🔥 Remove deprecated use of Clutter.Image

This commit is contained in:
Simon Schneegans
2025-02-12 14:06:10 +01:00
parent 17c49022fb
commit 645d2dafff
4 changed files with 8 additions and 8 deletions
+2 -2
View File
@@ -20,7 +20,7 @@ import * as utils from '../utils.js';
// preferences process. They are used only in the creator function of the ShaderFactory
// which is only called within GNOME Shell's process.
const ShaderFactory = await utils.importInShellOnly('./ShaderFactory.js');
const Clutter = await utils.importInShellOnly('gi://Clutter');
const St = await utils.importInShellOnly('gi://St');
const GdkPixbuf = await utils.importInShellOnly('gi://GdkPixbuf');
const Cogl = await utils.importInShellOnly('gi://Cogl');
@@ -56,7 +56,7 @@ export default class Effect {
// Create the texture in the first call.
if (!this._shardTexture) {
const shardData = GdkPixbuf.Pixbuf.new_from_resource('/img/shards.png');
this._shardTexture = new Clutter.Image();
this._shardTexture = new St.ImageContent();
this._shardTexture.set_data(shardData.get_pixels(), Cogl.PixelFormat.RGB_888,
shardData.width, shardData.height,
shardData.rowstride);