
|
||||
|
||||
// This populates the preset dropdown menu for the fire options.
|
||||
_createFirePresets() {
|
||||
this._widget.connect('realize', (widget) => {
|
||||
const presets = [
|
||||
{
|
||||
name: 'Default Fire',
|
||||
scale: 1.0,
|
||||
speed: 0.5,
|
||||
color1: 'rgba(76, 51, 25, 0.0)',
|
||||
color2: 'rgba(180, 55, 30, 0.7)',
|
||||
color3: 'rgba(255, 76, 38, 0.9)',
|
||||
color4: 'rgba(255, 166, 25, 1)',
|
||||
color5: 'rgba(255, 255, 255, 1)'
|
||||
},
|
||||
{
|
||||
name: 'Hell Fire',
|
||||
scale: 1.5,
|
||||
speed: 0.2,
|
||||
color1: 'rgba(0,0,0,0)',
|
||||
color2: 'rgba(103,7,80,0.5)',
|
||||
color3: 'rgba(150,0,24,0.9)',
|
||||
color4: 'rgb(255,200,0)',
|
||||
color5: 'rgba(255, 255, 255, 1)'
|
||||
},
|
||||
{
|
||||
name: 'Dark and Smutty',
|
||||
scale: 1.0,
|
||||
speed: 0.5,
|
||||
color1: 'rgba(0,0,0,0)',
|
||||
color2: 'rgba(36,3,0,0.5)',
|
||||
color3: 'rgba(150,0,24,0.9)',
|
||||
color4: 'rgb(255,177,21)',
|
||||
color5: 'rgb(255,238,166)'
|
||||
},
|
||||
{
|
||||
name: 'Cold Breeze',
|
||||
scale: 1.5,
|
||||
speed: -0.1,
|
||||
color1: 'rgba(0,110,255,0)',
|
||||
color2: 'rgba(30,111,180,0.24)',
|
||||
color3: 'rgba(38,181,255,0.54)',
|
||||
color4: 'rgba(34,162,255,0.84)',
|
||||
color5: 'rgb(97,189,255)'
|
||||
},
|
||||
{
|
||||
name: 'Santa is Coming',
|
||||
scale: 0.4,
|
||||
speed: -0.5,
|
||||
color1: 'rgba(0,110,255,0)',
|
||||
color2: 'rgba(208,233,255,0.24)',
|
||||
color3: 'rgba(207,235,255,0.84)',
|
||||
color4: 'rgb(208,243,255)',
|
||||
color5: 'rgb(255,255,255)'
|
||||
}
|
||||
];
|
||||
// Connects any widget's property to a settings key. The widget must have the same ID as
|
||||
// the settings key. It also binds the corresponding reset button.
|
||||
_bind(settingsKey, property) {
|
||||
const object = this._builder.get_object(settingsKey);
|
||||
|
||||
const menu = Gio.Menu.new();
|
||||
const group = Gio.SimpleActionGroup.new();
|
||||
const groupName = 'presets';
|
||||
if (object) {
|
||||
this._settings.bind(settingsKey, object, property, Gio.SettingsBindFlags.DEFAULT);
|
||||
}
|
||||
|
||||
// Add all presets.
|
||||
presets.forEach((preset, i) => {
|
||||
const actionName = 'fire' + i;
|
||||
menu.append(preset.name, groupName + '.' + actionName);
|
||||
let action = Gio.SimpleAction.new(actionName, null);
|
||||
|
||||
// Load the preset on activation.
|
||||
action.connect('activate', () => {
|
||||
this._settings.set_double('flame-movement-speed', preset.speed);
|
||||
this._settings.set_double('flame-scale', preset.scale);
|
||||
this._settings.set_string('fire-color-1', preset.color1);
|
||||
this._settings.set_string('fire-color-2', preset.color2);
|
||||
this._settings.set_string('fire-color-3', preset.color3);
|
||||
this._settings.set_string('fire-color-4', preset.color4);
|
||||
this._settings.set_string('fire-color-5', preset.color5);
|
||||
});
|
||||
|
||||
group.add_action(action);
|
||||
});
|
||||
|
||||
this._builder.get_object('fire-preset-button').set_menu_model(menu);
|
||||
|
||||
const root = utils.isGTK4() ? widget.get_root() : widget.get_toplevel();
|
||||
root.insert_action_group(groupName, group);
|
||||
});
|
||||
this._bindResetButton(settingsKey);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<interface>
|
||||
<menu id="main-menu">
|
||||
<section>
|
||||
<item>
|
||||
<attribute name="label" translatable="yes">Visit Homepage</attribute>
|
||||
<attribute name="action">prefs.homepage</attribute>
|
||||
</item>
|
||||
<item>
|
||||
<attribute name="label" translatable="yes">View Changelog</attribute>
|
||||
<attribute name="action">prefs.changelog</attribute>
|
||||
</item>
|
||||
<item>
|
||||
<attribute name="label" translatable="yes">Report a Bug</attribute>
|
||||
<attribute name="action">prefs.bugs</attribute>
|
||||
</item>
|
||||
</section>
|
||||
<section>
|
||||
<submenu>
|
||||
<attribute name="label" translatable="yes">Donate</attribute>
|
||||
<item>
|
||||
<attribute name="label" translatable="yes">Via PayPal</attribute>
|
||||
<attribute name="action">prefs.donate-paypal</attribute>
|
||||
</item>
|
||||
<item>
|
||||
<attribute name="label" translatable="yes">Via GitHub</attribute>
|
||||
<attribute name="action">prefs.donate-github</attribute>
|
||||
</item>
|
||||
</submenu>
|
||||
</section>
|
||||
</menu>
|
||||
</interface>
|
||||
@@ -1,651 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<interface domain="desktop-cube">
|
||||
<requires lib="gtk" version="3.0" />
|
||||
|
||||
<object class="GtkListStore" id="animation-mode-list">
|
||||
<columns>
|
||||
<column type="gchararray" />
|
||||
<column type="gchararray" />
|
||||
</columns>
|
||||
<data>
|
||||
<row>
|
||||
<col id="0">Fire</col>
|
||||
<col id="1">fire</col>
|
||||
</row>
|
||||
<row>
|
||||
<col id="0">TV Effect</col>
|
||||
<col id="1">tv</col>
|
||||
</row>
|
||||
</data>
|
||||
</object>
|
||||
|
||||
<menu id="main-menu">
|
||||
<section>
|
||||
<item>
|
||||
<attribute name="label" translatable="yes">Visit Homepage</attribute>
|
||||
<attribute name="action">prefs.homepage</attribute>
|
||||
</item>
|
||||
<item>
|
||||
<attribute name="label" translatable="yes">View Changelog</attribute>
|
||||
<attribute name="action">prefs.changelog</attribute>
|
||||
</item>
|
||||
<item>
|
||||
<attribute name="label" translatable="yes">Report a Bug</attribute>
|
||||
<attribute name="action">prefs.bugs</attribute>
|
||||
</item>
|
||||
</section>
|
||||
<section>
|
||||
<submenu>
|
||||
<attribute name="label" translatable="yes">Donate</attribute>
|
||||
<item>
|
||||
<attribute name="label" translatable="yes">Via PayPal</attribute>
|
||||
<attribute name="action">prefs.donate-paypal</attribute>
|
||||
</item>
|
||||
<item>
|
||||
<attribute name="label" translatable="yes">Via GitHub</attribute>
|
||||
<attribute name="action">prefs.donate-github</attribute>
|
||||
</item>
|
||||
</submenu>
|
||||
</section>
|
||||
</menu>
|
||||
|
||||
<object class="GtkMenuButton" id="menu-button">
|
||||
<property name="menu-model">main-menu</property>
|
||||
<property name="visible">1</property>
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">open-menu-symbolic</property>
|
||||
<property name="visible">1</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
|
||||
<object class="GtkAdjustment" id="destroy-animation-time">
|
||||
<property name="upper">10000</property>
|
||||
<property name="lower">500</property>
|
||||
<property name="step-increment">10</property>
|
||||
<property name="page-increment">100</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkAdjustment" id="flame-scale">
|
||||
<property name="upper">3</property>
|
||||
<property name="lower">0.1</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkAdjustment" id="flame-movement-speed">
|
||||
<property name="upper">2.0</property>
|
||||
<property name="lower">-2.0</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkAdjustment" id="matrix-scale">
|
||||
<property name="upper">50</property>
|
||||
<property name="lower">5</property>
|
||||
<property name="step-increment">1</property>
|
||||
<property name="page-increment">5</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkAdjustment" id="matrix-randomness">
|
||||
<property name="upper">1</property>
|
||||
<property name="lower">0</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkScrolledWindow" id="settings-widget">
|
||||
<property name="hscrollbar-policy">never</property>
|
||||
<property name="min-content-height">200</property>
|
||||
<property name="hexpand">0</property>
|
||||
<property name="vexpand">1</property>
|
||||
<child>
|
||||
<object class="GtkViewport">
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="margin-start">60</property>
|
||||
<property name="margin-end">60</property>
|
||||
<property name="margin-top">30</property>
|
||||
<property name="margin-bottom">30</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="margin-top">30</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="label">General Options</property>
|
||||
<property name="xalign">0</property>
|
||||
<style>
|
||||
<class name="title-4" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Close Window Animation</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkComboBox" id="close-animation">
|
||||
<property name="valign">center</property>
|
||||
<property name="model">animation-mode-list</property>
|
||||
<property name="id_column">1</property>
|
||||
<property name="active_id">fire</property>
|
||||
<child>
|
||||
<object class="GtkCellRendererText" />
|
||||
<attributes>
|
||||
<attribute name="text">0</attribute>
|
||||
</attributes>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-close-animation">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Animation Time [ms]</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">0</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">destroy-animation-time</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-destroy-animation-time">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Also Burn Dialogs</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkSwitch" id="destroy-dialogs">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-destroy-dialogs">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="margin-top">30</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label">Fire Animation Options</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="hexpand">1</property>
|
||||
<style>
|
||||
<class name="title-4" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkMenuButton" id="fire-preset-button">
|
||||
<property name="relief">none</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Choose a Preset</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">pan-down-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Scale</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">flame-scale</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-flame-scale">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Speed</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">flame-movement-speed</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-flame-movement-speed">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="spacing">3</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">3D Noise</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Creates a more dynamic fire but requires more GPU power.</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
<style>
|
||||
<class name="dim-label" />
|
||||
<class name="caption" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkSwitch" id="flame-3d-noise">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-flame-3d-noise">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Gradient</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-1">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-2">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-3">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-4">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-5">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-fire-colors">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="margin-top">30</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label">TV Effect Options</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="hexpand">1</property>
|
||||
<style>
|
||||
<class name="title-4" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Color</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="tv-effect-color">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-tv-effect-color">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
|
||||
|
||||
</interface>
|
||||
@@ -0,0 +1,379 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<interface>
|
||||
|
||||
<object class="GtkAdjustment" id="fire-animation-time">
|
||||
<property name="upper">10000</property>
|
||||
<property name="lower">500</property>
|
||||
<property name="step-increment">10</property>
|
||||
<property name="page-increment">100</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkAdjustment" id="flame-scale">
|
||||
<property name="upper">3</property>
|
||||
<property name="lower">0.1</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkAdjustment" id="flame-movement-speed">
|
||||
<property name="upper">2.0</property>
|
||||
<property name="lower">-2.0</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkBox" id="fire-prefs">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="margin-start">60</property>
|
||||
<property name="margin-end">60</property>
|
||||
<property name="margin-top">60</property>
|
||||
<property name="margin-bottom">60</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<property name="margin-bottom">20</property>
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Presets</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkMenuButton" id="fire-preset-button">
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Choose a Preset</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">pan-down-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Animation Time [ms]</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">0</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">fire-animation-time</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-fire-animation-time">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Scale</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">flame-scale</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-flame-scale">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Speed</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">flame-movement-speed</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-flame-movement-speed">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="spacing">3</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">3D Noise</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Creates a more dynamic fire but requires more GPU power.</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
<style>
|
||||
<class name="dim-label" />
|
||||
<class name="caption" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkSwitch" id="flame-3d-noise">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-flame-3d-noise">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Gradient</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-1">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-2">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-3">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-4">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-5">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-fire-colors">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
|
||||
</interface>
|
||||
@@ -0,0 +1,118 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<interface>
|
||||
|
||||
<menu id="close-effect-menu"></menu>
|
||||
|
||||
<object class="GtkBox" id="general-prefs">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="margin-start">60</property>
|
||||
<property name="margin-end">60</property>
|
||||
<property name="margin-top">30</property>
|
||||
<property name="margin-bottom">30</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="spacing">3</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Close Window Animation</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">If multiple are selected, one is chosen randomly.</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
<style>
|
||||
<class name="dim-label" />
|
||||
<class name="caption" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkMenuButton" id="close-effect-button">
|
||||
<property name="label">Choose Effects</property>
|
||||
<property name="menu-model">close-effect-menu</property>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Also Burn Dialogs</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkSwitch" id="destroy-dialogs">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-destroy-dialogs">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</interface>
|
||||
@@ -0,0 +1,35 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<interface>
|
||||
<requires lib="gtk" version="3.0" />
|
||||
|
||||
<object class="GtkMenuButton" id="menu-button">
|
||||
<property name="menu-model">main-menu</property>
|
||||
<property name="visible">1</property>
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">open-menu-symbolic</property>
|
||||
<property name="visible">1</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
|
||||
<object class="GtkBox" id="settings-widget">
|
||||
<child>
|
||||
<object class="GtkStackSidebar">
|
||||
<property name="stack">main-stack</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkStack" id="main-stack">
|
||||
<property name="transition-type">slide-up-down</property>
|
||||
<property name="hexpand">1</property>
|
||||
|
||||
<!-- Stack pages are inserted here -->
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
|
||||
|
||||
</interface>
|
||||
@@ -0,0 +1,127 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<interface>
|
||||
|
||||
<object class="GtkAdjustment" id="tv-animation-time">
|
||||
<property name="upper">5000</property>
|
||||
<property name="lower">100</property>
|
||||
<property name="step-increment">10</property>
|
||||
<property name="page-increment">100</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkBox" id="tv-prefs">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="margin-start">60</property>
|
||||
<property name="margin-end">60</property>
|
||||
<property name="margin-top">60</property>
|
||||
<property name="margin-bottom">60</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="spacing">8</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Animation Time [ms]</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">0</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">tv-animation-time</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-tv-animation-time">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="margin-start">10</property>
|
||||
<property name="margin-end">10</property>
|
||||
