241 lines
9.1 KiB
JavaScript
241 lines
9.1 KiB
JavaScript
//////////////////////////////////////////////////////////////////////////////////////////
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// ) ( //
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// ( /( ( ( ) ( ( ( ( )\ ) ( ( //
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// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( //
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// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ //
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// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) //
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// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
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// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
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// |__/ //
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// Copyright (c) 2021 Simon Schneegans //
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// Released under the GPLv3 or later. See LICENSE file for details. //
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//////////////////////////////////////////////////////////////////////////////////////////
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'use strict';
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const {Gio, Gtk, Gdk} = imports.gi;
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const ExtensionUtils = imports.misc.extensionUtils;
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const Me = imports.misc.extensionUtils.getCurrentExtension();
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const utils = Me.imports.src.utils;
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const ALL_EFFECTS = [
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Me.imports.src.FireEffect.FireEffect,
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Me.imports.src.MatrixEffect.MatrixEffect,
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Me.imports.src.TRexEffect.TRexEffect,
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Me.imports.src.TVEffect.TVEffect,
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];
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//////////////////////////////////////////////////////////////////////////////////////////
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// The preferences dialog is organized in pages, each of which is loaded from a //
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// separate ui file. There's one page with general options, all other paged are loaded //
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// from the respective effects. //
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//////////////////////////////////////////////////////////////////////////////////////////
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var PreferencesDialog = class PreferencesDialog {
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// ------------------------------------------------------------ constructor / destructor
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constructor() {
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// Load all of our resources.
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this._resources = Gio.Resource.load(Me.path + '/resources/burn-my-windows.gresource');
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Gio.resources_register(this._resources);
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// Store a reference to the settings object.
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this._settings = ExtensionUtils.getSettings();
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// Load the general user interface files.
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this._builder = new Gtk.Builder();
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this._builder.add_from_resource(`/ui/common/main-menu.ui`);
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this._builder.add_from_resource(`/ui/${utils.getGTKString()}/prefs.ui`);
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this._builder.add_from_resource(`/ui/${utils.getGTKString()}/generalPage.ui`);
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// Bind general options properties.
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this.bindSwitch('destroy-dialogs');
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// Add the General Options page to the main stack.
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const stack = this._builder.get_object('main-stack');
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stack.add_titled(
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this._builder.get_object('general-prefs'), 'general', 'General Options');
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// Add all other effect pages.
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ALL_EFFECTS.forEach(Effect => {
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const [minMajor, minMinor] = Effect.getMinShellVersion();
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if (utils.shellVersionIsAtLeast(minMajor, minMinor)) {
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Effect.initPreferences(this);
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}
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});
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// This is our top-level widget which we will return later.
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this._widget = this._builder.get_object('settings-widget');
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// Some things can only be done once the widget is shown as we do not have access to
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// the toplevel widget before.
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this._widget.connect('realize', (widget) => {
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const window = utils.isGTK4() ? widget.get_root() : widget.get_toplevel();
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// Show the version number in the title bar.
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window.set_title(`Burn-My-Windows ${Me.metadata.version}`);
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// Add the main menu to the title bar.
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{
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// Add the menu button to the title bar.
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const menu = this._builder.get_object('menu-button');
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window.get_titlebar().pack_end(menu);
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// Populate the menu with actions.
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const group = Gio.SimpleActionGroup.new();
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window.insert_action_group('prefs', group);
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const addAction = (name, uri) => {
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const action = Gio.SimpleAction.new(name, null);
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action.connect('activate', () => Gtk.show_uri(null, uri, Gdk.CURRENT_TIME));
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group.add_action(action);
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};
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// clang-format off
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addAction('homepage', 'https://github.com/Schneegans/Burn-My-Windows');
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addAction('changelog', 'https://github.com/Schneegans/Burn-My-Windows/blob/main/docs/changelog.md');
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addAction('bugs', 'https://github.com/Schneegans/Burn-My-Windows/issues');
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addAction('donate-paypal', 'https://www.paypal.com/donate/?hosted_button_id=3F7UFL8KLVPXE');
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addAction('donate-github', 'https://github.com/sponsors/Schneegans');
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// clang-format on
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}
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// Populate the close-effects drop-down menu.
