🔧 Tweak glide defaults [generate-references]
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@@ -30,7 +30,7 @@ void main() {
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coords /= mix(1.0, uScale, progress);
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// Squish image texture vertically.
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coords.y /= mix(1.0, (1.0 - uSquish), progress);
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coords.y /= mix(1.0, (1.0 - 0.2 * uSquish), progress);
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// 'Tilt' image texture around x-axis.
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coords.x /= mix(1.0, 1.0 - 0.1 * uTilt * coords.y, progress);
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@@ -314,7 +314,7 @@ SPDX-License-Identifier: CC0-1.0
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</key>
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<key name="glide-animation-time" type="i">
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<default>300</default>
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<default>250</default>
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<summary>Glide Animation Time</summary>
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<description>The time the glide effect takes.</description>
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</key>
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@@ -332,7 +332,7 @@ SPDX-License-Identifier: CC0-1.0
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</key>
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<key name="glide-tilt" type="d">
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<default>-0.4</default>
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<default>-0.3</default>
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<summary>Glide Tilt</summary>
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<description>The amount of tilting.</description>
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</key>
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