diff --git a/src/PixelWipe.js b/src/PixelWipe.js index cb1053d..1378d80 100644 --- a/src/PixelWipe.js +++ b/src/PixelWipe.js @@ -46,7 +46,7 @@ var PixelWipe = class { // Write all uniform values at the start of each animation. shader.connect('begin-animation', (shader, settings, forOpening, actor) => { // Because the actor position may change after the begin-animation signal is - // called, we set the uDirection uniform during the update callback. + // called, we set the uStartPos uniform during the update callback. this._startPointerPos = global.get_pointer(); this._actor = actor; @@ -55,7 +55,7 @@ var PixelWipe = class { // clang-format on }); - // We set the uDirection uniform during the update callback as the actor position + // We set the uStartPos uniform during the update callback as the actor position // may not be set up properly before the begin animation callback. shader.connect('update-animation', (shader) => { if (this._startPointerPos) {