✨ Fix formatting

This commit is contained in:
Simon Schneegans
2025-02-17 20:46:16 +01:00
parent cbcfc9d0dd
commit 6d0d56a7ce
+8 -13
View File
@@ -82,21 +82,16 @@ export default class Effect {
}
// clang-format off
shader.set_uniform_float(shader._uScaleStyle, 1, [settings.get_double('mushroom-scale-style')]);
shader.set_uniform_float(shader._uSparkCount, 1, [settings.get_int('mushroom-spark-count')]);
shader.set_uniform_float(shader._uSparkColor, 4, utils.parseColor(settings.get_string('mushroom-spark-color')));
shader.set_uniform_float(shader._uSparkRotation, 1, [settings.get_double('mushroom-spark-rotation')]);
shader.set_uniform_float(shader._uRaysColor, 4, utils.parseColor(settings.get_string('mushroom-rays-color')));
shader.set_uniform_float(shader._uRingCount, 1, [settings.get_int('mushroom-ring-count')]);
shader.set_uniform_float(shader._uRingRotation, 1, [settings.get_double('mushroom-ring-rotation')]);
shader.set_uniform_float(shader._uStarCount, 1, [settings.get_int('mushroom-star-count')]);
shader.set_uniform_float(shader._uScaleStyle, 1, [settings.get_double('mushroom-scale-style')]);
shader.set_uniform_float(shader._uSparkCount, 1, [settings.get_int('mushroom-spark-count')]);
shader.set_uniform_float(shader._uSparkColor, 4, utils.parseColor(settings.get_string('mushroom-spark-color')));
shader.set_uniform_float(shader._uSparkRotation, 1, [settings.get_double('mushroom-spark-rotation')]);
shader.set_uniform_float(shader._uRaysColor, 4, utils.parseColor(settings.get_string('mushroom-rays-color')));
shader.set_uniform_float(shader._uRingCount, 1, [settings.get_int('mushroom-ring-count')]);
shader.set_uniform_float(shader._uRingRotation, 1, [settings.get_double('mushroom-ring-rotation')]);
shader.set_uniform_float(shader._uStarCount, 1, [settings.get_int('mushroom-star-count')]);
shader.set_uniform_float(shader._uSeed, 2, [Math.random(), Math.random()]);
// clang-format on
});
});