🔧 Do not import the ShaderFactory in the preferences process
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@@ -101,27 +101,27 @@ export default class BurnMyWindowsPreferences extends ExtensionPreferences {
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// New effects must be registered here and in extension.js.
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this._ALL_EFFECTS = [
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new Apparition(),
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new BrokenGlass(),
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new Doom(),
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new EnergizeA(),
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new EnergizeB(),
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new Fire(),
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new Glide(),
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new Glitch(),
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new Hexagon(),
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new Incinerate(),
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new Matrix(),
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new PaintBrush(),
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new Pixelate(),
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new PixelWheel(),
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new PixelWipe(),
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new Portal(),
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new SnapOfDisintegration(),
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new TRexAttack(),
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new TVEffect(),
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new TVGlitch(),
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new Wisps(),
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Apparition,
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BrokenGlass,
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Doom,
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EnergizeA,
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EnergizeB,
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Fire,
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Glide,
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Glitch,
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Hexagon,
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Incinerate,
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Matrix,
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PaintBrush,
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Pixelate,
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PixelWheel,
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PixelWipe,
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Portal,
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SnapOfDisintegration,
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TRexAttack,
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TVEffect,
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TVGlitch,
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Wisps,
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];
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// Load all of our resources.
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