<property name="margin-top">10</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Color</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="tv-effect-color">
|
||||
<property name="use_alpha">0</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-tv-effect-color">
|
||||
<child>
|
||||
<object class="GtkImage">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="icon-size">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
</object>
|
||||
|
||||
</interface>
|
||||
@@ -1,948 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<interface domain="desktop-cube">
|
||||
<requires lib="gtk" version="4.0" />
|
||||
|
||||
<object class="GtkListStore" id="animation-mode-list">
|
||||
<columns>
|
||||
<column type="gchararray" />
|
||||
<column type="gchararray" />
|
||||
</columns>
|
||||
<data>
|
||||
<row>
|
||||
<col id="0">Fire</col>
|
||||
<col id="1">fire</col>
|
||||
</row>
|
||||
<row>
|
||||
<col id="0">Matrix</col>
|
||||
<col id="1">matrix</col>
|
||||
</row>
|
||||
<row>
|
||||
<col id="0">TV Effect</col>
|
||||
<col id="1">tv</col>
|
||||
</row>
|
||||
<row>
|
||||
<col id="0">T-Rex Attack</col>
|
||||
<col id="1">trex</col>
|
||||
</row>
|
||||
</data>
|
||||
</object>
|
||||
|
||||
<menu id="main-menu">
|
||||
<section>
|
||||
<item>
|
||||
<attribute name="label" translatable="yes">Visit Homepage</attribute>
|
||||
<attribute name="action">prefs.homepage</attribute>
|
||||
</item>
|
||||
<item>
|
||||
<attribute name="label" translatable="yes">View Changelog</attribute>
|
||||
<attribute name="action">prefs.changelog</attribute>
|
||||
</item>
|
||||
<item>
|
||||
<attribute name="label" translatable="yes">Report a Bug</attribute>
|
||||
<attribute name="action">prefs.bugs</attribute>
|
||||
</item>
|
||||
</section>
|
||||
<section>
|
||||
<submenu>
|
||||
<attribute name="label" translatable="yes">Donate</attribute>
|
||||
<item>
|
||||
<attribute name="label" translatable="yes">Via PayPal</attribute>
|
||||
<attribute name="action">prefs.donate-paypal</attribute>
|
||||
</item>
|
||||
<item>
|
||||
<attribute name="label" translatable="yes">Via GitHub</attribute>
|
||||
<attribute name="action">prefs.donate-github</attribute>
|
||||
</item>
|
||||
</submenu>
|
||||
</section>
|
||||
</menu>
|
||||
|
||||
<object class="GtkMenuButton" id="menu-button">
|
||||
<property name="menu-model">main-menu</property>
|
||||
<property name="icon-name">open-menu-symbolic</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkScrolledWindow" id="settings-widget">
|
||||
<property name="hscrollbar-policy">never</property>
|
||||
<property name="min-content-height">200</property>
|
||||
<property name="hexpand">0</property>
|
||||
<property name="vexpand">1</property>
|
||||
<child>
|
||||
<object class="GtkViewport">
|
||||
<property name="scroll-to-focus">1</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="margin-start">60</property>
|
||||
<property name="margin-end">60</property>
|
||||
<property name="margin-top">30</property>
|
||||
<property name="margin-bottom">30</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="margin-top">30</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<property name="label">General Options</property>
|
||||
<property name="xalign">0</property>
|
||||
<style>
|
||||
<class name="title-4" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<property name="show-separators">1</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Close Window Animation</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkComboBox" id="close-animation">
|
||||
<property name="valign">center</property>
|
||||
<property name="model">animation-mode-list</property>
|
||||
<property name="id_column">1</property>
|
||||
<property name="active_id">fire</property>
|
||||
<child>
|
||||
<object class="GtkCellRendererText" />
|
||||
<attributes>
|
||||
<attribute name="text">0</attribute>
|
||||
</attributes>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-close-animation">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Animation Time [ms]</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">0</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="destroy-animation-time">
|
||||
<property name="upper">10000</property>
|
||||
<property name="lower">500</property>
|
||||
<property name="step-increment">10</property>
|
||||
<property name="page-increment">100</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-destroy-animation-time">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Also Burn Dialogs</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkSwitch" id="destroy-dialogs">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-destroy-dialogs">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="margin-top">30</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label">Fire Animation Options</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="hexpand">1</property>
|
||||
<style>
|
||||
<class name="title-4" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkMenuButton" id="fire-preset-button">
|
||||
<property name="label">Choose a Preset</property>
|
||||
<property name="has-frame">0</property>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<property name="show-separators">1</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Scale</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="flame-scale">
|
||||
<property name="upper">3</property>
|
||||
<property name="lower">0.1</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-flame-scale">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Speed</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="flame-movement-speed">
|
||||
<property name="upper">2.0</property>
|
||||
<property name="lower">-2.0</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-flame-movement-speed">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="spacing">3</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">3D Noise</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Creates a more dynamic fire but requires more GPU power.</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
<style>
|
||||
<class name="dim-label" />
|
||||
<class name="caption" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkSwitch" id="flame-3d-noise">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-flame-3d-noise">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Gradient</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-1">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-2">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-3">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-4">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-5">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-fire-colors">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="margin-top">30</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label">Matrix Animation Options</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="hexpand">1</property>
|
||||
<style>
|
||||
<class name="title-4" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<property name="show-separators">1</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Scale</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">0</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="matrix-scale">
|
||||
<property name="upper">50</property>
|
||||
<property name="lower">5</property>
|
||||
<property name="step-increment">1</property>
|
||||
<property name="page-increment">5</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-matrix-scale">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Randomness</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="matrix-randomness">
|
||||
<property name="upper">1.0</property>
|
||||
<property name="lower">0.0</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-matrix-randomness">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Trail Color</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="matrix-trail-color">
|
||||
<property name="use_alpha">0</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-matrix-trail-color">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Tip Color</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="matrix-tip-color">
|
||||
<property name="use_alpha">0</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-matrix-tip-color">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="margin-top">30</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label">T-Rex Attack Options</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="hexpand">1</property>
|
||||
<style>
|
||||
<class name="title-4" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<property name="show-separators">1</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Claw Scratch Scale</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">1</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="claw-scratch-scale">
|
||||
<property name="upper">10</property>
|
||||
<property name="lower">0.1</property>
|
||||
<property name="step-increment">0.1</property>
|
||||
<property name="page-increment">1</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-claw-scratch-scale">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Claw Scratch Count</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">0</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="claw-scratch-count">
|
||||
<property name="upper">50</property>
|
||||
<property name="lower">1</property>
|
||||
<property name="step-increment">1</property>
|
||||
<property name="page-increment">10</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-claw-scratch-count">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Warp Effect</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="claw-scratch-warp">
|
||||
<property name="upper">1</property>
|
||||
<property name="lower">0</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-claw-scratch-warp">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Flash Color</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="claw-scratch-color">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-claw-scratch-color">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="margin-top">30</property>
|
||||
<property name="margin-bottom">10</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label">TV Effect Options</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="hexpand">1</property>
|
||||
<style>
|
||||
<class name="title-4" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<property name="show-separators">1</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Color</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="tv-effect-color">
|
||||
<property name="use_alpha">0</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-tv-effect-color">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
|
||||
|
||||
</interface>
|
||||
@@ -0,0 +1,315 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<interface>
|
||||
|
||||
<object class="GtkBox" id="fire-prefs">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="margin-start">60</property>
|
||||
<property name="margin-end">60</property>
|
||||
<property name="margin-top">60</property>
|
||||
<property name="margin-bottom">60</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<property name="margin-bottom">20</property>
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<property name="show-separators">1</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Presets</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkMenuButton" id="fire-preset-button">
|
||||
<property name="label">Choose a Preset</property>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<property name="show-separators">1</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Animation Time [ms]</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">0</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="fire-animation-time">
|
||||
<property name="upper">10000</property>
|
||||
<property name="lower">500</property>
|
||||
<property name="step-increment">10</property>
|
||||
<property name="page-increment">100</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-fire-animation-time">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Scale</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="flame-scale">
|
||||
<property name="upper">3</property>
|
||||
<property name="lower">0.1</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-flame-scale">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Speed</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="flame-movement-speed">
|
||||
<property name="upper">2.0</property>
|
||||
<property name="lower">-2.0</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-flame-movement-speed">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="spacing">3</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">3D Noise</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Creates a more dynamic fire but requires more GPU power.</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
<style>
|
||||
<class name="dim-label" />
|
||||
<class name="caption" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkSwitch" id="flame-3d-noise">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-flame-3d-noise">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Gradient</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-1">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-2">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-3">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-4">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="fire-color-5">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-fire-colors">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
|
||||
</interface>
|
||||
@@ -0,0 +1,109 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<interface>
|
||||
|
||||
<menu id="close-effect-menu"></menu>
|
||||
|
||||
<object class="GtkBox" id="general-prefs">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="margin-start">60</property>
|
||||
<property name="margin-end">60</property>
|
||||
<property name="margin-top">60</property>
|
||||
<property name="margin-bottom">60</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<property name="show-separators">1</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="spacing">3</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Close Window Animation</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">If multiple are selected, one is chosen randomly.</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
<style>
|
||||
<class name="dim-label" />
|
||||
<class name="caption" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkMenuButton" id="close-effect-button">
|
||||
<property name="label">Choose Effects</property>
|
||||
<property name="menu-model">close-effect-menu</property>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Also Burn Dialogs</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkSwitch" id="destroy-dialogs">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-destroy-dialogs">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
|
||||
</interface>
|
||||
@@ -0,0 +1,234 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<interface>
|
||||
|
||||
<object class="GtkBox" id="matrix-prefs">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="margin-start">60</property>
|
||||
<property name="margin-end">60</property>
|
||||
<property name="margin-top">60</property>
|
||||
<property name="margin-bottom">60</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<property name="show-separators">1</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Animation Time [ms]</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">0</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="matrix-animation-time">
|
||||
<property name="upper">10000</property>
|
||||
<property name="lower">500</property>
|
||||
<property name="step-increment">10</property>
|
||||
<property name="page-increment">100</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-matrix-animation-time">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Scale</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">0</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="matrix-scale">
|
||||
<property name="upper">50</property>
|
||||
<property name="lower">5</property>
|
||||
<property name="step-increment">1</property>
|
||||
<property name="page-increment">5</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-matrix-scale">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Randomness</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="matrix-randomness">
|
||||
<property name="upper">1.0</property>
|
||||
<property name="lower">0.0</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-matrix-randomness">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Trail Color</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="matrix-trail-color">
|
||||
<property name="use_alpha">0</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-matrix-trail-color">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Tip Color</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="matrix-tip-color">
|
||||
<property name="use_alpha">0</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-matrix-tip-color">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</interface>
|
||||
@@ -0,0 +1,27 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<interface>
|
||||
<requires lib="gtk" version="4.0" />
|
||||
|
||||
<object class="GtkMenuButton" id="menu-button">
|
||||
<property name="menu-model">main-menu</property>
|
||||
<property name="icon-name">open-menu-symbolic</property>
|
||||
</object>
|
||||
|
||||
<object class="GtkBox" id="settings-widget">
|
||||
<child>
|
||||
<object class="GtkStackSidebar">
|
||||
<property name="stack">main-stack</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkStack" id="main-stack">
|
||||
<property name="transition-type">slide-up-down</property>
|
||||
<property name="hexpand">1</property>
