🔧 Build archives for effects
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// This part is automatically included in the effect's source during the build process.
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// The code below is called whenever the user changes something in the configuration of
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// the effect.
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effect.setUniform(this.shader, 'uAdditiveBlending',
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effect.readConfig('AdditiveBlending', true) ? 1.0 : 0.0);
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effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
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effect.setUniform(this.shader, 'uLineWidth', effect.readConfig('LineWidth', 1.0));
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effect.setUniform(this.shader, 'uGlowColor', effect.readConfig('GlowColor', 'white'));
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effect.setUniform(this.shader, 'uLineColor', effect.readConfig('LineColor', 'white'));
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