Files
Burn-My-Windows/prefs.js
T
2022-01-16 05:37:40 +01:00

255 lines
9.7 KiB
JavaScript

//////////////////////////////////////////////////////////////////////////////////////////
// ) ( //
// ( /( ( ( ) ( ( ( ( )\ ) ( ( //
// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( //
// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ //
// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) //
// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
// |__/ //
// Copyright (c) 2021 Simon Schneegans //
// Released under the GPLv3 or later. See LICENSE file for details. //
//////////////////////////////////////////////////////////////////////////////////////////
'use strict';
const {Gio, Gtk, Gdk} = imports.gi;
const ExtensionUtils = imports.misc.extensionUtils;
const Me = imports.misc.extensionUtils.getCurrentExtension();
const utils = Me.imports.src.utils;
// New effects must be registered here and in extension.js.
const ALL_EFFECTS = [
Me.imports.src.EnergizeAEffect.EnergizeAEffect,
Me.imports.src.EnergizeBEffect.EnergizeBEffect,
Me.imports.src.FireEffect.FireEffect,
Me.imports.src.MatrixEffect.MatrixEffect,
Me.imports.src.TRexEffect.TRexEffect,
Me.imports.src.TVEffect.TVEffect,
Me.imports.src.WispsEffect.WispsEffect,
];
//////////////////////////////////////////////////////////////////////////////////////////
// The preferences dialog is organized in pages, each of which is loaded from a //
// separate ui file. There's one page with general options, all other paged are loaded //
// from the respective effects. //
//////////////////////////////////////////////////////////////////////////////////////////
var PreferencesDialog = class PreferencesDialog {
// ------------------------------------------------------------ constructor / destructor
constructor() {
// Load all of our resources.
this._resources = Gio.Resource.load(Me.path + '/resources/burn-my-windows.gresource');
Gio.resources_register(this._resources);
// Make sure custom icons are found.
if (utils.isGTK4()) {
Gtk.IconTheme.get_for_display(Gdk.Display.get_default()).add_resource_path('/img');
} else {
Gtk.IconTheme.get_default().add_resource_path('/img');
}
// Store a reference to the settings object.
this._settings = ExtensionUtils.getSettings();
// Load the general user interface files.
this._builder = new Gtk.Builder();
this._builder.add_from_resource(`/ui/common/main-menu.ui`);
this._builder.add_from_resource(`/ui/${utils.getGTKString()}/prefs.ui`);
this._builder.add_from_resource(`/ui/${utils.getGTKString()}/generalPage.ui`);
// Bind general options properties.
this.bindSwitch('destroy-dialogs');
// Add the General Options page to the main stack.
const stack = this._builder.get_object('main-stack');
stack.add_titled(
this._builder.get_object('general-prefs'), 'general', 'General Options');
// Add all other effect pages.
ALL_EFFECTS.forEach(Effect => {
const [minMajor, minMinor] = Effect.getMinShellVersion();
if (utils.shellVersionIsAtLeast(minMajor, minMinor)) {
Effect.initPreferences(this);
}
});
// This is our top-level widget which we will return later.
this._widget = this._builder.get_object('settings-widget');
// Some things can only be done once the widget is shown as we do not have access to
// the toplevel widget before.
this._widget.connect('realize', (widget) => {
const window = utils.isGTK4() ? widget.get_root() : widget.get_toplevel();
// Show the version number in the title bar.
window.set_title(`Burn-My-Windows ${Me.metadata.version}`);
// Add the main menu to the title bar.
{
// Add the menu button to the title bar.
const menu = this._builder.get_object('menu-button');
window.get_titlebar().pack_end(menu);
// Populate the menu with actions.
const group = Gio.SimpleActionGroup.new();
window.insert_action_group('prefs', group);
const addAction = (name, uri) => {
const action = Gio.SimpleAction.new(name, null);
action.connect('activate', () => Gtk.show_uri(null, uri, Gdk.CURRENT_TIME));
group.add_action(action);
};
// clang-format off
addAction('homepage', 'https://github.com/Schneegans/Burn-My-Windows');
addAction('changelog', 'https://github.com/Schneegans/Burn-My-Windows/blob/main/docs/changelog.md');
addAction('bugs', 'https://github.com/Schneegans/Burn-My-Windows/issues');
addAction('donate-paypal', 'https://www.paypal.com/donate/?hosted_button_id=3F7UFL8KLVPXE');
addAction('donate-github', 'https://github.com/sponsors/Schneegans');
// clang-format on
}
// Populate the close-effects drop-down menu.