|
||||
|
||||
<!-- Stack pages are inserted here -->
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
|
||||
</interface>
|
||||
@@ -0,0 +1,246 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<interface>
|
||||
|
||||
<object class="GtkBox" id="trex-prefs">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="margin-start">60</property>
|
||||
<property name="margin-end">60</property>
|
||||
<property name="margin-top">60</property>
|
||||
<property name="margin-bottom">60</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<property name="show-separators">1</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Animation Time [ms]</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">0</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="trex-animation-time">
|
||||
<property name="upper">10000</property>
|
||||
<property name="lower">500</property>
|
||||
<property name="step-increment">10</property>
|
||||
<property name="page-increment">100</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-trex-animation-time">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Claw Scratch Scale</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">1</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="claw-scratch-scale">
|
||||
<property name="upper">10</property>
|
||||
<property name="lower">0.1</property>
|
||||
<property name="step-increment">0.1</property>
|
||||
<property name="page-increment">1</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-claw-scratch-scale">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Claw Scratch Count</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">0</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="claw-scratch-count">
|
||||
<property name="upper">50</property>
|
||||
<property name="lower">1</property>
|
||||
<property name="step-increment">1</property>
|
||||
<property name="page-increment">10</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-claw-scratch-count">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Warp Effect</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">2</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="claw-scratch-warp">
|
||||
<property name="upper">1</property>
|
||||
<property name="lower">0</property>
|
||||
<property name="step-increment">0.01</property>
|
||||
<property name="page-increment">0.1</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-claw-scratch-warp">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Flash Color</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="claw-scratch-color">
|
||||
<property name="use_alpha">1</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-claw-scratch-color">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
|
||||
</interface>
|
||||
@@ -0,0 +1,109 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<interface>
|
||||
|
||||
<object class="GtkBox" id="tv-prefs">
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="margin-start">60</property>
|
||||
<property name="margin-end">60</property>
|
||||
<property name="margin-top">60</property>
|
||||
<property name="margin-bottom">60</property>
|
||||
|
||||
<child>
|
||||
<object class="GtkFrame">
|
||||
<child>
|
||||
<object class="GtkListBox">
|
||||
<property name="selection-mode">none</property>
|
||||
<property name="show-separators">1</property>
|
||||
<style>
|
||||
<class name="rich-list" />
|
||||
</style>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Animation Time [ms]</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkScale">
|
||||
<property name="halign">end</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="draw-value">1</property>
|
||||
<property name="digits">0</property>
|
||||
<property name="value-pos">left</property>
|
||||
<property name="width-request">300</property>
|
||||
<property name="adjustment">
|
||||
<object class="GtkAdjustment" id="tv-animation-time">
|
||||
<property name="upper">5000</property>
|
||||
<property name="lower">100</property>
|
||||
<property name="step-increment">10</property>
|
||||
<property name="page-increment">100</property>
|
||||
</object>
|
||||
</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-tv-animation-time">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
<child>
|
||||
<object class="GtkListBoxRow">
|
||||
<property name="activatable">0</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="label" translatable="yes">Color</property>
|
||||
<property name="xalign">0</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="valign">center</property>
|
||||
<property name="hexpand">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkColorButton" id="tv-effect-color">
|
||||
<property name="use_alpha">0</property>
|
||||
<property name="show_editor">1</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkButton" id="reset-tv-effect-color">
|
||||
<property name="icon-name">edit-clear-symbolic</property>
|
||||
<property name="tooltip-text">Reset to Default Value</property>
|
||||
<style>
|
||||
<class name="flat" />
|
||||
</style>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
|
||||
|
||||
</object>
|
||||
|
||||
</interface>
|
||||
@@ -1,27 +1,11 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<schemalist>
|
||||
|
||||
<enum id='org.gnome.shell.extensions.burn-my-windows.AnimationType'>
|
||||
<value value='1' nick='fire' />
|
||||
<value value='2' nick='matrix' />
|
||||
<value value='3' nick='tv' />
|
||||
<value value='4' nick='trex' />
|
||||
</enum>
|
||||
|
||||
<schema path="/org/gnome/shell/extensions/burn-my-windows/" id="org.gnome.shell.extensions.burn-my-windows">
|
||||
|
||||
<key name="close-animation" enum="org.gnome.shell.extensions.burn-my-windows.AnimationType">
|
||||
<default>"fire"</default>
|
||||
<summary>Close Animation</summary>
|
||||
<description>The animation used for window closing.</description>
|
||||
</key>
|
||||
|
||||
|
||||
<key name="destroy-animation-time" type="i">
|
||||
<default>1500</default>
|
||||
<summary>Destroy Animation Time</summary>
|
||||
<description>The time it takes to burn the windows.</description>
|
||||
</key>
|
||||
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
|
||||
<!-- General Options -->
|
||||
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
|
||||
|
||||
<key name="destroy-dialogs" type="b">
|
||||
<default>false</default>
|
||||
@@ -29,22 +13,38 @@
|
||||
<description>Set to true to burn dialogs as well.</description>
|
||||
</key>
|
||||
|
||||
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
|
||||
<!-- Fire Options -->
|
||||
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
|
||||
|
||||
<key name="fire-close-effect" type="b">
|
||||
<default>true</default>
|
||||
<summary>Fire Close Effect</summary>
|
||||
<description>Use the fire effect for window closing.</description>
|
||||
</key>
|
||||
|
||||
<key name="fire-animation-time" type="i">
|
||||
<default>1500</default>
|
||||
<summary>Fire Animation Time</summary>
|
||||
<description>The time the fire effect takes.</description>
|
||||
</key>
|
||||
|
||||
<key name="flame-movement-speed" type="d">
|
||||
<default>0.5</default>
|
||||
<summary>Flame Movement Speed</summary>
|
||||
<description>The speed at which the flames move.</description>
|
||||
<summary>Fire Movement Speed</summary>
|
||||
<description>The speed at which the fire moves.</description>
|
||||
</key>
|
||||
|
||||
<key name="flame-scale" type="d">
|
||||
<default>1.0</default>
|
||||
<summary>Flame Scale</summary>
|
||||
<description>The size of the flames.</description>
|
||||
<summary>Fire Scale</summary>
|
||||
<description>The size of the fire.</description>
|
||||
</key>
|
||||
|
||||
<key name="flame-3d-noise" type="b">
|
||||
<default>false</default>
|
||||
<summary>Flame 3D Noise</summary>
|
||||
<description>Use a 3D noise for the flames.</description>
|
||||
<summary>Fire 3D Noise</summary>
|
||||
<description>Use a 3D noise for the fire.</description>
|
||||
</key>
|
||||
|
||||
<key name="fire-color-1" type="s">
|
||||
@@ -77,6 +77,21 @@
|
||||
<description>The fifth color of the fire gradient.</description>
|
||||
</key>
|
||||
|
||||
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
|
||||
<!-- Matrix Options -->
|
||||
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
|
||||
|
||||
<key name="matrix-close-effect" type="b">
|
||||
<default>false</default>
|
||||
<summary>Matrix Close Effect</summary>
|
||||
<description>Use the matrix effect for window closing.</description>
|
||||
</key>
|
||||
|
||||
<key name="matrix-animation-time" type="i">
|
||||
<default>2000</default>
|
||||
<summary>Matrix Animation Time</summary>
|
||||
<description>The time the matrix effect takes.</description>
|
||||
</key>
|
||||
|
||||
<key name="matrix-scale" type="i">
|
||||
<default>20</default>
|
||||
@@ -102,6 +117,21 @@
|
||||
<description>The color matrix trails.</description>
|
||||
</key>
|
||||
|
||||
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
|
||||
<!-- TV Effect Options -->
|
||||
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
|
||||
|
||||
<key name="tv-close-effect" type="b">
|
||||
<default>false</default>
|
||||
<summary>TV Close Effect</summary>
|
||||
<description>Use the tv effect for window closing.</description>
|
||||
</key>
|
||||
|
||||
<key name="tv-animation-time" type="i">
|
||||
<default>400</default>
|
||||
<summary>TV Animation Time</summary>
|
||||
<description>The time the tv effect takes.</description>
|
||||
</key>
|
||||
|
||||
<key name="tv-effect-color" type="s">
|
||||
<default>"rgb(255, 255, 255)"</default>
|
||||
@@ -109,6 +139,21 @@
|
||||
<description>The color of the TV effect.</description>
|
||||
</key>
|
||||
|
||||
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
|
||||
<!-- T-Rex Attack Options -->
|
||||
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
|
||||
|
||||
<key name="trex-close-effect" type="b">
|
||||
<default>false</default>
|
||||
<summary>T-Rex Close Effect</summary>
|
||||
<description>Use the trex effect for window closing.</description>
|
||||
</key>
|
||||
|
||||
<key name="trex-animation-time" type="i">
|
||||
<default>1500</default>
|
||||
<summary>T-Rex Animation Time</summary>
|
||||
<description>The time the trex effect takes.</description>
|
||||
</key>
|
||||
|
||||
<key name="claw-scratch-color" type="s">
|
||||
<default>"rgb(170, 0, 0)"</default>
|
||||
@@ -134,7 +179,6 @@
|
||||
<description>Number of claw scratches drawn on top of each other.</description>
|
||||
</key>
|
||||
|
||||
|
||||
</schema>
|
||||
|
||||
</schemalist>
|
||||
@@ -0,0 +1,355 @@
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// ) ( //
|
||||
// ( /( ( ( ) ( ( ( ( )\ ) ( ( //
|
||||
// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( //
|
||||
// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ //
|
||||
// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) //
|
||||
// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
|
||||
// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
|
||||
// |__/ //
|
||||
// Copyright (c) 2021 Simon Schneegans //
|
||||
// Released under the GPLv3 or later. See LICENSE file for details. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
'use strict';
|
||||
|
||||
const {Gio, GObject} = imports.gi;
|
||||
|
||||
const ExtensionUtils = imports.misc.extensionUtils;
|
||||
const Me = imports.misc.extensionUtils.getCurrentExtension();
|
||||
const utils = Me.imports.src.utils;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// This effect is a homage to the good old Compiz days. However, it is implemented //
|
||||
// quite differently. While Compiz used a particle system, this effect uses a noise //
|
||||
// shader. The noise is moved vertically over time and mapped to a configurable color //
|
||||
// gradient. It is faded to transparency towards the edges of the window. In addition, //
|
||||
// there are a couple of moving gradients which fade-in or fade-out the fire effect. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// The shader class for this effect is registered further down in this file.
|
||||
let FireShader = null;
|
||||
|
||||
// The effect class is completely static. It can be used to get some metadata (like the
|
||||
// effect's name or supported GNOME Shell versions), to initialize the respective page of
|
||||
// the settings dialog, as well as to create the actual shader for the effect.
|
||||
var FireEffect = class FireEffect {
|
||||
|
||||
// ---------------------------------------------------------------------------- metadata
|
||||
|
||||
// The effect is available on all GNOME Shell versions supported by this extension.
|
||||
static getMinShellVersion() {
|
||||
return [3, 36];
|
||||
}
|
||||
|
||||
// This will be called in various places where a unique identifier for this effect is
|
||||
// required. It should match the prefix of the settings keys which store whether the
|
||||
// effect is enabled currently (e.g. the '*-close-effect').
|
||||
static getNick() {
|
||||
return 'fire';
|
||||
}
|
||||
|
||||
// This will be shown in the sidebar of the preferences dialog as well as in the
|
||||
// drop-down menus where the user can choose the effect.
|
||||
static getLabel() {
|
||||
return 'Fire';
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------- API for prefs.js
|
||||
|
||||
// This is called by the preferences dialog. It loads the settings page for this effect,
|
||||
// binds all properties to the settings and appends the page to the main stack of the
|
||||
// preferences dialog.
|
||||
static initPreferences(dialog) {
|
||||
|
||||
// Add the settings page to the builder.
|
||||
dialog.getBuilder().add_from_resource(`/ui/${utils.getGTKString()}/firePage.ui`);
|
||||
|
||||
// Bind all properties.
|
||||
dialog.bindAdjustment('fire-animation-time');
|
||||
dialog.bindAdjustment('flame-movement-speed');
|
||||
dialog.bindAdjustment('flame-scale');
|
||||
dialog.bindSwitch('flame-3d-noise');
|
||||
dialog.bindColorButton('fire-color-1');
|
||||
dialog.bindColorButton('fire-color-2');
|
||||
dialog.bindColorButton('fire-color-3');
|
||||
dialog.bindColorButton('fire-color-4');
|
||||
dialog.bindColorButton('fire-color-5');
|
||||
|
||||
// The fire-gradient-reset button needs to be bound explicitly.
|
||||
dialog.getBuilder().get_object('reset-fire-colors').connect('clicked', () => {
|
||||
dialog.getSettings().reset('fire-color-1');
|
||||
dialog.getSettings().reset('fire-color-2');
|
||||
dialog.getSettings().reset('fire-color-3');
|
||||
dialog.getSettings().reset('fire-color-4');
|
||||
dialog.getSettings().reset('fire-color-5');
|
||||
});
|
||||
|
||||
// Initialize the fire-preset dropdown.
|
||||
FireEffect._createFirePresets(dialog);
|
||||
|
||||
// Finally, append the settings page to the main stack.
|
||||
const stack = dialog.getBuilder().get_object('main-stack');
|
||||
stack.add_titled(
|
||||
dialog.getBuilder().get_object('fire-prefs'), FireEffect.getNick(),
|
||||
FireEffect.getLabel());
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- API for extension.js
|
||||
|
||||
// This is called from extension.js whenever a window is closed with this effect.
|
||||
static createShader(settings) {
|
||||
return new FireShader(settings);
|
||||
}
|
||||
|
||||
// This is also called from extension.js. It is used to tweak the ongoing transitions of
|
||||
// the actor - usually windows are faded to transparency and scaled down slightly by
|
||||
// GNOME Shell. Here, we modify this behavior as well as the transition duration.
|
||||
static tweakTransitions(actor, settings) {
|
||||
const animationTime = settings.get_int('fire-animation-time');
|
||||
|
||||
const tweakTransition = (property, value) => {
|
||||
const transition = actor.get_transition(property);
|
||||
if (transition) {
|
||||
transition.set_to(value);
|
||||
transition.set_duration(animationTime);
|
||||
}
|
||||
};
|
||||
|
||||
// If there's a transition in progress, we re-target these transitions so that the
|
||||
// window is neither scaled nor faded.
|
||||
tweakTransition('opacity', 255);
|
||||
tweakTransition('scale-x', 1);
|
||||
tweakTransition('scale-y', 1);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------- private stuff
|
||||
|
||||
// This populates the preset dropdown menu for the fire options.
|
||||
static _createFirePresets(dialog) {
|
||||
dialog.getBuilder().get_object('settings-widget').connect('realize', (widget) => {
|
||||
const presets = [
|
||||
{
|
||||
name: 'Default Fire',
|
||||
scale: 1.0,
|
||||
speed: 0.5,
|
||||
color1: 'rgba(76, 51, 25, 0.0)',
|
||||
color2: 'rgba(180, 55, 30, 0.7)',
|
||||
color3: 'rgba(255, 76, 38, 0.9)',
|
||||
color4: 'rgba(255, 166, 25, 1)',
|
||||
color5: 'rgba(255, 255, 255, 1)'
|
||||
},
|
||||
{
|
||||
name: 'Hell Fire',
|
||||
scale: 1.5,
|
||||
speed: 0.2,
|
||||
color1: 'rgba(0,0,0,0)',
|
||||
color2: 'rgba(103,7,80,0.5)',
|
||||
color3: 'rgba(150,0,24,0.9)',
|
||||
color4: 'rgb(255,200,0)',
|
||||
color5: 'rgba(255, 255, 255, 1)'
|
||||
},
|
||||
{
|
||||
name: 'Dark and Smutty',
|
||||
scale: 1.0,
|
||||
speed: 0.5,
|
||||
color1: 'rgba(0,0,0,0)',
|
||||
color2: 'rgba(36,3,0,0.5)',
|
||||
color3: 'rgba(150,0,24,0.9)',
|
||||
color4: 'rgb(255,177,21)',
|
||||
color5: 'rgb(255,238,166)'
|
||||
},
|
||||
{
|
||||
name: 'Cold Breeze',
|
||||
scale: 1.5,
|
||||
speed: -0.1,
|
||||
color1: 'rgba(0,110,255,0)',
|
||||
color2: 'rgba(30,111,180,0.24)',
|
||||
color3: 'rgba(38,181,255,0.54)',
|
||||
color4: 'rgba(34,162,255,0.84)',
|
||||
color5: 'rgb(97,189,255)'
|
||||
},
|
||||
{
|
||||
name: 'Santa is Coming',
|
||||
scale: 0.4,
|
||||
speed: -0.5,
|
||||
color1: 'rgba(0,110,255,0)',
|
||||
color2: 'rgba(208,233,255,0.24)',
|
||||
color3: 'rgba(207,235,255,0.84)',
|
||||
color4: 'rgb(208,243,255)',
|
||||
color5: 'rgb(255,255,255)'
|
||||
}
|
||||
];
|
||||
|
||||
const menu = Gio.Menu.new();
|
||||
const group = Gio.SimpleActionGroup.new();
|
||||
const groupName = 'presets';
|
||||
|
||||
// Add all presets.
