✨ Tweak clang-format style
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+3
-4
@@ -125,12 +125,11 @@ if (utils.isInShellProcess()) {
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// See assets/README.md for how this texture was created.
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const clawData = GdkPixbuf.Pixbuf.new_from_resource('/img/claws.png');
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this._clawTexture = new Clutter.Image();
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this._clawTexture.set_data(
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clawData.get_pixels(), Cogl.PixelFormat.RGB_888, clawData.width,
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clawData.height, clawData.rowstride);
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this._clawTexture.set_data(clawData.get_pixels(), Cogl.PixelFormat.RGB_888,
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clawData.width, clawData.height, clawData.rowstride);
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const color =
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Clutter.Color.from_string(settings.get_string('claw-scratch-color'))[1];
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Clutter.Color.from_string(settings.get_string('claw-scratch-color'))[1];
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// If we are currently performing integration test, the animation uses a fixed seed.
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const testMode = settings.get_boolean('test-mode');
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