📝 Fix comment

This commit is contained in:
Simon Schneegans
2023-08-07 13:58:22 +02:00
parent f2768216db
commit ee41968e17
+1 -1
View File
@@ -19,7 +19,7 @@ import GObject from 'gi://GObject';
import {Shader} from './Shader.js'; import {Shader} from './Shader.js';
////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////
// Each effect of Burn-My-Windows owns an instance of this class. It is used to created // // Each effect of Burn-My-Windows owns an instance of this class. It is used to create //
// shaders whenever a new one is required. It tries to re-use old shaders as much as // // shaders whenever a new one is required. It tries to re-use old shaders as much as //
// possible in order to avoid memory leaks. // // possible in order to avoid memory leaks. //
////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////