|
||||
presets.forEach((preset, i) => {
|
||||
const actionName = 'fire' + i;
|
||||
menu.append(preset.name, groupName + '.' + actionName);
|
||||
let action = Gio.SimpleAction.new(actionName, null);
|
||||
|
||||
// Load the preset on activation.
|
||||
action.connect('activate', () => {
|
||||
dialog.getSettings().set_double('flame-movement-speed', preset.speed);
|
||||
dialog.getSettings().set_double('flame-scale', preset.scale);
|
||||
dialog.getSettings().set_string('fire-color-1', preset.color1);
|
||||
dialog.getSettings().set_string('fire-color-2', preset.color2);
|
||||
dialog.getSettings().set_string('fire-color-3', preset.color3);
|
||||
dialog.getSettings().set_string('fire-color-4', preset.color4);
|
||||
dialog.getSettings().set_string('fire-color-5', preset.color5);
|
||||
});
|
||||
|
||||
group.add_action(action);
|
||||
});
|
||||
|
||||
dialog.getBuilder().get_object('fire-preset-button').set_menu_model(menu);
|
||||
|
||||
const root = utils.isGTK4() ? widget.get_root() : widget.get_toplevel();
|
||||
root.insert_action_group(groupName, group);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// The shader class for this effect will only be registered in GNOME Shell's process //
|
||||
// (not in the preferences process). It's done this way as Clutter may not be installed //
|
||||
// on the system and therefore the preferences would crash. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
if (utils.isInShellProcess()) {
|
||||
|
||||
const Clutter = imports.gi.Clutter;
|
||||
const shaderSnippets = Me.imports.src.shaderSnippets;
|
||||
|
||||
FireShader = GObject.registerClass({Properties: {}, Signals: {}},
|
||||
class FireShader extends Clutter.ShaderEffect {
|
||||
_init(settings) {
|
||||
super._init({shader_type: Clutter.ShaderType.FRAGMENT_SHADER});
|
||||
|
||||
// Load the gradient values from the settings. We directly inject the values in the
|
||||
// GLSL code below. The shader is compiled once for each window-closing anyways. In
|
||||
// the future, we may want to prevent this frequent recompilations of shaders,
|
||||
// though.
|
||||
const gradient = [];
|
||||
for (let i = 1; i <= 5; i++) {
|
||||
const color =
|
||||
Clutter.Color.from_string(settings.get_string('fire-color-' + i))[1];
|
||||
gradient.push(`vec4(${color.red / 255}, ${color.green / 255}, ${
|
||||
color.blue / 255}, ${color.alpha / 255})`);
|
||||
}
|
||||
|
||||
this.set_shader_source(`
|
||||
|
||||
// Inject some common shader snippets.
|
||||
${shaderSnippets.standardUniforms()}
|
||||
${shaderSnippets.noise()}
|
||||
|
||||
// These may be configurable in the future.
|
||||
const float EDGE_FADE = 90;
|
||||
const float FADE_WIDTH = 0.1;
|
||||
const float HIDE_TIME = 0.4;
|
||||
const vec2 FIRE_SCALE = vec2(400, 600) * ${settings.get_double('flame-scale')};
|
||||
const float FIRE_SPEED = ${settings.get_double('flame-movement-speed')};
|
||||
|
||||
// This maps the input value from [0..1] to a color from the gradient.
|
||||
vec4 getFireColor(float v) {
|
||||
const float steps[5] = float[](0.0, 0.2, 0.35, 0.5, 0.8);
|
||||
const vec4 colors[5] = vec4[](
|
||||
${gradient[0]},
|
||||
${gradient[1]},
|
||||
${gradient[2]},
|
||||
${gradient[3]},
|
||||
${gradient[4]}
|
||||
);
|
||||
|
||||
if (v < steps[0]) {
|
||||
return colors[0];
|
||||
}
|
||||
|
||||
for (int i=0; i<4; ++i) {
|
||||
if (v <= steps[i+1]) {
|
||||
return mix(colors[i], colors[i+1], vec4(v - steps[i])/(steps[i+1]-steps[i]));
|
||||
}
|
||||
}
|
||||
|
||||
return colors[4];
|
||||
}
|
||||
|
||||
// This method requires the uniforms from standardUniforms() to be available.
|
||||
// It returns two values: The first is an alpha value which can be used for the window
|
||||
// texture. This gradually dissolves the window from top to bottom. The second can be used
|
||||
// to mask any effect, it will be most opaque where the window is currently fading and
|
||||
// gradually dissolve to zero over time.
|
||||
// hideTime: A value in [0..1]. It determines the percentage of the animation which
|
||||
// is spent for hiding the window. 1-hideTime will be spent thereafter for
|
||||
// dissolving the effect mask.
|
||||
// fadeWidth: The relative size of the window-hiding gradient in [0..1].
|
||||
// edgeFadeWidth: The pixel width of the effect fading range at the edges of the window.
|
||||
vec2 effectMask(float hideTime, float fadeWidth, float edgeFadeWidth) {
|
||||
float burnProgress = clamp(uProgress/hideTime, 0, 1);
|
||||
float afterBurnProgress = clamp((uProgress-hideTime)/(1-hideTime), 0, 1);
|
||||
|
||||
// Gradient from top to bottom.
|
||||
float t = cogl_tex_coord_in[0].t * (1 - fadeWidth);
|
||||
|
||||
// Visible part of the window. Gradually dissolves towards the bottom.
|
||||
float windowMask = 1 - clamp((burnProgress - t) / fadeWidth, 0, 1);
|
||||
|
||||
// Gradient from top burning window.
|
||||
float effectMask = clamp(t*(1-windowMask)/burnProgress, 0, 1);
|
||||
|
||||
// Fade-out when the window burned down.
|
||||
if (uProgress > hideTime) {
|
||||
float fade = sqrt(1-afterBurnProgress*afterBurnProgress);
|
||||
effectMask *= mix(1, 1-t, afterBurnProgress) * fade;
|
||||
}
|
||||
|
||||
// Fade at window borders.
|
||||
vec2 pos = cogl_tex_coord_in[0].st * vec2(uSizeX, uSizeY);
|
||||
effectMask *= smoothstep(0, 1, clamp(pos.x / edgeFadeWidth, 0, 1));
|
||||
effectMask *= smoothstep(0, 1, clamp(pos.y / edgeFadeWidth, 0, 1));
|
||||
effectMask *= smoothstep(0, 1, clamp((uSizeX - pos.x) / edgeFadeWidth, 0, 1));
|
||||
effectMask *= smoothstep(0, 1, clamp((uSizeY - pos.y) / edgeFadeWidth, 0, 1));
|
||||
|
||||
return vec2(windowMask, effectMask);
|
||||
}
|
||||
|
||||
void main() {
|
||||
|
||||
// Get a noise value which moves vertically in time.
|
||||
vec2 uv = cogl_tex_coord_in[0].st * vec2(uSizeX, uSizeY) / FIRE_SCALE;
|
||||
uv.y += uTime * FIRE_SPEED;
|
||||
|
||||
#if ${settings.get_boolean('flame-3d-noise') ? 1 : 0}
|
||||
float noise = noise3D(vec3(uv*7.5, uTime*FIRE_SPEED*3.0), 5);
|
||||
#else
|
||||
float noise = noise2D(uv * 7.5, 5);
|
||||
#endif
|
||||
|
||||
// Modulate noise by effect mask.
|
||||
vec2 effectMask = effectMask(HIDE_TIME, FADE_WIDTH, EDGE_FADE);
|
||||
noise *= effectMask.y;
|
||||
|
||||
// Map noise value to color.
|
||||
vec4 fire = getFireColor(noise);
|
||||
fire.rgb *= fire.a;
|
||||
|
||||
// Get the window texture and fade it according to the effect mask.
|
||||
cogl_color_out = texture2D(uTexture, cogl_tex_coord_in[0].st) * effectMask.x;
|
||||
|
||||
// Add the fire to the window.
|
||||
cogl_color_out += fire;
|
||||
|
||||
// These are pretty useful for understanding how this works.
|
||||
// cogl_color_out = vec4(vec3(noise), 1);
|
||||
// cogl_color_out = vec4(vec3(effectMask.x), 1);
|
||||
// cogl_color_out = vec4(vec3(effectMask.y), 1);
|
||||
}
|
||||
`);
|
||||
};
|
||||
});
|
||||
}
|
||||
@@ -0,0 +1,244 @@
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// ) ( //
|
||||
// ( /( ( ( ) ( ( ( ( )\ ) ( ( //
|
||||
// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( //
|
||||
// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ //
|
||||
// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) //
|
||||
// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
|
||||
// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
|
||||
// |__/ //
|
||||
// Copyright (c) 2021 Simon Schneegans //
|
||||
// Released under the GPLv3 or later. See LICENSE file for details. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
'use strict';
|
||||
|
||||
const GObject = imports.gi.GObject;
|
||||
|
||||
const ExtensionUtils = imports.misc.extensionUtils;
|
||||
const Me = imports.misc.extensionUtils.getCurrentExtension();
|
||||
const utils = Me.imports.src.utils;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// The MatrixShader multiplies a grid of random letters with some gradients which are //
|
||||
// moving from top to bottom. The speed of the moving gradients is chosen randomly. //
|
||||
// Also, there is a random delay making the gradients not drop all at the same time. //
|
||||
// This effect is not available on GNOME 3.3x, due to the limitation described in the //
|
||||
// documentation of vfunc_paint_target further down in this file. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// The shader class for this effect is registered further down in this file.
|
||||
let MatrixShader = null;
|
||||
|
||||
// The effect class is completely static. It can be used to get some metadata (like the
|
||||
// effect's name or supported GNOME Shell versions), to initialize the respective page of
|
||||
// the settings dialog, as well as to create the actual shader for the effect.
|
||||
var MatrixEffect = class MatrixEffect {
|
||||
|
||||
// ---------------------------------------------------------------------------- metadata
|
||||
|
||||
// This effect is only available on GNOME Shell 40+.
|
||||
static getMinShellVersion() {
|
||||
return [40, 0];
|
||||
}
|
||||
|
||||
// This will be called in various places where a unique identifier for this effect is
|
||||
// required. It should match the prefix of the settings keys which store whether the
|
||||
// effect is enabled currently (e.g. the '*-close-effect').
|
||||
static getNick() {
|
||||
return 'matrix';
|
||||
}
|
||||
|
||||
// This will be shown in the sidebar of the preferences dialog as well as in the
|
||||
// drop-down menus where the user can choose the effect.
|
||||
static getLabel() {
|
||||
return 'Matrix';
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------- API for prefs.js
|
||||
|
||||
// This is called by the preferences dialog. It loads the settings page for this effect,
|
||||
// binds all properties to the settings and appends the page to the main stack of the
|
||||
// preferences dialog.
|
||||
static initPreferences(dialog) {
|
||||
|
||||
// Add the settings page to the builder.
|
||||
dialog.getBuilder().add_from_resource('/ui/gtk4/matrixPage.ui');
|
||||
|
||||
// Bind all properties.
|
||||
dialog.bindAdjustment('matrix-animation-time');
|
||||
dialog.bindAdjustment('matrix-scale');
|
||||
dialog.bindAdjustment('matrix-randomness');
|
||||
dialog.bindColorButton('matrix-trail-color');
|
||||
dialog.bindColorButton('matrix-tip-color');
|
||||
|
||||
// Finally, append the settings page to the main stack.
|
||||
const stack = dialog.getBuilder().get_object('main-stack');
|
||||
stack.add_titled(
|
||||
dialog.getBuilder().get_object('matrix-prefs'), MatrixEffect.getNick(),
|
||||
MatrixEffect.getLabel());
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- API for extension.js
|
||||
|
||||
// This is called from extension.js whenever a window is closed with this effect.
|
||||
static createShader(settings) {
|
||||
return new MatrixShader(settings);
|
||||
}
|
||||
|
||||
// This is also called from extension.js. It is used to tweak the ongoing transitions of
|
||||
// the actor - usually windows are faded to transparency and scaled down slightly by
|
||||
// GNOME Shell. Here, we modify this behavior as well as the transition duration.
|
||||
static tweakTransitions(actor, settings) {
|
||||
const animationTime = settings.get_int('matrix-animation-time');
|
||||
|
||||
const tweakTransition = (property, value) => {
|
||||
const transition = actor.get_transition(property);
|
||||
if (transition) {
|
||||
transition.set_to(value);
|
||||
transition.set_duration(animationTime);
|
||||
}
|
||||
};
|
||||
|
||||
// If there's a transition in progress, we re-target these transitions so that the
|
||||
// window is neither scaled nor faded.
|
||||
tweakTransition('opacity', 255);
|
||||
tweakTransition('scale-x', 1);
|
||||
tweakTransition('scale-y', 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// The shader class for this effect will only be registered in GNOME Shell's process //
|
||||
// (not in the preferences process). It's done this way as Clutter may not be installed //
|
||||
// on the system and therefore the preferences would crash. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
if (utils.isInShellProcess()) {
|
||||
|
||||
const {Clutter, GdkPixbuf, Cogl} = imports.gi;
|
||||
const shaderSnippets = Me.imports.src.shaderSnippets;
|
||||
|
||||
|
||||
MatrixShader = GObject.registerClass({Properties: {}, Signals: {}},
|
||||
class MatrixShader extends Clutter.ShaderEffect {
|
||||
_init(settings) {
|
||||
super._init({shader_type: Clutter.ShaderType.FRAGMENT_SHADER});
|
||||
|
||||
// Load the font texture. As the shader is re-created for each window animation,
|
||||
// this texture is also re-created each time. This could be improved in the future!
|
||||
const fontData = GdkPixbuf.Pixbuf.new_from_resource('/img/matrixFont.png');
|
||||
this._fontTexture = new Clutter.Image();
|
||||
this._fontTexture.set_data(
|
||||
fontData.get_pixels(),
|
||||
fontData.has_alpha ? Cogl.PixelFormat.RGBA_8888 : Cogl.PixelFormat.RGB_888,
|
||||
fontData.width, fontData.height, fontData.rowstride);
|
||||
|
||||
const trailColor =
|
||||
Clutter.Color.from_string(settings.get_string('matrix-trail-color'))[1];
|
||||
const tipColor =
|
||||
Clutter.Color.from_string(settings.get_string('matrix-tip-color'))[1];
|
||||
|
||||
// The technique for this effect was inspired by
|
||||
// https://www.shadertoy.com/view/ldccW4, however the implementation is quite
|
||||
// different as the letters drop only once and there is no need for a noise texture.
