🔧 Use RGB for wisps color

This commit is contained in:
Simon Schneegans
2022-06-13 06:27:10 +02:00
parent d76aea4fc8
commit ca4484727f
3 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -58,7 +58,7 @@ var Wisps = class {
// clang-format off
shader.set_uniform_float(shader._uSeed, 2, [testMode ? 0 : Math.random(), testMode ? 0 : Math.random()]);
shader.set_uniform_float(shader._uColor, 4, [c.red / 255, c.green / 255, c.blue / 255, 1.0]);
shader.set_uniform_float(shader._uColor, 3, [c.red / 255, c.green / 255, c.blue / 255]);
shader.set_uniform_float(shader._uScale, 1, [settings.get_double('wisps-scale')]);
// clang-format on
});