🎉 Port new effects to KWin
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// This part is automatically included in the effect's source during the build process.
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// The code below is called whenever the user changes something in the configuration of
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// the effect.
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effect.setUniform(this.shader, 'uSpokeCount', effect.readConfig('SpokeCount', 1.0));
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effect.setUniform(this.shader, 'uPixelSize', effect.readConfig('PixelSize', 1.0));
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