{
const menu = this._builder.get_object('close-effect-menu');
const group = Gio.SimpleActionGroup.new();
window.insert_action_group('close-effects', group);
ALL_EFFECTS.forEach(Effect => {
const [minMajor, minMinor] = Effect.getMinShellVersion();
if (utils.shellVersionIsAtLeast(minMajor, minMinor)) {
const nick = Effect.getNick();
const label = Effect.getLabel();
const actionName = nick + '-close-effect';
const fullName = 'close-effects.' + actionName;
const action = this._settings.create_action(actionName);
group.add_action(action);
menu.append_item(Gio.MenuItem.new(label, fullName));
}
});
}
});
// As we do not have something like a destructor, we just listen for the destroy
// signal of our main widget.
this._widget.connect('destroy', () => {
// Unregister our resources.
Gio.resources_unregister(this._resources);
});
// Show the widgets on GTK3.
if (!utils.isGTK4()) {
this._widget.show_all();
}
}
// -------------------------------------------------------------------- public interface
// Returns the internally used Gtk.Builder. Effects can use this to modify the UI of the
// preferences dialog.
getBuilder() {
return this._builder;
}
// Returns a Gio.Settings object for this extension.
getSettings() {
return this._settings;
}
// Returns the widget used for the settings of this extension.
getWidget() {
return this._widget;
}
// Connects a Gtk.ComboBox (or anything else which has an 'active-id' property) to a
// settings key. It also binds the corresponding reset button.
bindCombobox(settingsKey) {
this._bind(settingsKey, 'active-id');
}
// Connects a Gtk.Adjustment (or anything else which has a 'value' property) to a
// settings key. It also binds the corresponding reset button.
bindAdjustment(settingsKey) {
this._bind(settingsKey, 'value');
}
// Connects a Gtk.Switch (or anything else which has an 'active' property) to a settings
// key. It also binds the corresponding reset button.
bindSwitch(settingsKey) {
this._bind(settingsKey, 'active');
}
// Colors are stored as strings like 'rgb(1, 0.5, 0)'. As Gio.Settings.bind_with_mapping
// is not available yet, we need to do the color conversion manually. It also binds the
// corresponding reset button.
bindColorButton(settingsKey) {
const button = this._builder.get_object(settingsKey);
if (button) {
// Update the settings when the color is modified.
button.connect('color-set', () => {
this._settings.set_string(settingsKey, button.get_rgba().to_string());
});
// Update the button state when the settings change.
const settingSignalHandler = () => {
const rgba = new Gdk.RGBA();
rgba.parse(this._settings.get_string(settingsKey));
button.rgba = rgba;
};
this._settings.connect('changed::' + settingsKey, settingSignalHandler);
// Initialize the button with the state in the settings.
settingSignalHandler();
}
this._bindResetButton(settingsKey);
}
// ----------------------------------------------------------------------- private stuff
// Searches for a reset button for the given settings key and make it reset the settings
// key when clicked.
_bindResetButton(settingsKey) {
const resetButton = this._builder.get_object('reset-' + settingsKey);
if (resetButton) {
resetButton.connect('clicked', () => {
this._settings.reset(settingsKey);
});
}
}
// Connects any widget's property to a settings key. The widget must have the same ID as
// the settings key. It also binds the corresponding reset button.
_bind(settingsKey, property) {
const object = this._builder.get_object(settingsKey);
if (object) {
this._settings.bind(settingsKey, object, property, Gio.SettingsBindFlags.DEFAULT);
}
this._bindResetButton(settingsKey);
}
}
// Nothing to do for now...
function init() {}
// This function is called when the preferences window is created to build and return a
// Gtk widget. We create a new instance of the PreferencesDialog class each time this
// method is called. This way we can actually open multiple settings windows and interact
// with all of them properly.
function buildPrefsWidget() {
var dialog = new PreferencesDialog();
return dialog.getWidget();
}