🔧 Fix memory leaks of more effects
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@@ -255,7 +255,7 @@ if (utils.isInShellProcess()) {
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coords = (coords + grow + shrink) / scale;
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// Add some wind.
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coords.x = WIND_INTENSITY * coords.x * progress * (uForOpening ? 1.0 : -1.0);
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coords.x += WIND_INTENSITY * progress * (uForOpening ? 1.0 : -1.0);
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// Now check wether there is actually something in the current dust layer at
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// the coords position.
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