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{
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const menu = this._builder.get_object('close-effect-menu');
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const group = Gio.SimpleActionGroup.new();
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window.insert_action_group('close-effects', group);
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ALL_EFFECTS.forEach(Effect => {
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const [minMajor, minMinor] = Effect.getMinShellVersion();
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if (utils.shellVersionIsAtLeast(minMajor, minMinor)) {
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const nick = Effect.getNick();
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const label = Effect.getLabel();
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const actionName = nick + '-close-effect';
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const fullName = 'close-effects.' + actionName;
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const action = this._settings.create_action(actionName);
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group.add_action(action);
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menu.append_item(Gio.MenuItem.new(label, fullName));
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}
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});
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}
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});
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// As we do not have something like a destructor, we just listen for the destroy
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// signal of our main widget.
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this._widget.connect('destroy', () => {
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// Unregister our resources.
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Gio.resources_unregister(this._resources);
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});
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// Show the widgets on GTK3.
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if (!utils.isGTK4()) {
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this._widget.show_all();
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}
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}
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// -------------------------------------------------------------------- public interface
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getBuilder() {
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return this._builder;
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}
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getSettings() {
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return this._settings;
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}
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// Returns the widget used for the settings of this extension.
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getWidget() {
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return this._widget;
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}
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// Connects a Gtk.ComboBox (or anything else which has an 'active-id' property) to a
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// settings key. It also binds the corresponding reset button.
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bindCombobox(settingsKey) {
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this._bind(settingsKey, 'active-id');
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}
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// Connects a Gtk.Adjustment (or anything else which has a 'value' property) to a
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// settings key. It also binds the corresponding reset button.
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bindAdjustment(settingsKey) {
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this._bind(settingsKey, 'value');
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}
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// Connects a Gtk.Switch (or anything else which has an 'active' property) to a settings
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// key. It also binds the corresponding reset button.
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bindSwitch(settingsKey) {
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this._bind(settingsKey, 'active');
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}
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// Colors are stored as strings like 'rgb(1, 0.5, 0)'. As Gio.Settings.bind_with_mapping
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// is not available yet, we need to do the color conversion manually. It also binds the
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// corresponding reset button.
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bindColorButton(settingsKey) {
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const button = this._builder.get_object(settingsKey);
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if (button) {
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// Update the settings when the color is modified.
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button.connect('color-set', () => {
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this._settings.set_string(settingsKey, button.get_rgba().to_string());
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});
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// Update the button state when the settings change.
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const settingSignalHandler = () => {
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const rgba = new Gdk.RGBA();
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rgba.parse(this._settings.get_string(settingsKey));
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button.rgba = rgba;
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};
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this._settings.connect('changed::' + settingsKey, settingSignalHandler);
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// Initialize the button with the state in the settings.
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settingSignalHandler();
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}
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this._bindResetButton(settingsKey);
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}
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// ----------------------------------------------------------------------- private stuff
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// Searches for a reset button for the given settings key and make it reset the settings
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// key when clicked.
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_bindResetButton(settingsKey) {
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const resetButton = this._builder.get_object('reset-' + settingsKey);
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if (resetButton) {
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resetButton.connect('clicked', () => {
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this._settings.reset(settingsKey);
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});
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}
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}
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// Connects any widget's property to a settings key. The widget must have the same ID as
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// the settings key. It also binds the corresponding reset button.
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_bind(settingsKey, property) {
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const object = this._builder.get_object(settingsKey);
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if (object) {
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this._settings.bind(settingsKey, object, property, Gio.SettingsBindFlags.DEFAULT);
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}
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this._bindResetButton(settingsKey);
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}
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}
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// Nothing to do for now...
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function init() {}
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// This function is called when the preferences window is created to build and return a
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// Gtk widget. We create a new instance of the PreferencesDialog class each time this
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// method is called. This way we can actually open multiple settings windows and interact
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// with all of them properly.
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function buildPrefsWidget() {
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var dialog = new PreferencesDialog();
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return dialog.getWidget();
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}
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