♻️ Use more dynamic imports
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@@ -18,7 +18,11 @@ const _ = imports.gettext.domain('burn-my-windows').gettext;
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import * as utils from '../utils.js';
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// We import some modules only in the Shell process as they are not available in the
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// preferences process. They are used only in the creator function of the ShaderFactory
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// which is only called within GNOME Shell's process.
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const ShaderFactory = await utils.importInShellOnly('./ShaderFactory.js');
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const Clutter = await utils.importInShellOnly('gi://Clutter');
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//////////////////////////////////////////////////////////////////////////////////////////
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// This effect burns windows to ashes. The fire starts at a random position at the //
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@@ -36,10 +40,6 @@ export default class Effect {
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// newly created shader instance.
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constructor() {
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this.shaderFactory = new ShaderFactory(Effect.getNick(), (shader) => {
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// We import these modules in this function as they are not available in the
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// preferences process. This callback is only called within GNOME Shell's process.
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const {Clutter} = imports.gi;
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// Store uniform locations of newly created shaders.
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shader._uSeed = shader.get_uniform_location('uSeed');
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shader._uColor = shader.get_uniform_location('uColor');
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