|
||||
this.set_shader_source(`
|
||||
|
||||
// Inject some common shader snippets.
|
||||
${shaderSnippets.standardUniforms()}
|
||||
${shaderSnippets.noise()}
|
||||
|
||||
uniform sampler2D uFontTexture;
|
||||
|
||||
// These may be configurable in the future.
|
||||
const float EDGE_FADE = 30;
|
||||
const float FADE_WIDTH = 150;
|
||||
const float TRAIL_LENGTH = 0.2;
|
||||
const float FINAL_FADE_START_TIME = 0.8;
|
||||
const float LETTER_TILES = 16.0;
|
||||
const float LETTER_SIZE = ${settings.get_int('matrix-scale')};
|
||||
const float LETTER_FLICKER_SPEED = 2.0;
|
||||
const float RANDOMNESS = ${settings.get_double('matrix-randomness')};
|
||||
|
||||
// This returns a flickering grid of random letters.
|
||||
float getText(vec2 fragCoord) {
|
||||
vec2 pixelCoords = fragCoord * vec2(uSizeX, uSizeY);
|
||||
vec2 uv = mod(pixelCoords.xy, LETTER_SIZE)/LETTER_SIZE;
|
||||
vec2 block = pixelCoords/LETTER_SIZE - uv;
|
||||
|
||||
// Choose random letter.
|
||||
uv += floor(hash2D(floor(hash2D(block)*vec2(12.9898,78.233) + LETTER_FLICKER_SPEED*uTime + 42.254))*LETTER_TILES);
|
||||
|
||||
return texture2D(uFontTexture, uv/LETTER_TILES).r;
|
||||
}
|
||||
|
||||
// This returns two values: The first are gradients for the "raindrops" which move
|
||||
// from top to bottom. This is used for fading the letters. The second value is set
|
||||
// to one below each drop and to zero above it. This second value is used for fading
|
||||
// the window texture.
|
||||
vec2 getRain(vec2 fragCoord) {
|
||||
vec2 coords = fragCoord * vec2(uSizeX, uSizeY);
|
||||
coords.x -= mod(coords.x, LETTER_SIZE);
|
||||
|
||||
float delay = fract(sin(coords.x)*78.233) * mix(0.0, 1.0, RANDOMNESS);
|
||||
float speed = fract(cos(coords.x)*12.989) * mix(0.0, 0.3, RANDOMNESS) + 1.5;
|
||||
|
||||
float distToDrop = (uProgress*2-delay)*speed - fragCoord.y;
|
||||
|
||||
float rainAlpha = distToDrop >= 0 ? exp(-distToDrop/TRAIL_LENGTH) : 0;
|
||||
float windowAlpha = 1 - clamp(uSizeY*distToDrop, 0, FADE_WIDTH) / FADE_WIDTH;
|
||||
|
||||
return vec2(rainAlpha, windowAlpha);
|
||||
}
|
||||
|
||||
void main() {
|
||||
|
||||
// Get a cool matrix effect. See comments for those methods above.
|
||||
vec2 rain = getRain(cogl_tex_coord_in[0].st);
|
||||
float text = getText(cogl_tex_coord_in[0].st);
|
||||
|
||||
// Get the window texture and fade it according to the effect mask.
|
||||
cogl_color_out = texture2D(uTexture, cogl_tex_coord_in[0].st) * rain.y;
|
||||
|
||||
// This is used to fade out the remaining trails in the end.
|
||||
float finalFade = 1-clamp((uProgress-FINAL_FADE_START_TIME)/
|
||||
(1-FINAL_FADE_START_TIME), 0, 1);
|
||||
float rainAlpha = finalFade * rain.x;
|
||||
|
||||
// Fade at window borders.
|
||||
vec2 pos = cogl_tex_coord_in[0].st * vec2(uSizeX, uSizeY);
|
||||
rainAlpha *= clamp(pos.x / EDGE_FADE, 0, 1);
|
||||
rainAlpha *= clamp(pos.y / EDGE_FADE, 0, 1);
|
||||
rainAlpha *= clamp((uSizeX - pos.x) / EDGE_FADE, 0, 1);
|
||||
rainAlpha *= clamp((uSizeY - pos.y) / EDGE_FADE, 0, 1);
|
||||
|
||||
// Add the matrix effect to the window.
|
||||
vec3 trailColor = vec3(${trailColor.red / 255},
|
||||
${trailColor.green / 255},
|
||||
${trailColor.blue / 255});
|
||||
vec3 tipColor = vec3(${tipColor.red / 255},
|
||||
${tipColor.green / 255},
|
||||
${tipColor.blue / 255});
|
||||
cogl_color_out.rgb += mix(trailColor, tipColor, min(1, pow(rainAlpha+0.1, 4))) * rainAlpha * text;
|
||||
|
||||
// These are pretty useful for understanding how this works.
|
||||
// cogl_color_out = vec4(vec3(text), 1);
|
||||
// cogl_color_out = vec4(vec3(rain.x), 1);
|
||||
// cogl_color_out = vec4(vec3(rain.y), 1);
|
||||
}
|
||||
`);
|
||||
};
|
||||
|
||||
// This is overridden to bind the font texture for drawing. Sadly, this seems to be
|
||||
// impossible under GNOME 3.3x as this.get_pipeline() is not available. It was called
|
||||
// get_target() back then but this is not wrapped in GJS.
|
||||
// https://gitlab.gnome.org/GNOME/mutter/-/blob/gnome-3-36/clutter/clutter/clutter-offscreen-effect.c#L598
|
||||
vfunc_paint_target(node, paint_context) {
|
||||
const pipeline = this.get_pipeline();
|
||||
pipeline.set_layer_texture(1, this._fontTexture.get_texture());
|
||||
this.set_uniform_value('uFontTexture', 1);
|
||||
super.vfunc_paint_target(node, paint_context);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -0,0 +1,254 @@
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// ) ( //
|
||||
// ( /( ( ( ) ( ( ( ( )\ ) ( ( //
|
||||
// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( //
|
||||
// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ //
|
||||
// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) //
|
||||
// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
|
||||
// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
|
||||
// |__/ //
|
||||
// Copyright (c) 2021 Simon Schneegans //
|
||||
// Released under the GPLv3 or later. See LICENSE file for details. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
'use strict';
|
||||
|
||||
const GObject = imports.gi.GObject;
|
||||
|
||||
const ExtensionUtils = imports.misc.extensionUtils;
|
||||
const Me = imports.misc.extensionUtils.getCurrentExtension();
|
||||
const utils = Me.imports.src.utils;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// This effect tears your windows apart with a series of violent scratches! //
|
||||
// This effect is not available on GNOME 3.3x, due to the limitation described in the //
|
||||
// documentation of vfunc_paint_target further down in this file. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// The shader class for this effect is registered further down in this file.
|
||||
let TRexShader = null;
|
||||
|
||||
// The effect class is completely static. It can be used to get some metadata (like the
|
||||
// effect's name or supported GNOME Shell versions), to initialize the respective page of
|
||||
// the settings dialog, as well as to create the actual shader for the effect.
|
||||
var TRexEffect = class TRexEffect {
|
||||
|
||||
// ---------------------------------------------------------------------------- metadata
|
||||
|
||||
// This effect is only available on GNOME Shell 40+.
|
||||
static getMinShellVersion() {
|
||||
return [40, 0];
|
||||
}
|
||||
|
||||
// This will be called in various places where a unique identifier for this effect is
|
||||
// required. It should match the prefix of the settings keys which store whether the
|
||||
// effect is enabled currently (e.g. the '*-close-effect').
|
||||
static getNick() {
|
||||
return 'trex';
|
||||
}
|
||||
|
||||
// This will be shown in the sidebar of the preferences dialog as well as in the
|
||||
// drop-down menus where the user can choose the effect.
|
||||
static getLabel() {
|
||||
return 'T-Rex Attack';
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------- API for prefs.js
|
||||
|
||||
// This is called by the preferences dialog. It loads the settings page for this effect,
|
||||
// binds all properties to the settings and appends the page to the main stack of the
|
||||
// preferences dialog.
|
||||
static initPreferences(dialog) {
|
||||
|
||||
// Add the settings page to the builder.
|
||||
dialog.getBuilder().add_from_resource('/ui/gtk4/trexPage.ui');
|
||||
|
||||
// Bind all properties.
|
||||
dialog.bindAdjustment('trex-animation-time');
|
||||
dialog.bindColorButton('claw-scratch-color');
|
||||
dialog.bindAdjustment('claw-scratch-scale');
|
||||
dialog.bindAdjustment('claw-scratch-count');
|
||||
dialog.bindAdjustment('claw-scratch-warp');
|
||||
|
||||
// Finally, append the settings page to the main stack.
|
||||
const stack = dialog.getBuilder().get_object('main-stack');
|
||||
stack.add_titled(
|
||||
dialog.getBuilder().get_object('trex-prefs'), TRexEffect.getNick(),
|
||||
TRexEffect.getLabel());
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- API for extension.js
|
||||
|
||||
// This is called from extension.js whenever a window is closed with this effect.
|
||||
static createShader(settings) {
|
||||
return new TRexShader(settings);
|
||||
}
|
||||
|
||||
// This is also called from extension.js. It is used to tweak the ongoing transitions of
|
||||
// the actor - usually windows are faded to transparency and scaled down slightly by
|
||||
// GNOME Shell. Here, we modify this behavior as well as the transition duration.
|
||||
static tweakTransitions(actor, settings) {
|
||||
const animationTime = settings.get_int('trex-animation-time');
|
||||
|
||||
const tweakTransition = (property, value) => {
|
||||
const transition = actor.get_transition(property);
|
||||
if (transition) {
|
||||
transition.set_to(value);
|
||||
transition.set_duration(animationTime);
|
||||
}
|
||||
};
|
||||
|
||||
// For this effect, we slightly increase the window's scale as part of the warp
|
||||
// effect.
|
||||
const warp = 0.5 * settings.get_double('claw-scratch-warp');
|
||||
tweakTransition('opacity', 255);
|
||||
tweakTransition('scale-x', 1.0 + warp);
|
||||
tweakTransition('scale-y', 1.0 + warp);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// The shader class for this effect will only be registered in GNOME Shell's process //
|
||||
// (not in the preferences process). It's done this way as Clutter may not be installed //
|
||||
// on the system and therefore the preferences would crash. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
if (utils.isInShellProcess()) {
|
||||
|
||||
const {Clutter, GdkPixbuf, Cogl} = imports.gi;
|
||||
const shaderSnippets = Me.imports.src.shaderSnippets;
|
||||
|
||||
|
||||
TRexShader = GObject.registerClass({Properties: {}, Signals: {}},
|
||||
class TRexShader extends Clutter.ShaderEffect {
|
||||
_init(settings) {
|
||||
super._init({shader_type: Clutter.ShaderType.FRAGMENT_SHADER});
|
||||
|
||||
// Load the claw texture. As the shader is re-created for each window animation,
|
||||
// this texture is also re-created each time. This could be improved in the future!
|
||||
// See assets/README.md for how this texture was created.
|
||||
const clawData = GdkPixbuf.Pixbuf.new_from_resource('/img/claws.png');
|
||||
this._clawTexture = new Clutter.Image();
|
||||
this._clawTexture.set_data(
|
||||
clawData.get_pixels(), Cogl.PixelFormat.RGB_888, clawData.width,
|
||||
clawData.height, clawData.rowstride);
|
||||
|
||||
const color =
|
||||
Clutter.Color.from_string(settings.get_string('claw-scratch-color'))[1];
|
||||
|
||||
this.set_shader_source(`
|
||||
|
||||
// Inject some common shader snippets.
|
||||
${shaderSnippets.standardUniforms()}
|
||||
${shaderSnippets.noise()}
|
||||
|
||||
// See assets/README.md for how this texture was created.
|
||||
uniform sampler2D uClawTexture;
|
||||
|
||||
const vec2 SEED = vec2(${Math.random()}, ${Math.random()});
|
||||
const float CLAW_SIZE = ${settings.get_double('claw-scratch-scale')};
|
||||
const float NUM_CLAWS = ${settings.get_int('claw-scratch-count')};
|
||||
const float WARP_INTENSITY = 1.0 + ${settings.get_double('claw-scratch-warp')};
|
||||
const float FLASH_INTENSITY = 0.1;
|
||||
const float MAX_SPAWN_TIME = 0.5; // Scratches will only start in the first half of the animation.
|
||||
const float FF_TIME = 0.5; // Relative time for the final fade to transparency.
|
||||
|
||||
// This method generates a grid of randomly rotated, slightly shifted and scaled
|
||||
// UV squares. It returns the texture coords of the UV square at the given actor
|
||||
// coordinates. If these do not fall into one of the UV grids, the coordinates of
|
||||
// the closest UV grid will be clamped and returned.
|
||||
vec2 getClawUV(vec2 texCoords, float gridScale, vec2 seed) {
|
||||
|
||||
// Shift coordinates by a random offset and make sure the have a 1:1 aspect ratio.
|
||||
vec2 coords = texCoords + hash2D(seed);
|
||||
coords *= uSizeX < uSizeY ? vec2(1.0, 1.0 * uSizeY / uSizeX) : vec2(1.0 * uSizeX / uSizeY, 1.0);
|
||||
|
||||
// Apply global scale.
|
||||
coords *= gridScale;
|
||||
|
||||
// Get grid cell coordinates in [0..1].
|
||||
vec2 cellUV = mod(coords, vec2(1));
|
||||
|
||||
// This is unique for each cell.
|
||||
vec2 cellID = coords-cellUV + vec2(362.456);
|
||||
|
||||
// Add random rotation, scale and offset to each grid cell.
