From 3cbbd636291aa4296c540194747b84c510ff59d2 Mon Sep 17 00:00:00 2001 From: Simon Schneegans Date: Fri, 10 Jun 2022 07:34:14 +0200 Subject: [PATCH] :memo: Fix typo --- resources/shaders/hexagon.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resources/shaders/hexagon.frag b/resources/shaders/hexagon.frag index 2900a2a..d550728 100644 --- a/resources/shaders/hexagon.frag +++ b/resources/shaders/hexagon.frag @@ -20,7 +20,7 @@ uniform float uLineWidth; uniform vec4 uGlowColor; uniform vec4 uLineColor; -// This methods generates a procedural hexagonal pattern. It returns four values: +// This method generates a procedural hexagonal pattern. It returns four values: // result.xy: This contains cell-relative coordinates for the given point. // [0, 0] is in the center of a cell, [0, 1] at the upper edge, // [sqrt(4.0 / 3.0), 0] at the right tip and so on.