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@@ -23,8 +23,8 @@ const utils = Me.imports.src.utils;
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const ShaderFactory = Me.imports.src.ShaderFactory.ShaderFactory;
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//////////////////////////////////////////////////////////////////////////////////////////
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// This very simple effect pixelates the window texture and hides from left to right //
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// (or any other direction). //
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// This effect pixelates the window texture and hides the pixels radially, starting //
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// from the pointer position. //
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//////////////////////////////////////////////////////////////////////////////////////////
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// The effect class can be used to get some metadata (like the effect's name or supported
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