Commit Graph

36 Commits

Author SHA1 Message Date
Simon Schneegans c8439bcd4f 🪲 Fix fire preset menu 2025-02-17 20:46:29 +01:00
Simon Schneegans 6d0d56a7ce ✨ Fix formatting 2025-02-17 20:46:16 +01:00
Simon Schneegans 2a1e5f2b22 ♻️ Use more consistent key names 2025-02-16 07:01:46 +01:00
Simon Schneegans 5bdd7bdbce 🪲 Do not use deprecated Clutter.Image 2025-02-15 16:52:15 +01:00
Simon Schneegans baaccea92c 🔀 Merge pull request #493 from Schneegans/feature/new-effects 2025-02-15 06:45:09 +01:00
Simon Schneegans cc497bba0c ✨ Apply clang-format 2025-02-12 16:34:38 +01:00
Simon Schneegans 645d2dafff 🔥 Remove deprecated use of Clutter.Image 2025-02-12 14:06:10 +01:00
Simon Schneegans 8b4b256231 🔧 Streamline Aura Glow effect 2025-02-12 12:52:16 +01:00
Simon Schneegans 91789d3617 ✨ Apply clang-format 2025-02-09 08:19:00 +01:00
Simon Schneegans 3ab1ffbc15 🔧 Streamline RGB warp effect 2025-02-09 08:00:49 +01:00
Simon Schneegans 86caa88f54 🔧 Streamline team-rocket effect 2025-02-09 05:55:14 +01:00
Justin Garza 4b8124c5bb 👍
# Aura Glow
Looks really cool! I think the defaults could be a bit more "spectacular". More color speed (5?) and less saturation (0.5?) looks much better in my opinion.
There is a significant delay when closing a window before the animation starts. Can this be removed?
Is a saturation > 1 useful?

✅ Color Speed = 5
✅ Saturation at 0.5
❓ the delay ...
i think this was caused by the padding
i tried to get rid of it in the shader (see "//adjust for gnome" in the shader).
maybe you know a better way .
✅ Is a saturation > 1 useful?
... i guess not 😀

# Mushroom
Aweome!
Only complaint: The preset dropdown says "8Bit Plumber (default)" but the default is actually "New Bros 2".

✅ fixed, i'll just take the word "default" out

# RGB Warp
The defaults look great!
I would rename it to "RGB Warp" instead of "RGB Warp Effect" to be consistent with the other effects.
All the settings in the UI could use some spaces.
Is the Wave Size parameter useful? Any other values than 1 look pretty weird.

✅
✅
✅ wavesize ... it was more useful in shadertoy, when it was there, removed.

# TeamRocket
The best one in my opinion!
I would call it "Team Rocket" instead of "TeamRocket" to be consistent with the other effects.
I would enable window rotation per default and set the Y value to a value other than 0, maybe 0.5. This makes it a bit more organic!

✅
✅

# UnicornFart
Here I have severe performance issues. On my machine, the effect is not usable. Even with only 10 stars and sparks, I only get a few FPS. What shall we do about this? I think we either need to optimize this or think about a different effect. I liked your initial idea with the wobbly rgb noise as well...
Anyways, great work! I am really looking forward to this! Let me know what you think about these points, and then I'll soon have a look at the individual effect implementations.

ok, i'll take this out and try something else.
...maybe i shouldn't have used the blur on it.
👍👍👍
2025-01-24 18:50:15 -05:00
Justin Garza 68cef3e672 20250120
resync with master ... hoping it works
2025-01-20 15:41:31 -05:00
Justin Garza a393d3cddb 🎉 Focus - again 2024-10-26 16:04:24 -04:00
Simon Schneegans 0bd8b5988f ✨ Apply clang-format 2024-07-31 08:04:10 +02:00
Simon Schneegans 00882e1898 🎉 Add support for GNOME Shell 47 2024-07-31 07:54:47 +02:00
Simon Schneegans 3ba27f383f 🪲 Fix issue #404 2023-11-21 18:08:39 +01:00
Simon Schneegans 734530fdab 🔧 Use dynamic imports for gettext 2023-09-09 06:46:09 +02:00
Simon Schneegans 0ccbb31d06 ♻️ Use more dynamic imports 2023-09-09 06:17:58 +02:00
Simon Schneegans 34a64e10fe 🪲 Fix fire presets 2023-09-09 06:09:40 +02:00
Simon Schneegans 767035e313 ♻️ Use utility method to import module in Shell process only 2023-09-09 06:05:15 +02:00
Simon Schneegans 006cc593a3 🔧 Add missing method inputs 2023-09-09 05:52:39 +02:00
Simon Schneegans 15560abad7 🪲 Fix Doom effect 2023-09-09 05:52:15 +02:00
Simon Schneegans 14cd1db7e9 🔧 Do not import the ShaderFactory in the preferences process 2023-09-08 20:45:58 +02:00
Simon Schneegans 15b0d78c01 Merge branch 'main' into feature/esm-modules 2023-08-18 05:47:31 +02:00
Simon Schneegans 32d78ceced 🎉 Add support for colorful wisps 2023-08-13 13:35:03 +02:00
Simon Schneegans f2768216db 🔥 Remove backwards compatibility code 2023-08-07 13:21:50 +02:00
Simon Schneegans 7b90fd70bc 🚧 Continue port to ESM 2023-07-12 11:44:43 +02:00
Simon Schneegans 8a0c29a52f 🚧 Start port to ESM 2023-07-12 09:59:53 +02:00
Simon Schneegans be38af32af 🎉 Add paint-brush effect 2023-07-02 21:45:40 +02:00
Simon Schneegans 8d7144b6e4 🔧 Unify trex settings keys 2023-02-08 16:33:00 +01:00
Simon Schneegans 8c163f3a38 🔧 Unify fire settings keys 2023-02-08 16:31:13 +01:00
Simon Schneegans cc6a4d8331 🪲 Fix pixel wipe effect 2023-02-02 10:40:16 +01:00
Simon Schneegans 72f9c8eefc 🔧 Pass testMode flag to shaders 2023-01-29 20:41:40 +01:00
Simon Schneegans 96d098daba 🔧 Connect fire buttons only once 2023-01-29 14:06:43 +01:00
Simon Schneegans 6904762590 🚚 Move effect sources to separate directory 2023-01-29 12:42:06 +01:00