🎉 Add minitiature settings dialog

This commit is contained in:
Simon Schneegans
2021-12-14 17:30:25 +01:00
parent 8c248a8acc
commit aeda241086
4 changed files with 227 additions and 5 deletions
+15 -4
View File
@@ -34,16 +34,25 @@ class Extension {
// from GNOME Tweaks, when you log in or when the screen is unlocked. // from GNOME Tweaks, when you log in or when the screen is unlocked.
enable() { enable() {
imports.ui.windowManager.DESTROY_WINDOW_ANIMATION_TIME = 2000;
// Store a reference to the settings object. // Store a reference to the settings object.
// this._settings = ExtensionUtils.getSettings(); this._settings = ExtensionUtils.getSettings();
// We will monkey-patch these three methods. Let's store the original ones. // We will monkey-patch these three methods. Let's store the original ones.
this._origWindowRemoved = Workspace.prototype._windowRemoved; this._origWindowRemoved = Workspace.prototype._windowRemoved;
this._origDoRemoveWindow = Workspace.prototype._doRemoveWindow; this._origDoRemoveWindow = Workspace.prototype._doRemoveWindow;
this._origShouldAnimateActor = WindowManager.prototype._shouldAnimateActor; this._origShouldAnimateActor = WindowManager.prototype._shouldAnimateActor;
// We may also override these animation times.
this._origDestroyTime = imports.ui.windowManager.DESTROY_WINDOW_ANIMATION_TIME;
const loadAnimationTimes = () => {
imports.ui.windowManager.DESTROY_WINDOW_ANIMATION_TIME =
this._settings.get_int('destroy-animation-time');
};
this._settings.connect('changed::destroy-animation-time', loadAnimationTimes);
loadAnimationTimes();
// We will use extensionThis to refer to the extension inside the patched methods of // We will use extensionThis to refer to the extension inside the patched methods of
// the WorkspacesView. // the WorkspacesView.
const extensionThis = this; const extensionThis = this;
@@ -210,7 +219,9 @@ class Extension {
Workspace.prototype._doRemoveWindow = this._origDoRemoveWindow; Workspace.prototype._doRemoveWindow = this._origDoRemoveWindow;
WindowManager.prototype._shouldAnimateActor = this._origShouldAnimateActor; WindowManager.prototype._shouldAnimateActor = this._origShouldAnimateActor;
// this._settings = null; imports.ui.windowManager.DESTROY_WINDOW_ANIMATION_TIME = this._origDestroyTime;
this._settings = null;
} }
// ----------------------------------------------------------------------- private stuff // ----------------------------------------------------------------------- private stuff
+101
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@@ -0,0 +1,101 @@
//////////////////////////////////////////////////////////////////////////////////////////
// ) ( //
// ( /( ( ( ) ( ( ( ( )\ ) ( ( //
// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( //
// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ //
// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) //
// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< //
// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ //
// |__/ //
// Copyright (c) 2021 Simon Schneegans //
// Released under the GPLv3 or later. See LICENSE file for details. //
//////////////////////////////////////////////////////////////////////////////////////////
'use strict';
const {Gio, Gtk} = imports.gi;
const ExtensionUtils = imports.misc.extensionUtils;
const Me = imports.misc.extensionUtils.getCurrentExtension();
const utils = Me.imports.utils;
//////////////////////////////////////////////////////////////////////////////////////////
// For now, the preferences dialog of this extension is very simple. In the future, if //
// we might consider to improve its layout... //
//////////////////////////////////////////////////////////////////////////////////////////
var PreferencesDialog = class PreferencesDialog {
// ------------------------------------------------------------ constructor / destructor
constructor() {
// Load all of our resources.
this._resources = Gio.Resource.load(Me.path + '/resources/burn-my-windows.gresource');
Gio.resources_register(this._resources);
// Load the user interface file.
this._builder = new Gtk.Builder();
this._builder.add_from_resource(`/ui/settings.ui`);
// This is our top-level widget which we will return later.
this._widget = this._builder.get_object('settings-widget');
// Store a reference to the settings object.
this._settings = ExtensionUtils.getSettings();
// Bind all properties.
this._bindAdjustment('destroy-animation-time');
// As we do not have something like a destructor, we just listen for the destroy
// signal of our main widget.
this._widget.connect('destroy', () => {
// Unregister our resources.
