From 6ba32dff817db21353ad311e07e9689c604273fb Mon Sep 17 00:00:00 2001 From: Simon Schneegans Date: Sun, 26 Feb 2023 21:01:30 +0100 Subject: [PATCH] :memo: Update links --- extension.js | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/extension.js b/extension.js index 671289b..54e9c08 100644 --- a/extension.js +++ b/extension.js @@ -149,7 +149,7 @@ class Extension { // If a window is created the transitions are set up in the async _mapWindow of the // WindowManager: - // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1452 + // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1478 // AFAIK, overriding this method is not possible as it's called by a signal to // which it is bound via the bind() method. To tweak the async transition // anyways, we override the actors ease() method once - the next time it will be @@ -223,7 +223,7 @@ class Extension { // but not _doRemoveWindow. The latter is required to trigger the repositioning of // the overview window layout. Therefore we call this method in addition. // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/gnome-3-36/js/ui/workspace.js#L1877 - // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1405 + // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1363 if (utils.shellVersionIs(3, 36)) { clone.connect('destroy', () => this._doRemoveWindow(clone.metaWindow)); } @@ -260,7 +260,7 @@ class Extension { // window-hiding in the overview until the effect is finished. // The close animation is set up in WindowManager's _destroyWindow: - // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1541 + // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1554 // As we cannot monkey-patch the _destroyWindow itself, we connect to the 'destroy' // signal of the window manager and tweak the animation to our needs. this._destroyConnection = global.window_manager.connect('destroy', (wm, actor) => { @@ -270,7 +270,7 @@ class Extension { // Once the window-close animation is is finished, the window manager's // _destroyWindowDone is called. We use this to free the effect so that it can be // re-used in future. - // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1541 + // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/windowManager.js#L1564 WindowManager.prototype._destroyWindowDone = function(shellwm, actor) { if (this._destroying.has(actor)) { const shader = actor.get_effect('burn-my-windows-effect'); @@ -292,14 +292,14 @@ class Extension { // the case, these methods do nothing. Are the actors removed in the end? I hope so. // The _destroyWindow of the WindowManager sets the transitions up and should take // care of removing the actors at the end of the transitions. - // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1301 + // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1258 Workspace.prototype._windowRemoved = function(ws, metaWin) { if (extensionThis._shouldDestroy(this, metaWin)) { extensionThis._origWindowRemoved.apply(this, [ws, metaWin]); } }; - // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1180 + // https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/workspace.js#L1137 Workspace.prototype._doRemoveWindow = function(metaWin) { if (extensionThis._shouldDestroy(this, metaWin)) { extensionThis._origDoRemoveWindow.apply(this, [metaWin]);