////////////////////////////////////////////////////////////////////////////////////////// // ) ( // // ( /( ( ( ) ( ( ( ( )\ ) ( ( // // )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( // // ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ // // | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) // // | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< // // |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ // // |__/ // // Copyright (c) 2021 Simon Schneegans // // Released under the GPLv3 or later. See LICENSE file for details. // ////////////////////////////////////////////////////////////////////////////////////////// 'use strict'; const {Gio, Gtk, Gdk} = imports.gi; const ExtensionUtils = imports.misc.extensionUtils; const Me = imports.misc.extensionUtils.getCurrentExtension(); const utils = Me.imports.src.utils; // New effects must be registered here and in extension.js. const ALL_EFFECTS = [ Me.imports.src.EnergizeA.EnergizeA, Me.imports.src.EnergizeB.EnergizeB, Me.imports.src.Fire.Fire, Me.imports.src.Matrix.Matrix, Me.imports.src.TRexAttack.TRexAttack, Me.imports.src.TVEffect.TVEffect, Me.imports.src.Wisps.Wisps, ]; ////////////////////////////////////////////////////////////////////////////////////////// // The preferences dialog is organized in pages, each of which is loaded from a // // separate ui file. There's one page with general options, all other paged are loaded // // from the respective effects. // ////////////////////////////////////////////////////////////////////////////////////////// var PreferencesDialog = class PreferencesDialog { // ------------------------------------------------------------ constructor / destructor constructor() { // Load all of our resources. this._resources = Gio.Resource.load(Me.path + '/resources/burn-my-windows.gresource'); Gio.resources_register(this._resources); // Make sure custom icons are found. if (utils.isGTK4()) { Gtk.IconTheme.get_for_display(Gdk.Display.get_default()).add_resource_path('/img'); } else { Gtk.IconTheme.get_default().add_resource_path('/img'); } // Store a reference to the settings object. this._settings = ExtensionUtils.getSettings(); // Load the general user interface files. this._builder = new Gtk.Builder(); this._builder.add_from_resource(`/ui/common/main-menu.ui`); this._builder.add_from_resource(`/ui/${utils.getGTKString()}/prefs.ui`); // Bind general options properties. this.bindSwitch('destroy-dialogs'); // Add all other effect pages. ALL_EFFECTS.forEach(Effect => { const [minMajor, minMinor] = Effect.getMinShellVersion(); if (utils.shellVersionIsAtLeast(minMajor, minMinor)) { Effect.initPreferences(this); } }); // This is our top-level widget which we will return later. this._widget = this._builder.get_object('settings-widget'); // Some things can only be done once the widget is shown as we do not have access to // the toplevel widget before. this._widget.connect('realize', (widget) => { const window = utils.isGTK4() ? widget.get_root() : widget.get_toplevel(); // Show the version number in the title bar. window.set_title(`Burn-My-Windows ${Me.metadata.version}`); // Add the main menu to the title bar. { // Add the menu button to the title bar. const menu = this._builder.get_object('menu-button'); window.get_titlebar().pack_end(menu); // Populate the menu with actions. const group = Gio.SimpleActionGroup.new(); window.insert_action_group('prefs', group); const addAction = (name, uri) => { const action = Gio.SimpleAction.new(name, null); action.connect('activate', () => Gtk.show_uri(null, uri, Gdk.CURRENT_TIME)); group.add_action(action); }; // clang-format off addAction('homepage', 'https://github.com/Schneegans/Burn-My-Windows'); addAction('changelog', 'https://github.com/Schneegans/Burn-My-Windows/blob/main/docs/changelog.md'); addAction('bugs', 'https://github.com/Schneegans/Burn-My-Windows/issues'); addAction('donate-paypal', 'https://www.paypal.com/donate/?hosted_button_id=3F7UFL8KLVPXE'); addAction('donate-github', 'https://github.com/sponsors/Schneegans'); // clang-format on } // Populate the close-effects drop-down menu. { const menu = this._builder.get_object('close-effect-menu'); const group = Gio.SimpleActionGroup.new(); window.insert_action_group('close-effects', group); ALL_EFFECTS.forEach(Effect => { const [minMajor, minMinor] = Effect.getMinShellVersion(); if (utils.shellVersionIsAtLeast(minMajor, minMinor)) { const nick = Effect.getNick(); const label = Effect.getLabel(); const actionName = nick + '-close-effect'; const fullName = 'close-effects.' + actionName; const action = this._settings.create_action(actionName); group.add_action(action); menu.append_item(Gio.MenuItem.new(label, fullName)); } }); } }); // As we do not have something like a destructor, we just listen for the destroy // signal of our main widget. this._widget.connect('destroy', () => { // Unregister our resources. Gio.resources_unregister(this._resources); }); // Show the widgets on GTK3. if (!utils.isGTK4()) { this._widget.show_all(); } } // -------------------------------------------------------------------- public interface // Returns the internally used Gtk.Builder. Effects can use this to modify the UI of the // preferences dialog. getBuilder() { return this._builder; } // Returns a Gio.Settings object for this extension. getSettings() { return this._settings; } // Returns the widget used for the settings of this extension. getWidget() { return this._widget; } // Connects a Gtk.ComboBox (or anything else which has an 'active-id' property) to a // settings key. It also binds the corresponding reset button. bindCombobox(settingsKey) { this._bind(settingsKey, 'active-id'); } // Connects a Gtk.Adjustment (or anything else which has a 'value' property) to a // settings key. It also binds the corresponding reset button. bindAdjustment(settingsKey) { this._bind(settingsKey, 'value'); } // Connects a Gtk.Switch (or anything else which has an 'active' property) to a settings // key. It also binds the corresponding reset button. bindSwitch(settingsKey) { this._bind(settingsKey, 'active'); } // Colors are stored as strings like 'rgb(1, 0.5, 0)'. As Gio.Settings.bind_with_mapping // is not available yet, we need to do the color conversion manually. It also binds the // corresponding reset button. bindColorButton(settingsKey) { const button = this._builder.get_object(settingsKey); if (button) { // Update the settings when the color is modified. button.connect('color-set', () => { this._settings.set_string(settingsKey, button.get_rgba().to_string()); }); // Update the button state when the settings change. const settingSignalHandler = () => { const rgba = new Gdk.RGBA(); rgba.parse(this._settings.get_string(settingsKey)); button.rgba = rgba; }; this._settings.connect('changed::' + settingsKey, settingSignalHandler); // Initialize the button with the state in the settings. settingSignalHandler(); } this._bindResetButton(settingsKey); } // ----------------------------------------------------------------------- private stuff // Searches for a reset button for the given settings key and make it reset the settings // key when clicked. _bindResetButton(settingsKey) { const resetButton = this._builder.get_object('reset-' + settingsKey); if (resetButton) { resetButton.connect('clicked', () => { this._settings.reset(settingsKey); }); } } // Connects any widget's property to a settings key. The widget must have the same ID as // the settings key. It also binds the corresponding reset button. _bind(settingsKey, property) { const object = this._builder.get_object(settingsKey); if (object) { this._settings.bind(settingsKey, object, property, Gio.SettingsBindFlags.DEFAULT); } this._bindResetButton(settingsKey); } } // Nothing to do for now... function init() {} // This function is called when the preferences window is created to build and return a // Gtk widget. We create a new instance of the PreferencesDialog class each time this // method is called. This way we can actually open multiple settings windows and interact // with all of them properly. function buildPrefsWidget() { var dialog = new PreferencesDialog(); return dialog.getWidget(); }