♻️ Use more dynamic imports

This commit is contained in:
Simon Schneegans
2023-09-09 06:17:58 +02:00
parent 34a64e10fe
commit 0ccbb31d06
22 changed files with 91 additions and 69 deletions
+4 -4
View File
@@ -18,7 +18,11 @@ const _ = imports.gettext.domain('burn-my-windows').gettext;
import * as utils from '../utils.js';
// We import some modules only in the Shell process as they are not available in the
// preferences process. They are used only in the creator function of the ShaderFactory
// which is only called within GNOME Shell's process.
const ShaderFactory = await utils.importInShellOnly('./ShaderFactory.js');
const Clutter = await utils.importInShellOnly('gi://Clutter');
//////////////////////////////////////////////////////////////////////////////////////////
// This effect burns windows to ashes. The fire starts at a random position at the //
@@ -36,10 +40,6 @@ export default class Effect {
// newly created shader instance.
constructor() {
this.shaderFactory = new ShaderFactory(Effect.getNick(), (shader) => {
// We import these modules in this function as they are not available in the
// preferences process. This callback is only called within GNOME Shell's process.
const {Clutter} = imports.gi;
// Store uniform locations of newly created shaders.
shader._uSeed = shader.get_uniform_location('uSeed');
shader._uColor = shader.get_uniform_location('uColor');