🔧 Use consistent class names
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@@ -1,9 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0"
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<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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http://www.kde.org/standards/kcfg/1.0/kcfg.xsd">
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xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
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<kcfgfile name="" />
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http://www.kde.org/standards/kcfg/1.0/kcfg.xsd" >
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<kcfgfile name=""/>
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<group name="">
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<group name="">
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<entry name="Duration" type="UInt">
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<entry name="Duration" type="UInt">
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<default>0</default>
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<default>0</default>
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<ui version="4.0">
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<class>TvEffectConfigForm</class>
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<class>BMWtvEffectConfigForm</class>
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<widget class="QWidget" name="TvEffectConfigForm">
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<widget class="QWidget" name="BMWtvEffectConfigForm">
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<property name="geometry">
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<property name="geometry">
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<rect>
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<rect>
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<x>0</x>
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<x>0</x>
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@@ -75,6 +75,6 @@
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<header>kcolorcombo.h</header>
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<header>kcolorcombo.h</header>
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</customwidget>
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</customwidget>
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</customwidgets>
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</customwidgets>
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<resources/>
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<resources />
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<connections/>
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<connections />
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</ui>
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</ui>
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+4
-4
@@ -17,7 +17,7 @@ const blacklist = [
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"ksplashqml ksplashqml"
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"ksplashqml ksplashqml"
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];
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];
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class %NICK%Effect {
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class BMW%NICK%Effect {
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constructor() {
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constructor() {
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effect.configChanged.connect(this.loadConfig.bind(this));
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effect.configChanged.connect(this.loadConfig.bind(this));
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effect.animationEnded.connect(this.cleanupForcedRoles.bind(this));
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effect.animationEnded.connect(this.cleanupForcedRoles.bind(this));
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@@ -35,7 +35,7 @@ class %NICK%Effect {
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const duration = effect.readConfig("Duration", defaultDuration) || defaultDuration;
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const duration = effect.readConfig("Duration", defaultDuration) || defaultDuration;
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this.duration = animationTime(duration);
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this.duration = animationTime(duration);
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effect.setUniform(this.shader, "uEffectColor", effect.readConfig("Color", "white"));
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effect.setUniform(this.shader, "uColor", effect.readConfig("Color", "white"));
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}
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}
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static isScaleWindow(window) {
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static isScaleWindow(window) {
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@@ -121,7 +121,7 @@ class %NICK%Effect {
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if (effects.hasActiveFullScreenEffect) {
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if (effects.hasActiveFullScreenEffect) {
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return;
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return;
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}
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}
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if (!%NICK%Effect.isScaleWindow(window)) {
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if (!BMW%NICK%Effect.isScaleWindow(window)) {
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return;
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return;
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}
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}
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if (!window.visible || window.skipsCloseAnimation) {
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if (!window.visible || window.skipsCloseAnimation) {
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@@ -168,4 +168,4 @@ class %NICK%Effect {
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}
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}
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}
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}
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new %NICK%Effect();
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new BMW%NICK%Effect();
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