📝 Fix comment
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@@ -19,7 +19,7 @@ import GObject from 'gi://GObject';
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import {Shader} from './Shader.js';
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//////////////////////////////////////////////////////////////////////////////////////////
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// Each effect of Burn-My-Windows owns an instance of this class. It is used to created //
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// Each effect of Burn-My-Windows owns an instance of this class. It is used to create //
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// shaders whenever a new one is required. It tries to re-use old shaders as much as //
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// possible in order to avoid memory leaks. //
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//////////////////////////////////////////////////////////////////////////////////////////
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