🔧 Pass actor to shader creation method
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@@ -144,7 +144,7 @@ var SimpleFade = class SimpleFade {
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// ---------------------------------------------------------------- API for extension.js
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// ---------------------------------------------------------------- API for extension.js
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// This is called from extension.js whenever a window is closed with this effect.
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// This is called from extension.js whenever a window is closed with this effect.
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static createShader(settings) {
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static createShader(actor, settings) {
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return new Shader(settings);
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return new Shader(settings);
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}
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}
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@@ -181,7 +181,7 @@ class Extension {
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Effect.tweakTransitions(actor, this._settings);
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Effect.tweakTransitions(actor, this._settings);
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// Add a cool shader to our window actor!
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// Add a cool shader to our window actor!
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const shader = Effect.createShader(this._settings);
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const shader = Effect.createShader(actor, this._settings);
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if (shader) {
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if (shader) {
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actor.add_effect(shader);
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actor.add_effect(shader);
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@@ -76,7 +76,7 @@ var EnergizeA = class EnergizeA {
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// ---------------------------------------------------------------- API for extension.js
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// ---------------------------------------------------------------- API for extension.js
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// This is called from extension.js whenever a window is closed with this effect.
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// This is called from extension.js whenever a window is closed with this effect.
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static createShader(settings) {
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static createShader(actor, settings) {
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return new Shader(settings);
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return new Shader(settings);
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}
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}
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+1
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@@ -76,7 +76,7 @@ var EnergizeB = class EnergizeB {
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// ---------------------------------------------------------------- API for extension.js
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// ---------------------------------------------------------------- API for extension.js
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// This is called from extension.js whenever a window is closed with this effect.
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// This is called from extension.js whenever a window is closed with this effect.
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static createShader(settings) {
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static createShader(actor, settings) {
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return new Shader(settings);
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return new Shader(settings);
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}
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}
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@@ -97,7 +97,7 @@ var Fire = class Fire {
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// ---------------------------------------------------------------- API for extension.js
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// ---------------------------------------------------------------- API for extension.js
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// This is called from extension.js whenever a window is closed with this effect.
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// This is called from extension.js whenever a window is closed with this effect.
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static createShader(settings) {
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static createShader(actor, settings) {
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return new Shader(settings);
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return new Shader(settings);
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}
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}
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+1
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@@ -82,7 +82,7 @@ var Matrix = class Matrix {
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// ---------------------------------------------------------------- API for extension.js
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// ---------------------------------------------------------------- API for extension.js
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// This is called from extension.js whenever a window is closed with this effect.
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// This is called from extension.js whenever a window is closed with this effect.
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static createShader(settings) {
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static createShader(actor, settings) {
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return new Shader(settings);
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return new Shader(settings);
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}
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}
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+1
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@@ -80,7 +80,7 @@ var TRexAttack = class TRexAttack {
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// ---------------------------------------------------------------- API for extension.js
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// ---------------------------------------------------------------- API for extension.js
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// This is called from extension.js whenever a window is closed with this effect.
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// This is called from extension.js whenever a window is closed with this effect.
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static createShader(settings) {
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static createShader(actor, settings) {
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return new Shader(settings);
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return new Shader(settings);
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}
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}
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+1
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@@ -77,7 +77,7 @@ var TVEffect = class TVEffect {
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// ---------------------------------------------------------------- API for extension.js
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// ---------------------------------------------------------------- API for extension.js
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// This is called from extension.js whenever a window is closed with this effect.
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// This is called from extension.js whenever a window is closed with this effect.
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static createShader(settings) {
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static createShader(actor, settings) {
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return new Shader(settings);
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return new Shader(settings);
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}
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}
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+1
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@@ -76,7 +76,7 @@ var Wisps = class Wisps {
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// ---------------------------------------------------------------- API for extension.js
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// ---------------------------------------------------------------- API for extension.js
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// This is called from extension.js whenever a window is closed with this effect.
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// This is called from extension.js whenever a window is closed with this effect.
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static createShader(settings) {
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static createShader(actor, settings) {
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return new Shader(settings);
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return new Shader(settings);
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}
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}
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