diff --git a/src/Portal.js b/src/Portal.js index dea66e7..50aa576 100644 --- a/src/Portal.js +++ b/src/Portal.js @@ -43,11 +43,11 @@ var Portal = class { const Clutter = imports.gi.Clutter; // Store uniform locations of newly created shaders. - shader._uSeed = shader.get_uniform_location('uSeed'); - shader._uColor = shader.get_uniform_location('uColor'); - shader._uDetails = shader.get_uniform_location('uDetails'); + shader._uSeed = shader.get_uniform_location('uSeed'); + shader._uColor = shader.get_uniform_location('uColor'); + shader._uDetails = shader.get_uniform_location('uDetails'); shader._uRotationSpeed = shader.get_uniform_location('uRotationSpeed'); - shader._uWhirl = shader.get_uniform_location('uWhirl'); + shader._uWhirl = shader.get_uniform_location('uWhirl'); // Write all uniform values at the start of each animation. shader.connect('begin-animation', (shader, settings) => {