|
||||
float scale = mix(0.8, 1.0, hash(cellID*seed*134.451));
|
||||
float offsetX = mix(0.0, 1.0 - scale, hash(cellID*seed*54.4129));
|
||||
float offsetY = mix(0.0, 1.0 - scale, hash(cellID*seed*25.3089));
|
||||
float rotation = mix(0.0, 2.0 * 3.141, hash(cellID*seed*2.99837));
|
||||
|
||||
cellUV -= vec2(offsetX, offsetY);
|
||||
cellUV /= scale;
|
||||
|
||||
cellUV -= 0.5;
|
||||
cellUV = vec2(cellUV.x * cos(rotation) - cellUV.y * sin(rotation),
|
||||
cellUV.x * sin(rotation) + cellUV.y * cos(rotation));
|
||||
cellUV += 0.5;
|
||||
|
||||
// Clamp resulting coordinates.
|
||||
return clamp(cellUV, vec2(0), vec2(1));
|
||||
}
|
||||
|
||||
void main() {
|
||||
|
||||
// Warp the texture coordinates to create a blow-up effect.
|
||||
vec2 coords = cogl_tex_coord_in[0].st * 2.0 - 1.0;
|
||||
float dist = length(coords);
|
||||
coords = (coords/dist * pow(dist, WARP_INTENSITY)) * 0.5 + 0.5;
|
||||
coords = mix(cogl_tex_coord_in[0].st, coords, uProgress);
|
||||
|
||||
// Accumulate several random scratches. The color in the scratch map refers to the
|
||||
// relative time when the respective part will become invisible. Therefore we can
|
||||
// add a value to make the scratch appear later.
|
||||
float scratchMap = 1.0;
|
||||
for (int i=0; i<NUM_CLAWS; ++i) {
|
||||
vec2 uv = getClawUV(coords, 1.0/CLAW_SIZE, SEED*(i+1));
|
||||
float delay = i/NUM_CLAWS * MAX_SPAWN_TIME;
|
||||
scratchMap = min(scratchMap, clamp(texture2D(uClawTexture, uv).r + delay, 0, 1));
|
||||
}
|
||||
|
||||
// Get the window texture. We shift the texture lookup by the local derivative of
|
||||
// the claw texture in order to mimic some folding distortion.
|
||||
vec2 offset = vec2(dFdx(scratchMap), dFdy(scratchMap)) * uProgress * 0.5;
|
||||
cogl_color_out = texture2D(uTexture, coords + offset);
|
||||
|
||||
// Hide scratched out parts.
|
||||
cogl_color_out *= (scratchMap > uProgress ? 1 : 0);
|
||||
|
||||
// Add colorful flashes.
|
||||
float flashIntensity = 1.0 / FLASH_INTENSITY * (scratchMap - uProgress) + 1;
|
||||
if (flashIntensity < 0 || flashIntensity >= 1) {
|
||||
flashIntensity = 0;
|
||||
}
|
||||
|
||||
vec3 flashColor = vec3(${color.red / 255},
|
||||
${color.green / 255},
|
||||
${color.blue / 255}) * ${color.alpha / 255};
|
||||
|
||||
cogl_color_out.rgb += flashIntensity * mix(flashColor, vec3(0), uProgress);
|
||||
|
||||
// Fade out the remaining shards.
|
||||
float fade = smoothstep(0, 1, 1 - clamp((uProgress - 1.0 + FF_TIME)/FF_TIME, 0, 1));
|
||||
cogl_color_out *= fade;
|
||||
|
||||
// These are pretty useful for understanding how this works.
|
||||
// cogl_color_out = vec4(vec3(flashIntensity), 1);
|
||||
// cogl_color_out = vec4(vec3(scratchMap), 1);
|
||||
}
|
||||
`);
|
||||
};
|
||||
|
||||
// This is overridden to bind the claw texture for drawing. Sadly, this seems to be
|
||||
// impossible under GNOME 3.3x as this.get_pipeline() is not available. It was called
|
||||
// get_target() back then but this is not wrapped in GJS.
|
||||
// https://gitlab.gnome.org/GNOME/mutter/-/blob/gnome-3-36/clutter/clutter/clutter-offscreen-effect.c#L598
|
||||
vfunc_paint_target(node, paint_context) {
|
||||
const pipeline = this.get_pipeline();
|
||||
pipeline.set_layer_texture(1, this._clawTexture.get_texture());
|
||||
this.set_uniform_value('uClawTexture', 1);
|
||||
super.vfunc_paint_target(node, paint_context);
|
||||
}
|
||||
});
|
||||
}
|
||||
+179
@@ -0,0 +1,179 @@
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// ) ( //
|
||||
// ( /( ( ( ) ( ( ( ( )\ ) ( ( //
|
||||
// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( //
|
||||
// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ //
|
||||
// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) //
|
||||
// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
|
||||
// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
|
||||
// |__/ //
|
||||
// Copyright (c) 2021 Simon Schneegans //
|
||||
// Released under the GPLv3 or later. See LICENSE file for details. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
'use strict';
|
||||
|
||||
const GObject = imports.gi.GObject;
|
||||
|
||||
const ExtensionUtils = imports.misc.extensionUtils;
|
||||
const Me = imports.misc.extensionUtils.getCurrentExtension();
|
||||
const utils = Me.imports.src.utils;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// The TVShader hides the actor by making it first transparent from top and //
|
||||
// bottom towards the middle and then hiding the resulting line from left and right //
|
||||
// towards the center. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// The shader class for this effect is registered further down in this file.
|
||||
let TVShader = null;
|
||||
|
||||
// The effect class is completely static. It can be used to get some metadata (like the
|
||||
// effect's name or supported GNOME Shell versions), to initialize the respective page of
|
||||
// the settings dialog, as well as to create the actual shader for the effect.
|
||||
var TVEffect = class TVEffect {
|
||||
|
||||
// ---------------------------------------------------------------------------- metadata
|
||||
|
||||
// The effect is available on all GNOME Shell versions supported by this extension.
|
||||
static getMinShellVersion() {
|
||||
return [3, 36];
|
||||
}
|
||||
|
||||
// This will be called in various places where a unique identifier for this effect is
|
||||
// required. It should match the prefix of the settings keys which store whether the
|
||||
// effect is enabled currently (e.g. the '*-close-effect').
|
||||
static getNick() {
|
||||
return 'tv';
|
||||
}
|
||||
|
||||
// This will be shown in the sidebar of the preferences dialog as well as in the
|
||||
// drop-down menus where the user can choose the effect.
|
||||
static getLabel() {
|
||||
return 'TV Effect';
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------- API for prefs.js
|
||||
|
||||
// This is called by the preferences dialog. It loads the settings page for this effect,
|
||||
// binds all properties to the settings and appends the page to the main stack of the
|
||||
// preferences dialog.
|
||||
static initPreferences(dialog) {
|
||||
|
||||
// Add the settings page to the builder.
|
||||
dialog.getBuilder().add_from_resource(`/ui/${utils.getGTKString()}/tvPage.ui`);
|
||||
|
||||
// Bind all properties.
|
||||
dialog.bindAdjustment('tv-animation-time');
|
||||
dialog.bindColorButton('tv-effect-color');
|
||||
|
||||
// Finally, append the settings page to the main stack.
|
||||
const stack = dialog.getBuilder().get_object('main-stack');
|
||||
stack.add_titled(
|
||||
dialog.getBuilder().get_object('tv-prefs'), TVEffect.getNick(),
|
||||
TVEffect.getLabel());
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- API for extension.js
|
||||
|
||||
// This is called from extension.js whenever a window is closed with this effect.
|
||||
static createShader(settings) {
|
||||
return new TVShader(settings);
|
||||
}
|
||||
|
||||
// This is also called from extension.js. It is used to tweak the ongoing transitions of
|
||||
// the actor - usually windows are faded to transparency and scaled down slightly by
|
||||
// GNOME Shell. Here, we modify this behavior as well as the transition duration.
|
||||
static tweakTransitions(actor, settings) {
|
||||
const animationTime = settings.get_int('tv-animation-time');
|
||||
|
||||
const tweakTransition = (property, value) => {
|
||||
const transition = actor.get_transition(property);
|
||||
if (transition) {
|
||||
transition.set_to(value);
|
||||
transition.set_duration(animationTime);
|
||||
}
|
||||
};
|
||||
|
||||
// For this effect, we scale the window only vertically.
|
||||
tweakTransition('opacity', 255);
|
||||
tweakTransition('scale-x', 1);
|
||||
tweakTransition('scale-y', 0.5);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// The shader class for this effect will only be registered in GNOME Shell's process //
|
||||
// (not in the preferences process). It's done this way as Clutter may not be installed //
|
||||
// on the system and therefore the preferences would crash. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
if (utils.isInShellProcess()) {
|
||||
|
||||
const Clutter = imports.gi.Clutter;
|
||||
const shaderSnippets = Me.imports.src.shaderSnippets;
|
||||
|
||||
TVShader = GObject.registerClass({Properties: {}, Signals: {}},
|
||||
class TVShader extends Clutter.ShaderEffect {
|
||||
_init(settings) {
|
||||
super._init({shader_type: Clutter.ShaderType.FRAGMENT_SHADER});
|
||||
|
||||
const color = Clutter.Color.from_string(settings.get_string('tv-effect-color'))[1];
|
||||
|
||||
this.set_shader_source(`
|
||||
|
||||
// Inject some common shader snippets.
|
||||
${shaderSnippets.standardUniforms()}
|
||||
|
||||
const float BLUR_WIDTH = 0.01; // Width of the gradients.
|
||||
const float TB_TIME = 0.7; // Relative time for the top/bottom animation.
|
||||
const float LR_TIME = 0.4; // Relative time for the left/right animation.
|
||||
const float LR_DELAY = 0.6; // Delay after which the left/right animation starts.
|
||||
const float FF_TIME = 0.2; // Relative time for the final fade to transparency.
|
||||
|
||||
void main() {
|
||||
|
||||
// All of these are in [0..1] during the different stages of the animation.
|
||||
// tb refers to the top-bottom animation.
|
||||
// lr refers to the left-right animation.
|
||||
// ff refers to the final fade animation.
|
||||
float tbProgress = smoothstep(0, 1, clamp(uProgress/TB_TIME, 0, 1));
|
||||
float lrProgress = smoothstep(0, 1, clamp((uProgress - LR_DELAY)/LR_TIME, 0, 1));
|
||||
float ffProgress = smoothstep(0, 1, clamp((uProgress - 1.0 + FF_TIME)/FF_TIME, 0, 1));
|
||||
|
||||
// This is a top-center-bottom gradient in [0..1..0]
|
||||
float tb = cogl_tex_coord_in[0].t * 2;
|
||||
tb = tb < 1 ? tb : 2 - tb;
|
||||
|
||||
// This is a left-center-right gradient in [0..1..0]
|
||||
float lr = cogl_tex_coord_in[0].s * 2;
|
||||
lr = lr < 1 ? lr : 2 - lr;
|
||||
|
||||
// Combine the progress values with the gradients to create the alpha masks.
|
||||
float tbMask = 1 - smoothstep(0, 1, clamp((tbProgress - tb) / BLUR_WIDTH, 0, 1));
|
||||
float lrMask = 1 - smoothstep(0, 1, clamp((lrProgress - lr) / BLUR_WIDTH, 0, 1));
|
||||
float ffMask = 1 - smoothstep(0, 1, ffProgress);
|
||||
|
||||
// Assemble the final alpha value.
|
||||
float mask = tbMask * lrMask * ffMask;
|
||||
|
||||
vec4 windowColor = texture2D(uTexture, cogl_tex_coord_in[0].st);
|
||||
vec4 effectColor = vec4(${color.red / 255},
|
||||
${color.green / 255},
|
||||
${color.blue / 255}, 1.0) * windowColor.a;
|
||||
|
||||
windowColor.rgb = mix(windowColor.rgb, effectColor.rgb, smoothstep(0, 1, uProgress));
|
||||
|
||||
cogl_color_out = windowColor * mask;
|
||||
|
||||
// These are pretty useful for understanding how this works.
|
||||
// cogl_color_out = vec4(vec3(tbMask), 1);
|
||||
// cogl_color_out = vec4(vec3(lrMask), 1);
|
||||
// cogl_color_out = vec4(vec3(ffMask), 1);
|
||||
// cogl_color_out = vec4(vec3(mask), 1);
|
||||
}
|
||||
`);
|
||||
};
|
||||
});
|
||||
}
|
||||
@@ -1,156 +0,0 @@
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// ) ( //
|
||||
// ( /( ( ( ) ( ( ( ( )\ ) ( ( //
|
||||
// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( //
|
||||
// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ //
|
||||
// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) //
|
||||
// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
|
||||
// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
|
||||
// |__/ //
|
||||
// Copyright (c) 2021 Simon Schneegans //
|
||||
// Released under the GPLv3 or later. See LICENSE file for details. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
'use strict';
|
||||
|
||||
const {Clutter, GObject} = imports.gi;
|
||||
|
||||
const ExtensionUtils = imports.misc.extensionUtils;
|
||||
const Me = imports.misc.extensionUtils.getCurrentExtension();
|
||||
const shaderSnippets = Me.imports.src.extension.shaderSnippets;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// This effect is a homage to the good old Compiz days. However, it is implemented //
|
||||
// quite differently. While Compiz used a particle system, this effect uses a noise //
|
||||
// shader. The noise is moved vertically over time and mapped to a configurable color //
|
||||
// gradient. It is faded to transparency towards the edges of the window. In addition, //
|
||||
// there are a couple of moving gradients which fade-in or fade-out the fire effect. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
var FireShader = GObject.registerClass({Properties: {}, Signals: {}},
|
||||
class FireShader extends Clutter.ShaderEffect {
|
||||
_init(settings) {
|
||||
super._init({shader_type: Clutter.ShaderType.FRAGMENT_SHADER});
|
||||
|
||||
// Load the gradient values from the settings. We directly inject the values in the
|
||||
// GLSL code below. The shader is compiled once for each window-closing anyways. In
|
||||
// the future, we may want to prevent this frequent recompilations of shaders,
|
||||
// though.
|
||||
const gradient = [];
|
||||
for (let i = 1; i <= 5; i++) {
|
||||
const color = Clutter.Color.from_string(settings.get_string('fire-color-' + i))[1];
|
||||
gradient.push(`vec4(${color.red / 255}, ${color.green / 255}, ${
|
||||
color.blue / 255}, ${color.alpha / 255})`);
|
||||
}
|
||||
|
||||
this.set_shader_source(`
|
||||
|
||||
// Inject some common shader snippets.
