🎉 Port Focus effect to KDE
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// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de>
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// SPDX-License-Identifier: GPL-3.0-or-later
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// This part is automatically included in the effect's source during the build process.
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// The code below is called whenever the user changes something in the configuration of
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// the effect.
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effect.setUniform(this.shader, 'uBlurAmount', effect.readConfig('Amount', 1.0));
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effect.setUniform(this.shader, 'uBlurQuality', effect.readConfig('Quality', 1.0));
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