Gio.resources_unregister(this._resources);
});
}
// -------------------------------------------------------------------- public interface
// Returns the widget used for the settings of this extension.
getWidget() {
return this._widget;
}
// ----------------------------------------------------------------------- private stuff
// Connects a Gtk.Adjustment (or anything else which has a 'value' property) to a
// settings key. It also binds the corresponding reset button.
_bindAdjustment(settingsKey) {
this._bind(settingsKey, 'value');
}
// Connects a Gtk.Switch (or anything else which has an 'active' property) to a settings
// key. It also binds the corresponding reset button.
_bindSwitch(settingsKey) {
this._bind(settingsKey, 'active');
}
// Connects any widget's property to a settings key. The widget must have the same ID as
// the settings key. It also binds the corresponding reset button.
_bind(settingsKey, property) {
this._settings.bind(
settingsKey, this._builder.get_object(settingsKey), property,
Gio.SettingsBindFlags.DEFAULT);
const resetButton = this._builder.get_object('reset-' + settingsKey);
resetButton.connect('clicked', () => {
this._settings.reset(settingsKey);
});
}
}
// Nothing to do for now...
function init() {}
// This function is called when the preferences window is created to build and return a
// Gtk widget. We create a new instance of the PreferencesDialog class each time this
// method is called. This way we can actually open multiple settings windows and interact
// with all of them properly.
function buildPrefsWidget() {
var dialog = new PreferencesDialog();
return dialog.getWidget();
}
+102
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@@ -0,0 +1,102 @@
<?xml version="1.0" encoding="UTF-8"?>
<interface domain="desktop-cube">
<requires lib="gtk" version="4.0" />
<object class="GtkScrolledWindow" id="settings-widget">
<property name="hscrollbar-policy">never</property>
<property name="min-content-height">200</property>
<property name="hexpand">0</property>
<property name="vexpand">1</property>
<child>
<object class="GtkViewport">
<property name="scroll-to-focus">1</property>
<child>
<object class="GtkBox">
<property name="orientation">vertical</property>
<property name="margin-start">60</property>
<property name="margin-end">60</property>
<property name="margin-top">30</property>
<property name="margin-bottom">30</property>
<child>
<object class="GtkLabel">
<property name="margin-top">30</property>
<property name="margin-bottom">10</property>
<property name="label">Fire Options</property>
<property name="xalign">0</property>
<style>
<class name="title-4" />
</style>
</object>
</child>
<child>
<object class="GtkFrame">
<child>
<object class="GtkListBox">
<property name="selection-mode">none</property>
<property name="show-separators">1</property>
<style>
<class name="rich-list" />
</style>
<child>
<object class="GtkListBoxRow">
<property name="activatable">0</property>
<child>
<object class="GtkBox">
<child>
<object class="GtkLabel">
<property name="label" translatable="yes">Animation Time [ms]</property>
<property name="xalign">0</property>
<property name="halign">start</property>
<property name="valign">center</property>
<property name="hexpand">1</property>
</object>
</child>
<child>
<object class="GtkScale">
<property name="halign">end</property>
<property name="valign">center</property>
<property name="draw-value">1</property>
<property name="digits">0</property>
<property name="value-pos">left</property>
<property name="width-request">250</property>
<property name="adjustment">
<object class="GtkAdjustment" id="destroy-animation-time">
<property name="upper">10000</property>
<property name="lower">500</property>
<property name="step-increment">10</property>
<property name="page-increment">100</property>
</object>
</property>
</object>
</child>
<child>
<object class="GtkButton" id="reset-destroy-animation-time">
<property name="icon-name">edit-clear-symbolic</property>
<property name="tooltip-text">Reset to Default Value</property>
<style>
<class name="flat" />
</style>
</object>
</child>
</object>
</child>
</object>
</child>
</object>
</child>
</object>
</child>
</object>
</child>
</object>
</child>
</object>
</interface>
@@ -1,6 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<schemalist> <schemalist>
<schema path="/org/gnome/shell/extensions/burn-my-windows/" id="org.gnome.shell.extensions.burn-my-windows"></schema> <schema path="/org/gnome/shell/extensions/burn-my-windows/" id="org.gnome.shell.extensions.burn-my-windows">
<key name="destroy-animation-time" type="i">
<default>2000</default>
<summary>Destroy Animation Time</summary>
<description>The time it takes to burn the windows.</description>
</key>
</schema>
</schemalist> </schemalist>