|
||||
${shaderSnippets.standardUniforms()}
|
||||
${shaderSnippets.noise()}
|
||||
|
||||
// These may be configurable in the future.
|
||||
const float EDGE_FADE = 90;
|
||||
const float FADE_WIDTH = 0.1;
|
||||
const float HIDE_TIME = 0.4;
|
||||
const vec2 FIRE_SCALE = vec2(400, 600) * ${settings.get_double('flame-scale')};
|
||||
const float FIRE_SPEED = ${settings.get_double('flame-movement-speed')};
|
||||
|
||||
// This maps the input value from [0..1] to a color from the gradient.
|
||||
vec4 getFireColor(float v) {
|
||||
const float steps[5] = float[](0.0, 0.2, 0.35, 0.5, 0.8);
|
||||
const vec4 colors[5] = vec4[](
|
||||
${gradient[0]},
|
||||
${gradient[1]},
|
||||
${gradient[2]},
|
||||
${gradient[3]},
|
||||
${gradient[4]}
|
||||
);
|
||||
|
||||
if (v < steps[0]) {
|
||||
return colors[0];
|
||||
}
|
||||
|
||||
for (int i=0; i<4; ++i) {
|
||||
if (v <= steps[i+1]) {
|
||||
return mix(colors[i], colors[i+1], vec4(v -
|
||||
steps[i])/(steps[i+1]-steps[i]));
|
||||
}
|
||||
}
|
||||
|
||||
return colors[4];
|
||||
}
|
||||
|
||||
// This method requires the uniforms from standardUniforms() to be available.
|
||||
// It returns two values: The first is an alpha value which can be used for the window
|
||||
// texture. This gradually dissolves the window from top to bottom. The second can be used
|
||||
// to mask any effect, it will be most opaque where the window is currently fading and
|
||||
// gradually dissolve to zero over time.
|
||||
// hideTime: A value in [0..1]. It determines the percentage of the animation which
|
||||
// is spent for hiding the window. 1-hideTime will be spent thereafter for
|
||||
// dissolving the effect mask.
|
||||
// fadeWidth: The relative size of the window-hiding gradient in [0..1].
|
||||
// edgeFadeWidth: The pixel width of the effect fading range at the edges of the window.
|
||||
vec2 effectMask(float hideTime, float fadeWidth, float edgeFadeWidth) {
|
||||
float burnProgress = clamp(uProgress/hideTime, 0, 1);
|
||||
float afterBurnProgress = clamp((uProgress-hideTime)/(1-hideTime), 0, 1);
|
||||
|
||||
// Gradient from top to bottom.
|
||||
float t = cogl_tex_coord_in[0].t * (1 - fadeWidth);
|
||||
|
||||
// Visible part of the window. Gradually dissolves towards the bottom.
|
||||
float windowMask = 1 - clamp((burnProgress - t) / fadeWidth, 0, 1);
|
||||
|
||||
// Gradient from top burning window.
|
||||
float effectMask = clamp(t*(1-windowMask)/burnProgress, 0, 1);
|
||||
|
||||
// Fade-out when the window burned down.
|
||||
if (uProgress > hideTime) {
|
||||
float fade = sqrt(1-afterBurnProgress*afterBurnProgress);
|
||||
effectMask *= mix(1, 1-t, afterBurnProgress) * fade;
|
||||
}
|
||||
|
||||
// Fade at window borders.
|
||||
vec2 pos = cogl_tex_coord_in[0].st * vec2(uSizeX, uSizeY);
|
||||
effectMask *= smoothstep(0, 1, clamp(pos.x / edgeFadeWidth, 0, 1));
|
||||
effectMask *= smoothstep(0, 1, clamp(pos.y / edgeFadeWidth, 0, 1));
|
||||
effectMask *= smoothstep(0, 1, clamp((uSizeX - pos.x) / edgeFadeWidth, 0, 1));
|
||||
effectMask *= smoothstep(0, 1, clamp((uSizeY - pos.y) / edgeFadeWidth, 0, 1));
|
||||
|
||||
return vec2(windowMask, effectMask);
|
||||
}
|
||||
|
||||
void main() {
|
||||
|
||||
// Get a noise value which moves vertically in time.
|
||||
vec2 uv = cogl_tex_coord_in[0].st * vec2(uSizeX, uSizeY) / FIRE_SCALE;
|
||||
uv.y += uTime * FIRE_SPEED;
|
||||
|
||||
#if ${settings.get_boolean('flame-3d-noise') ? 1 : 0}
|
||||
float noise = noise3D(vec3(uv*7.5, uTime*FIRE_SPEED*3.0), 5);
|
||||
#else
|
||||
float noise = noise2D(uv * 7.5, 5);
|
||||
#endif
|
||||
|
||||
// Modulate noise by effect mask.
|
||||
vec2 effectMask = effectMask(HIDE_TIME, FADE_WIDTH, EDGE_FADE);
|
||||
noise *= effectMask.y;
|
||||
|
||||
// Map noise value to color.
|
||||
vec4 fire = getFireColor(noise);
|
||||
fire.rgb *= fire.a;
|
||||
|
||||
// Get the window texture and fade it according to the effect mask.
|
||||
cogl_color_out = texture2D(uTexture, cogl_tex_coord_in[0].st) * effectMask.x;
|
||||
|
||||
// Add the fire to the window.
|
||||
cogl_color_out += fire;
|
||||
|
||||
// These are pretty useful for understanding how this works.
|
||||
// cogl_color_out = vec4(vec3(noise), 1);
|
||||
// cogl_color_out = vec4(vec3(effectMask.x), 1);
|
||||
// cogl_color_out = vec4(vec3(effectMask.y), 1);
|
||||
}
|
||||
`);
|
||||
};
|
||||
});
|
||||
@@ -1,147 +0,0 @@
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// ) ( //
|
||||
// ( /( ( ( ) ( ( ( ( )\ ) ( ( //
|
||||
// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( //
|
||||
// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ //
|
||||
// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) //
|
||||
// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
|
||||
// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
|
||||
// |__/ //
|
||||
// Copyright (c) 2021 Simon Schneegans //
|
||||
// Released under the GPLv3 or later. See LICENSE file for details. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
'use strict';
|
||||
|
||||
const {Clutter, GObject, GdkPixbuf, Cogl} = imports.gi;
|
||||
|
||||
const ExtensionUtils = imports.misc.extensionUtils;
|
||||
const Me = imports.misc.extensionUtils.getCurrentExtension();
|
||||
const shaderSnippets = Me.imports.src.extension.shaderSnippets;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// The MatrixShader multiplies a grid of random letters with some gradients which are //
|
||||
// moving from top to bottom. The speed of the moving gradients is chosen randomly. //
|
||||
// Also, there is a random delay making the gradients not drop all at the same time. //
|
||||
// This effect is not available on GNOME 3.3x, due to the limitation described in the //
|
||||
// documentation of vfunc_paint_target further down in this file. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
var MatrixShader = GObject.registerClass({Properties: {}, Signals: {}},
|
||||
class MatrixShader extends Clutter.ShaderEffect {
|
||||
_init(settings) {
|
||||
super._init({shader_type: Clutter.ShaderType.FRAGMENT_SHADER});
|
||||
|
||||
// Load the font texture. As the shader is re-created for each window animation, this
|
||||
// texture is also re-created each time. This could be improved in the future!
|
||||
const fontData = GdkPixbuf.Pixbuf.new_from_resource('/img/matrixFont.png');
|
||||
this._fontTexture = new Clutter.Image();
|
||||
this._fontTexture.set_data(
|
||||
fontData.get_pixels(),
|
||||
fontData.has_alpha ? Cogl.PixelFormat.RGBA_8888 : Cogl.PixelFormat.RGB_888,
|
||||
fontData.width, fontData.height, fontData.rowstride);
|
||||
|
||||
const trailColor =
|
||||
Clutter.Color.from_string(settings.get_string('matrix-trail-color'))[1];
|
||||
const tipColor =
|
||||
Clutter.Color.from_string(settings.get_string('matrix-tip-color'))[1];
|
||||
|
||||
// The technique for this effect was inspired by
|
||||
// https://www.shadertoy.com/view/ldccW4, however the implementation is quite
|
||||
// different as the letters drop only once and there is no need for a noise texture.
|
||||
this.set_shader_source(`
|
||||
|
||||
// Inject some common shader snippets.
|
||||
${shaderSnippets.standardUniforms()}
|
||||
${shaderSnippets.noise()}
|
||||
|
||||
uniform sampler2D uFontTexture;
|
||||
|
||||
// These may be configurable in the future.
|
||||
const float EDGE_FADE = 30;
|
||||
const float FADE_WIDTH = 150;
|
||||
const float TRAIL_LENGTH = 0.2;
|
||||
const float FINAL_FADE_START_TIME = 0.8;
|
||||
const float LETTER_TILES = 16.0;
|
||||
const float LETTER_SIZE = ${settings.get_int('matrix-scale')};
|
||||
const float LETTER_FLICKER_SPEED = 2.0;
|
||||
const float RANDOMNESS = ${settings.get_double('matrix-randomness')};
|
||||
|
||||
// This returns a flickering grid of random letters.
|
||||
float getText(vec2 fragCoord) {
|
||||
vec2 pixelCoords = fragCoord * vec2(uSizeX, uSizeY);
|
||||
vec2 uv = mod(pixelCoords.xy, LETTER_SIZE)/LETTER_SIZE;
|
||||
vec2 block = pixelCoords/LETTER_SIZE - uv;
|
||||
|
||||
// Choose random letter.
|
||||
uv += floor(hash2D(floor(hash2D(block)*vec2(12.9898,78.233) + LETTER_FLICKER_SPEED*uTime + 42.254))*LETTER_TILES);
|
||||
|
||||
return texture2D(uFontTexture, uv/LETTER_TILES).r;
|
||||
}
|
||||
|
||||
// This returns two values: The first are gradients for the "raindrops" which move
|
||||
// from top to bottom. This is used for fading the letters. The second value is set
|
||||
// to one below each drop and to zero above it. This second value is used for fading
|
||||
// the window texture.
|
||||
vec2 getRain(vec2 fragCoord) {
|
||||
vec2 coords = fragCoord * vec2(uSizeX, uSizeY);
|
||||
coords.x -= mod(coords.x, LETTER_SIZE);
|
||||
|
||||
float delay = fract(sin(coords.x)*78.233) * mix(0.0, 1.0, RANDOMNESS);
|
||||
float speed = fract(cos(coords.x)*12.989) * mix(0.0, 0.3, RANDOMNESS) + 1.5;
|
||||
|
||||
float distToDrop = (uProgress*2-delay)*speed - fragCoord.y;
|
||||
float rainAlpha = distToDrop >= 0 ? exp(-distToDrop/TRAIL_LENGTH) : 0;
|
||||
float windowAlpha = 1 - clamp(uSizeY*distToDrop, 0, FADE_WIDTH) / FADE_WIDTH;
|
||||
return vec2(rainAlpha, windowAlpha);
|
||||
}
|
||||
|
||||
void main() {
|
||||
|
||||
// Get a cool matrix effect. See comments for those methods above.
|
||||
vec2 rain = getRain(cogl_tex_coord_in[0].st);
|
||||
float text = getText(cogl_tex_coord_in[0].st);
|
||||
|
||||
// Get the window texture and fade it according to the effect mask.
|
||||
cogl_color_out = texture2D(uTexture, cogl_tex_coord_in[0].st) * rain.y;
|
||||
|
||||
// This is used to fade out the remaining trails in the end.
|
||||
float finalFade = 1-clamp((uProgress-FINAL_FADE_START_TIME)/
|
||||
(1-FINAL_FADE_START_TIME), 0, 1);
|
||||
float rainAlpha = finalFade * rain.x;
|
||||
|
||||
// Fade at window borders.
|
||||
vec2 pos = cogl_tex_coord_in[0].st * vec2(uSizeX, uSizeY);
|
||||
rainAlpha *= clamp(pos.x / EDGE_FADE, 0, 1);
|
||||
rainAlpha *= clamp(pos.y / EDGE_FADE, 0, 1);
|
||||
rainAlpha *= clamp((uSizeX - pos.x) / EDGE_FADE, 0, 1);
|
||||
rainAlpha *= clamp((uSizeY - pos.y) / EDGE_FADE, 0, 1);
|
||||
|
||||
// Add the matrix effect to the window.
|
||||
vec3 trailColor = vec3(${trailColor.red / 255},
|
||||
${trailColor.green / 255},
|
||||
${trailColor.blue / 255});
|
||||
vec3 tipColor = vec3(${tipColor.red / 255},
|
||||
${tipColor.green / 255},
|
||||
${tipColor.blue / 255});
|
||||
cogl_color_out.rgb += mix(trailColor, tipColor, min(1, pow(rainAlpha+0.1, 4))) * rainAlpha * text;
|
||||
|
||||
// These are pretty useful for understanding how this works.
|
||||
// cogl_color_out = vec4(vec3(text), 1);
|
||||
// cogl_color_out = vec4(vec3(rain.x), 1);
|
||||
// cogl_color_out = vec4(vec3(rain.y), 1);
|
||||
}
|
||||
`);
|
||||
};
|
||||
|
||||
// This is overridden to bind the font texture for drawing. Sadly, this seems to be
|
||||
// impossible under GNOME 3.3x as this.get_pipeline() is not available. It was called
|
||||
// get_target() back then but this is not wrapped in GJS.
