🔧 Port random fire option to KWin

This commit is contained in:
Simon Schneegans
2025-03-09 11:18:31 +01:00
parent ee1b49269a
commit 60c96c03d7
4 changed files with 160 additions and 140 deletions
+2
View File
@@ -8,6 +8,8 @@
effect.setUniform(this.shader, 'uDuration', this.duration * 0.001);
effect.setUniform(this.shader, 'u3DNoise',
effect.readConfig('3DNoise', true) ? 1.0 : 0.0);
effect.setUniform(this.shader, 'uRandomColor',
effect.readConfig('RandomColor', true) ? 1.0 : 0.0);
effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0));
effect.setUniform(this.shader, 'uMovementSpeed', effect.readConfig('MovementSpeed', 1.0));
effect.setUniform(this.shader, 'uGradient1', this.readRGBAConfig('Gradient1'));