🪲 Re-add accidentally deleted line
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@@ -180,6 +180,7 @@ var Shader = GObject.registerClass(
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// We use this vfunc to trigger the update as it allows calling this.get_pipeline() in
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// the handler. This could still be null if called from the updateAnimation() above.
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vfunc_paint_target(...params) {
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this.emit('update-animation', this._progress);
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// Starting with GNOME 44.2, the alpha channel is not written to by default. We need
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// to undo this. It is a pity that we have to do this here, as it is not really
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