🪲 Try fixing #86
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@@ -460,10 +460,13 @@ class Extension {
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shader.set_uniform_value('uSizeY', actor.height);
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});
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transition.connect('completed', () => {
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// Remove the effect if the animation finished or was interrupted.
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if (forOpening) {
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transition.connect('stopped', () => {
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actor.remove_effect_by_name(`burn-my-windows-effect`);
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});
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}
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}
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// Finally, ensure that all animation times are set properly so that other extensions
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// may guess how long it will take until windows are gone :)
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