✨ Apply clang-format

This commit is contained in:
Simon Schneegans
2025-03-08 13:35:26 +01:00
parent 84cf784080
commit 72475d8f6f
5 changed files with 14 additions and 18 deletions
+1 -1
View File
@@ -43,7 +43,7 @@ export default class Effect {
this.shaderFactory = new ShaderFactory(Effect.getNick(), (shader) => {
// Create the texture in the first call.
if (!this._clawTexture) {
this._clawTexture = utils.getImageResource('/img/claws.png');
this._clawTexture = utils.getImageResource('/img/claws.png');
}
// Store uniform locations of newly created shaders.