From 4e5ddfdcc652f96b653a7968216fa2b305192260 Mon Sep 17 00:00:00 2001 From: Simon Schneegans Date: Thu, 16 Jun 2022 05:19:55 +0200 Subject: [PATCH] :wrench: Do not build the apparition effect for KWin for now --- kwin/build.sh | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/kwin/build.sh b/kwin/build.sh index 6931aa8..316e54e 100755 --- a/kwin/build.sh +++ b/kwin/build.sh @@ -119,7 +119,11 @@ generate() { } # Now run the above method for all supported effects. -generate "apparition" "[BMW] Apparition" "This effect hides your windows by violently sucking them into the void of magic" + +# The apparition effect is disabled for now. I have not yet found a way to upscale the +# window canvas during the animation. +#generate "apparition" "[BMW] Apparition" "This effect hides your windows by violently sucking them into the void of magic" + generate "energize-a" "[BMW] Energize A" "Beam your windows away" generate "energize-b" "[BMW] Energize B" "Using different transporter technology results in an alternative visual effect" generate "fire" "[BMW] Fire" "The classic effect inspired by Compiz"