🪲 Fix incinerate random seed on kwin

This commit is contained in:
Simon Schneegans
2022-06-25 21:03:23 +02:00
parent 6b3a6a60b3
commit 4aef62b07c
2 changed files with 4 additions and 1 deletions
-1
View File
@@ -2,7 +2,6 @@
// The code below is called whenever the user changes something in the configuration of
// the effect.
effect.setUniform(this.shader, 'uSeed', [Math.random(), Math.random()]);
effect.setUniform(this.shader, 'uDuration', this.duration * 0.001);
effect.setUniform(this.shader, 'uColor', this.readRGBConfig('Color'));
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));