🔧 Use rgba color config readers

This commit is contained in:
Simon Schneegans
2022-06-13 06:24:38 +02:00
parent fda91e69bb
commit d76aea4fc8
3 changed files with 8 additions and 8 deletions
+5 -5
View File
@@ -7,8 +7,8 @@ effect.setUniform(this.shader, 'u3DNoise',
effect.readConfig('3DNoise', true) ? 1.0 : 0.0); effect.readConfig('3DNoise', true) ? 1.0 : 0.0);
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0)); effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
effect.setUniform(this.shader, 'uMovementSpeed', effect.readConfig('MovementSpeed', 1.0)); effect.setUniform(this.shader, 'uMovementSpeed', effect.readConfig('MovementSpeed', 1.0));
effect.setUniform(this.shader, 'uGradient1', effect.readConfig('Gradient1', 'white')); effect.setUniform(this.shader, 'uGradient1', this.readRGBAConfig('Gradient1'));
effect.setUniform(this.shader, 'uGradient2', effect.readConfig('Gradient2', 'white')); effect.setUniform(this.shader, 'uGradient2', this.readRGBAConfig('Gradient2'));
effect.setUniform(this.shader, 'uGradient3', effect.readConfig('Gradient3', 'white')); effect.setUniform(this.shader, 'uGradient3', this.readRGBAConfig('Gradient3'));
effect.setUniform(this.shader, 'uGradient4', effect.readConfig('Gradient4', 'white')); effect.setUniform(this.shader, 'uGradient4', this.readRGBAConfig('Gradient4'));
effect.setUniform(this.shader, 'uGradient5', effect.readConfig('Gradient5', 'white')); effect.setUniform(this.shader, 'uGradient5', this.readRGBAConfig('Gradient5'));
+2 -2
View File
@@ -6,5 +6,5 @@ effect.setUniform(this.shader, 'uAdditiveBlending',
effect.readConfig('AdditiveBlending', true) ? 1.0 : 0.0); effect.readConfig('AdditiveBlending', true) ? 1.0 : 0.0);
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0)); effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
effect.setUniform(this.shader, 'uLineWidth', effect.readConfig('LineWidth', 1.0)); effect.setUniform(this.shader, 'uLineWidth', effect.readConfig('LineWidth', 1.0));
effect.setUniform(this.shader, 'uGlowColor', effect.readConfig('GlowColor', 'white')); effect.setUniform(this.shader, 'uGlowColor', this.readRGBAConfig('GlowColor'));
effect.setUniform(this.shader, 'uLineColor', effect.readConfig('LineColor', 'white')); effect.setUniform(this.shader, 'uLineColor', this.readRGBAConfig('LineColor'));
+1 -1
View File
@@ -4,4 +4,4 @@
effect.setUniform(this.shader, 'uDuration', this.duration * 0.001); effect.setUniform(this.shader, 'uDuration', this.duration * 0.001);
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0)); effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
effect.setUniform(this.shader, 'uColor', effect.readConfig('Color', 'white')); effect.setUniform(this.shader, 'uColor', this.readRGBAConfig('Color'));