// SPDX-FileCopyrightText: Simon Schneegans // SPDX-License-Identifier: GPL-3.0-or-later // This part is automatically included in the effect's source during the build process. // The code below is called whenever a window is closed or opened. let startPos = [ Math.min(1.0, Math.max(0.0, (effects.cursorPos.x - window.x) / window.width)), Math.min(1.0, Math.max(0.0, (effects.cursorPos.y - window.y) / window.height)) ]; effect.setUniform(this.shader, 'uStartPos', startPos);