🪲 Fix incinerate random seed on kwin
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@@ -0,0 +1,4 @@
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// This part is automatically included in the effect's source during the build process.
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// The code below is called whenever a window is closed or opened.
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effect.setUniform(this.shader, 'uSeed', [Math.random(), Math.random()]);
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@@ -2,7 +2,6 @@
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// The code below is called whenever the user changes something in the configuration of
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// the effect.
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effect.setUniform(this.shader, 'uSeed', [Math.random(), Math.random()]);
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effect.setUniform(this.shader, 'uDuration', this.duration * 0.001);
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effect.setUniform(this.shader, 'uColor', this.readRGBConfig('Color'));
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effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
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