|
||||
// https://gitlab.gnome.org/GNOME/mutter/-/blob/gnome-3-36/clutter/clutter/clutter-offscreen-effect.c#L598
|
||||
vfunc_paint_target(node, paint_context) {
|
||||
const pipeline = this.get_pipeline();
|
||||
pipeline.set_layer_texture(1, this._fontTexture.get_texture());
|
||||
this.set_uniform_value('uFontTexture', 1);
|
||||
super.vfunc_paint_target(node, paint_context);
|
||||
}
|
||||
});
|
||||
@@ -1,157 +0,0 @@
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// ) ( //
|
||||
// ( /( ( ( ) ( ( ( ( )\ ) ( ( //
|
||||
// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( //
|
||||
// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ //
|
||||
// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) //
|
||||
// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
|
||||
// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
|
||||
// |__/ //
|
||||
// Copyright (c) 2021 Simon Schneegans //
|
||||
// Released under the GPLv3 or later. See LICENSE file for details. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
'use strict';
|
||||
|
||||
const {Clutter, GObject, GdkPixbuf, Cogl} = imports.gi;
|
||||
|
||||
const ExtensionUtils = imports.misc.extensionUtils;
|
||||
const Me = imports.misc.extensionUtils.getCurrentExtension();
|
||||
const shaderSnippets = Me.imports.src.extension.shaderSnippets;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// This effect tears your windows apart with a series of violent scratches! //
|
||||
// This effect is not available on GNOME 3.3x, due to the limitation described in the //
|
||||
// documentation of vfunc_paint_target further down in this file. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
var TRexShader = GObject.registerClass({Properties: {}, Signals: {}},
|
||||
class TRexShader extends Clutter.ShaderEffect {
|
||||
_init(settings) {
|
||||
super._init({shader_type: Clutter.ShaderType.FRAGMENT_SHADER});
|
||||
|
||||
// Load the claw texture. As the shader is re-created for each window animation, this
|
||||
// texture is also re-created each time. This could be improved in the future!
|
||||
// See assets/README.md for how this texture was created.
|
||||
const clawData = GdkPixbuf.Pixbuf.new_from_resource('/img/claws.png');
|
||||
this._clawTexture = new Clutter.Image();
|
||||
this._clawTexture.set_data(
|
||||
clawData.get_pixels(), Cogl.PixelFormat.RGB_888, clawData.width, clawData.height,
|
||||
clawData.rowstride);
|
||||
|
||||
const color = Clutter.Color.from_string(settings.get_string('claw-scratch-color'))[1];
|
||||
|
||||
this.set_shader_source(`
|
||||
|
||||
// Inject some common shader snippets.
|
||||
${shaderSnippets.standardUniforms()}
|
||||
${shaderSnippets.noise()}
|
||||
|
||||
// See assets/README.md for how this texture was created.
|
||||
uniform sampler2D uClawTexture;
|
||||
|
||||
const vec2 SEED = vec2(${Math.random()}, ${Math.random()});
|
||||
const float CLAW_SIZE = ${settings.get_double('claw-scratch-scale')};
|
||||
const float NUM_CLAWS = ${settings.get_int('claw-scratch-count')};
|
||||
const float WARP_INTENSITY = 1.0 + ${settings.get_double('claw-scratch-warp')};
|
||||
const float FLASH_INTENSITY = 0.1;
|
||||
const float MAX_SPAWN_TIME = 0.5; // Scratches will only start in the first half of the animation.
|
||||
const float FF_TIME = 0.5; // Relative time for the final fade to transparency.
|
||||
|
||||
// This method generates a grid of randomly rotated, slightly shifted and scaled
|
||||
// UV squares. It returns the texture coords of the UV square at the given actor
|
||||
// coordinates. If these do not fall into one of the UV grids, the coordinates of
|
||||
// the closest UV grid will be clamped and returned.
|
||||
vec2 getClawUV(vec2 texCoords, float gridScale, vec2 seed) {
|
||||
|
||||
// Shift coordinates by a random offset and make sure the have a 1:1 aspect ratio.
|
||||
vec2 coords = texCoords + hash2D(seed);
|
||||
coords *= uSizeX < uSizeY ? vec2(1.0, 1.0 * uSizeY / uSizeX) : vec2(1.0 * uSizeX / uSizeY, 1.0);
|
||||
|
||||
// Apply global scale.
|
||||
coords *= gridScale;
|
||||
|
||||
// Get grid cell coordinates in [0..1].
|
||||
vec2 cellUV = mod(coords, vec2(1));
|
||||
|
||||
// This is unique for each cell.
|
||||
vec2 cellID = coords-cellUV + vec2(362.456);
|
||||
|
||||
// Add random rotation, scale and offset to each grid cell.
|
||||
float scale = mix(0.8, 1.0, hash(cellID*seed*134.451));
|
||||
float offsetX = mix(0.0, 1.0 - scale, hash(cellID*seed*54.4129));
|
||||
float offsetY = mix(0.0, 1.0 - scale, hash(cellID*seed*25.3089));
|
||||
float rotation = mix(0.0, 2.0 * 3.141, hash(cellID*seed*2.99837));
|
||||
|
||||
cellUV -= vec2(offsetX, offsetY);
|
||||
cellUV /= scale;
|
||||
|
||||
cellUV -= 0.5;
|
||||
cellUV = vec2(cellUV.x * cos(rotation) - cellUV.y * sin(rotation),
|
||||
cellUV.x * sin(rotation) + cellUV.y * cos(rotation));
|
||||
cellUV += 0.5;
|
||||
|
||||
// Clamp resulting coordinates.
|
||||
return clamp(cellUV, vec2(0), vec2(1));
|
||||
}
|
||||
|
||||
void main() {
|
||||
|
||||
// Warp the texture coordinates to create a blow-up effect.
|
||||
vec2 coords = cogl_tex_coord_in[0].st * 2.0 - 1.0;
|
||||
float dist = length(coords);
|
||||
coords = (coords/dist * pow(dist, WARP_INTENSITY)) * 0.5 + 0.5;
|
||||
coords = mix(cogl_tex_coord_in[0].st, coords, uProgress);
|
||||
|
||||
// Accumulate several random scratches. The color in the scratch map refers to the
|
||||
// relative time when the respective part will become invisible. Therefore we can
|
||||
// add a value to make the scratch appear later.
|
||||
float scratchMap = 1.0;
|
||||
for (int i=0; i<NUM_CLAWS; ++i) {
|
||||
vec2 uv = getClawUV(coords, 1.0/CLAW_SIZE, SEED*(i+1));
|
||||
float delay = i/NUM_CLAWS * MAX_SPAWN_TIME;
|
||||
scratchMap = min(scratchMap, clamp(texture2D(uClawTexture, uv).r + delay, 0, 1));
|
||||
}
|
||||
|
||||
// Get the window texture. We shift the texture lookup by the local derivative of
|
||||
// the claw texture in order to mimic some folding distortion.
|
||||
vec2 offset = vec2(dFdx(scratchMap), dFdy(scratchMap)) * uProgress * 0.5;
|
||||
cogl_color_out = texture2D(uTexture, coords + offset);
|
||||
|
||||
// Hide scratched out parts.
|
||||
cogl_color_out *= (scratchMap > uProgress ? 1 : 0);
|
||||
|
||||
// Add colorful flashes.
|
||||
float flashIntensity = 1.0 / FLASH_INTENSITY * (scratchMap - uProgress) + 1;
|
||||
if (flashIntensity < 0 || flashIntensity >= 1) {
|
||||
flashIntensity = 0;
|
||||
}
|
||||
|
||||
vec3 flashColor = vec3(${color.red / 255},
|
||||
${color.green / 255},
|
||||
${color.blue / 255}) * ${color.alpha / 255};
|
||||
|
||||
cogl_color_out.rgb += flashIntensity * mix(flashColor, vec3(0), uProgress);
|
||||
|
||||
// Fade out the remaining shards.
|
||||
float fade = smoothstep(0, 1, 1 - clamp((uProgress - 1.0 + FF_TIME)/FF_TIME, 0, 1));
|
||||
cogl_color_out *= fade;
|
||||
|
||||
// These are pretty useful for understanding how this works.
|
||||
// cogl_color_out = vec4(vec3(flashIntensity), 1);
|
||||
// cogl_color_out = vec4(vec3(scratchMap), 1);
|
||||
}
|
||||
`);
|
||||
};
|
||||
|
||||
// This is overridden to bind the claw texture for drawing. Sadly, this seems to be
|
||||
// impossible under GNOME 3.3x as this.get_pipeline() is not available. It was called
|
||||
// get_target() back then but this is not wrapped in GJS.
|
||||
// https://gitlab.gnome.org/GNOME/mutter/-/blob/gnome-3-36/clutter/clutter/clutter-offscreen-effect.c#L598
|
||||
vfunc_paint_target(node, paint_context) {
|
||||
const pipeline = this.get_pipeline();
|
||||
pipeline.set_layer_texture(1, this._clawTexture.get_texture());
|
||||
this.set_uniform_value('uClawTexture', 1);
|
||||
super.vfunc_paint_target(node, paint_context);
|
||||
}
|
||||
});
|
||||
@@ -1,90 +0,0 @@
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// ) ( //
|
||||
// ( /( ( ( ) ( ( ( ( )\ ) ( ( //
|
||||
// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( //
|
||||
// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ //
|
||||
// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) //
|
||||
// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
|
||||
// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
|
||||
// |__/ //
|
||||
// Copyright (c) 2021 Simon Schneegans //
|
||||
// Released under the GPLv3 or later. See LICENSE file for details. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
'use strict';
|
||||
|
||||
const {Clutter, GObject} = imports.gi;
|
||||
|
||||
const ExtensionUtils = imports.misc.extensionUtils;
|
||||
const Me = imports.misc.extensionUtils.getCurrentExtension();
|
||||
const shaderSnippets = Me.imports.src.extension.shaderSnippets;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// The TVEffectShader hides the actor by making it first transparent from top and //
|
||||
// bottom towards the middle and then hiding the resulting line from left and right //
|
||||
// towards the center. //
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
var TVEffectShader = GObject.registerClass(
|
||||
{Properties: {}, Signals: {}}, class TVEffectShader extends Clutter.ShaderEffect {
|
||||
_init(settings) {
|
||||
super._init({shader_type: Clutter.ShaderType.FRAGMENT_SHADER});
|
||||
|
||||
const color =
|
||||
Clutter.Color.from_string(settings.get_string('tv-effect-color'))[1];
|
||||
|
||||
this.set_shader_source(`
|
||||
|
||||
// Inject some common shader snippets.
|
||||
${shaderSnippets.standardUniforms()}
|
||||
|
||||
const float BLUR_WIDTH = 0.01; // Width of the gradients.
|
||||
const float TB_TIME = 0.7; // Relative time for the top/bottom animation.
|
||||
const float LR_TIME = 0.4; // Relative time for the left/right animation.
|
||||
const float LR_DELAY = 0.6; // Delay after which the left/right animation starts.
|
||||
const float FF_TIME = 0.2; // Relative time for the final fade to transparency.
|
||||
|
||||
void main() {
|
||||
|
||||
// All of these are in [0..1] during the different stages of the animation.
|
||||
// tb refers to the top-bottom animation.
|
||||
// lr refers to the left-right animation.
|
||||
// ff refers to the final fade animation.
|
||||
float tbProgress = smoothstep(0, 1, clamp(uProgress/TB_TIME, 0, 1));
|
||||
float lrProgress = smoothstep(0, 1, clamp((uProgress - LR_DELAY)/LR_TIME, 0, 1));
|
||||
float ffProgress = smoothstep(0, 1, clamp((uProgress - 1.0 + FF_TIME)/FF_TIME, 0, 1));
|
||||
|
||||
// This is a top-center-bottom gradient in [0..1..0]
|
||||
float tb = cogl_tex_coord_in[0].t * 2;
|
||||
tb = tb < 1 ? tb : 2 - tb;
|
||||
|
||||
// This is a left-center-right gradient in [0..1..0]
|
||||
float lr = cogl_tex_coord_in[0].s * 2;
|
||||
lr = lr < 1 ? lr : 2 - lr;
|
||||
|
||||
// Combine the progress values with the gradients to create the alpha masks.
|
||||
float tbMask = 1 - smoothstep(0, 1, clamp((tbProgress - tb) / BLUR_WIDTH, 0, 1));
|
||||
float lrMask = 1 - smoothstep(0, 1, clamp((lrProgress - lr) / BLUR_WIDTH, 0, 1));
|
||||
float ffMask = 1 - smoothstep(0, 1, ffProgress);
|
||||
|
||||
// Assemble the final alpha value.
|
||||
float mask = tbMask * lrMask * ffMask;
|
||||
|
||||
vec4 windowColor = texture2D(uTexture, cogl_tex_coord_in[0].st);
|
||||
vec4 effectColor = vec4(${color.red / 255},
|
||||
${color.green / 255},
|
||||
${color.blue / 255}, 1.0) * windowColor.a;
|
||||
|
||||
windowColor.rgb = mix(windowColor.rgb, effectColor.rgb, smoothstep(0, 1, uProgress));
|
||||
|
||||
cogl_color_out = windowColor * mask;
|
||||
|
||||
// These are pretty useful for understanding how this works.
|
||||
// cogl_color_out = vec4(vec3(tbMask), 1);
|
||||
// cogl_color_out = vec4(vec3(lrMask), 1);
|
||||
// cogl_color_out = vec4(vec3(ffMask), 1);
|
||||
// cogl_color_out = vec4(vec3(mask), 1);
|
||||
}
|
||||
`);
|
||||
};
|
||||
});
|
||||
@@ -15,6 +15,9 @@
|
||||
|
||||
const {Gtk} = imports.gi;
|
||||
|
||||
const Config = imports.misc.config;
|
||||
const [GS_MAJOR, GS_MINOR] = Config.PACKAGE_VERSION.split('.');
|
||||
|
||||
const ExtensionUtils = imports.misc.extensionUtils;
|
||||
const Me = imports.misc.extensionUtils.getCurrentExtension();
|
||||
|
||||
@@ -42,3 +45,34 @@ function debug(message) {
|
||||
function isGTK4() {
|
||||
return Gtk.get_major_version() == 4;
|
||||
}
|
||||
|
||||
// This method returns 'gtk3' or 'gtk4' depending on the currently used gtk version.
|
||||
function getGTKString() {
|
||||
return isGTK4() ? 'gtk4' : 'gtk3';
|
||||
}
|
||||
|
||||
// This method returns true if called in GNOME Shell's process, false if called in the
|
||||
// preferences process.
|
||||
function isInShellProcess() {
|
||||
return window.global && global.stage;
|
||||
}
|
||||
|
||||
// This method returns true if the current GNOME Shell version matches the given
|
||||
// arguments.
|
||||
function shellVersionIs(major, minor) {
|
||||
return GS_MAJOR == major && GS_MINOR == minor;
|
||||
}
|
||||
|
||||
// This method returns true if the current GNOME Shell version is at least as high as the
|
||||
// given arguments.
|
||||
function shellVersionIsAtLeast(major, minor) {
|
||||
if (GS_MAJOR > major) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (GS_MAJOR == major) {
|
||||
return GS_MINOR >= minor;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
Reference in New Issue
Block a user